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Updated: 07-19-16 06:18 PM
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Compatibility:
Legion Pre-Patch (7.0.3)
Minor patch (6.2.4)
Minor patch (6.2.3)
Updated:07-19-16 06:18 PM
Created:04-21-12 02:36 PM
Downloads:8,168
Favorites:26
MD5:
7.0.3

bdBag  Popular! (More than 5000 hits)

Version: 2.0.2
by: Blooblahguy [More]

bdBags is a all in one bag replacement. bdBags are a lightweight, functional, and customizable replacement to the default UI.

note: You need bdCore to use this addon, or any other bd_ addons

Features

All In one bag
Custom Size
Custom Columns
Sort Feature
Bank/Reagent frames
/bd config to access in game config
/bd lock to unlock the addon and move it around

2.0.2
Added account wide gold tracker (requires bdCore update/client restart)

2.0.1
Fixed lua error with bank

v2.0
Moved to bdBags
Loads of fixes/features
Bumped toc

v1.5
Fixed for wod
bank fixed
added reagent bank
fixed skinning
rewrote code and improved performance

v1.1
Fixed a bug where if you only opened one bag then the frame wouldn't render. Now if you try to open any bag, all bags open in one correctly.
Fixed an issue with frame scaling
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
2.0.1
11kB
Blooblahguy
07-19-16 03:25 PM
2.0
10kB
Blooblahguy
07-19-16 02:22 PM
1.5
5kB
Blooblahguy
12-08-14 03:06 AM
1.1
29kB
Blooblahguy
04-26-12 02:07 PM
1.0
28kB
Blooblahguy
04-21-12 02:36 PM


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Unread 07-17-12, 11:44 AM  
Lyala
A Murloc Raider

Forum posts: 9
File comments: 35
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Originally Posted by Qupe
I got it sorted, it was some Quest Item glow from another addon.

I second, third and fourth adding the ability to set fonts!
Mind saying what addon it was ? i'm using your ui and i also have 2 glow on quest items after resizing the slots. :S
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Unread 05-11-12, 02:47 AM  
enderliu
A Kobold Labourer

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File comments: 17
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Originally Posted by Qupe
Originally Posted by Aszeon
Another question for you. While oGlow gave me the effect I was looking for, I can see that your item "glows" fits in with the bag's theme, the squareish shape. Mine however, or the ones of quality, have a border that looks like the default blizzard border.

Are you using a complete icon replacement package, or are you simply using any addons to modify it? Any answer or helpful thought would be appreciated!
Self-modified oGlow.
Could u email your modified oGlow to me? thanks very much
[email protected]
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Unread 05-06-12, 12:35 AM  
Qupe
A Warpwood Thunder Caller
 
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Originally Posted by Aszeon
Another question for you. While oGlow gave me the effect I was looking for, I can see that your item "glows" fits in with the bag's theme, the squareish shape. Mine however, or the ones of quality, have a border that looks like the default blizzard border.

Are you using a complete icon replacement package, or are you simply using any addons to modify it? Any answer or helpful thought would be appreciated!
Self-modified oGlow.
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Unread 05-05-12, 11:26 PM  
Xero101
A Kobold Labourer
 
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How do you lock the bag in place? Sometimes i accidentally move it.

Also when i click the little 'B' in the top right corner which i guess is suppose to show the bags, only a blank square pops up with nothing in it.
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Unread 05-04-12, 05:45 AM  
Game92
A Molten Giant
 
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Kinda funny everytime i press ESC i opens the bags O.o
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Unread 05-01-12, 05:12 AM  
Aszeon
A Murloc Raider

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File comments: 6
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Originally Posted by Qupe
Originally Posted by Aszeon
I saw that Qupe and Game92 had edited the addon in a way that would colour the borders by item quality ( Eg. Purple for epic and so on). I am not a lua expert however, and could not get much out of game92's code related to that context.

Would anyone be kind enough to aid me in adding the feature myself?
http://www.wowinterface.com/download...142-oGlow.html will do what you want.
Another question for you. While oGlow gave me the effect I was looking for, I can see that your item "glows" fits in with the bag's theme, the squareish shape. Mine however, or the ones of quality, have a border that looks like the default blizzard border.

