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Siege of Orgrimmar (5.4)
Updated:01-20-14 10:03 PM
Created:12-13-11 11:43 AM
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5.4
Discord Unit Frames  Popular! (More than 5000 hits)
Version: 5.1.17
by: Fizzlemizz [More]
Lozareth's highly configurable Discord Unit Frames.

Included Discord Library version: 5.3

See the Change Log for a list of all changes.

Changed in 5.1.17
  • Fixed several errors when selecting different elements in the options window.
  • Added "Out of Combat Alpha" setting for:
    • Demonic Fury Bar (textbox takes its alpha setting from the bar setting)
    • DK Rune Frame
    • Eclipse Bar
    • Monk Harmony Bar
    • Paly Power Frame
    • Priest Orb Bar
    • Warlock Shard Bar
End of changes.

For information on how to customise DUF, the Readme.html in your "[WOW]\Interface\Addons\DiscordUnitFrames" folder is the place to go. It's old school like DUF but it does get updated. If you have questions not answered by the the ReadMe, please feel free to ask them here.

Sharing your DUF configuration: Dreadlorde's Discord Custom Layout Extractors (The DUF_Custom sub-folder) still works with Discord Unit Frames. You will need to enable "Out of date Addons" under the Addons button of the character selection screen. DUF MUST be installed as well otherwise errors will be generated ie. only install the extractor(s) for the Discord addons you have installed. See the ReadMe file in each extractors folder for information on how to use DCLE.

Curse Client users: I don't host on Curse so if Discord Unit Frames appears in the download list, press Ignore because it is most likely a very ancient version.
Dates are in DD/MM/YYYY notation:

5.1.17 - 21/1/2014
  • Fixed several errors when selecting different elements in the options window.
  • Added "Out of Combat Alpha" setting for:
    • Demonic Fury Bar (textbox takes its alpha setting from the bar setting)
    • DK Rune Frame
    • Eclipse Bar
    • Monk Harmony Bar
    • Paly Power Frame
    • Priest Orb Bar
    • Warlock Shard Bar

5.1.16 - 3/1/2014
Added Anticipation points (excessive combo points) for rogues with the Anticipation talent.

5.1.15 - 30/12/2013
  • Fixed PartyPets not hiding properly in raids when required.
  • Various efficiency updates.

5.1.14 - 8/12/2013
  • Fixed Target Elite Texture not updating while in combat (Relira).
  • Started a cleanup of code to make DUF more efficient and avoid possible tainting of Blizzard globals.
  • Added a "Short" checkbox beside the "Health Format" dropdowns. Checking this box will display $kh, $kh, $mk, $km health/mana text variables in straight decimal notation for values 1 million and over (1.2m, 10.5m etc.). Once that value drops below 1 million it will be displayed using the format selected in the dropdown. The effect does not apply to the "Non Decimal" option. Leaving the box unchecked uses the pre-5.1.14 formatting.

5.1.13 - 1/12/2013
  • Fixed party frames not being displayed properly when the group roster was updated (Relira).
  • Included updated Discord Library for fix to party frames.

5.1.12 - 25/11/2013
Included updated Discord Library to fix and oudated combo point function call.

5.1.11 - 17/11/2013
  • Fixed druid mana bar not configuring and not reacting to mana changes.
  • Fixed warlock demo. bar not configuring.
  • Fixed running taint caused by the DUF Options being opened. This would cause errors when opening certain in-game windows until the game was re-loaded.
  • Changed the way formatted heath/mana text variables ($hk, $kh, $mk, $km) are displayed to be more flexible.

    You can select when to begin displaying the thousands portion in decimal notation (x.xk, xx.xk, xxx.xk).
    In the /DUF options window for each text box (under the "Special" tab) there are two new dropboxes, one for setting "Health Format Break ($hk, $kh)" and one for setting "Mana Format Break ($mk, $km)". The one setting will be used on both their respective current and max. displays. The break points are 1,000, 10,000, 100,000. The default is 100,000.

    Once you hit a million the notations become xm or xxm followed by the specified thousand notation.

    These options work from 1 - 99,999,999 after which the value is displayed in millions to two decimal places xxx.xxm.

    There is also a "Non Decimal" option that just displays the raw numbers comma delimited.

5.1.10 - 6/11/2013
Fixed an error introduced with the removal of the honor bar that saw the Partypet cast bar not being correctly configured during the update.

