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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-22-14 02:06 AM
Created:09-11-11 11:24 AM
Downloads:70,985
Favorites:130
MD5:
6.0.2
MiirGui Texture Pack [Blue]  Updated this week!  Popular! (More than 5000 hits)
Version: 3.0.1
by: Neza [More]




MiirGui texture Pack replaces the default World of Warcraft textures, enhancing the overall look and feel.

It covers nearly every panel in the game. There is also an optional Icon Pack.

Includes skins for: Classic Quest Log, TradeSkillDW, Bigger Tradeskill UI and Clique.

Demonstration Video



When updating from an older version delete all files created by the MiirGui Texture Pack in your Interface folder. Then proceed to paste the content of the zip file into the folder.

MiirGui Texture Pack will add 2 addons to your addon-list, one for cosmetic fixes which is highly recommended and one for frame icons.



If you find any bugs or missmatching graphics, please use the comment section of this page.

Please note that it is very possible that using multiple skinning addons at a time like miirgui and aurora can and will cause many errors.

You will not get author-support on any other site as it is only hosted here on wowinterface.

Please add an addon-list of the addons you use or the name of the addon causing a conflict and paste the error message thrown by wow. The more information the better.



The Store looks pretty rubbish but as long as blizzard restricts addon access to it theres not much I can do.

The garrison is not skinned yet as i have no beta access. It will be skinned in the a following version if its necessary.



Created by Miiru - Lordaeron EU.

Please ask for permission before using and uploading this in your own compilation.

Special thanks to Haleth.
## Upcoming Changes ##

+ reworked LootToast.blp

## Changes in Version 3.0.1 ##

##Buttons##

+ skinned UI-MicroButton-BStore-Disabled.blp

##ChatFrame##

+ skinned ChatFrameTab.blp

##FriendsFrame##

+ skinned Battlenet-Battleneticon.blp

##LFGFrame##

+ skinned LFR-TEXTURE.blp
+ skinned UI-LFG-DUNGEONTOAST.blp
+ skinned UI-LFG-ICON-REWARDRING.blp

##MiirGui Addon##

+ added compatibility for the portuguese world of warcraft client
+ fixed an lua error that occured when moving the mouse over the additional objectives tab
+ the clock portrait is now square again
+ fixed a bug where the color of a completed objective of a quest would return to white on mouseover
+ fixed a bug where an lua error would be thrown when completing a quest that has objectives but doesn't show it when turning it in

##MoneyFrame##

+ reincluded UI-MoneyFrame.blp

##QuestFrame##

+ fixed a bug where a stone parchement would show at the quest 'Monstrosity'

##Scenarios##

+ reskinned ScenarioParts.blp

##TargetingFrame##

+ skinned UI-TARGETINGFRAME-MINUS.blp
+ skinned UI-PhasingIcon.blp

##VehicleFrame##

+ skinned UI-VEHICLE-FRAME.blp
+ skinned UI-VEHICLE-FRAME-ORGANIC.blp
+ skinned UI-VEHICLES-PARTYFRAME.blp
+ skinned UI-VEHICLES-PARTYFRAME-ORGANIC.blp

## Changes in Version 3.0 ##

##Archaeology##

+ skinned the alertframe when a digsite is complete

##AchievementFrame##

+ skinned the achievement comparison bars when you are compairing to another person
+ skinned the alertframe when you reach an achievement criteria
+ skinned the alertframe when you complete a guild challenge
+ colored the collection and garrison bars
+ added highlight glow
+ retextured all files

##AuctionFrame##

+ removed the icon quality-colored border (text is already quality-colored)
+ relocated the itemcount because blizzard didnt update the fontstring position yet as items can stack > 20
+ retextured all files

##BankFrame##

+ skinned the reagentbank-rab
+ added a better-fitting quality border

##BlackmarketFrame##

+ skinned

##CharacterFrame##

+ skinned TotemBorder
+ added a better-fitting item quality border

##ChatFrame##

skinned chatminimize button
skinned chat maximize button
skinned chatinput border

##ContainerFrame##

+ added a better-fitting quality border
+ retextured all files

##EncounterJournal##

+ skinned new instances and reworked text-colors as well as portraits

##FriendsFrame##

+ added Diablo 3 and HearthStone Icons
+ added several borders

##GuildFrame##

+ skinned GuildInviteFrame
+ fixed Guild-Perks-Frame

##InspectFrame##

+ added a better-fitting quality border
+ fixed Portrait-bug when using miirgui_icons

