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Updated: 11-17-14 06:47 AM
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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Updated:11-17-14 06:47 AM
Created:04-20-12 02:57 PM
Downloads:2,396
Favorites:19
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Categories:Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations, Generic Compilations
6.0.3

bUI  Updated this week!

Version: 0.9
by: Blooblahguy [More]

bUI
bUI is a complete UI compilation that aims to be lightweight, functional, and compatible. It will probably never include a collection of miscellaneous functions that are only useful to handful of people. Rather, it should serve as a UI baseline that isn't the blizzard default UI. Its mostly written from scratch and doesn't use libraries aside from oUF

This UI is very much in its beta, though its very functional. I've been using it throughout most of my WoW career, but there's much I'd like to fix and add in the future. Your feedback is priceless to me. Please let me know what you think!

Features


Actionbars
Alt Power Bar
Bag and Bank (all in one bags)
Buffs
Chat
Font Changes
Interrupt alert in /say
Minimap
Nameplates
Tooltips
UnitFrames
XP
If you'd like more detail on each of the modification above, most are available as standalone addons on my addon list. They are out of date, but the features are reflective of whats in here.


Config
There is a config.lua located in the main folder with ways to modify most elements. In the future, in-game config will likely be available (as a module)
You can also move the UI by typing /bui lock
Any feature requests are welcome and please leave your feedback!

Tons of thanks to a lot of great lua authors out there, Zork, Funkydude, Tuk, FatalEntity, Haste and more. I've learned lua from you.

Known Bugs

Bags have a few quirky bugs, particularly when interacting with the bank.

v0.9
Various fixes for bag
Added garrison button to minimap
Code structure update
Updated oUF
Added powerbar to UI move

v0.8
Updated for WoD
Hundreds of changes and updates within the UI

v0.6
fixed a bug where the player debuffs were overlapping the target debuffs.
added a totembar to the unitframes
increased the height of all trackers (holy power, combo points, etc) on the unit frames
one more update for the minimap, thanks Baine

v0.5
fixed a bug with the minimap lfg tracker

v0.4
updated bags and fixed all known bugs with them

v0.3
removed a section of the functions that was still checking for pet happiness o.0
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
 bUI
0.8
249kB
Blooblahguy
11-12-14 03:53 PM


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Unread 10-01-12, 11:08 AM  
Blooblahguy
A Deviate Faerie Dragon
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Originally Posted by Xpload
this UI is awesome. Please update it for 5.0.4
I'm really considering coming back to wow and doing so. Pandas looks pretty cool, but IRL is so profitable! What to do...
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Unread 08-19-13, 07:31 PM  
laukond
A Black Drake

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Awesome UI.
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Unread 08-30-13, 01:14 AM  
witwike
A Kobold Labourer

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this UI is awesome. Please update it for 5.3
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Unread 11-12-14, 03:54 PM  
Blooblahguy
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Updated for WoD! If you guys would like to see any of my other addons updated please let me know. I'm only going to update those which are still in use/wanted.
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Unread 11-12-14, 11:46 PM  
10leej
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Originally Posted by Blooblahguy
Updated for WoD! If you guys would like to see any of my other addons updated please let me know. I'm only going to update those which are still in use/wanted.
bBag, gotta be bBag man. I loved it too much.
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Unread 11-13-14, 12:07 AM  
Jogau
A Kobold Labourer

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Hello,

I apologise in advance if my question i've been answered before but i'd like to know how can I move the action bars. I've tried the command as shown ( /bui lock and /bui unlock ) but I can't get anything to trigger.

Thank you for the answers to come.
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Unread 11-13-14, 04:15 AM  
kawe
A Murloc Raider

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config

thx dude for updating, more awesome than it was. couple of remarks/feedback;

- when disabling tooltip anchor to cursor, it doesnt work; its stuck on cursor xD
- i tried to move the focus and tot frame, somehow when i edit the lua ingame, it does reposition but only once. with some settings i had to completely remove WTF folder after editting your script.
- aurabar colours

-- Colour bars
local r, g, b = .6, .15, .0 -- Colour for buffs (This is Magic Blue)
local bgMod = 0.2
if helpOrHarm == 'HARMFUL' then
local debuffType = bar.aura.debuffType and bar.aura.debuffType or 'none'
r, g, b = DebuffTypeColor[debuffType].r, DebuffTypeColor[debuffType].g, DebuffTypeColor[debuffType].b
end
bar:SetStatusBarColor(r, g, b)
bar.bg:SetVertexColor(r * bgMod, g * bgMod, b * bgMod)
bar:Show()
i removed the quotes and i think u had a typo at the end of "bar.bg:SetVertexColor(r * bgMod, g * bgMod, b * bgMod)" which produced no aurabars at all

thx and hf

and btw; can you remove one of the CVar scripts for auto UIscale? it's being called double in your files
Last edited by kawe : 11-13-14 at 04:24 AM.
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Unread 11-15-14, 12:01 AM  
10leej
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Re: config

Originally Posted by kawe
and btw; can you remove one of the CVar scripts for auto UIscale? it's being called double in your files
Actually there's no point is auto scaling the UI now it does that itself.
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Unread 11-17-14, 06:43 AM  
Blooblahguy
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Originally Posted by Jogau
Hello,

I apologise in advance if my question i've been answered before but i'd like to know how can I move the action bars. I've tried the command as shown ( /bui lock and /bui unlock ) but I can't get anything to trigger.