5.1.9 - 30/10/2013
  • Made Discord Unit Frames compatible with World of Warcraft 5.4.1.
  • Updated to fix removal of realmname as a CVar.

5.1.8 - 11/9/2013
  • Made Discord Unit Frames compatible with World of Warcraft 5.4 : Siege of Orgrimmar
  • Added new Unconscious status to the $ds text variable
  • Added new text variablers to display health/mana in thousands (k) and millions (m) to one decimal place eg. 456.3k
  • $hk returns current health with trailing k or m
  • $kh returns health max. with trailing k or m
  • $mk returns current mana with trailing k or m
  • $km returns mana max. with trailing k or m

5.1.7 - 12/8/2013
  • Fixed Druid Mana bar using Warlock Demo. bar settings in DUF Options Window

5.1.6 - 10/8/2013
  • Fixed an Eclipse bar error when a Druid changes form in combat.

5.1.5 - 25/7/2013
  • Added the Eclipse Bar for Balance Druids (if there are any other class related unit bars etc. missing, please let me know).
  • In accordance with 5.4 API changes the Honor bar and Rank Icons have been removed (they are useless in 5.3).
  • The $nr text variable now returns the unit name plus the chosen title ie. "Gladiator xxx" or "xxx, Champion of the Frozen Wastes".
  • Added a workaround for the bug in Blizzards UIDropDown code.
  • Added a Flip option for 2D portraits only. It is now possible to have player and target (or any two) 2D portraits facing each other RAWR :p This is a Hail Mary concept, it may not work for all targets (mob/creature portraits).
  • Fixed pet statusbar not being updated on initialisation.
  • Added $cs text variable to return text to the default colour setting.
  • Updated the help (ReadMe.html) file.
  • Added a positional (yPos down) change for Worgen 3D protraits to visually re-centre them vertically.

5.1.4 - 21/5/2013
Made Discord Unit Frames compatible with WOW 5.3.

5.1.3 - 20/4/2013
Added the ability to hide DUF frames while in pet battles. See Misc. Options for the check box to enable this effect.

5.1.2 - 5/3/2013
Made Discord Unit Frames compatible with WOW 5.2, Thunder King.

5.1.1 - 12/2/2013
  • Fixed the Copy (frame) function in the DUF configuration window. If you have previously attached unit frame elements to the DruidManaBar, DemonicPowerBar or XPBar and you copy the SELF frame you will get an error (selecting an effected element, the "Attach Frame" option will be blank). Changing the Attach Frame will resolve the error (X/Y settings will also need to be changed).
  • Fixed the Role Icons not showing/hiding when checking the option in the DUF configuration window.
  • Fixed Combo Points not showing unless you're a Rogue or Druid while the DUF configuration window is open.

5.1.0 - 8 Feb. 2013
  • Boss frames added.
  • Fixed some variable typo errors.
  • Removed some entries in the Options "Attach Frame" dropdown that could be problematic (see the 5.1.1 changes for more information).
5.0.17 - 18/1/2013
Found and fixed the last of the taint errors. The taint and error logs are now clear for DUF issues .

5.0.16a 7/1/2013
Discord Library fix for potential call to protected function in combat

5.0.16 25/12/2012
Added the ability to save and recall root texture paths.

5.0.15 12/12/2001
Added Root Path for your custom textures and fonts (under Misc. Options) - Enter a default path to your custom textures and fonts (a trailing slash "\" is required).
Wherever you have entered a texture or font file name without a fully qualified path, the root path will be prefixed at runtime (if you enter a partially qualified or incorrect path for a texture file or the root path you will see a green blob).

Fixed in 5.0.14a
Fixed the new Custom Paths checkbox not initialsing properly in the DUF Options window.

5.0.14 4/12/2012
  • The DUF Options window can now be closed using the escape key.
  • Custom Paths for textures and fonts: (Under Misc. Options) This option allows you to place textures and fonts in a folder(s) other than the hard coded Interface\AddOns\DiscordUnitFrames\CustomTextures\ and Interface\AddOns\DiscordUnitFrames\CustomFonts\. You will have to add the full paths for ALL textures and fonts you use ie. Interface\AddOns\YourFolder\YourTexture. The file extension is not required. Valid file formats are .BLP and .TGA.

    This means that, with textures and fonts stored in your own folder you (or people who use a UI package you've uploaded using DUF) don't need to re-copy the artwork or fonts every time DUF is updated.

