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Updated: 05-22-13 02:15 AM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-22-13 02:15 AM
Created:03-02-12 10:22 AM
Downloads:4,386
Favorites:24
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Categories:oUF: Layouts, Minimalistic Compilations, Class Compilations, DPS Compilations, Healer Compilations, Generic Compilations
5.3
SnailUI  Updated less than 3 days ago!
Version: 0.7.3
by: SnailCraft [More]
SnailUI

SnailUI is a pixel perfect UI, meaning everything is aligned perfectly. SnailUI skins almost everything, including the minimap, action bar, casting bars, etc. SnailUI is currently in a beta state, so there are probably plenty of bugs to be found. I would appreciate it if you reported them in the comments or through Twitter.

A lot of aspects of SnailUI can be changed via the in game interface options (or by typing /SUI or /SnailUI) or via the lua files themselves. This UI is also using Tuk's warlock bars addon as a temporary fix until oUF is updated. Should you need to contact me, I can be found via Twitter. (@1Snail)

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Features
  • Fully supports any resolution (less than 1024x768 can look strange) and any multisample level
  • Theme based UI that offers tons of customization
  • Supports all classes and specs, changing based on what your current spec is
  • Some specific talents are supported (Such as removing pet bars if you have Grimoire of Sacrifice for Warlocks)
  • A lot of Healbot-esque features are supported such as health prediction
  • Very small and very fast
  • Hides a lot of frames that you do not need to see in combat to reduce clutter (Can be shown by clicking the 'Show Misc Frames' button at the top [requires you to hover over it first])
  • Widescreen action buttons (First time I have ever seen someone do this)
  • Easy central focused class bars to help you watch your character more easily (Get out of that fire!)
  • Easy to extend or create your own themes
  • All class bars are supported (Combo point bar, rune bar, etc.)
  • Automatically repairs your items when visiting a vendor
  • Automatically sells all gray items when visiting a vendor
  • Automatically releases when you die in a battleground
  • Action/item button cooldown text that is similar to OmniCC
  • Extremely lightweight dps/healing meter that also shows players of the the opposite faction and players outside of your group (Most pets can't be merged if the players are not in your group)
  • A lot of Blizzard frames are skinned (Bag, action bars, minimap, etc.)
  • Buff/debuff/cooldown timers for each class/spec
  • Dispellable debuff indicators for raid frames
  • Healing indicators for raid frames
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Download

You can download SnailUI at either of these sites:

WoW Interface: http://wowinterface.com/downloads/info20900-SnailUI
Curse: http://curse.com/addons/wow/snailui

You can also stay up to date with the cutting edge versions of SnailUI by visiting its GitHub repository here: https://github.com/1Snail/SnailUI (The files here can change many times a day so it's not recommended to use this version of SnailUI unless you know what you are doing)

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Installation

Read: SnailUI relies on both oUF and oUF_SpellRange, so make sure that these 2 addons are installed before continuing. To install SnailUI, just unzip the SnailUI folder into your World of Warcraft / Interface / Addons folder and you are good to go.
Change log for SnailUI

This is where I will document the changes made for SnailUI in each release.

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Version 0.7.3
  • Sap timer added for Rogues
  • Updated for 5.3
  • Fixed a bug where timers would sometimes not overlap correctly
  • Gouge timer added for Rogues
  • Blind timer added for Rogues
  • Kidney Shot timer added for Rogues
  • Cheap Shot timer added for Rogues
  • Garrote timer added for Rogues
  • Interface option added that lets you disable the 3rd & 4th action bars
  • Fixed a bug where buff text wasn't centered correctly
  • Fixed a bug where certain dual-wield spells were not being merged in the meter

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Version 0.7.2
  • Fixed a bug where the buff frame wasn't being centered correctly
  • 3rd and 4th action buttons resized for the Vanilla theme
  • A few blizzard frames were moved around
  • 2 more action bars added to the Default theme, they appear on the ride side of the screen when you click the "Show Misc Frames" button
  • Subterfuge timer added for rogues
  • Fixed a bug where unlimited duration debuff/buff indicators were not showing up
  • Fixed a bug where the pet battle frame was not being displayed correctly