Are you using a complete icon replacement package, or are you simply using any addons to modify it? Any answer or helpful thought would be appreciated!
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Unread 05-01-12, 12:30 AM  
Lord_Doom
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 9
Uploads: 1
Originally Posted by enderliu
If close the window of bags though ESC, then next time I need press bag or shortcut key 2 times to open.
I've also had similar issues with the ESC key, in my case it just flat out stops working, it wont activate the game menu at all. Luckily I have a broker plugin to access the game menu.

I also had to revert to your first release because the bags would open up on re-spawning from raid wipes, when I opened the map the bags would also open. So I reverted to your first release and added in the token tracking myself and have had no issues except the ESC key problem which is annoying but I can live with it for the time being.
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Unread 04-29-12, 06:38 AM  
enderliu
A Kobold Labourer

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File comments: 17
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If close the window of bags through ESC, then next time I need press bag or shortcut key 2 times to open.
And when I chose Options, Help, Interface at Game Menu, It also opened my bags.
Last edited by enderliu : 05-02-12 at 12:24 PM.
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Unread 04-28-12, 11:59 AM  
Aszeon
A Murloc Raider

Forum posts: 6
File comments: 6
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Originally Posted by Qupe
Originally Posted by Aszeon
I saw that Qupe and Game92 had edited the addon in a way that would colour the borders by item quality ( Eg. Purple for epic and so on). I am not a lua expert however, and could not get much out of game92's code related to that context.

Would anyone be kind enough to aid me in adding the feature myself?
http://www.wowinterface.com/download...142-oGlow.html will do what you want.
A bunch of thanks' to you, sir!
Last edited by Aszeon : 04-28-12 at 11:59 AM.
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Unread 04-28-12, 08:01 AM  
Tonyleila
A Molten Giant
 
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Aurora

Woud love to use this together with Aurora but if i open bank frame it opens an empty frame of aurora too:

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Unread 04-28-12, 02:37 AM  
Qupe
A Warpwood Thunder Caller
 
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Originally Posted by Aszeon
I saw that Qupe and Game92 had edited the addon in a way that would colour the borders by item quality ( Eg. Purple for epic and so on). I am not a lua expert however, and could not get much out of game92's code related to that context.

Would anyone be kind enough to aid me in adding the feature myself?
http://www.wowinterface.com/download...142-oGlow.html will do what you want.
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Unread 04-28-12, 01:55 AM  
Aszeon
A Murloc Raider

Forum posts: 6
File comments: 6
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I saw that Qupe and Game92 had edited the addon in a way that would colour the borders by item quality ( Eg. Purple for epic and so on). I am not a lua expert however, and could not get much out of game92's code related to that context.

Would anyone be kind enough to aid me in adding the feature myself?
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Unread 04-27-12, 11:34 PM  
Qupe
A Warpwood Thunder Caller
 
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Figured out fonts for stack/money frame.
(obviously change the font path in config to whatever you want)

http://pastebin.com/XiPFnKTr
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Unread 04-27-12, 10:59 PM  
Qupe
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I got it sorted, it was some Quest Item glow from another addon.

I second, third and fourth adding the ability to set fonts!
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Unread 04-27-12, 07:22 PM  
nunchuks
A Murloc Raider
 
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Originally Posted by Qupe
Still having some scaling issue with the bag; anything under 1.0 scale contorts the square boxes for the bag slots (some get cut off, stretched etc... I'll include a screen). I bypassed that problem by setting the "36" value set for the bag slot with something else and it all looks good at a scale of 1.

The issue that arose from that was the problem in the screen I posted a while ago; the quest item border is still 36x36px and doesn't scale down. I understand it's not the bag's intended function to have someone modify the button size but the scaling just in general looks bad.

I tried adding in "IconQuestTexture" globals and setting them to the normal IconTexture - but to be honest, I'm not anywhere close to proficient and have been doing nothing but looking at other bag addons and seeing what they did.

Needless to say, what I'm doing isn't working.

Screen of scaling:


Would still love to see the addition of text strings for stack text (although I'm trying to figure it out myself!).
You have to fiddle with this code at line 273-274
The code should look like this
Code:
)local itemframes = _G["ContainerFrame"..bag.."Item"..item]
				itemframes:ClearAllPoints()
				itemframes:SetWidth(36)
				itemframes:SetHeight(36)
Just fiddle around with numbers untill you get it. If you already figured this out then just regard what i posted.

Sorry for the double post.
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