    NOTE: If you change names of, copy, move, add textures and let's not forget typos while in-game, you will have to completly exit WOW and re-start before the "new" textures will register (going back to the character select or account login screens is not good enough).

    A bright green blob where your amazing artwork is supposed to appear is a good clue your texture hasn't registered (did I mention typos ;)).

5.0.12 and 5.0.13 28/11/2012
Updated for Mists of Pandaria patch 5.1, Landfall.

With the advent of buffs longer than 60 minutes, the alternate mm:ss buff timer has been changed to h:mm:ss.

Fix for Discord Library.

5.0.11 6/11/2012

Some function calls that have been changed over time to "Protected in Combat" have been wrapped in safe call code.

5.0.10 23/10/2012
Finalised new code for removing the default Blizzard unit frames.

5.0.9 4/10/2012
  • Implemented a new, safer mechanism for hiding the default Blizzard unit frames. At this stage, changing a default show/hide setting in DUF Options will require a /reload (or logout/logon) for the setting(s) to take effect.
  • Added a fix for errors caused by creeping taint for Druids and Warlocks.

5.0.8 30/9/2012
Fixed Deathknight class icon being displayed on Monk units.

5.0.7 25/9/2012
  • Fixed a regression where default party frames were showing in groups.
  • Ongoing fixes for vehicle in combat actions.

5.0.6 23/9/2012
  • Fixed a taint issue causing spurious combat and vehicle errors.
  • Fixed an error with Shadow Orbs.

5.0.5 18/9/2012
  • Added Shadow Orbs
  • Added support for sizing as well as spacing for Orbs, Embers/Shards and Runes
  • Adjusted texcoords used for Burning Embers and their location relative to Shards (they should now align)
  • Fixed a frame name that was causing taint issues
  • Updated FizzleUI.lua with my latest settings for class bars

5.0.4 2/9/2012
Fixed mouseover errors being thrown when mousing over non-player text boxes.

5.0.3 1/9/2012
Fixed party frames not displaying in groups.

5.0.2 30/8/2012
  • Fixed party frames displaying properly in raids when the option "Hide Party Frames In Raids" is set.
  • Fixed an error when trying to update mana bar options.

5.0.1 29/8/2012
Class bars. Death Knight rune bar, Paladin holy power bar, Warlock shard/ember/demonic power bar have been added.

/DUF Options Window. There has been a change when selecting the SELF tab. Two new tabs have been added to the left hand list, Class Properties and Default Properties. These will show/hide the setttings for the Class bars mentioned below as well as the Druid mana bar, Monk harmony bar and Temporary Enchants.

PvP Countdown Timer. I Removed the text from the PvPForever text variable so that when in a PvP zone the timer text will be blank. You can change this variable to anything you like in the LOCALIZATION.LUA file in the DiscordUnitFrames folder.

Warlock Demonic Fury Bar is now a standard Status bar.

Warlock Demonic Fury Bar and Druid Mana Bar Textboxes. These have been added and are specific to their parent status bar ie. they will hide/show along with the parent but the textboxes themselves can be placed anywhere without constraint (See the DUF Options window under Class Properties".

New Text Variables have been added to go along with the new textboxes. These are:

Demonic Fury Current - $dc - Current level of Demonic Fury
Demonic Fury Max. - $dm - Maximun level of Demonic Fury
Demonic Fury %. - $de - Current level of Demonic Fury displayed as a percentage
Real Mana (Druid) - $rm - Current level of a Druids actual mana when shapeshifted
Real Mana Max. (Druid) - $rx - Maximum level of a Druids actual mana when shapeshifted
Real Mana % (Druid) - $rp - Current level of a Druids actual mana displayed as a percentage

4.1.13 13/8/2012
  • New text variable $ur. Displays the unit role (tank/healer/damage).
  • New Unit Role icon. Displays an icon for the unit role (tank/healer/damage).

Added MazzleUI.lua and FizzleUI.lua to the DiscordUnitFramesOptions folder. These are configurations for a Mazzle style layout set for use at 1920x1200 resolution.

MazzleUI is pretty much the original Mazzle layout without any adjustments for updated or additional frames (Temp. Enchants, Druid Mana bar, Role Icons, 3D portraits etc.). FizzleUI is for my modified Mazzle layout (as seen in the screenshot to the right) that doesn't use the background artwork and viewporting of Mazz. It also utalises the DUF 3D portraits.