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Version 0.7.1
  • Fixed a bug where the "You have died." popup was being shown if you were still alive
  • All timers except Rogue and Warlock timers have been temporarily removed
  • Revealing Strike timer added for Combat Rogues
  • Healing indicators have been added to raid frames for healers
  • Soul Link will no longer count as healing/damage done on the meter

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Version 0.6.2
  • FPS and latency will now be shown underneath the minimap
  • Destruction Warlock timers now appear fel green when you have completed the Codex of Xerrath quest line
  • The meter will now show 5 bars instead of 4

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Version 0.6.1
  • Fixed a bug where the chat frame was darker than intended
  • 5 Holy Power is now supported for Paladins
  • A Backdraft timer has been added for Destruction Warlocks
  • A Rain of Fire timer has been added for Destruction Warlocks
  • Debuff indicators will now show up on raid frames for mages as well
  • An option has been added to disable the raid frames
  • Meter tooltips now show the person's realm as well as their name
  • Shadow Dance timer has been its color changed
  • Fixed a bug where arena frames were showing up in battlegrounds
  • Fixed a few minor bugs that were occurring if the extra button was disabled
  • Fixed a minor bug with the experience bar
  • The minimap now supports icons created by other addons
  • Fixed a bug where the bag/bank frame's button borders were not being shown correctly
  • The monk talent Ascension is now supported
  • Meter background has been made more transparent
  • A "vanilla" theme has been added which will looks similar to the default UI

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Version 0.5.2
  • The tooltip frame has been skinned
  • Hovering over a unit on the meter will now show a detailed breakdown of damage/healing spells used

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Version 0.5.1
  • Bank frame added
  • A bug has been fixed where action button borders were not behaving correctly
  • People with aggro will now be shown at full opacity, regardless of health thresholds for raid frames
  • Dispellable debuff indicators added for raid frames
  • Havoc timer added for Destruction Warlocks
  • Updated for 5.2

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Version 0.4.6
  • Warlock timers are now fully complete
  • Rogue timers are now fully complete
  • Meter reporting now works for the new instance chat
  • A bug where health prediction for non-healer raid frames has been fixed
  • The default frames for a warlock without a spec has been fixed

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Version 0.4.5
  • Updated for 5.1
  • Fixed a bug where action button hotkey text was being randomly displayed
  • Fixed a bug where SnailUI wasn't behaving correctly with ncHoverBind
  • The meter will now count absorbs as healing done
  • The meter now supports reflected and split damage
  • Fixed a bug where threat colors were sometimes not being updated
  • Subtlety rogue timers are now fully completed
  • General rogue timers added
  • Fixed a bug where the shadow orbs bar was sometimes not showing up
  • Fixed a bug where health prediction wasn't working correctly on raid frames for dps/tank specs
  • Fixed a bug where the soul shard bar slots weren't completely black when missing a shard

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Version 0.4.4
  • Fixed a bug where parts of the blizzard experience bar would sometimes show
  • Fixed a bug where the power bar's border was producing an error
  • A warrior and guardian druid's rage bar is now considered a class bar and will be displayed as such
  • Fixed a bug where borders around pet action buttons weren't being displayed correctly
  • Fixed a bug where weapon enchant buffs weren't being aligned correctly
  • Fixed a bug where the soul shard bar wasn't working for warlocks
  • Fixed a bug where the action buttons sometimes wouldn't update correctly
  • Fixed a bug where item cooldown text wasn't appearing sometimes
  • Cooldown text will no longer show for the GCD to reduce CPU usage
  • Fixed a bug where the meter would sometimes produce an error when there was a unit who's class was unknown
  • Buff/debuff/cooldown timers added
  • Fixed an issue with players being counted as hostile in certain situations

