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Updated: 12-17-11 12:15 PM
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Updated:12-17-11 12:15 PM
Created:10-27-11 12:37 PM
Downloads:1,920
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Swordyy UI

Version: v2.00
by: Swordyy [More]

SwordyyUI Minimalism TukuiEdit !

Special Thanks to:
Sinaris, Merith, kacaos, Pat, Tukz, Eclipse, Sniffles, Elv22, and the Tukui-Community!!


What is Tukui?


Tukui is an extreme light-weight user interface for World of Warcraft dedicated to replace the one provided by Blizzard. A single addon, complete package, minimalistic look, pixel perfect, good looking, fit automatically to your resolution and uses approx 1mb memory according to your settings.

Whats different in SwordyyUI?

In the TukuiEdit "SwordyyUI" is the most different part, that there is no inset, so its a clean black border. Everything is minimalism! There are 2 Layouts of the actionbars and the Unitframes!

What is the minimum requirement?

A resolution equal or greater than 1280 pixels in width and World of Warcraft.
Best resolution is 1680 pixels in width and 1050 pixels in height because thats the my resolution. But it should work on lower resolutions!


New Features:

  • Infight-Fadeouts
  • New API Functions
  • Minimalism Look
  • 1 Pixel Borders


To Do:
  • 2nd Unitframelayout
  • Actionbarbuttons for 2nd Actionbarlayout
  • Change some classbars


Known Issues:
  • The 4th Chat appears in the Right overlapping the Minimap.

~~~~~~~~~~~~~~~~~~~

Bug/Suggestion?: Post it here!

Thanks in Advance for your Feedback and your Suggestions and Bug Reports.
I hope you will enjoy my Edit
Swordyy

v1.00:
  • Initial Release

v1.10:
  • Add Addons: stAddonManager, sCombo and others
  • some fixes
  • Remove DPSLayout (because dont like it]
  • Finished Party and Raidframes

v2.00:
  • 2nd Actionbarlayout
  • 2nd Unitframelayout
  • Initial Release that works with 4.3
  • Chatbackground on the Left
  • Minor fixes and changes that are not relevant to post anyone standalone
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Unread 12-21-11, 07:14 AM  
Swordyy
A Kobold Labourer
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File comments: 9
Uploads: 3
Originally Posted by kubi328
hey swoordyy you have created an amazing Ui !!!!!

how can i disable the castbar want to use quartz ???

how can i get more actionbuttons i got only 14 and how can i put them higher in the middle of my screen ??
Castbar:

Swordyyui\modules\unitframes\player

add on line 2 this:

if IsAddOnLoaded( "Quartz" ) then return end

actionbar:

modules\actionbars\bar1

line 5 or 4

TukuiBar1:SetPoint( "ANCHOR", Parent, "ANCHOR", X-Offset, Y-Offset )

for example

TukuiBar1:SetPoint( "CENTER", UIParent, "CENTER", 0, 0 )

^places the Bar on in the complete middle you should try it so it fits for you
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Unread 12-21-11, 01:33 AM  
kubi328
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hey swoordyy you have created an amazing Ui !!!!!

how can i disable the castbar want to use quartz ???

how can i get more actionbuttons i got only 14 and how can i put them higher in the middle of my screen ??
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Unread 12-18-11, 12:33 PM  
Swordyy
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Originally Posted by mtzgr
Kept at it and I isolated the problem. As far as I can tell Quartz breaks the arena/boss bars; not really sure why.
I think because of the castbar
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Unread 12-18-11, 12:25 PM  
mtzgr
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Kept at it and I isolated the problem. As far as I can tell Quartz breaks the arena/boss bars; not really sure why.
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Unread 12-18-11, 12:14 PM  
mtzgr
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You mentioned it as a known issue. XD

I guess I shouldn't have said loot frame when I was referring to the chat that appears over the minimap.

Thanks for getting back to me, but I wish I could figure out why both are not showing up for me upon loading your ui. Ive disabled all my other addons, checked the lua's, and I'm at a loss.

Thanks anyway, still love it!
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Unread 12-18-11, 10:52 AM  
Swordyy
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Re: Boss frames

Originally Posted by mtzgr
Hello,

First off this looks great. I've been a long-time user of Tukz and starting to get bored of its look and this is exactly what I needed.

I solved the loot frame problem by disabling your ui and closing the lootframe in the default one.

What I can't figure out is how to make the boss frames appear. They are there when I disable yours, but once yours is loaded they do not appear (nor are they there when I enable moveui).

I've tried checking in the lua config files and to my knowledge they are enabled. This was a fresh install, so I'm not really sure what the problem is as I believe they are enabled out-of-box anyway.

Any assistance you could provide would be appreciated. Again, great edit! (also I tried to post this up on tukz sight but the email delivery system isn't working properly and I couldn't get my password)
What Lootframe problem?!

Boss or Arena frames should work. No problems received :/
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Unread 12-18-11, 09:29 AM  
mtzgr
A Kobold Labourer

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File comments: 5
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Boss frames

Hello,

First off this looks great. I've been a long-time user of Tukz and starting to get bored of its look and this is exactly what I needed.

I solved the loot frame problem by disabling your ui and closing the lootframe in the default one.

What I can't figure out is how to make the boss frames appear. They are there when I disable yours, but once yours is loaded they do not appear (nor are they there when I enable moveui).

I've tried checking in the lua config files and to my knowledge they are enabled. This was a fresh install, so I'm not really sure what the problem is as I believe they are enabled out-of-box anyway.

Any assistance you could provide would be appreciated. Again, great edit! (also I tried to post this up on tukz sight but the email delivery system isn't working properly and I couldn't get my password)
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