##LFGFrame and PVPFrame##

+ skinned premade groups tab
+ added several borders

##MainMenuBar##

+ added a highlight glow for buttons
+ fixed performancebar

##Miirgui Addon##

+ rewrote most hooks to cause less problems when used with other addons
+ cleaned up code and threw away stuff that is not used anymore
+ reduced filesize from roughly 1300 to ~854
+ rewordked nearly all textures
+ added Classic Quest Log Support

##MountJournal##

+ added several borders to mount, pet and toy journal
+ added border to mount-icons
+ skinned toybox
+ relocated the favorite mount icon
+ changed pettype icons

##ObjectiveTracker##

+ colored new objectiveTracker

##PetitionFrame##

+ frame skinned

##QuestFrame##

+ added several borders
+ reworked font colors and mob portrait box
+ outlined questtracker
+ skinned skillupbutton

##Store##

+ skinned frame as far as it was possible
+ skinned store buttons in main menu and actionbar

##TradeSkillFrame##

+ added a border

##TargetingFrame##

+ reworked target frames because mobs can now be level 100
+ repositioned leveltext
+ added custom pvp-icon and repositioned it

##Tooltips##

+ skinned new nameplates


##Void Storage##

+ added a better-fitting item quality border
Optional Files (1)
File Name
Version
Size
Author
Date
Type
3.0.1
29MB
10-11-14 02:14 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
3
11MB
Neza
10-14-14 01:57 AM


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Unread 03-08-13, 12:29 PM  
love4wheeli3z
A Kobold Labourer
 
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Indeed with those codes both Flag disappears and Quest BG is how it used to be, although the Error still occurs

Code:
1x miirGui-2.1.9\core.lua:178: attempt to index global "PVPFramePortrait" (a nil value)
miirGui-2.1.9\core.lua:178: in function <miirGui\core.lua:16>

Locals:
The Font in Journals are like in the Screenshot , also in Spell book, Passive , spec , talent texts are black.
Anyway to manage and get those as they used to be ?
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Unread 03-08-13, 11:36 AM  
Elapsed
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Originally Posted by NeuronRider
Originally Posted by Gnoshglosh
I get the same issue as below. I also get LUA errors...

<...snip...>

...For the whole block of PVP frame adjustments starting at line 178. Makes sense, as the whole PVP frame got a revamp this patch.

I assume that has something to do with the little horde flag, but commenting out that section doesn't make it go away.

Framestack reveals nothing interesting about the flag... no parent frame. It's just an image mapped to the middle of nowhere.
Did you try my fix 5 comments down (from Mar 5)? It gets rid of the icon; I have LUA errors off, so I'm not sure if it gets rid of the error. It should though.
I'm still getting an error after that, not sure if it's just me

Code:
44x miirGui-2.1.0\core.lua:159: attempt to index global "PVPFramePortrait" (a nil value)
miirGui-2.1.0\core.lua:159: in main chunk

Locals:
any ideas?
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Unread 03-07-13, 10:51 PM  
sarj313
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Both fixes worked like a charm..

Thank you to Gnoshglosh for the quest fix .

Thank you to NeuronRider for the PVP Icon fix.
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Unread 03-07-13, 02:45 PM  
Gnoshglosh
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Originally Posted by sarj313
any ETA on the 5.2 version ? maybe its just for me but I get 2 things happening.

1 my quest window when i pick up a quest is Default Blizzard Parchment ,

http://i.imgur.com/YZUAfrt.jpg
In World of Warcraft\Interface\Questframe, rename QuestBG.blp to QuestBG.blp.OLD (to back it up). Make a copy of QuestBookBG.blp in the same folder and rename the copy to QuestBG.blp. Log back into WoW.

And I can confirm that NeuronRider's fix works for the icon.
Last edited by Gnoshglosh : 03-07-13 at 02:51 PM.
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Unread 03-07-13, 12:29 PM  
NeuronRider
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Originally Posted by Gnoshglosh
I get the same issue as below. I also get LUA errors...

<...snip...>

...For the whole block of PVP frame adjustments starting at line 178. Makes sense, as the whole PVP frame got a revamp this patch.

I assume that has something to do with the little horde flag, but commenting out that section doesn't make it go away.

