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Updated: 09-10-13 07:24 AM
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Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:09-10-13 07:24 AM
Created:05-06-12 07:53 AM
Downloads:5,585
Favorites:60
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Categories:PvP, Arena, BattleGrounds, Combat Mods, Map, Coords, Compasses

REPorter - Battleground Map  Popular! (More than 5000 hits)

Version: 0.8.5
by: AcidWeb [More]

Features:

  • Slim and readable overview of current battleground.
  • Allows you to quickly send reports. About the current position or any other on the map.
  • Capture timers of all battleground nodes are tracked.
  • Health of the gates is visible on Isle of Conquest and Strand of the Ancients.
  • Winner estimator will provide you time left to end of battleground.
  • Synchronizes the state of the battle between REPorter users.
  • Low memory usage.
Keybinds:
  • Hold Shift + Alt to hide all player blips and show node timers/gate health.
  • Click any node to open report menu.
  • Click score estimator to send it to battleground channel.
Known limitations:
  • If player join IoC/SotA that is already in progress REPorter will try get current gate health levels from other REPorter users. If it fail to synchronize - All values that might be incorrect will be shown in red. Additionally some reports will be disabled to prevent sending incorrect data to other players.
  • Deepwind Gorge estimator might don't work correctly.
  • If for some reason you want force REPorter to work in English language mode open Locals directory and delete your language file.
TODO:
  • Allow sending some crucial BG data between users of REPorter.
  • Add options to resize map.
  • And many, many other smaller things...
Used libraries:
Help with localization is appreciated:
>>> HERE <<<



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0.8.5 -10.09.13
+ 5.4 update.
+ Translations update.

0.8.4 - 22.05.13
+ 5.3 update.
+ Added Deepwind Gorge support.
+ Improved support of Temple of Kotmogu and Silvershard Mines.
+ Translations update.

0.8.3 - 06.03.13
+ 5.2 bump.
+ Translations update.

0.8.2 - 04.12.12
+ 5.1 bump.
+ Translations update.

0.8.1 - 08.10.12
+ Small bugfix.
+ Translations update.

0.8 - 28.08.12
+ WARNING! This version work only on 5.x clients!
+ Added preliminary support of new battlegrounds.
+ Slimmed down some maps. They are smaller now.
+ Minor bug fixes.
+ Translations update.

0.7.1 - 31.07.12
+ Drycoded bug fix for Rated EOTS. I hope it work. If not - let me know. But this time please include proper error log.
+ Minor bug fixes.
+ Translations update.

0.7 - 17.05.12
+ New synchronization system was implemented. See "Known limitations" paragraph.
+ Added option to show report bar over the map.
+ Vehicles on IoC now have name tooltip.
+ Removed /reporter slash command.
+ Due to some changes map scale setting was reverted to default value. Sorry.
+ Multiple bug fixes.

0.6.1 - 09.05.12
+ Map now can be moved properly when scale <1.
+ Updated Korean translation.

0.6 - 08.05.12
+ Health of gates on IoC/Sota is now tracked and visible.
+ Win estimator now support IoC.
+ New option to set map scale was added.
+ Player arrow not cover timers anymore.
+ Added Korean translation.
+ Multiple cosmetic tweaks.

0.5 - 06.05.12
+ First public version.
Archived Files (9)
File Name
Version
Size
Author
Date
0.8.3
69kB
AcidWeb
03-06-13 04:16 AM
0.8.2
69kB
AcidWeb
12-04-12 08:08 AM
0.8.1
69kB
AcidWeb
10-08-12 04:47 AM
0.8
66kB
AcidWeb
08-27-12 11:09 PM
0.7.1
68kB
AcidWeb
07-31-12 04:01 AM
0.7
68kB
AcidWeb
05-17-12 11:08 AM
0.6.1
67kB
AcidWeb
05-09-12 12:47 AM
0.6
67kB
AcidWeb
05-08-12 12:34 PM
0.5
65kB
AcidWeb
05-06-12 07:53 AM


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Unread 05-06-12, 02:09 PM  
nfrog_net
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From Korea. some suggestions.

# This article has used a Google translator.(my poor English)

Thanks for your useful Addon. I have some suggestions.


