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Updated:10-06-12 05:41 AM
Created:12-29-11 07:17 AM
Downloads:7,627
Favorites:29
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SLDataText Guild  Popular! (More than 5000 hits)

Version: 1.1.0
by: Taffu [More]

SLDataText Guild v1.0.9
This plug-in is only compatible with SLDataText v4.2.0 and higher.

This is a Guild module plug-in for SLDataText.

Displays current online Guild Member count, and an interactive tooltip that allows click functionality:
- Left Click: Send /tell to that person.
- Alt+Left Click: Invite that person to a group.

Inherits all other SLDataText related features, including configuration. Use '/sldt Guild' to access menu.

October 6th, 2012 - v1.1.0
- Added Option to show Tooltip in Combat

September 2nd, 2012 - v1.0.9
- Revised class color localization to address issues @ tooltip level
- Added Guild check at tooltip level to address errors when "not" in Guild but module is active

September 1st, 2012 - v1.0.8
- Updated to latest WoW Version

April 7th, 2012 - v1.0.7a
- Updated to mitigate memory issues
- Updated LibSLTip

April 6th, 2012 - v1.0.7
- Locations should update in tooltip

April 4th, 2012 - v1.0.6
- Revised method & added events to fix updating issues

February 7th, 2012 - v1.0.5
- Added locales (enUS, deDE (Not Translated), frFR)

February 1st, 2012 - v1.0.4
- Fixed player status display on tooltip

January 14th, 2012 - v1.0.3
- Tweaks
- Removed unnecessary libraries
- Updated LibSLTip
- When GMOTD is longer than max tooltip width, it will now properly create additional lines so it doesn't run off the tooltip or create tooltip sizing problems.

January 2nd, 2012
- Added new icon feature
- Some adjustments to notes
- Included a 'Force Shown' option for bypassing the global combat fade

December 31st, 2011
- Changes note display method
- Added option for officer note
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Unread 01-11-12, 06:57 AM  
Melvalian
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Forum posts: 0
File comments: 8
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Is it possible to change the tooltip font sizes and make the tooltip show my character on the list?
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Unread 01-02-12, 11:04 PM  
Bentobaku
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Forum posts: 1
File comments: 19
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Re: Re: LUA Error

Originally Posted by Taffu
Originally Posted by Bentobaku
Everything is functioning properly but am receiving the following LUA Error
(I have Friends linked to Guild) Funny part is they are linked like they should be so not sure what the error is about, but then again Im not a programer.

Message: SLDataText-4.2.3\core.lua:33: SLDT_Friends:SetPoint(): Couldn"t find region named "SLDT_Guild"
Time: 01/01/12 18:44:10
Count: 1
Stack: Interface\AddOns\SLDataText\core.lua:33: in function `UpdateBaseFrame'
...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:97: in function `Refresh'
...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:151: in function <...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:119>
Did this happen during a combat update when the frames were fading? Or was it upon loading?
It was During Loading and During combat
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Unread 01-01-12, 07:35 PM  
Taffu
A Flamescale Wyrmkin
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Forum posts: 149
File comments: 422
Uploads: 29
Re: LUA Error

Originally Posted by Bentobaku
Everything is functioning properly but am receiving the following LUA Error
(I have Friends linked to Guild) Funny part is they are linked like they should be so not sure what the error is about, but then again Im not a programer.

Message: SLDataText-4.2.3\core.lua:33: SLDT_Friends:SetPoint(): Couldn"t find region named "SLDT_Guild"
Time: 01/01/12 18:44:10
Count: 1
Stack: Interface\AddOns\SLDataText\core.lua:33: in function `UpdateBaseFrame'
...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:97: in function `Refresh'
...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:151: in function <...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:119>
Did this happen during a combat update when the frames were fading? Or was it upon loading?
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Unread 01-01-12, 05:48 PM  
Bentobaku
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Forum posts: 1
File comments: 19
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LUA Error

Everything is functioning properly but am receiving the following LUA Error
(I have Friends linked to Guild) Funny part is they are linked like they should be so not sure what the error is about, but then again Im not a programer.