Thank you for the answers to come.
To fix this you'll need to /reload once. The UI has certain things disabled on first load, something I need to fix (not hard, just a matter of wrapping the code in an event)
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Unread 11-17-14, 10:22 AM  
ramzax
A Murloc Raider
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I second bBag! and please do bRaidTweaks too. I love that addon so much and I failed trying to update it
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Unread 11-17-14, 11:16 AM  
kawe
A Murloc Raider

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party/raid

Originally Posted by ramzax
I second bBag! and please do bRaidTweaks too. I love that addon so much and I failed trying to update it
maybe party/raidframes, just very simple hp bar and name

i tried to copy some code from haste but the frames dont spawn
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Unread 11-17-14, 05:29 PM  
Blooblahguy
A Deviate Faerie Dragon
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Originally Posted by ramzax
I second bBag! and please do bRaidTweaks too. I love that addon so much and I failed trying to update it
I'm working on bBag still, should have an update ready this week. bRaidTweaks isn't actually an addon I wrote, the author started using the "b" prefix well after me, but has released some solid addons so it's chill. I'm not sure exactly what the addon does, maybe I can still write something, whats the addon do?
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Unread 11-17-14, 05:29 PM  
Blooblahguy
A Deviate Faerie Dragon
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Re: party/raid

Originally Posted by kawe
Originally Posted by ramzax
I second bBag! and please do bRaidTweaks too. I love that addon so much and I failed trying to update it
maybe party/raidframes, just very simple hp bar and name

i tried to copy some code from haste but the frames dont spawn
Something I've been meaning to add for awhile actually, I'll move it up on my list. Hopefully get that done this week.
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Unread 11-18-14, 11:55 AM  
10leej
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Re: Re: party/raid

Originally Posted by Blooblahguy
Originally Posted by kawe
Originally Posted by ramzax
I second bBag! and please do bRaidTweaks too. I love that addon so much and I failed trying to update it
maybe party/raidframes, just very simple hp bar and name

i tried to copy some code from haste but the frames dont spawn
Something I've been meaning to add for awhile actually, I'll move it up on my list. Hopefully get that done this week.
Just thought I'd share my spawn script from oUF_Bob it differentiates position from healer specs to other specs based on my config.lua file but this is the script for group spawning

Lua Code:
  1. --Spawn Frames
  2. oUF:RegisterStyle('BobGroup', Shared)
  3. oUF:Factory(function(self)
  4.     self:SetActiveStyle'BobGroup'
  5.     local party = self:SpawnHeader(nil, nil, 'raid,party',
  6.         'showParty', true,
  7.         'showPlayer', true,
  8.         'showRaid', true,
  9.         'showSolo', cfg.group.showSolo,
  10.         'yOffset', cfg.group.offsety,
  11.         'groupingOrder', "1,2,3,4,5,6,7,8",
  12.         'maxColumns', cfg.group.columns,
  13.         'unitsPerColumn', cfg.group.unitpercolumn,
  14.         'columnAnchorPoint', cfg.group.growth,
  15.         'sortMethod', cfg.group.sortmethod,
  16.         'groupBy', cfg.group.groupby,
  17.         'columnSpacing', cfg.group.offsetx
  18.     )
  19.     --Positions (categorized by spec and class)
  20.     if (playerClass == "PRIEST" and GetSpecialization() == 1) then
  21.         party:SetPoint(unpack(cfg.group.healposition))
  22.     elseif (playerClass == "PRIEST" and GetSpecialization() == 2) then
  23.         party:SetPoint(unpack(cfg.group.healposition))
  24.     elseif (playerClass == "PALADIN" and GetSpecialization() == 3) then
  25.         party:SetPoint(unpack(cfg.group.healposition))
  26.     elseif (playerClass == "DRUID" and GetSpecialization() == 4) then
  27.         party:SetPoint(unpack(cfg.group.healposition))
  28.     elseif (playerClass == "MONK" and GetSpecialization() == 2) then
  29.         party:SetPoint(unpack(cfg.group.healposition))
  30.     elseif (playerClass == "SHAMAN" and GetSpecialization() == 3) then
  31.         party:SetPoint(unpack(cfg.group.healposition))
  32.     else
  33.         party:SetPoint(unpack(cfg.group.position))
  34.     end
  35. end)
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Unread 11-19-14, 10:16 AM  
Jogau
A Kobold Labourer

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Originally Posted by Blooblahguy
Originally Posted by Jogau
Hello,

I apologise in advance if my question i've been answered before but i'd like to know how can I move the action bars. I've tried the command as shown ( /bui lock and /bui unlock ) but I can't get anything to trigger.

Thank you for the answers to come.
To fix this you'll need to /reload once. The UI has certain things disabled on first load, something I need to fix (not hard, just a matter of wrapping the code in an event)
thanks, i feel stupid now

now i'm trying to disable the castbar and it seems that changing the value from "true" to "false" does not work any idea of how I can fix that?
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