Framestack reveals nothing interesting about the flag... no parent frame. It's just an image mapped to the middle of nowhere.
Did you try my fix 5 comments down (from Mar 5)? It gets rid of the icon; I have LUA errors off, so I'm not sure if it gets rid of the error. It should though.
Last edited by NeuronRider : 03-07-13 at 12:30 PM.
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Unread 03-07-13, 12:27 PM  
NeuronRider
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Originally Posted by sarj313
any ETA on the 5.2 version ? maybe its just for me but I get 2 things happening.

1 my quest window when i pick up a quest is Default Blizzard Parchment ,

http://i.imgur.com/YZUAfrt.jpg


and second I get a Horde flag in the top left corner of my screen. I found out that if I disable the miirgui icons in the character selection screen that horde flag wont show anymore. but i like the icons and i don't want to disable them

thx and hope to hear from you soon. amazing pack

Edit - managed to screenshot it :

http://i.imgur.com/VKw93nZ.jpg

^
thats the top LEFT corner of my screen
If you use the fix I posted previously, you'll fix the horde/alliance icon in the upper left corner issue.

I haven't poked around much to see where the "parchment" background for certain frames were being adjusted before. Mailbox is the same way though.

I figured taking care of the floating icon was enough for me for now, until the author can get a full update done.
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Unread 03-07-13, 11:00 AM  
Gnoshglosh
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I get the same issue as below. I also get LUA errors...

Code:
Message: Interface\AddOns\miirGui\core.lua:178: attempt to index global 'PVPFramePortrait' (a nil value)
Time: 03/07/13 11:57:04
Count: 1
Stack: [C]: ?
Interface\AddOns\miirGui\core.lua:178: in function <Interface\AddOns\miirGui\core.lua:16>

Locals:
...For the whole block of PVP frame adjustments starting at line 178. Makes sense, as the whole PVP frame got a revamp this patch.

I assume that has something to do with the little horde flag, but commenting out that section doesn't make it go away.

Framestack reveals nothing interesting about the flag... no parent frame. It's just an image mapped to the middle of nowhere.
Last edited by Gnoshglosh : 03-07-13 at 11:02 AM.
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Unread 03-07-13, 07:27 AM  
sarj313
A Kobold Labourer

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any ETA on the 5.2 version ? maybe its just for me but I get 2 things happening.

1 my quest window when i pick up a quest is Default Blizzard Parchment ,

http://i.imgur.com/YZUAfrt.jpg


and second I get a Horde flag in the top left corner of my screen. I found out that if I disable the miirgui icons in the character selection screen that horde flag wont show anymore. but i like the icons and i don't want to disable them

thx and hope to hear from you soon. amazing pack

Edit - managed to screenshot it :

http://i.imgur.com/VKw93nZ.jpg

^
thats the top LEFT corner of my screen
Last edited by sarj313 : 03-07-13 at 08:28 AM.
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Unread 03-05-13, 10:21 PM  
NeuronRider
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Font Color Issues

There also appear to be a number of font color issues that I haven't had time to completely unpack. Mostly noticed in the Spell Book/Professions frames so far. They become very difficult to distinguish from the background color.

Any suggestions on specific elements to change, and what color to use, to help speed me along are welcome :> I don't quite recall what it was supposed to look like before. I suppose I could just go with white on the hard to read ones for now.
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Unread 03-05-13, 09:43 PM  
NeuronRider
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Re: symbol error

Originally Posted by mikar
hi,

due to the changes to the honor-GUI by blizzard in 5.2, miirGUI is throwing an error when trying to replace the honor icon in the pvp frame.

Code:
2x miirGui-2.1.9\core.lua:178: attempt to index global "PVPFramePortrait" (a nil value)
miirGui-2.1.9\core.lua:178: in function <miirGui\core.lua:16>
I don't have lua errors turned on right now, but try the following:
  • Open miirgui_icons\miirgui_icons.lua (use notepad, or another text editor)
  • Comment out lines 43 through 47. Should look like:
    Code:
    --[[if factionGroup == "Horde" then
    	Icon(PVPUIFrame, "guildh", -8, 9, "Medium")
    elseif  factionGroup == "Alliance" then
    	Icon(PVPUIFrame, "guilda", -8, 9, "Medium")  
    end	]]
  • Add the following code at line 112 (see full OnEvent function at end of reply if you're not sure what it should look like)
    Code:
    elseif event == "ADDON_LOADED" and arg1 == "Blizzard_PVPUI" then	
    	if factionGroup == "Horde" then
    		Icon(PVPUIFrame, "guildh", -8, 9, "Medium")
    	elseif  factionGroup == "Alliance" then
    		Icon(PVPUIFrame, "guilda", -8, 9, "Medium")  
    	end	
    end
  • Save file
  • Reload WoW

The frame name changed in 5.2, and they broke that element out into a separate blizz addon, so you have to hook into the event to watch for the frame creation.

