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Return to Karazhan (7.1.0)
Updated:10-30-16 04:08 AM
Created:05-06-12 07:53 AM
Downloads:10,715
Favorites:72
MD5:
Categories:PvP, Arena, BattleGrounds, Combat Mods, Data Mods, Map, Coords, Compasses
7.1.0

REPorter - Battleground Map  Popular! (More than 5000 hits)

Version: 1.0.1
by: AcidWeb [More]

Features:

  • Slim and readable overview of situation on the battleground.
  • Capture timers, state of all battleground nodes and flag respawn time is tracked.
  • Quick report sending. About the current position or any other node on the map.
  • Gate health tracking on Isle of Conquest and Strand of the Ancients.
  • Winner estimator providing information about time left to end of current match.
  • ElvUI skin - AddOnSkins
Keybinds:
  • Hold Shift + Alt to hide all player blips and show node timers/gate health.
  • Hold Shift + Ctrl to highlight friendly healers, vehicles and flags.
  • Click any node to open report menu.
  • Click score estimator to send it to battleground channel.
Map legend:
  • Blip - Friendly player. Class colored.
  • Blip with black dot - Friendly player in combat.
  • Blip with red dot - Friendly player in combat. Low health.
  • Blip with cross - Dead player or ghost.
Known issues/limitations:
  • If player join IoC/SotA that is already in progress REPorter will try get current gate health levels from other REPorter users. If it fail to synchronize all values that might be incorrect will be shown in red. Additionally some reports will be disabled to prevent sending incorrect data to other players.
  • Help with translation!

1.0.1 - 30.10.16
+ Fixed possible estimator bug when non-English client is used
+ Fixed ElvUI skin
+ Added zhTW translation

1.0.0 - 27.10.16
+ Complete rewrite of addon
+ Following features are no longer available due to 7.1 API changes:
* Fast report buttons/keybinds in Silvershard Mines, Deepwind Gorge and Temple of Kotmogu.
* Detection of combat around the flag
* Number of friendly players at node in chat reports
* Overlay with friendly player number at nodes

0.9.7 - 29.09.16
+ Tweaked Silvershard Mines estimator
+ Fixed rated Eye of the Storm estimator

0.9.6 - 21.08.16
+ Added deDE, frFR and koKR translations
+ Fixed some bugs

0.9.5 - 31.07.16
+ Fixed multiple bugs

0.9.4 - 30.07.16
+ Added extended map mode for Domination battlegrounds
+ Added flag respawn timer for CTF battlegrounds
+ Map scale is now configured separately for every battleground
+ Minor tweaks

0.9.3 - 23.07.16
+ Legion fixes
+ Added healer overlay

0.9.2 - 20.07.16
+ Preliminary Legion support
+ Added ElvUI theme
+ Miscellaneous tweaks

0.9.1 - 08.07.16
+ Fixed conflict with non-modded world map
+ Enabled quick-reports in SM
+ Added option to disable minimap

0.9.0 - 07.07.16
+ WoD update
+ Overhaul of GUI and internal engine
+ Improved support of all battlegrounds

0.8.5 -10.09.13
+ 5.4 update.
+ Translations update.

0.8.5 -10.09.13
+ 5.4 update.
+ Translations update.

0.8.4 - 22.05.13
+ 5.3 update.
+ Added Deepwind Gorge support.
+ Improved support of Temple of Kotmogu and Silvershard Mines.
+ Translations update.

0.8.3 - 06.03.13
+ 5.2 bump.
+ Translations update.

0.8.2 - 04.12.12
+ 5.1 bump.
+ Translations update.

0.8.1 - 08.10.12
+ Small bugfix.
+ Translations update.

0.8 - 28.08.12
+ WARNING! This version work only on 5.x clients!
+ Added preliminary support of new battlegrounds.
+ Slimmed down some maps. They are smaller now.
+ Minor bug fixes.
+ Translations update.

0.7.1 - 31.07.12
+ Drycoded bug fix for Rated EOTS. I hope it work. If not - let me know. But this time please include proper error log.
+ Minor bug fixes.
+ Translations update.