To use, copy/paste the contents of one or both into your Wow/WTF/Account/[YOUR_ACCOUNT]/SavedVariables/DiscordUnitFrames.lua file after the line "DUF_Settings = {" (save a backup copy before making any changes) while logged out of the game. Log on type /duf, press the "Misc. Options" button (bottom left), select MazzleUI or FizzleUI from the "Load Profile" drop list and press the "Load" button (you may also need to adjust the "Updates per Second" to 15-30 for best performance in larger raids).

4.1.12 27/7/2012
  • Fix for a bug in the flagged for PvP countdown timer.
  • Fix for the health and mana bars not displaying in the "default" settup which should help players that are not going to create their own configuration.
  • Fix for a bug preventing the Druid mana bar from displaying.

4.1.11 2/7/2012 Two new variables have been added for use in text boxes:
  • $pf - PvP Time Left - Time left until the PvP flag is removed (Player only).
  • $rn - Realm Name - The realm a unit belongs to for X-realm groups.

4.1.10 25/6/2012 Fixed the Druid Mana bar not displaying properly when exiting the options window. Fixed non Player and Target frames disapearing when changing some options. Fixed several other options bugs

4.1.9 27/5/2012 Fixed a bug with several textbox variable functions displaying incorrect values or not dispalying any value. These were probably not often used or considered variables like Health/Mana Regen per Second/Tick also Unit's Target's Health/Mana, Max Health/Mana, Health/Mana Percent and Level

4.1.8 13/5/2012 Added basic 3D portrait capability. You can display full length or face only 3D portraits (2D is still supported). Build in racial jiggle, sigh, crouch etc. animations are included with added death and ghost animations.

This is not intended to replace a full featured 3D model addon and should not impact performance if you continue to use your favourite.

4.1.7 20/4/2012 Temporary Enchants now hook the Blizzard Temporay Enchant buttons and removed the Hide Blizzard Temporary Enchant checkbox option.

Fixed a bug being thrown when using the middle mouse button on the element Nudge buttons in the options window. Nudge buttons now nudge 1 on left click, 10 on right click and slide on clicking and holding down the middle mouse button.

4.1.6 2/4/2012 Fixed errors being thrown when dragging some unlocked elements and also mousing over Temp. Enchants while the options window was open (this only happened with non dual wielding specs.).

4.1.5 28/2/2012 Fixed an error being thrown when mousing over the temorary enchant buttons, the weapon tooltip will now be displayed. Clicking these buttons will hide/unhide the default Blizzard temorary enchant buttons so that these buffs can be removed.

4.1.4 18/1/2012 - Fixed a bug where player debuffs were showing their corresponding buff tooltip.

4.1.3 12/1/2012 - Fixed an error being generated if you didn't want to use the DUF specific mm:ss display on buff/debuff/temp. enchant duration timers (thanks Kapone for the "heads up").
It will now show the standard "x d", "x h", "x m", "x s" format returned by the default Blizzard duration function.

4.1.2 8/1/2012 - Hunter Update. From the Blizzard patch notes: "The Happiness/Pet Loyalty System has been removed. Hunters will no longer have to manage Happiness for their? pets, [and the previous damage bonus for pets being happy will now be baseline for all tamed pets.]"

In line with this I've removed the pet happiness icon. The framework is still there so if there is a call for it, it is possible to add a static perma-happy icon back in but DUF was registering for happiness update events which (from my testing) were being generated every tick reguardless of changes to the happiness level (which only occured over the first second when summoning a pet or dismounting). Hunters should see a slight performance improvement in larger raids.

4.1.1 5/1/2012 - *** Performance Update *** I've tuned some of the code for better performance that will be most noticable in larger raids. I've been testing in 40 person AV battlegrounds with DUF running at 25 updates per second with good results (I also run IceHud at 25 updates/sec.(with DogTags) and sRaidFrames with Frequent Updates turned ON as well as various other addons that may or may not effect frame rates).

I've aslo added the option to only repaint the duration timers once every second ie. when they change rather than every time DUF updates (see Misc. Options).

4.1.0 31/12/2011 - Added Druid mana bar (player only). A bar to display a Druids mana level while in bear/cat form. I've not added a text option for this bar but will consider it.

4.0.4 25/12/2011 - Fixed Temporary Enchants.
There is now an option under the Temp. Enchants "Special" button to "Hide the Blizzard Temp. Enchant frame". NOTE: Cancellation of Temp. Enchants is now Protected and (as far as I can tell) can only be accomplished via the default Blizzard TE bar.

