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Updated: 07-19-16 12:51 AM
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Legion Pre-Patch (7.0.3)
Updated:07-19-16 12:51 AM
Created:09-11-11 11:24 AM
Downloads:82,737
Favorites:143
MD5:
7.0.3

MiirGui Texture Pack [Blue]  Popular! (More than 5000 hits)

Version: 4
by: Neza [More]



MiirGui Texture Pack is a texture replacement mod that replaces the default user interface.
There is a optional Icon Pack.



When updating from an older version delete all files created by the MiirGui Texture Pack in
your Interface folder.
Then proceed to paste the content of the zip file into the interface folder.
It should look like this.



If you find any bugs or missmatching graphics, please use the comment section of this page.



The Store looks pretty rubbish because addon access is restricted.



Copyright 2011-2016 Miiru

The contents of this addon, excluding third-party resources, are
copyrighted to its authors with all rights reserved.

## Upcoming changes##

- mail quality errors
- dungeon completion frame error
- collections error in conjunction with arkinv
- some minor changes to the black market
- minor changes to the garrison mission frame
- changed Transmogrify.blp for better visibility of unlearned appearances
- reincluded UI-QuestLogSortTab-Left.blp
- cql support
- RaidFinderFrame was missing a border
- HonorFrame.BonusFrame.WorldBattlesTexture is now hidden
- objectivetracker.lua now fires on Player_Login instead of Player_entering_world

## Changes in Legion version ##

## Miirgui Addon ##

The miirgui addon file structure has been reviewed. All files have been rewritten to account for legion changes.

The m_fontify function has been introduced to improve readability

Miirgui_Icons has been removed. It has been integrated into the main addon.

## AchievementFrame ##

added:

miirgui_ach_ship.tga
UI-ACHIEVEMENT-SHIELDS.blp
UI-ACHIEVEMENT-SHIELDS-NOPOINTS.blp
UI-Achievement-Progressive-Shield.blp

changed:

UI-Achievement-Borders.blp
UI-Achievement-Header.blp
UI-Achievement-ComparisonHeader.blp
UI-ACHIEVEMENT-PLUSMINUS.BLP
UI-Achievement-Guild.blp

removed:

miirgui_shield.blp
UI-Achievement-Parchment-Horizontal-Desaturated.blp
UI-Achievement-Parchment-Horizontal.blp

## AdventureMap ##

added:

AdventureMap.blp

## Artifact ##

added:

ArtifactForge.blp
ArtifactsHorizontal.blp
ArtifactsVertical.blp
## Buttons ##

changed:

UI-ScrollBar-Knob.blp
UI-ScrollBar-ScrollDownButton-Disabled.blp
UI-ScrollBar-ScrollDownButton-Down.blp
UI-ScrollBar-ScrollDownButton-Up.blp
UI-ScrollBar-ScrollUpButton-Disabled.blp
UI-ScrollBar-ScrollUpButton-Down.blp
UI-ScrollBar-ScrollUpButton-Up.blp

added:

UI-ScrollBar-ScrollDownButton-Highlight.blp
UI-ScrollBar-ScrollUpButton-Highlight.blp

## Challenges ##

removed:

challenges-main.blp
challenges-besttime-bg.blp

added:

ChallengeMode.blp
ChallengeModeHud.blp

## Containerframe ##

changed:

quality.blp
bags.blp

## Common ##

added:

WhiteIconFrame.blp

help-i.blp

## Cooldown ##

added:
edge.blp

## EncounterJournal ##

added:

LootTab.blp
LootTabBackground.BLP

## FriendsFrame ##

added:

InformationIcon.blp
InformationIcon-Highlight.BLP

## Garrison ##

added:

bility1.blp
ClassHallMissionListIcons.blp
ClassHallUI.blp
complete.blp
GarrisonLandingPage.blp
OrderHallCommandBarHorizontal.blp
OrderHallTalents.blp
bility6.blp

changed:

GarrisonMissionUI2.blp
mission.blp

removed:
GarrisonCacheToast.blp

## Glues ##

changed:

UI-CHARACTERCREATE-CLASSES.blp

## LFGFrame ##

changed:

GroupFinder.blp

## LootFrame ##

changed:

LootToast.blp

## MainMenuBar ##

changed:

UI-XP-Bar.blp


## PetBattles ##

changed:

PetJournalBits.blp

removed:


beast.blp
critter.blp
dragon.blp
elemental.blp
flying.blp
humanoid.blp
magical.blp
mechanical.blp
MountJournalEmptyIcon.blp
undead.blp
water.blp

## PaperDollInfoFrame ##

added:

PaperDollInfoPart1.blp
UI-ReputationWatchBar.blp

## PVPFrame ##

added:

PvPHonorSystem.blp
PvPHonorSystemHorizontal.blp

## QuestFrame ##

added:

TalkingHeads.blp
AutoQuest.blp

changed:

ObjectiveTracker.blp
BonusObjectives.blp
QuestMapLogAtlas.blp

## Reforging ##

added:

Valor-Flare.blp

## Scenarios ##

added:

LegionInvasion.blp

changed:

ScenarioParts.blp

## TalentFrame ##

removed:

glyph-bg.blp
glyph-main.blp
glyph-side-bg.blp
glyph-side-bg.blp
spec-blue-bg.blp
spec-paper-bg.blp

changed:

TalentFrameAtlas.blp

## TargetingFrame ##

changed:

UI-CLASSES-CIRCLES.blp

## Transmogrify ##

added:

Transmogrify.blp

## VoidStorage ##

changed:

VoidStorage.blp
-------------
Optional Files (1)
File Name
Version
Size
Author
Date
Type
4.0.0
67MB
07-18-16 03:31 AM
Patch


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Unread 07-20-16, 06:13 AM  
b3n9ti
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 49
Uploads: 2
onload error:

9x miirGui\onDemand/Collections.lua:6: attempt to index global 'CollectionsJournalPortrait' (a nil value)
miirGui\onDemand/Collections.lua:6: in function <miirGui\onDemand/Collections.lua:3>

Locals:
self = <unnamed> {
0 = <userdata>
OnEvent = <function> defined @miirGui\onDemand/Collections.lua:3
}
event = "ADDON_LOADED"
arg1 = "miirGui"
arkinv = true
(*temporary) = nil
(*temporary) = nil
(*temporary) = true
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'CollectionsJournalPortrait' (a nil value)"
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Unread 07-19-16, 11:39 PM  
Miiru
A Flamescale Wyrmkin
 
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Forum posts: 123
File comments: 265
Uploads: 13
Originally Posted by Repaxan
Thanks for the update.

The achievement frame texture is loading the base game one instead for me, now.
Thats weird. Is it happening with miirgui as the only active addon? It is most likely caused by an addon loading the Achievement UI before miirgui is loaded.
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Last edited by Miiru : 07-20-16 at 07:54 AM.
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Unread 07-19-16, 10:52 PM  
Repaxan
A Kobold Labourer
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Thanks for the update.

The achievement frame texture is loading the base game one instead for me, now.
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Unread 07-19-16, 12:26 AM  
Miiru
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File comments: 265
Uploads: 13
A heads up concerning version 4

As you can read in the changelog, many files have been removed from miirgui. You may wonder why. Well most of them are not needed anymore. Some may also be some leftovers from previous expansions (reforging etc).

In order to get the best experience using miirgui and other addons which use default texture files, it is very important to delete all old miirgui files first since it isnt possible for the addon itself to remove unneeded files.

Concerning people that did changes to .lua files: Since the whole file layout has been revamped and some functions added (like m_fontiy which should be a big impovement for non european wow clients), it would be the best option to do a backup copy of your changes and try to recreated them within the new miirgui files. I will provide assistance if needed.
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Last edited by Miiru : 07-19-16 at 12:26 AM.
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Unread 07-13-16, 02:36 AM  
Miiru
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Forum posts: 123
File comments: 265
Uploads: 13
Here's a preview video of version 4 for Legion:

Enjoy
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Unread 01-09-16, 07:40 AM  
OusayIRL
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Is there a texture for Masterplan?
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Unread 12-17-15, 01:14 PM  
Jaillyn
A Murloc Raider

Forum posts: 9
File comments: 11
Uploads: 0
Garrsion Mission Icon for Minimap

Since installing this, the icon that'd be on my minimap is missing. Is that intentional?