0.7 - 17.05.12
+ New synchronization system was implemented. See "Known limitations" paragraph.
+ Added option to show report bar over the map.
+ Vehicles on IoC now have name tooltip.
+ Removed /reporter slash command.
+ Due to some changes map scale setting was reverted to default value. Sorry.
+ Multiple bug fixes.

0.6.1 - 09.05.12
+ Map now can be moved properly when scale <1.
+ Updated Korean translation.

0.6 - 08.05.12
+ Health of gates on IoC/Sota is now tracked and visible.
+ Win estimator now support IoC.
+ New option to set map scale was added.
+ Player arrow not cover timers anymore.
+ Added Korean translation.
+ Multiple cosmetic tweaks.

0.5 - 06.05.12
+ First public version.
Archived Files (19)
File Name
Version
Size
Author
Date
1.0.0
101kB
AcidWeb
10-27-16 01:20 AM
0.9.7
120kB
AcidWeb
09-29-16 10:06 AM
0.9.6
120kB
AcidWeb
09-21-16 02:34 PM
0.9.5
117kB
AcidWeb
07-31-16 02:36 AM
0.9.4
118kB
AcidWeb
07-30-16 04:01 AM
0.9.3
117kB
AcidWeb
07-23-16 02:44 AM
0.9.2
134kB
AcidWeb
07-20-16 12:14 PM
0.9.1
134kB
AcidWeb
07-08-16 03:20 AM
0.9.0
133kB
AcidWeb
07-07-16 07:51 AM
0.8.5
70kB
AcidWeb
09-10-13 07:24 AM
0.8.3
69kB
AcidWeb
03-06-13 04:16 AM
0.8.2
69kB
AcidWeb
12-04-12 08:08 AM
0.8.1
69kB
AcidWeb
10-08-12 04:47 AM
0.8
66kB
AcidWeb
08-27-12 11:09 PM
0.7.1
68kB
AcidWeb
07-31-12 04:01 AM
0.7
68kB
AcidWeb
05-17-12 11:08 AM
0.6.1
67kB
AcidWeb
05-09-12 12:47 AM
0.6
67kB
AcidWeb
05-08-12 12:34 PM
0.5
65kB
AcidWeb
05-06-12 07:53 AM


Post A Reply Comment Options
Unread 09-28-12, 09:27 AM  
z2z2z
A Kobold Labourer

Forum posts: 1
File comments: 1
Uploads: 0
Message: Interface\AddOns\REPorter\REPorter.lua:434: attempt to perform arithmetic on field '?' (a nil value)
Time: 09/28/12 23:26:12
Count: 297
Stack: Interface\AddOns\REPorter\REPorter.lua:434: in function <Interface\AddOns\REPorter\REPorter.lua:337>