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Version 0.4.3
  • CPU usage for the meter has been optimized
  • CPU usage for action buttons and bag slots have been optimized
  • Fixed a bug where the extra action button wasn't being positioned correctly
  • The dps/healing meter now supports reporting to raid/battleground/party/say depending on your group type
  • The dps/healing meter will now display short numbers for anything above 1k (Down from 10k)
  • Item/action buttons now support cooldowns longer than a day
  • Fixed a bug where the dps/healing meter would sometimes show data from random fights instead of the current one
  • Unknown class color changed to magenta
  • The dps/healing meter now tracks healing/hps done
  • The dps/healing meter can now be scrolled through

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Version 0.4.2
  • Fixed a bug where warlock bars would sometimes error when switching specs
  • Fixed a bug where being in a vehicle was severely messing up the action bars
  • Many minor action bar/bag bugs fixed
  • Fixed a bug where the bag frame was not being displayed correctly if you had less than 4 bags equipped
  • Fixed a bug where opening a single bag would not open the bag frame
  • Bag slots added to the bag frame
  • Fixed a bug where debuffs weren't being colored according to your class
  • Fixed a bug where buffs weren't being colored according to your class
  • Fixed a bug where the clock wasn't being colored according to your class
  • Extremely lightweight dps/healing meter added
  • Cooldown text has been added to all action/item buttons (Similar to OmniCC)
  • An option to color all frames based on threat level instead of just the raid frames has been added under the interface options
  • Action buttons will now change based on if the unit is in range of the spell
  • Action buttons will now change based on if the spell can be cast on the unit
  • Fixed a bug where unicode names were not being displayed correctly
  • Several blizzard buttons have been moved to the top of the screen

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Version 0.4.1
  • Action buttons should now have hover effects when mousing over them
  • Fixed several minor bugs
  • Fixed a bug where action buttons were being hidden on certain conditions
  • You will now automatically repair your items when visiting a vendor
  • You will now automatically sell all gray trash items when visiting a vendor
  • Target casting bar has been widened
  • A new action bar has been added (3 more are supported, but not enabled)
  • PlayerPowerBarAlt has been hidden
  • Many code simplifications have been made to improve SnailUI's speed
  • All of the UI elements have been split into their own lua file
  • Experience bar added
  • Fixed a few typos in the interface options

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Version 0.3.3
  • Fixed a bug where the extra button was not staying shown when clicked
  • Fixed a bug where the player action bar was causing errors when disabled
  • Fixed a bug where items were not being added to their correct bag slots
  • Fixed a bug where quest items were not being resized in the bag frame
  • Fixed a bug where the bag frame was not being skinned on certain conditions

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Version 0.3.2
  • Fixed a bug where buttons were not lighting up when available to use
  • Fixed a bug where debuffs were misaligned when there were no buffs present
  • Theme fallback measures have been added to prevent errors
  • Several speed improvements have been made
  • Bag frame added
  • Using the interface options panel now requires a /reload to take effect
  • Added a feature where the chat frame is resized if Recount is not installed
  • Fixed a bug where character names were being shortened more than intended
  • You will now automatically release when you die in battlegrounds

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Version 0.3.1
  • Fixed a bug where raid frames were not being colored based on threat levels
  • Fixed a bug where raid frames were shortening character names for healers
  • Casting bar now displays the spell icon, spell name, and spell duration
  • Chi is now supported for monks
  • Themes can now be changed via the in game interface options for SnailUI
  • Transparent background added to the chat frame to make it more visible
  • A few minor bugs have been fixed

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Version 0.2.2
  • Eclipse bar added for Balance Druids
  • Readme.txt and Changelog.txt added

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Version 0.2.1
  • Updated for MoP
  • Too many features to list added

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Version 0.1.1
  • Initial release
Optional Files (0)