4.0.3 18/12/2011 - Fixed (well, improved) the frame rate problem when the options frame is open. Fixed a couple of errors being generated when configuring some options.

4.0.2 16/12/2011 - Fixed a bug not opening the colour picker in the options window. Added Worgen and Goblin race icons

4.0.1a 14/12/2011 - Fixed and error being generated because I couldn't figure out how to set the default unit when the options frame is first opened. The error would be generated if any other button was pressed before selecting a particular unit.

4.0.1 14/12/2011 - Updated Discord Unit Frames for compatibility with versions 4.x of World of Warcraft.
Optional Files (16)
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Date
Type
4
96kB
11-11-13 07:16 PM
Patch
v1
17kB
11-23-12 10:47 PM
Patch
v1
48kB
11-23-12 09:56 PM
Addon
v1
20kB
11-23-12 05:59 PM
Addon
v1
15kB
11-23-12 05:15 PM
Addon
v1
19kB
11-23-12 04:26 PM
Addon
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31kB
11-22-12 09:54 PM
Addon
v1
16kB
11-22-12 09:29 PM
Addon
v2
375kB
11-22-12 09:11 PM
Addon
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354kB
11-22-12 09:06 PM
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18kB
11-21-12 11:05 PM
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166kB
11-21-12 07:58 PM
Addon
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1MB
11-21-12 06:09 PM
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19kB
11-20-12 11:33 PM
Addon
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20kB
11-20-12 10:11 PM
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70kB
11-20-12 09:59 PM
Addon


Archived Files (7)
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Version
Size
Author
Date
5.1.16
1MB
Fizzlemizz
01-02-14 07:47 PM
5.1.15
1MB
Fizzlemizz
12-29-13 07:29 PM
5.1.1a
1MB
Fizzlemizz
02-11-13 09:31 PM
5.1.1
1MB
Fizzlemizz
02-11-13 09:20 PM
5.1.0 Beta
1MB
Fizzlemizz
02-08-13 12:32 AM
5.0.17
1MB
Fizzlemizz
01-18-13 01:33 AM
5.0.16a
1MB
Fizzlemizz
01-06-13 04:01 PM


Post A Reply Comment Options
Old 11-01-12, 10:41 PM  
Fizzlemizz
A Chromatic Dragonspawn
 
Fizzlemizz's Avatar
AddOn Author - Click to view AddOns

Forum posts: 184
File comments: 122
Uploads: 7
Re: .\FrameXML\UnitPopup.lua line 482: attempt to index field '?' (a nil value)

Hi Thrumbar,

This is a known issue (not just with DUF) that Blizzard introduced in MoP with having the taintlog on and using Blizzards UnitPopup framework. If you turn the log off by going to the config.wtf file in the WTF folder under where WOW is installed and delete the line:

SET taintLog "1"

I keep one copy of the file with the taintlog line and one without so I can just rename as required.