Locals: self = REPorterExternal {
0 = <userdata>
}
event = "UPDATE_WORLD_STATES"
AllianceBaseNum = nil
AlliancePointNum = 0
HordeBaseNum = nil
HordePointNum = 0
AllianceTimeToWin = 0
HordeTimeToWin = 0
_ = 0
_ = 1
_ = 0
text = "基地:0 資源:0/1600"
timeLeft = 0
(*temporary) = 1600
(*temporary) = nil
(*temporary) = "ArathiBasin"
(*temporary) = "資源"
(*temporary) = "0"
(*temporary) = "Interface\TargetingFrame\UI-PVP-Horde"
(*temporary) = ""
(*temporary) = "attempt to perform arithmetic on field '?' (a nil value)"
RE = <table> {
ClickedPOI = ""
DoIEvenCareAboutPoints = true
IoCAllianceGateName = ""
IoCHordeGateName = ""
PlayersTip = <table> {
}
POIIconSize = 30
DefaultConfig = <table> {
}
AddonVersionCheck = 80
numPOIs = 5
DefaultTimer = 60
updateTimer = 0.04199999962002
PlayedFromStart = true
ClassColors = <table> {
}
BlinkPOIMax = 0.6
DoIEvenCareAboutGates = false
CurrentMap = "ArathiBasin"
MapSettings = <table> {
}
BlinkPOIMin = 0.3
BlinkPOIUp = true
BGVehicles = <table> {
}
BlipOffsetT = 0.5
BGPOISNum = 5
IsWinning = ""
IoCGateEstimatorText = ""
numVehicles = 0
Debug = 0
ReportPrefix = " - [REPorter]"
BlipCoords = <table> {
}
PlayedFromStartOneTimeTrigger = false
GateSyncRequested = false
POIDropDown = <table> {
}
EstimatorSettings = <table> {
}
DoIEvenCareAboutNodes = true
FoundNewVersion = false
BlinkPOI = 0.39
MapUpdateRate = 0.05
ShefkiTimer = <table> {
}
IoCGateEstimator = <table> {
}
POINodes = <table> {
}
}
L = <table> {
players in area = "players in area"
Losing = "Losing"
Add "[REPorter]" to end of each report = "Add "[REPorter]" to end of each report"
victory = "victory"
Incoming = "Incoming"
Help = "Help"
Report status = "Report status"
This addon work only on battlegrounds. = "This addon work only on battlegrounds."
Guard = "Guard"
Clear = "Clear"
To cap = "To cap"
Lock map = "Lock map"
Heavily defended = "Heavily defended"
CreateLocaleTable = <function> defined @Interface\AddOns\REPorter\Locals\enUS.lua:32
This location don't have name. Action canceled. = "This location don't have name. Action canceled."
East = "East"
Front = "Front"
Show report bar above map = "Show report bar above map"
New version released! = "New version released!"
West = "West"
Map scale = "Map scale"
Map alpha = "Map alpha"
Attack = "Attack"
}
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Unread 08-27-12, 11:11 PM  
AcidWeb
A Wyrmkin Dreamwalker
 
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Forum posts: 57
File comments: 117
Uploads: 4
WARNING!
Version 0.8 work only on 5.x client!
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Unread 08-14-12, 03:53 AM  
AcidWeb
A Wyrmkin Dreamwalker
 
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Forum posts: 57
File comments: 117
Uploads: 4
1. Added to TODO list.
2. It will be fixed in MoP release.
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Unread 08-04-12, 03:58 AM  
nfrog_net
A Kobold Labourer

Forum posts: 0
File comments: 35
Uploads: 0
The Siege Engine making timer in Isle of Conquest.

1. What do you think about Siege Engine Timer in IoC. I think it will be usefull.

2. Bug?
 Sometimes it happens the Player's Name appears twice or 3times(See Screenshot)

Last edited by nfrog_net : 08-10-12 at 06:19 AM.
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Unread 07-31-12, 11:31 AM  
AcidWeb
A Wyrmkin Dreamwalker
 
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Forum posts: 57
File comments: 117
Uploads: 4
0.7.1 is released... Last 3 weeks I was searching for somebody who could provide me proper bug report of Rated EOTS bug. Sadly search failed. So im releasing an untested fix for somewhat unknown error -fun
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Unread 07-10-12, 02:19 PM  
Stevenlandry
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Forum posts: 44
File comments: 38
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Originally Posted by AcidWeb
OK. That is what i need.
So you geting that _every time_ after BG? When you already back in "normal" world?
After every BG i get that
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Unread 07-10-12, 01:07 PM  
AcidWeb
A Wyrmkin Dreamwalker
 
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Forum posts: 57
File comments: 117
Uploads: 4
OK. That is what i need.
So you geting that _every time_ after BG? When you already back in "normal" world?
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Unread 07-10-12, 12:17 PM  
Stevenlandry
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Forum posts: 44
File comments: 38
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Originally Posted by Stevenlandry
Originally Posted by AcidWeb
Originally Posted by Stevenlandry
Originally Posted by AcidWeb
There is no error in this paste. That is only variable dump.
is there a way to stop it from showing up as an error because buggrapper keeps telling it there
Im quite sure that error exists. You just paste wrong part.
okay when it happens again i'll try to get the whole error as you say i might be missing something
okay this popped up after EotS plus the rest of the string i posted earlier