1. Can you make koKR Localization ?

2. The Map is too big. I Wish I could adjust the map size.

3. Map of the left and right margins could be reduced? Like 'Capping' Addon.
Last edited by nfrog_net : 05-06-12 at 02:09 PM.
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Unread 05-07-12, 12:33 AM  
AcidWeb
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1. Yes. If somebody make translation. http://wow.curseforge.com/addons/rep.../localization/

2 and 3. I'm planning to add that options.
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Unread 05-07-12, 01:18 AM  
nfrog_net
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Originally Posted by AcidWeb
1. Yes. If somebody make translation. http://wow.curseforge.com/addons/rep.../localization/

2 and 3. I'm planning to add that options.
thanks

In addition suggestion

On the 'Strand of the Ancients' and 'Isle of Conquest',
health of the gates could be displayed on the map when
hold Shift + Alt key?
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Unread 05-07-12, 08:38 AM  
AcidWeb
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Originally Posted by nfrog_net
Originally Posted by AcidWeb
1. Yes. If somebody make translation. http://wow.curseforge.com/addons/rep.../localization/

2 and 3. I'm planning to add that options.
thanks

In addition suggestion

On the 'Strand of the Ancients' and 'Isle of Conquest',
health of the gates could be displayed on the map when
hold Shift + Alt key?
Good idea. I will add it too.
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Unread 05-07-12, 11:22 AM  
nfrog_net
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Position arrow overlap the timer

My position on the map where you see the timer being equal, 'my position arrow' is invisible timer.

Alt+Shift while pressing Hiding 'my position arrow' seems to work well.
or timer layer more than higher 'position arrow'
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Unread 05-07-12, 02:16 PM  
AcidWeb
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I know that. But I currently can't fix it.
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Unread 05-08-12, 11:51 AM  
nfrog_net
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How about this approach?

Originally Posted by AcidWeb
I know that. But I currently can't fix it.
Alt+Shift while pressing
make a cut down the size of the 'my position arrow',
almost zero..
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Unread 05-08-12, 12:02 PM  
AcidWeb
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Re: How about this approach?

Originally Posted by nfrog_net
Originally Posted by AcidWeb
I know that. But I currently can't fix it.
Alt+Shift while pressing
make a cut down the size of the 'my position arrow',
almost zero..
I already fixed that. Version 0.6 will be released soon.
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Unread 05-08-12, 03:47 PM  
nfrog_net
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v0.6, map resize & move feedback.

Last edited by nfrog_net : 05-08-12 at 03:50 PM.
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Unread 05-08-12, 11:26 PM  
AcidWeb
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Re: v0.6, map resize & move feedback.

This is strange.
If scale is set to 1.0 you can move it everywhere?

EDIT:
Fixed in 0.6.1.
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Last edited by AcidWeb : 05-09-12 at 12:51 AM.
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Unread 05-09-12, 03:05 AM  
nfrog_net
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Re: Re: v0.6, map resize & move feedback.

Originally Posted by AcidWeb
This is strange.
If scale is set to 1.0 you can move it everywhere?

EDIT:
Fixed in 0.6.1.

v0.61 : thanks.

There are severial suggestions.
Because of my poor English, attach some screenshots.

1. Option: Report Table position(Top, bottom ect.)


2. more narrow map?
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Unread 05-09-12, 03:38 AM  
AcidWeb
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Nice ideas but i had both already in my plans :-)
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Unread 05-09-12, 12:54 PM  
nfrog_net
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suggention plus.

Originally Posted by AcidWeb
Nice ideas but i had both already in my plans :-)
I see, I expect it will be.

And another suggestion again with ScreenShot.

1. Siege Weapon's health on the 'Isle of Conquest' and the 'Strand of the Ancients'
 Isle of Conquest : Siege Engines, Catapults, Glaive Throwers and Demolishers
 Strand of the Ancients : The Demolisher

Siege Weapon's tooltip show dirver's name and health, not Siege Weapon's
What do you think about this tooltip that SiegeWeapon's name/health + dirver's name/health the other line?



2. Ctrl Click any node to Quick Report status.(Or the other key : Alt, Shift, Ctrl+Alt etc)
Because menu selection is too late in an emergency.

2-1 Ctrl Click report Flag Carrier's health(help, enemy) on Eye of the Storm,Warsong Gulch and Twin Peaks.


3. Do you have plan about PvP Zone(Tol Barad, Wintergrasp)?
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Unread 05-09-12, 01:14 PM  
AcidWeb
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1. It's impossible. API don't provide health of the vehicle.
2. I will think about it.
3. No.
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Unread 05-09-12, 01:34 PM  
nfrog_net
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Originally Posted by AcidWeb
1. It's impossible. API don't provide health of the vehicle.
2. I will think about it.
3. No.
Then, Seige Weapon's name(except health) + dirver's name/health is possible?
Because there are 4 types of vehicles on the 'Isle of Conquest'.
Those need to be distinguished.
Last edited by nfrog_net : 05-09-12 at 01:54 PM.
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