Quantcast
Download
(11 MB)
Download
Updated: 08-10-16 02:42 AM
Pictures
File Info
Compatibility:
Legion Pre-Patch (7.0.3)
Updated:08-10-16 02:42 AM
Created:05-13-12 02:05 PM
Downloads:27,448
Favorites:132
MD5:
7.0.3

MiirGui Texture Pack [Grey]  Popular! (More than 5000 hits)

Version: 4.0.6
by: Neza [More]



MiirGui Texture Pack is a texture replacement mod that replaces the default user interface.
It can be used together in conjunction with unitframe addons, actionbar addons or any other addons.

There is a optional Icon Pack.



When updating from an older version delete all files created by the MiirGui Texture Pack in
your Interface folder.
Then proceed to paste the content of the zip file into the interface folder.
It should look like this.



If you find any bugs or missmatching graphics, please use the comment section of this page.



The Store looks pretty rubbish because addon access is restricted.



Copyright 2011-2016 Miiru

The contents of this addon, excluding third-party resources, are
copyrighted to its authors with all rights reserved.

## Changes in upcoming version##

skinnedUI-Achievement-Progressive-Shield-NoPoints.blp
fixed GuildInviteFrame border strata
fixed LUA Error created by Whats new on this patch window
skinned invasion reward textures
reworked all alertframes
fixed the quest objective completed/not completed color
Alertframes from bonus loot are now also skinned

## Changes in 4.0.6##

improved classic quest log support
fixed bug with mOnArs_WardrobeHelper support
fixed bug with ARL support
skinned Button/Button-Backpack-Up.blp
fixed invasion display

## Changes in 4.0.5##

fixed a bug in the heirloomjournal displaying wrong item levels
GarrisonBuildingFrame.TownHallBox.UpgradeCostBar.CostAmountGold skinned
removed EJ_SetDifficulty hook
increased the range of EncounterJournalBossButton to 19
colored EncounterJournalInstanceSelectScrollFrameinstancename
slight changes to AutoQuest-Parts.blp
skinned autoquest popup
slight changes to the guildframe have been applied
slight changes to the interface and system menues have been applied
added AckisRecipeList support
added mOnArs_WardrobeHelper support
added LFRAdvanced support
added UI-QUESTLOG-TOPLEFT,UI-QUESTLOG-TOPRIGHT,UI-QUESTLOG-BOTLEFT,UI-QUESTLOG-BOTRIGHT

## Changes in 4.0.3##

fixed an lua error occuring when opening the mail
fixed an lua error occuring when completing a dungeon
fixed an lua error occuring when opening the collectionsjournal with arkinventory installed
minor changes have been applied to the blackmarket ui
minor changes applied to the garrison ui
the difference between learned and unlearned appearances should now be more obvious
reincluded UI-QuestLogSortTab-Left.blp
RaidFinderFrame was missing a border
HonorFrame.BonusFrame.WorldBattlesTexture is now hidden
objectivetracker.lua now fires on Player_Login. This avoids the reset of the scenario frame's skin
re-added support for classic quest log
added support for BetterArchaeologyUI
added support for CloudyTradeSkill

## Changes in Legion version ##

## Miirgui Addon ##

The miirgui addon file structure has been reviewed. All files have been rewritten to account for legion changes.
The m_fontify function has been introduced to improve readability
Miirgui_Icons has been removed. It has been integrated into the main addon.

