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Updated: 06-19-14 05:57 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:06-19-14 05:57 AM
Created:unknown
Downloads:2,864
Favorites:71
MD5:
5.4
Monomyth
Version: 50400.12-Release
by: p3lim [More]
Description:
Tired of clicking all those buttons while questing?
Finished with an area, just to notice you got an item that starts a quest in it?
Want to know which item reward is worth most at your local vendor?
Wish to level that 11th toon to 90 a little faster?

Well look no further, Monomyth is here to make your life simpler!

Monomyth is a quest automization add-on, that will do those enduring tasks for you!
It also comes with a few options (/monomyth) for turning on or off certain behaviors.


Features:
- Automaticly pick up any quest
- Automaticly deliver any quest
- Automaticly use items that starts quests
- Automaticly skip gossip if there is just one option
- Only pick up trivial quests if tracking them (minimap)
- Highlights reward worth most at vendor
- Works with the auto-quest system presented in Cataclysm
- Temporarily disable/enable by holding down the shift key
- Item filter to halt quest starters and quests requiring said item(s)


Issues & Requests
To submit a bug report of feature request, please visit the Issue Tracker on my GitHub page.
Changes in 50400.12-Release:
  • Let's do this correctly
  • Let QuestFrame's eventhandler run as normal to avoid issues with quests in starting zones that operate differently
  • Hide the quest window(s) for starting zone quests
  • The trackers themselves should be in charge of handling tracking issues
  • Dirty fix for the InterfaceOptionsFrame bug
  • Auto-accept area quests too
  • Fix caching issues with quest items
  • Update interface version
Changes in 50300.11-Release:
  • Query uncached items to make sure the texture is displayed
  • Make sure it's really obvious
  • Allow required items to be filtered too
  • Don't want to delay these events
  • We shouldn't waste a perfectly good table
  • Add some default items
Changes in 50300.10-Release:
  • The queen's wrath!
  • Add a delay + option - Small option cleanup aswell
  • Update Interface version
Changes in 50200.9-Beta:
  • Details should refer to the right settings on load
  • Make sure we're within the level range
  • Add the item filter as an option
  • Bump Interface version
Changes in 50001.8-Beta:
  • Avoid errors on first load due to early BAG_UPDATE updates
  • Better logic for reverse behavior
Changes in 50001.7-Beta:
  • Make sure that the accepted quests is tracked if automatic tracking is enabled
  • Flex in some options!
  • Remove old unused function
  • Fix an error with area-triggered quests
  • More errors to filter out from the chat
  • Some minor fixes for first login
Changes in 50001.6-Beta:
  • Don't start quests from items while at a merchant
  • Revert "Use double underscore to avoid tainting blizzard"
  • Ignore specific items from beeing automaticly started
  • Don't mess with the QuestLog
  • Filter more spam from the chatframe
Changes in 50001.5-Beta:
  • Update for API changes and new methods
  • Bump interface version
  • Do it manually instead of spending time finding out why
  • Added Champion's Purse's real value
  • Properly hide the GossipFrame after completing/accepting all quests
  • This should have been fixed a long time ago
  • Hide the quest detail if it's already accepted
  • Keep QUEST_DETAIL registered
  • No need to hide it manually
  • Remove version prints
  • Use double underscore to avoid tainting blizzard
Changes in 40300.4-Beta:
  • Automaticly pay the Darkmoon Faire teleporters
  • Add a spam-filter for the auto-item-use feature
  • Disable auto-gossip in a raid instance
  • Disable everything completely while at a mailbox, bank or guildbank
  • Everything _but_ a raid
  • Only disable quest item accepting while at a bank, guildbank or mailbox
Changes in 40300.3-Beta:
  • Disable when visiting guild bank too
  • Add quests completing to the tracked list aswell
  • Handle quest querying better
  • Add the quest item to the finished list once used
Changes in 40300.2-Beta:
  • Make sure we actually keep the var we intended to use
Archived Files (11)
File Name
Version
Size
Author
Date
50300.11-Releas
7kB
p3lim
06-16-13 07:08 PM
50300.10-Releas
7kB
p3lim
06-03-13 01:10 PM
50200.9-Beta
6kB
p3lim
03-15-13 01:51 PM
50001.8-Beta
5kB
p3lim
11-06-12 12:56 PM
50001.7-Beta
5kB
p3lim
11-03-12 10:26 AM
50001.6-Beta
2kB
p3lim
10-13-12 04:14 AM
50001.5-Beta
2kB
p3lim
08-30-12 07:23 AM
40300.4-Beta
2kB
p3lim
07-08-12 08:22 AM
40300.3-Beta
2kB
p3lim
04-28-12 12:12 PM
40300.2-Beta
2kB
p3lim
02-10-12 10:21 PM
40300.1-Beta
2kB
p3lim
02-10-12 08:20 PM


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Old 04-01-12, 07:08 PM  
ibxdmxxdl
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
Looks good. I replaced a few mods with this one (namely idQuestAutomation) but it would be great if it could accept multiple quests from NPCs with one click in idQA does.
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Old 02-11-12, 06:55 AM  
Dridzt
A Pyroguard Emberseer
 
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Forum posts: 1187
File comments: 783
Uploads: 82
Looks very nice, I only have 1 small request.

An option to reverse the modifier behavior.
- Regular clicks = bypass automation.
- Modifier clicks = Monomyth does its thing.

Could even be a check for
Code:
if IsModifiedClick("AUTOLOOTTOGGLE") then
so it mimics the auto-loot setting.

You'd shift-pickup/deliver etc quests like you can shift-loot everything with default modifier.
It would be more intuitive to me; thanks for the nice mod in any case
Last edited by Dridzt : 02-11-12 at 06:56 AM.
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Old 02-11-12, 01:18 AM  
Manaman
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 39
File comments: 161
Uploads: 1
Nice

Seems to combine all the features I have about 5 mods to do. Very nice.
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