Originally Posted by Thrumbar
Log on to this
Date: 2012-11-01 22:30:11
ID: 1
Error occured in: Global
Count: 1
Message: ..\FrameXML\UnitPopup.lua line 482:
attempt to index field '?' (a nil value)
Debug:
(tail call): ?
[C]: ?
..\FrameXML\UnitPopup.lua:482: UnitPopup_ShowMenu()
DiscordUnitFrames\DUF_UnitFrame.lua:1141: initFunction()
..\FrameXML\UIDropDownMenu.lua:69: UIDropDownMenu_Initialize()
DiscordUnitFrames\DUF_UnitFrame.lua:1136: DUF_UnitPopup_OnLoad()
[string "*:OnLoad"]:1:
[string "*:OnLoad"]:1
Locals:
None
AddOns:
Swatter, v5.14.5335 (KowariOnCrutches)
WowheadLooter, v50006
AckisRecipeList, v2.4.2-14-gc823ced
AllPlayed, v50001-1 $Revision: 265 $
Altoholic, v5.0.002
AucAdvanced, v5.14.5335 (KowariOnCrutches)
AucFilterBasic, v5.14.5335 (KowariOnCrutches)
AucFilterOutlier, v5.14.5335.5335(5.14/embedded)
AucMatchUndercut, v5.14.5335.5225(5.14/embedded)
AucStatHistogram, v5.14.5335 (KowariOnCrutches)
AucStatiLevel, v5.14.5335 (KowariOnCrutches)
AucStatPurchased, v5.14.5335 (KowariOnCrutches)
AucStatSales, v5.14.5335.5335(5.14/embedded)
AucStatSimple, v5.14.5335 (KowariOnCrutches)
AucStatStdDev, v5.14.5335 (KowariOnCrutches)
AucStatWOWEcon, v5.14.5335.5335(5.14/embedded)
AucUtilAHWindowControl, v5.14.5335.5133(5.14/embedded)
AucUtilAppraiser, v5.14.5335.5335(5.14/embedded)
AucUtilAskPrice, v5.14.5335.5160(5.14/embedded)
AucUtilAutoMagic, v5.14.5335.5335(5.14/embedded)
AucUtilCompactUI, v5.14.5335.5335(5.14/embedded)
AucUtilEasyBuyout, v5.14.5335.5238(5.14/embedded)
AucUtilFixAH, v5.14.5335 (KowariOnCrutches)
AucUtilItemSuggest, v5.14.5335.5335(5.14/embedded)
AucUtilPriceLevel, v5.14.5335.5237(5.14/embedded)
AucUtilScanButton, v5.14.5335.5335(5.14/embedded)
AucUtilScanFinish, v5.14.5335.5153(5.14/embedded)
AucUtilScanProgress, v5.14.5335.4979(5.14/embedded)
AucUtilScanStart, v5.14.5335.5153(5.14/embedded)
AucUtilSearchUI, v5.14.5335.5335(5.14/embedded)
AucUtilSimpleAuction, v5.14.5335.5208(5.14/embedded)
AucUtilVendMarkup, v5.14.5335.4828(5.14/embedded)
AutoBar, vv5.0.4.09
AutoTurnIn, v3.0
Babylonian, v5.1.DEV.312(/embedded)
BagBrother, v
Bagnon, v5.0.7
BeanCounter, v5.14.5335 (KowariOnCrutches)
BrokerAllXP, v1.6.6-release
BrokerLonnyMenu, vr15
BrokerPortals, v1.8.30
BrokerMounts, v5.03
BrokerPets, v5.05
Carbonite, v5.05.05
CarboniteTransfer, v1.01
Chatter, v1.0
Configator, v5.1.DEV.330(/embedded)
CoolLine, v5.0.004
DataStore, v5.0.001
DataStoreAchievements, v5.0.001
DataStoreAgenda, v5.0.001
DataStoreAuctions, v5.0.001
DataStoreCharacters, v5.0.001
DataStoreContainers, v5.0.001
DataStoreCrafts, v5.0.001
DataStoreCurrencies, v5.0.001
DataStoreInventory, v5.0.001
DataStoreMails, v5.0.001
DataStorePets, v5.0.001
DataStoreQuests, v5.0.001
DataStoreReputations, v5.0.001
DataStoreSpells, v5.0.001
DataStoreStats, v5.0.001
DataStoreTalents, v5.0.001
DBMCore, v
DebugLib, v5.1.DEV.312(/embedded)
Decursive, v2.7.2.2
DiscordLibrary, v5.0.10
DiscordUnitFrames, v5.0.19
LibExtraTip, v5.12.DEV.324(/embedded)
OmniCC, v5.0.4
Skillet, v
SlideBar, v5.14.5335 (KowariOnCrutches)
Stubby, v5.14.5335 (KowariOnCrutches)
TipHelper, v5.12.DEV.315(/embedded)
TipTac, v12.10.30
BlizRuntimeLib_enUS v5.0.5.50001 <us>
(ck=ad2)
__________________
FizzleMizz Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle
Last edited by Fizzlemizz : 11-02-12 at 02:27 AM.
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Old 11-01-12, 09:35 PM  
Thrumbar
An Aku'mai Servant

Forum posts: 33
File comments: 5
Uploads: 0
.\FrameXML\UnitPopup.lua line 482: attempt to index field '?' (a nil value)

Log on to this
Date: 2012-11-01 22:30:11
ID: 1
Error occured in: Global
Count: 1
Message: ..\FrameXML\UnitPopup.lua line 482:
attempt to index field '?' (a nil value)
Debug:
(tail call): ?
[C]: ?
..\FrameXML\UnitPopup.lua:482: UnitPopup_ShowMenu()
DiscordUnitFrames\DUF_UnitFrame.lua:1141: initFunction()
..\FrameXML\UIDropDownMenu.lua:69: UIDropDownMenu_Initialize()
DiscordUnitFrames\DUF_UnitFrame.lua:1136: DUF_UnitPopup_OnLoad()
[string "*:OnLoad"]:1:
[string "*:OnLoad"]:1
Locals:
None
AddOns:
Swatter, v5.14.5335 (KowariOnCrutches)
WowheadLooter, v50006
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Old 10-10-12, 10:43 AM  
Stromson
A Deviate Faerie Dragon