## AchievementFrame ##

added:

miirgui_ach_ship.tga
UI-ACHIEVEMENT-SHIELDS.blp
UI-ACHIEVEMENT-SHIELDS-NOPOINTS.blp
UI-Achievement-Progressive-Shield.blp

changed:

UI-Achievement-Borders.blp
UI-Achievement-Header.blp
UI-Achievement-ComparisonHeader.blp
UI-ACHIEVEMENT-PLUSMINUS.BLP
UI-Achievement-Guild.blp

removed:

miirgui_shield.blp
UI-Achievement-Parchment-Horizontal-Desaturated.blp
UI-Achievement-Parchment-Horizontal.blp

## AdventureMap ##

added:

AdventureMap.blp

## Artifact ##

added:

ArtifactForge.blp
ArtifactsHorizontal.blp
ArtifactsVertical.blp
## Buttons ##

changed:

UI-ScrollBar-Knob.blp
UI-ScrollBar-ScrollDownButton-Disabled.blp
UI-ScrollBar-ScrollDownButton-Down.blp
UI-ScrollBar-ScrollDownButton-Up.blp
UI-ScrollBar-ScrollUpButton-Disabled.blp
UI-ScrollBar-ScrollUpButton-Down.blp
UI-ScrollBar-ScrollUpButton-Up.blp

added:

UI-ScrollBar-ScrollDownButton-Highlight.blp
UI-ScrollBar-ScrollUpButton-Highlight.blp

## Challenges ##

removed:

challenges-main.blp
challenges-besttime-bg.blp

added:

ChallengeMode.blp
ChallengeModeHud.blp

## Containerframe ##

changed:

quality.blp
bags.blp

## Common ##

added:

WhiteIconFrame.blp

help-i.blp

## Cooldown ##

added:
edge.blp

## EncounterJournal ##

added:

LootTab.blp
LootTabBackground.BLP

## FriendsFrame ##

added:

InformationIcon.blp
InformationIcon-Highlight.BLP

## Garrison ##

added:

bility1.blp
ClassHallMissionListIcons.blp
ClassHallUI.blp
complete.blp
GarrisonLandingPage.blp
OrderHallCommandBarHorizontal.blp
OrderHallTalents.blp
bility6.blp

changed:

GarrisonMissionUI2.blp
mission.blp

removed:
GarrisonCacheToast.blp

## Glues ##

changed:

UI-CHARACTERCREATE-CLASSES.blp

## LFGFrame ##

changed:

GroupFinder.blp

## LootFrame ##

changed:

LootToast.blp

## MainMenuBar ##

changed:

UI-XP-Bar.blp


## PetBattles ##

changed:

PetJournalBits.blp

removed:


beast.blp
critter.blp
dragon.blp
elemental.blp
flying.blp
humanoid.blp
magical.blp
mechanical.blp
MountJournalEmptyIcon.blp
undead.blp
water.blp

## PaperDollInfoFrame ##

added:

PaperDollInfoPart1.blp
UI-ReputationWatchBar.blp

## PVPFrame ##

added:

PvPHonorSystem.blp
PvPHonorSystemHorizontal.blp

## QuestFrame ##

added:

TalkingHeads.blp
AutoQuest.blp

changed:

ObjectiveTracker.blp
BonusObjectives.blp
QuestMapLogAtlas.blp

## Reforging ##

added:

Valor-Flare.blp

## Scenarios ##

added:

LegionInvasion.blp

changed:

ScenarioParts.blp

## TalentFrame ##

removed:

glyph-bg.blp
glyph-main.blp
glyph-side-bg.blp
glyph-side-bg.blp
spec-blue-bg.blp
spec-paper-bg.blp

changed:

TalentFrameAtlas.blp

## TargetingFrame ##

changed:

UI-CLASSES-CIRCLES.blp

## Transmogrify ##

added:

Transmogrify.blp

## VoidStorage ##

changed:

VoidStorage.blp
-------------
Optional Files (1)
File Name
Version
Size
Author
Date
Type
4.0.0
68MB
07-15-16 03:17 AM
Patch


Post A Reply Comment Options
Unread 02-25-15, 06:51 PM  
bldvx
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Hi.
Great mode !
Though I have a huge problem and it's that MiirGui is overriding oGlow for the items borders. (Being colorblind oGlow is a huge lifesaver for me).
Is there anyway I could disable MiirGui's borders in order to keep oGlow's?
Thanks !
Report comment to moderator  
Reply With Quote
Unread 02-25-15, 12:51 AM  
Miiru
A Flamescale Wyrmkin
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 126
File comments: 287
Uploads: 13
updated for patch 6.1
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Last edited by Miiru : 02-25-15 at 12:52 AM.
Report comment to moderator  
Reply With Quote
Unread 02-06-15, 02:23 AM  
Miiru
A Flamescale Wyrmkin
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 126
File comments: 287
Uploads: 13
Quest Font Size

