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Updated: 05-06-12 04:17 AM
Updated:05-06-12 04:17 AM
Created:04-28-12 03:52 PM
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zz Actionbuttons
Version: 40300.Alpha.rev16
by: Rilgamon [More]
Actionbar replacement in development It will never offer Bartender/Dominos functionality. Its aimed at minimalism.
Mostly functional but not yet recommended for raiding or pvp.

todo:

- ExtraActionBar (Ultraxion)
- PossessionBar (Fix taints)
40300.16 06/May/2012

- hopefully fixed bar positioning

40300.14 04/May/2012

- added hide option for bars
- added an exitbutton (thanks zork :) ) but no prefs (size, reset) yet

40300.13 03/May/2012

- Rewritten

40300.7 28/Apr/2012

- Initial release
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Archived Files (3)
File Name
Version
Size
Author
Date
40300.Alpha.rev
125kB
Rilgamon
05-04-12 10:33 AM
40300.Alpha.rev
124kB
Rilgamon
05-03-12 09:56 AM
40300.Alpha.rev
123kB
Rilgamon
04-28-12 03:52 PM


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Unread 05-03-12, 11:46 AM  
jlrm365
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Minimalism is always welcome.
I look forward to seeing what this is like.
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Unread 05-03-12, 01:26 PM  
Rilgamon
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Originally Posted by jlrm365
Minimalism is always welcome.
I look forward to seeing what this is like.
atm its not yet ready for "real" use ... need to add support for the extrabar (ultraxion) and find a way to hide bars so they only appear on mouseover and vehicles need better testing
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Unread 05-04-12, 03:16 AM  
zork
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If you are not yet into visibility state drivers I suggest you take a look at it. Those can be pretty handy.

Simple script to show an vehicle exit button via

Lua Code:
  1. local veb = CreateFrame("BUTTON", nil, UIParent, "SecureHandlerClickTemplate")
  2.   veb:SetSize(30,30)
  3.   veb:SetPoint("CENTER",0,0)
  4.   veb:RegisterForClicks("AnyUp")
  5.   veb:SetNormalTexture(anyTexture)
  6.   veb:SetScript("OnClick", function(self) VehicleExit() end)
  7.   RegisterStateDriver(veb, "visibility", "[target=vehicle,exists] show;hide")
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Unread 05-04-12, 08:48 AM  
Rilgamon
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Hey Thanks! The code is handy until I figure out if it makes sense to combine the possessbar buttons and the exitbutton
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