Oh, nevermind. I have minimapbuttonframe installed and it never grabbed the icon before, but now it is.

I just need to figure out how to make it not do that, now.
Last edited by Jaillyn : 12-17-15 at 01:18 PM.
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Unread 12-04-15, 01:08 PM  
Immorty
A Murloc Raider

Forum posts: 5
File comments: 14
Uploads: 0
Re: Re: Auctionator

Originally Posted by Miiru
You can download this zip: http://ersguteryves.net/auctionator.zip

and put the files in the auctionator/images folder in your addon folder. Sadly Auctionator does not use blizzard's own files so you would have to a) make the files read-only or b) replace theme after every Auctionator update.

Originally Posted by Immorty
Hi! Could u pls make a textures and borders to support addon Auctionator or u could how i could make it by myself? Tnx.
Thank you very much! Now it works fine!
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Unread 12-04-15, 12:44 PM  
Miiru
A Flamescale Wyrmkin
 
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Re: Auctionator

You can download this zip: http://ersguteryves.net/auctionator.zip

and put the files in the auctionator/images folder in your addon folder. Sadly Auctionator does not use blizzard's own files so you would have to a) make the files read-only or b) replace theme after every Auctionator update.

Originally Posted by Immorty
Hi! Could u pls make a textures and borders to support addon Auctionator or u could how i could make it by myself? Tnx.
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Last edited by Miiru : 12-04-15 at 12:44 PM.
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Unread 12-04-15, 08:11 AM  
Immorty
A Murloc Raider

Forum posts: 5
File comments: 14
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Auctionator

Hi! Could u pls make a textures and borders to support addon Auctionator or u could how i could make it by myself? Tnx.

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Unread 11-06-15, 05:34 PM  
brittmarie
A Kobold Labourer
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File comments: 3
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Statitpopup window 1.. not so static?

Nevermind - was aurora bugging it out.
Last edited by brittmarie : 11-06-15 at 06:04 PM.
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Unread 09-07-15, 12:01 PM  
Miiru
A Flamescale Wyrmkin
 
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File comments: 265
Uploads: 13
Originally Posted by Repaxan
In the Transmogrification UI for selecting the item, the item borders don't skin properly in the way that they are everywhere else.
Hello. To have the borders use a the square quality texture you can use this code:

Lua Code:
  1. local function miirgui_EquipmentFlyout_DisplayButton(button, paperDollItemSlot)
  2.             local location = button.location;
  3.             if ( not location ) then
  4.                 return;
  5.             end
  6.             if ( location >= EQUIPMENTFLYOUT_FIRST_SPECIAL_LOCATION ) then
  7.                 EquipmentFlyout_DisplaySpecialButton(button, paperDollItemSlot);
  8.                 return;
  9.             end
  10.  
  11.             local quality = select(16,EquipmentManager_GetItemInfoByLocation(location))
  12.    
  13.             if quality  then
  14.                     button.IconBorder:Show();
  15.                     button.IconBorder:SetTexture("Interface\\Containerframe\\quality.blp")
  16.             end
  17.         end
  18.        
  19.         hooksecurefunc("EquipmentFlyout_DisplayButton",miirgui_EquipmentFlyout_DisplayButton)
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Last edited by Miiru : 09-07-15 at 12:48 PM.
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Unread 09-05-15, 09:11 PM  
Repaxan
A Kobold Labourer
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File comments: 37
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In the Transmogrification UI for selecting the item, the item borders don't skin properly in the way that they are everywhere else.
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Unread 06-24-15, 03:44 AM  
Miiru
A Flamescale Wyrmkin
 
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File comments: 265
Uploads: 13
Known issues i encountered so far and have fixed:

- When you get a new ship the name is not quality colored

- Epanding your ships skills will bug out the window

- GarrisonFollowerAlertFrame is not fully skinned

- PlayerTalentFrame shows Tutorial Button

- ObjectiveTracker not fully skinned

- when gaining a new follower, the frame is not entirely skinned

- questionframe region choice icons not skinned

- missing a file at shipyard creating a green square

- missing mission expire info at naval frame missions
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Last edited by Miiru : 06-30-15 at 12:15 PM.
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Unread 06-23-15, 11:41 AM  
Miiru
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The update for patch 6.2 is now available to download!
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