Originally Posted by ohducc
Thanks fot your addons!

i want to change quest font size, so i typed this command '/run QuestFont:SetFont(STANDARD_TEXT_FONT, 15)', but it isn't work

and i want to change quest font color because its color is too grey.

Please tell me what to do.
For the grey color, please refer to my answer to Kaathe's post. It describes how to change the grey color.

To change the quest font size you have to change the QuestFont in frames/fonts.lua. (lines 91 to 93 and 143 to 145).
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Report comment to moderator  
Reply With Quote
Unread 02-04-15, 04:46 AM  
ohducc
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
I want to change quest font size

Thanks fot your addons!

i want to change quest font size, so i typed this command '/run QuestFont:SetFont(STANDARD_TEXT_FONT, 15)', but it isn't work

and i want to change quest font color because its color is too grey.

Please tell me what to do.
Last edited by ohducc : 02-04-15 at 06:12 AM.
Report comment to moderator  
Reply With Quote
Unread 01-24-15, 01:34 PM  
Kaathe
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Re: Change color

Originally Posted by Miiru
The Color is defined in core.lua in line 3. You should be able to change the color to your liking. Note this will change all those grey texts to the color of your choice.

If you are having problems with the format, just take the colors rgb values and divide each one by 255.

Example: Red would be 255,0,0 which results in 1,0,0 etc.

Brilliant, thank you!
Report comment to moderator  
Reply With Quote
Unread 01-24-15, 11:06 AM  
Miiru
A Flamescale Wyrmkin
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 126
File comments: 287
Uploads: 13
Post Change color

Originally Posted by Kaathe
I also find the quest frame section text very hard to read as it's quite dark. Is there a way to make it a lighter shade of grey?
The Color is defined in core.lua in line 3. You should be able to change the color to your liking. Note this will change all those grey texts to the color of your choice.

If you are having problems with the format, just take the colors rgb values and divide each one by 255.

Example: Red would be 255,0,0 which results in 1,0,0 etc.
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Last edited by Miiru : 01-24-15 at 11:11 AM.
Report comment to moderator  
Reply With Quote
Unread 01-24-15, 09:57 AM  
Kaathe
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Re: Re: Beautiful!

Originally Posted by Tonyleila
Works perfectly, thanks!
Report comment to moderator  
Reply With Quote
Unread 01-23-15, 02:09 PM  
Tonyleila
A Molten Giant
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 737
File comments: 1927
Uploads: 38
Re: Beautiful!

Originally Posted by Kaathe
The minimap shows a square patterned ring when within one of the blue "Quest Area" zones, is there a way to get rid of this? I'm not sure if it's a different addon causing this, I just don't remember seeing it in the past.
Hide Blob Ring
http://www.wowinterface.com/download...eBlobRing.html
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Last edited by Tonyleila : 01-23-15 at 02:09 PM.
Report comment to moderator  
Reply With Quote
Unread 01-23-15, 01:37 PM  
Kaathe
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Beautiful!

Hey! Thanks for making this addon, it's simply beautiful!

I have a couple of issues I hope you can help me with:


The minimap shows a square patterned ring when within one of the blue "Quest Area" zones, is there a way to get rid of this? I'm not sure if it's a different addon causing this, I just don't remember seeing it in the past.



I also find the quest frame section text very hard to read as it's quite dark. Is there a way to make it a lighter shade of grey?

