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Updated: | 09-27-12 10:40 PM |
Created: | 01-08-12 01:46 AM |
Downloads: | 15,466 |
Favorites: | 94 |
MD5: | |
Categories: | Minimalistic Compilations, Graphical Compilations, DPS Compilations, Healer Compilations, Tank Compilations, Generic Compilations |
Quse Stream
This UI is meant to be as minimal, low memory and CPU usage as possible while maintaining a full compliment of features.
Supports all resolutions, aspect ratios and almost all languages/client localizations.
Having some knowledge of .lua - or the willingness to mess around with it - is recommended, most addons are configured in .lua.
I have included it with some basic spells for some classes but is mostly barebone.
Please open the SETTINGS.LUA file to add your own spells, all classes have template locations that fit the UI.
HOW TO:
* See Change Log for a full list of changes (please read it!) *
Fresh installations are always recommended!
Installation is a breeze; no WTF folders to rename, no hoops to jump through, no bears to wrastle.
- Back-up your Interface and Fonts folder (if you have a Fonts folder. If you don't have one, don't worry).
- Copy the contents of the QuseUI zip file into your World of Warcraft folder and launch your game client.
- Ensure out of date addons are enabled.
- Once in game, type "/install" and accept.
- Bananas!
Features
*Low memory and CPU *
*Easy Installation*
*Complete "out-of-the-box" support for all classes/specs*
*Healer and DPS raid frame layouts*
(see screenshots)
Raid Frame Indicators
*Note*
Earth Shield, PoM, and Lifebloom
indicators change color based on stack count.
FOR FONT REPLACEMENT:
Font = Pixel Font, 8pt
Font2 = Tooltip Font
FCT = Floating Combat Text
To replace fonts in-game:
- Place your desired font into the "Interface\addons\sharedmedia\fonts" folder and rename to the font you'd like to change.
To replace fonts that appear on the loading screen, chat window, etc...
- Copy your desired font into the "Fonts" folder in your Warcraft folder and rename to the appropriate names present in that folder (skurri, ARIALN__, etc...)
FOR BOSS MOD STYLING:
- Download the file located HERE
Follow the instructions on the download page.
Recommended:
- oUF_MovableFrames, by Haste. If lua editing isn't for you and default frame locations aren't your cup of tea, oUF_MovableFrames will allow you to drag and drop locations.
- Clean Icons - Thin, by Suicidalkatt
Vital if you'd like to keep the sleek square outline look for non-skinned icons. Not included in this download due to its size; some people may or may not care to include it.
TO DO:
- Set up sFilter for new abilities and adjust location (currently not included in package).
- Finish adjusting raid indicator texts and boss debuffs.
ADDON LIST
* Indicates .lua configuration
DO NOT update addons in this interface, many have been modified by myself in one way or another.
Updating addons will break the layout/look/intended functionality of the addon in the interface!
!ClassColors
*alDamageMeter - Thanks to Zork for truncating help!
Aurora
Aurora: Missing Textures
*bChat
*BubbleBobble
*Butsu
*ColdPlates - nameplates from ColdUI, based on rDiabloplates by Zork
*FreebTip
gxCooldowns
ItemToolTipCleaner
*laFont
*lumStats
*lumBags - Bottom stat bar
*Neal's PicoMenu from nMainBar
*nibWatchFrameAdv
OmniCC - /omnicc
*oUF
*oUF_Mlight
Quse Boss Styles - visual stylings for DBM and BigWigs
*QuseMap - Rectangular Minimap
*QuseTweaks - Various UI tweaks and /slash commands - type /qt in-game for a list of commands.
*rActionBarStyler
*rActionButtonStyler
*rBuffFrameStyler
*sFilter
SharedMedia
SpellID - adds spell ID's to tooltips
*SnifflesInstaller
*stExperienceBar
*teksLoot
Tipachu - adds an icon inside the tooltip
tullaRange
xanAchievementMover
xanAutoMail
xanErrorDevourer - /xed
*xCT - You must enable Blizzard's "Floating Combat Text" to be able to use this - SEE ADDON PAGE
All credit goes to the addon authors - thankyouthankyouthankyouthankyou.
Special thanks go out to Haleth, Monolit, hankthetank, Nin, MichaelSpain, P3lim, Zork and anyone else who's assisted me along the way to accomplishing my ideas - some pretty key elements of this interface are a direct result of their help and work.
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Any help is appreciated - and not at all required.