Hopefully fixes your error. I was noticing this from a graphical perspective, where the portrait was showing at all times in the upper-left-ish corner. I presume the two issues are correlated.

Full OnEvent function (lines 95-119)
Code:
function frame:OnEvent(event, arg1)
	if event == "ADDON_LOADED" and arg1 == "Blizzard_TradeSkillUI" then	
		Icon(TradeSkillFrame, "trade", -8, 9, "Medium")	
	elseif event == "ADDON_LOADED" and arg1 == "Blizzard_ItemAlterationUI" then
		Icon(TransmogrifyFrame, "trans", -8, 9, "High")			
	elseif event == "ADDON_LOADED" and arg1 == "Blizzard_ReforgingUI" then			
		Icon(ReforgingFrame, "reforging", -8, 9, "Medium")				
	elseif event == "ADDON_LOADED" and arg1 == "Blizzard_EncounterJournal"  then
		Icon(EncounterJournal, "journal", -8, 9, "Medium")	
	elseif event == "ADDON_LOADED" and arg1 == "Blizzard_PetJournal" then				
		Icon(PetJournalParent, "mounts", -8, 9, "HIGH")
	elseif event == "ADDON_LOADED" and arg1 == "Blizzard_ArchaeologyUI" then		
		Icon(ArchaeologyFrame, "arch", -8, 9, "Medium")
	elseif event == "ADDON_LOADED" and arg1 == "Blizzard_LookingForGuildUI" then
		Icon(LookingForGuildFrame, "lfgu", -8, 9, "Medium")
	elseif event == "ADDON_LOADED" and arg1 == "Blizzard_MacroUI" then
		Icon(MacroFrame, "macro", -8, 9, "Medium")	
	elseif event == "ADDON_LOADED" and arg1 == "Blizzard_PVPUI" then	
		if factionGroup == "Horde" then
			Icon(PVPUIFrame, "guildh", -8, 9, "Medium")
		elseif  factionGroup == "Alliance" then
			Icon(PVPUIFrame, "guilda", -8, 9, "Medium")  
		end	
	end
end
Last edited by NeuronRider : 03-05-13 at 10:01 PM.
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Unread 02-28-13, 10:10 PM  
mikar
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symbol error

hi,

due to the changes to the honor-GUI by blizzard in 5.2, miirGUI is throwing an error when trying to replace the honor icon in the pvp frame.

Code:
2x miirGui-2.1.9\core.lua:178: attempt to index global "PVPFramePortrait" (a nil value)
miirGui-2.1.9\core.lua:178: in function <miirGui\core.lua:16>
Last edited by mikar : 02-28-13 at 10:40 PM.
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Unread 12-28-12, 11:12 PM  
love4wheeli3z
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Chat buble

Hello Mir
Got another question.
How do i make the black background of the chat to not show in the chat bubble ?


is it possible to remove or somehow make the opacity to 0% of that black line in the gaps ?

Happy Holidays and Happy new Year!

-W.
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Unread 12-13-12, 07:59 AM  
Miiru
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Re: Check marks.

Originally Posted by Omgwtfbbqhax
hey there Miir i know i a pain in the ass when it comes down to things but could you tell me how to restore the check marks.

the blue shade color fill is nice but its harder for me to notice then the original check marks in the beginning.
if your able to hook me up i be very grateful ^^
Interface/Buttons/UI-CheckBox-Check
Interface/Buttons/UI-CheckBox-Check-Disabled
Interface/Buttons/UI-CheckBox-Down
Interface/Buttons/UI-CheckBox-Highlight
Interface/Buttons/UI-CheckBox-Up

I guess thats all of em
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Unread 12-09-12, 10:18 PM  
love4wheeli3z
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Hey Miiru i replaced the 32 line with a
Code:
for i=1,7 do _G["ChatFrame"..1]:SetFading(40) end
And works now , havent tried the deleting solution since works perfectly.
Thnx for respond

-W.
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Unread 12-09-12, 08:23 PM  
Omgwtfbbqhax
A Kobold Labourer

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Check marks.

hey there Miir i know i a pain in the ass when it comes down to things but could you tell me how to restore the check marks.

the blue shade color fill is nice but its harder for me to notice then the original check marks in the beginning.
if your able to hook me up i be very grateful ^^
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