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Wow, I certainly didn't expect to see this addon still alive upon returning to WoW. Last I used DUF must have been sometime in 2006 or 2007, and I don't think Loz has really been around for at least that long. I'm at work so I can't download it, but what kind of memory footprint does it have these days? How bad a shape was the code in when you picked it up? Thanks for keeping it alive!
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Old 10-01-12, 03:23 PM  
Fizzlemizz
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Hey gezus, welcome back.
As far as I can tell, the Discord forums disapeard long before I took up the continuation of DUF.

Edit: And I don't think Loz. has been around even longer
Originally Posted by gezus
Oh, My, God....

Listen .. I "just" downloaded Wow after leaving for over a year. I just wanted to see what all the hubub was about.

Seeing this nearly brings tears to my eyes.

Can someone out there tell me if the original Discord forums are out there somewhere? .. I was extremely active on them back in the day.

Also they used to host an Uber F#%k Ton of templates for Discord.

Please...


*Edit*
Oh, and Loz. My offer still stands. I will still have your babies.
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Old 10-01-12, 02:24 PM  
gezus
A Deviate Faerie Dragon

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Oh, My, God....

Listen .. I "just" downloaded Wow after leaving for over a year. I just wanted to see what all the hubub was about.

Seeing this nearly brings tears to my eyes.

Can someone out there tell me if the original Discord forums are out there somewhere? .. I was extremely active on them back in the day.

Also they used to host an Uber F#%k Ton of templates for Discord.

Please...


*Edit*
Oh, and Loz. My offer still stands. I will still have your babies.
Last edited by gezus : 10-01-12 at 02:25 PM.
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Old 09-29-12, 08:06 PM  
Fizzlemizz
A Chromatic Dragonspawn
 
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Re: Class Icons

Fixed in todays 5.0.8 release.

Edit: DK uses the DK icon. When I initially updated DUF in MoP beta the Monk icon wasn't available so I used the DK icon to avoid the green square (probably a mistake ). Then of course I forgot to go back and reset when the new icon appeared. Thank you for pointing it out.

BTW: Congratulations on getting to 45 so quickly.

Originally Posted by whyttedragun
Wherever class icons are shown, the icon for Death Knights is shown in place of the Monk icon. I'm leveling my monk right now, and I'm only level 45 so far, so I don't know what DUF does with an actual DK.
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Old 09-29-12, 06:00 PM  
whyttedragun
A Kobold Labourer

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Class Icons

Wherever class icons are shown, the icon for Death Knights is shown in place of the Monk icon. I'm leveling my monk right now, and I'm only level 45 so far, so I don't know what DUF does with an actual DK.
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Old 09-24-12, 09:02 PM  
Fizzlemizz
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Thanks for that. It may not be a quick fix as I don't have anyone around ATM to group with for testing so I'm relying on dungeons.

Edit: It is a change that was introduced with 5.0.4. I'll have to farm through the code and try to find what changed. While I'm working on it as sort of workaround when this happens typing /reload should get you back to square 1.

Edit2: Workaround 2 without doing a full reload. Open /DUF, select Target/Frame options, check "Show default frame(s), close DUF options window, select a target and press ESC (should hide the default target frame). Open /DUF and uncheck the option.

At least now that I can simulate the symptoms at will it gives me an easy option for testing while trying to chase down the Blizzard code fork and try to work around it.

Originally Posted by Prindarla
When you are not in party and portal you have no target selected when you arrive (even if you had yourself selected when you hit portal)
When you are in party and portal the target is still selected if it exists (party member for instance)

The problem is that when you arrive with a target selected you get both the DUF and default target frames
and simply refreshing DUF (enter /duf twice) doesn't clear the default target frame
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Old 09-24-12, 08:23 PM  
Prindarla
A Kobold Labourer

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Originally Posted by Fizzlemizz
Sorry Prindarla but I need to clarify. When you target a party memebr and portal the Default target frame remains or the DUF target frame remains?