I do this for fun but if you enjoy my interface and would like to show your appreciation, click below:
File Name |
Version |
Size |
Author |
Date |
Type |
5.4.2 |
33MB |
01-05-14 02:11 AM |
Patch |
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v1.52 |
188kB |
03-07-13 11:40 PM |
Addon |
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qL1max |
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04-05-12, 08:35 PM | ||
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So just for clarification, the nameplate cast bars are only showing on units you're not targeting? |
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Qupe |
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04-05-12, 10:20 PM | |||
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Last edited by qL1max : 04-05-12 at 10:21 PM.
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qL1max |
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04-06-12, 02:24 AM | |
A Kobold Labourer
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hey qupe, is there a possibility to change the backdrop color of the unitframes to a dark grey or something no like a rainbow (classcolored).
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nicedevil |
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04-06-12, 09:21 AM | ||
A Kobold Labourer
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This fixes some problems but causes others.
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Tali |
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04-06-12, 09:43 AM | |||
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And about the nameplates, afaik you don't see the cast bars of someone you're not targeting. Been running around with default plates and I don't see cast bars unless I'm targeting someone - which is was dNameplates does also. |
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Qupe |
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04-06-12, 09:54 AM | ||||
A Kobold Labourer
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Action bar icons get a bit distorted + start overlapping the bottom
bar with the FPS/Dura/Etc and if I change anything to try fixing this it just resets upon logging off. I also have to type /run SetCVar("useUiScale", 0) every time I log in as well. I'm playing with 1920x1080 res, if that helps. I can take some full screenshots if you want? Another problem, aldamagemeter is stuck - even with deleting the saved variables, trying to move it ingame and trying to edit the lua. I was able to move it in game when I first installed the update but after moving it once it would not budge again. Sorry for my ignorance on all this, and thanks.
Last edited by Tali : 04-06-12 at 09:55 AM.
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Tali |
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04-06-12, 09:56 AM | ||
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I meant to get an update up last night but couldn't get everything that I changed done. But the update will fix everything, new action bars, placements, yada yada... Pretty close to done, putting on the final touches right now. And alDamageMeter added the ability to be moved around in game - which I took out in the next update so it's placement is going to be lua adjusted only again soon.
Last edited by Qupe : 04-06-12 at 09:57 AM.
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Qupe |
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04-06-12, 10:19 AM | |
A Kobold Labourer
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Edit: Oh! I posted too late, haha. Thanks for all the effort you're putting into this UI, by the way. I only recently found it and I'm glad I did! It's hard to find a good simplistic ui and this one is amazing.
Figured I'd give you the screenshots anyways! Ignore the quest tracker and combat text positions - going to re-position soon. Here's the two screens: http://i.imgur.com/5HM3J.jpg http://i.imgur.com/rjDWJ.jpg If I'm causing any trouble I apologize! Thanks for your help.
Last edited by Tali : 04-06-12 at 10:22 AM.
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Tali |
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04-06-12, 02:28 PM | ||
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Each dumb mistake or oversight I make ends up with me changing about 500 other things =| This is why the fix I meant to upload yesterday is taking twice as long. As an upside, it should be worth it... I hope! |
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Qupe |
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04-06-12, 07:38 PM | |
A Kobold Labourer
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action bar
Hey is there a way to keep the 3rd bar visible at all times? And also which how to keybind the bars, I cant seem to figure out which bar is which. Thank you, Love the ui by the way
Last edited by Zeluj : 04-06-12 at 07:39 PM.
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Zeluj |
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04-06-12, 08:24 PM | ||
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Re: action bar
But from bottom to top (bars): Bottom bar = Main bar Middle bar = Bottom Left bar Top bar = Bottom Right bar To make the 3rd bar show all the time open the cfg.lua file in the m_actionbar folder and look for the bottom right bar, change "show on mouseover = true" to false.
Last edited by Qupe : 04-06-12 at 08:25 PM.
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Qupe |
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04-07-12, 11:47 AM | |
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Tossed up a fix/update.
Let me know if everything works! |
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Qupe |
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04-07-12, 02:42 PM | |||
A Kobold Labourer
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Re: Re: action bar
Thank you for the quick respond. Also, does this package come with a DBM or something similar. I have not raided yet so I dont know. One more also, can i add decursive without messing up anything. |
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Zeluj |
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04-07-12, 03:08 PM | ||||
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Re: Re: Re: action bar
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Qupe |
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