Archived Files (18)
File Name
Version
Size
Author
Date
0.7.2
77kB
SnailCraft
05-04-13 11:26 PM
0.7.1
76kB
SnailCraft
04-22-13 02:46 AM
0.6.2
76kB
SnailCraft
03-24-13 07:02 PM
0.6.1
75kB
SnailCraft
03-17-13 05:35 PM
0.5.2
71kB
SnailCraft
03-11-13 05:49 PM
0.5.1
70kB
SnailCraft
03-10-13 07:06 AM
0.4.6
65kB
SnailCraft
01-27-13 08:23 AM
0.4.5
65kB
SnailCraft
01-16-13 03:54 PM
0.4.4
63kB
SnailCraft
11-07-12 09:03 AM
0.4.3
60kB
SnailCraft
10-24-12 09:17 PM
0.4.2
58kB
SnailCraft
10-19-12 10:07 AM
0.4.1
54kB
SnailCraft
10-11-12 07:00 PM
0.3.3
37kB
SnailCraft
10-07-12 01:33 PM
0.3.2
37kB
SnailCraft
10-06-12 03:17 PM
0.3.1
35kB
SnailCraft
09-30-12 10:23 AM
0.2.2
34kB
SnailCraft
09-23-12 09:22 PM
0.2.1
32kB
SnailCraft
09-22-12 05:11 PM
0.1.1
24kB
SnailCraft
03-02-12 10:22 AM


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Old 09-23-12, 06:00 AM  
vynka
A Kobold Labourer

Forum posts: 0
File comments: 2
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I can't get this to work :_ I have oUF, oUF_SpellRange and the SnailUI folders in place but the UI is jut the default :S
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Old 09-23-12, 12:55 AM  
SnailCraft
A Murloc Raider
 
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Originally Posted by Oreeo
thank you for breathing fresh air into the UI community. can't wait for this to leave beta
No problem, glad you like it.
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Old 09-23-12, 12:47 AM  
Oreeo
A Kobold Labourer
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thank you for breathing fresh air into the UI community. can't wait for this to leave beta
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Old 09-22-12, 11:12 PM  
SnailCraft
A Murloc Raider
 
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Originally Posted by JackOnTheMap
I actually do like the rectangular action buttons.
Thanks, they are a sort of 'widescreen' version of a normal action button. I think it makes them look really nice and sleek.
Last edited by SnailCraft : 09-22-12 at 11:12 PM.
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Old 09-22-12, 10:28 PM  
JackOnTheMap
A Murloc Raider

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I actually do like the rectangular action buttons.
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Old 09-22-12, 05:13 PM  
SnailCraft
A Murloc Raider
 
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Originally Posted by 10leej
Wait, Didn't you put this UI in the wrong spot? or is this just the unitframes standalone?

EDIT: Well to elaborate, would it be possible just to have the unit frames as a standalone addon if your going to keep this here?
Sorry for the late response but no, this is an entire UI that is created with a oUF layout as a base. Everything is skinned but you can disable different parts of the UI by editing the theme files.

A in game options panel is currently under development to make this easier.
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Old 04-07-12, 01:08 AM  
10leej
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Wait, Didn't you put this UI in the wrong spot? or is this just the unitframes standalone?

EDIT: Well to elaborate, would it be possible just to have the unit frames as a standalone addon if your going to keep this here?
Last edited by 10leej : 04-09-12 at 11:33 PM.
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Old 03-03-12, 12:25 PM  
SnailCraft
A Murloc Raider
 
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Forum posts: 4
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Well those screenshots display the entire addon. As of now it's just unit frames. Full minimap/action bar/etc. skinning will come soon. I am creating this addon from scratch so stuff kinda takes a while.
Last edited by SnailCraft : 03-03-12 at 12:26 PM.
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Old 03-03-12, 03:17 AM  
luigee91
A Kobold Labourer
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Originally Posted by Oreeo
should post some more detailed screens =]
Yes, necessarily
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Old 03-02-12, 10:55 PM  
Oreeo
A Kobold Labourer
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should post some more detailed screens =]
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Old 03-02-12, 01:25 PM  
SnailCraft
A Murloc Raider
 
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Originally Posted by Machina
Looks very nice. Is this suited for healing only?
It started out that way but it can be used for anything really.
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Old 03-02-12, 12:28 PM  
Machina
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Looks very nice. Is this suited for healing only?
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