Edit: If it's the DUF target frame, I'm sure you've always been able to target a party member no matter where in the world they are in relation to you. I'm not sure how CRGs might effect this.
When you are not in party and portal you have no target selected when you arrive (even if you had yourself selected when you hit portal)
When you are in party and portal the target is still selected if it exists (party member for instance)

The problem is that when you arrive with a target selected you get both the DUF and default target frames
and simply refreshing DUF (enter /duf twice) doesn't clear the default target frame
Last edited by Prindarla : 09-24-12 at 08:25 PM.
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Old 09-24-12, 07:48 PM  
Fizzlemizz
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Sorry Prindarla but I need to clarify. When you target a party memebr and portal the Default target frame remains or the DUF target frame remains?

Edit: If it's the DUF target frame, I'm sure you've always been able to target a party member no matter where in the world they are in relation to you. I'm not sure how CRGs might effect this.

Originally Posted by Prindarla
Thank you that solved the problem with the default party frames

The problem with the target frame is still there though, it's odd that when you are not in party the target is cleared on portaling but when in party it isn't.

Edit: it's only when party members are target that the problem occurs
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Old 09-24-12, 07:13 PM  
Prindarla
A Kobold Labourer

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Originally Posted by Fizzlemizz
Got it. There goes my nice quiet leadup to MoP . I'll try and get a fix for it today.

Edit: Fingers crossed this is fixed in todays 5.0.7 release. Thank you for all the help getting this one identified.
Thank you that solved the problem with the default party frames

The problem with the target frame is still there though, it's odd that when you are not in party the target is cleared on portaling but when in party it isn't.

Edit: it's only when party members are target that the problem occurs
Last edited by Prindarla : 09-24-12 at 07:18 PM.
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Old 09-24-12, 04:45 PM  
Fizzlemizz
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Got it. There goes my nice quiet leadup to MoP . I'll try and get a fix for it today.

Edit: Fingers crossed this is fixed in todays 5.0.7 release. Thank you for all the help getting this one identified.

Originally Posted by Prindarla
when not in party, the target cleared on portal. So no error
when in party the same error occured, default party and target frame appeared.
The target frame only appears when in party with target selected before portal

(Only DUF and Swatter loaded)
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Last edited by Fizzlemizz : 09-24-12 at 06:26 PM.
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Old 09-24-12, 03:54 PM  
Prindarla
A Kobold Labourer

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Originally Posted by Fizzlemizz
Last thing I can think of is a possible configuration error. Try renaming the Discorunitframes.lua file in your [WOW]\WTF\Account\[ACCT. NAME]\SavedVariables folder before logging on.

This will give you completely clean default setup. Test with the default a let me know what happens.
when not in party, the target cleared on portal. So no error
when in party the same error occured, default party and target frame appeared.
The target frame only appears when in party with target selected before portal

(Only DUF and Swatter loaded)
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Old 09-24-12, 03:14 PM  
Fizzlemizz
A Chromatic Dragonspawn
 
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Last thing I can think of is a possible configuration error. Try renaming the Discorunitframes.lua file in your [WOW]\WTF\Account\[ACCT. NAME]\SavedVariables folder before logging on.

This will give you completely clean default setup. Test with the default a let me know what happens.

Originally Posted by Prindarla
I've been having these problems for a while just thought it was one of the bugs being worked on.

I did some testing with nothing but DUF and swatter loaded I get the same error, although the player frame doesn't appear with the latest version Party and target do. As before blizzard Target frame remains even after entering /duf twice. (Teleporting with myself selected as target for testing purposes)

Swatter reports no errors. The error occurs on all types of portaling (portal, teleport, summon, enter/leave instance etc.)

I deleted and re-downloaded the addon but there was no change to the above results.
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Last edited by Fizzlemizz : 09-24-12 at 03:36 PM.
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Old 09-24-12, 03:00 PM  
Prindarla
A Kobold Labourer

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I've been having these problems for a while just thought it was one of the bugs being worked on.

I did some testing with nothing but DUF and swatter loaded I get the same error, although the player frame doesn't appear with the latest version Party and target do. As before blizzard Target frame remains even after entering /duf twice. (Teleporting with myself selected as target for testing purposes)

Swatter reports no errors. The error occurs on all types of portaling (portal, teleport, summon, enter/leave instance etc.)

I deleted and re-downloaded the addon but there was no change to the above results.

the Player frame does appear if you are not in party
Last edited by Prindarla : 09-24-12 at 03:15 PM.
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