Message: SLDataText-4.2.3\core.lua:33: SLDT_Friends:SetPoint(): Couldn"t find region named "SLDT_Guild"
Time: 01/01/12 18:44:10
Count: 1
Stack: Interface\AddOns\SLDataText\core.lua:33: in function `UpdateBaseFrame'
...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:97: in function `Refresh'
...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:151: in function <...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:119>

Locals: self = <unnamed> {
0 = <userdata>
Bag = <unnamed> {
}
Guild = <unnamed> {
}
Exp = <unnamed> {
}
UpdateBaseText = <function> defined @Interface\AddOns\SLDataText\core.lua:22
Coords = <unnamed> {
}
Modules = <table> {
}
Currency = <unnamed> {
}
SetupBaseFrame = <function> defined @Interface\AddOns\SLDataText\core.lua:8
stratTbl = <table> {
}
Armor = <unnamed> {
}
justTbl = <table> {
}
classColor = "F48CBA"
fontTbl = <table> {
}
db = <table> {
}
FPS = <unnamed> {
}
anchTbl = <table> {
}
Refresh = <function> defined @Interface\AddOns\SLDataText\core.lua:106
ZoneText = <unnamed> {
}
Memory = <unnamed> {
}
Friends = <unnamed> {
}
AddModule = <function> defined @Interface\AddOns\SLDataText\core.lua:39
Clock = <unnamed> {
}
Gold = <unnamed> {
}
Mail = <unnamed> {
}
Frame = <unnamed> {
}
UpdateBaseFrame = <function> defined @Interface\AddOns\SLDataText\core.lua:30
Latency = <unnamed> {
}
}
module = <unnamed> {
0 = <userdata>
optsTbl = <table> {
}
Text = <unnamed> {
}
db = <table> {
}
Refresh = <function> defined @Interface\AddOns\SLDataText_Friends\SLDataText_Friends.lua:58
Tool = <unnamed> {
}
Frame = SLDT_Friends {
}
}
mdb = <table> {
showNote = true
strata = "LOW"
tooltipOn = true
anch = "SLDT_Guild"
aF = "CENTER"
aP = "CENTER"
yOff = "0"
xOff = "75"
name = "Friends"
gfont = false
fontSize = 12
font = "Arial Narrow"
outline = false
enabled = true
}
db = <table> {
modules = <table> {
}
gFontSize = 12
gFont = "Arial Narrow"
cFade = false
cCol = true
configMode = false
}
Last edited by Bentobaku : 01-01-12 at 05:49 PM.
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Unread 12-31-11, 12:29 PM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 422
Uploads: 29
v1.0.1 Changes the note display so it shows as a non-interactive line under the players listing in the tooltip (allowing more space so the tooltip says small and more organized).

I also added the option to show an Officer note (when applicable). If you're in a large Guild and your display get's really big, turn Notes off for now to compact it. I'm working on adding scrolling to the tooltip to reduce it's size when it starts to grow too large.
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Unread 12-31-11, 05:13 AM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 422
Uploads: 29
Re: Notes problem

Originally Posted by Bentobaku
Just letting you know this plug in is smashing location and guild note together. Its aligning both to the right of the toolbox.
Other than that another beautiful and well functioning plugin. Cant wait to see Friends and am still hoping for a stat plug in that has avoidance as a stat opt, jus sayn. Seriously your doin wonders with this addon, have used this addon since it was developed and you have it running the smoothest it has ever fucntiond.

PS Love the click function to open the default roster list.

Sry, one more thing is there a way I can color the GMOTD green?
Yea, while working on the Friends module and decided on a different way of doing the notes. I'll likely put the new version up when I release the Friends module...which should be very soon.
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Unread 12-31-11, 01:10 AM  
Bentobaku
A Kobold Labourer
 
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Forum posts: 1
File comments: 19
Uploads: 0
Notes problem

Just letting you know this plug in is smashing location and guild note together. Its aligning both to the right of the toolbox.
Other than that another beautiful and well functioning plugin. Cant wait to see Friends and am still hoping for a stat plug in that has avoidance as a stat opt, jus sayn. Seriously your doin wonders with this addon, have used this addon since it was developed and you have it running the smoothest it has ever fucntiond.

PS Love the click function to open the default roster list.

Sry, one more thing is there a way I can color the GMOTD green?
Last edited by Bentobaku : 12-31-11 at 01:34 AM.
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