REPorter\REPorter-0.7.lua:403: bad argument #2 to "strsplit" (string expected, got nil)
[02:16:20 AM]<in C code>
REPorter\REPorter-0.7.lua:403: in function <REPorter\REPorter.lua:327>
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Unread 07-10-12, 03:14 AM  
Stevenlandry
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Forum posts: 44
File comments: 38
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Originally Posted by AcidWeb
Originally Posted by Stevenlandry
Originally Posted by AcidWeb
There is no error in this paste. That is only variable dump.
is there a way to stop it from showing up as an error because buggrapper keeps telling it there
Im quite sure that error exists. You just paste wrong part.
okay when it happens again i'll try to get the whole error as you say i might be missing something
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Unread 07-10-12, 01:54 AM  
AcidWeb
A Wyrmkin Dreamwalker
 
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Forum posts: 57
File comments: 117
Uploads: 4
Originally Posted by Stevenlandry
Originally Posted by AcidWeb
There is no error in this paste. That is only variable dump.
is there a way to stop it from showing up as an error because buggrapper keeps telling it there
Im quite sure that error exists. You just paste wrong part.
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Unread 07-10-12, 01:41 AM  
Stevenlandry
Premium Member
 
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Forum posts: 44
File comments: 38
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Originally Posted by AcidWeb
There is no error in this paste. That is only variable dump.
is there a way to stop it from showing up as an error because buggrapper keeps telling it there
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Unread 07-09-12, 11:54 PM  
AcidWeb
A Wyrmkin Dreamwalker
 
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There is no error in this paste. That is only variable dump.
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Unread 07-09-12, 11:40 PM  
Stevenlandry
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keep getting error

[01:36:34 PM]self = REPorterExternal {
0 = <userdata>
}
event = "UPDATE_WORLD_STATES"
AllianceBaseNum = 0
AlliancePointNum = nil
HordeBaseNum = 0
HordePointNum = nil
AllianceTimeToWin = 0
HordeTimeToWin = 0
_ = 0
_ = nil
_ = nil
text = nil
(*temporary) = <table> {}
RE = <table> {
ClickedPOI = ""
DoIEvenCareAboutPoints = true
IoCAllianceGateName = ""
BlinkPOI = 0.3
EstimatorSettings = <table> {}
POIIconSize = 30
DefaultConfig = <table> {}
AddonVersionCheck = 70
numPOIs = 5
DefaultTimer = 60
updateTimer = 0.031999998912215
PlayedFromStart = true
ClassColors = <table> {}
BlinkPOIMax = 0.6
DoIEvenCareAboutGates = false
CurrentMap = "ArathiBasin"
MapSettings = <table> {}
BlinkPOIMin = 0.3
BlinkPOIUp = true
BGVehicles = <table> {}
BlipOffsetT = 0.5
BGPOISNum = 5
IsWinning = ""
IoCGateEstimatorText = ""
Debug = 0
ReportPrefix = ""
BlipCoords = <table> {}
PlayedFromStartOneTimeTrigger = false
GateSyncRequested = false
numVehicles = 0
POIDropDown = <table> {}
IoCHordeGateName = ""
DoIEvenCareAboutNodes = true
FoundNewVersion = false
POINodes = <table> {}
ShefkiTimer = <table> {}
IoCGateEstimator = <table> {}
MapUpdateRate = 0.05
}
L = <table> {
players in area = "players in area"
Losing = "Losing"
Add "[REPorter]" to end of each report = "Add "[REPorter]" to end of each report"
victory = "victory"
Incoming = "Incoming"
Help = "Help"
Report status = "Report status"
This addon work only on battlegrounds. = "This addon work only on battlegrounds."
Guard = "Guard"
Clear = "Clear"
To cap = "To cap"
Lock map = "Lock map"
Heavily defended = "Heavily defended"
CreateLocaleTable = <func> @REPorter\Locals\enUS.lua:32
This location don't have name. Action canceled. = "This location don't have name. Action canceled."
East = "East"
Front = "Front"
Show report bar above map = "Show report bar above map"
New version released! = "New version released!"
West = "West"
Map scale = "Map scale"
Map alpha = "Map alpha"
Attack = "Attack"
}

[01:36:34 PM]<in C code>
REPorter\REPorter-0.7.lua:395: in function <REPorter\REPorter.lua:327>
[01:36:34 PM]self = REPorterExternal {
0 = <userdata>
}
event = "UPDATE_WORLD_STATES"
AllianceBaseNum = 0
AlliancePointNum = nil
HordeBaseNum = 0
HordePointNum = nil
AllianceTimeToWin = 0
HordeTimeToWin = 0
_ = 0
_ = nil
_ = nil
text = nil
(*temporary) = <table> {}
RE = <table> {
ClickedPOI = ""
DoIEvenCareAboutPoints = true
IoCAllianceGateName = ""
BlinkPOI = 0.3
EstimatorSettings = <table> {}
POIIconSize = 30
DefaultConfig = <table> {}
AddonVersionCheck = 70
numPOIs = 5
DefaultTimer = 60
updateTimer = 0.031999998912215
PlayedFromStart = true
ClassColors = <table> {}
BlinkPOIMax = 0.6
DoIEvenCareAboutGates = false
CurrentMap = "ArathiBasin"
MapSettings = <table> {}
BlinkPOIMin = 0.3
BlinkPOIUp = true
BGVehicles = <table> {}
BlipOffsetT = 0.5
BGPOISNum = 5
IsWinning = ""
IoCGateEstimatorText = ""
Debug = 0
ReportPrefix = ""
BlipCoords = <table> {}
PlayedFromStartOneTimeTrigger = false
GateSyncRequested = false
numVehicles = 0
POIDropDown = <table> {}
IoCHordeGateName = ""
DoIEvenCareAboutNodes = true
FoundNewVersion = false
POINodes = <table> {}
ShefkiTimer = <table> {}
IoCGateEstimator = <table> {}
MapUpdateRate = 0.05
}
L = <table> {
players in area = "players in area"
Losing = "Losing"
Add "[REPorter]" to end of each report = "Add "[REPorter]" to end of each report"
victory = "victory"
Incoming = "Incoming"
Help = "Help"
Report status = "Report status"
This addon work only on battlegrounds. = "This addon work only on battlegrounds."
Guard = "Guard"
Clear = "Clear"
To cap = "To cap"
Lock map = "Lock map"
Heavily defended = "Heavily defended"
CreateLocaleTable = <func> @REPorter\Locals\enUS.lua:32
This location don't have name. Action canceled. = "This location don't have name. Action canceled."
East = "East"
Front = "Front"
Show report bar above map = "Show report bar above map"
New version released! = "New version released!"
West = "West"
Map scale = "Map scale"
Map alpha = "Map alpha"
Attack = "Attack"
}

keep getting this error everytime i exit a BG no matter what BG
Last edited by Stevenlandry : 07-09-12 at 11:41 PM.
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Unread 06-29-12, 12:10 AM  
AcidWeb
A Wyrmkin Dreamwalker
 
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Forum posts: 57
File comments: 117
Uploads: 4
That is quite strange considering that position saving is already there.
REPorter save that position for each BG separately so when you use it first time map "jump" to center on every new BG. Maybe that is your problem?

If not - please turn on lua error reporting and paste here any REPorter error.
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Unread 06-28-12, 04:57 PM  
wowunderachiever
A Deviate Faerie Dragon
 
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Forum posts: 17
File comments: 3
Uploads: 0
Please save position

The placement of my map is always in the center when I enter a battleground - maybe this is only when I've logged out since last time being there - so anyway, the first thing I have to do when I enter a BG is place the map back where I want it.

Can you make it so that once I've placed it, it stays there between logons?

I love everything else about this addon, great work!!!! Much appreciated.
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