Report comment to moderator  
Reply With Quote
Unread 01-20-15, 12:55 AM  
Miiru
A Flamescale Wyrmkin
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 126
File comments: 287
Uploads: 13
Re: Re: Combuctor

Originally Posted by Seerah
Originally Posted by Miiru
I think i posted something about fixing combuctor a few lines below your post.

I didnt update it on wowinterface yet though. Gonna wait till the next patch, theres not much to do at the moment
Ah, my apologies. (Out of curiosity, what makes "BAG_UPDATE_DELAYED" better than "PLAYER_ENTERING_WORLD"?)

I forgot to mention the reason I was looking at the Combuctor skinning code. I was noticing that the new items weren't getting the new item highlight/animation set to them. After posting my below report, I found the reason why was that the ContainerFrame\Bags.blp override texture omits this. Took me a few days to figure out wth I couldn't find the new items in my bags. I guess AdiBags uses its own new items texture/animation instead of reusing the default one, so I was totally confused when switching to Combuctor to try it out again.
Probably nothing. I used to have it those codes in player enetering world and i probably just overlooked it.

I will take a look at that new item in bags animation. Probably deleted it because i didnt knew what it was all about
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Last edited by Miiru : 01-20-15 at 12:55 AM.
Report comment to moderator  
Reply With Quote
Unread 01-19-15, 10:02 PM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 10156
File comments: 649
Uploads: 25
Re: Combuctor

Originally Posted by Miiru
I think i posted something about fixing combuctor a few lines below your post.

I didnt update it on wowinterface yet though. Gonna wait till the next patch, theres not much to do at the moment
Ah, my apologies. (Out of curiosity, what makes "BAG_UPDATE_DELAYED" better than "PLAYER_ENTERING_WORLD"?)

I forgot to mention the reason I was looking at the Combuctor skinning code. I was noticing that the new items weren't getting the new item highlight/animation set to them. After posting my below report, I found the reason why was that the ContainerFrame\Bags.blp override texture omits this. Took me a few days to figure out wth I couldn't find the new items in my bags. I guess AdiBags uses its own new items texture/animation instead of reusing the default one, so I was totally confused when switching to Combuctor to try it out again.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Report comment to moderator  
Reply With Quote
Unread 01-17-15, 03:57 PM  
Miiru
A Flamescale Wyrmkin
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 126
File comments: 287
Uploads: 13
Combuctor

Originally Posted by Seerah
You need to delay when you look for the Combuctor portrait. Right now, you're looking for it to be created in the main chunk of your supported.lua file. However, the texture has not been created yet. I encased the contents of that whole file in a function and waited for the "PLAYER_ENTERING_WORLD" event to fire in order to remedy this.
I think i posted something about fixing combuctor a few lines below your post.

I didnt update it on wowinterface yet though. Gonna wait till the next patch, theres not much to do at the moment
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Last edited by Miiru : 01-17-15 at 03:59 PM.
Report comment to moderator  
Reply With Quote
Unread 01-17-15, 01:40 PM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 10156
File comments: 649
Uploads: 25
You need to delay when you look for the Combuctor portrait. Right now, you're looking for it to be created in the main chunk of your supported.lua file. However, the texture has not been created yet. I encased the contents of that whole file in a function and waited for the "PLAYER_ENTERING_WORLD" event to fire in order to remedy this.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Report comment to moderator  
Reply With Quote
Unread 01-13-15, 02:28 AM  
Miiru
A Flamescale Wyrmkin
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 126
File comments: 287
Uploads: 13
Re: Great Addon!!

Originally Posted by Raivenwolf
Wow I just love this addon...I just have one question though. is it possible to add some width to the unit frames somewhere??
That would require some recoding and also to change the default graphics wide and is currently not planned.
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Report comment to moderator  
Reply With Quote
Unread 01-10-15, 05:47 PM  
Raivenwolf
A Defias Bandit
 
Raivenwolf's Avatar

Forum posts: 2
File comments: 4
Uploads: 0
Great Addon!!

Wow I just love this addon...I just have one question though. is it possible to add some width to the unit frames somewhere??
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.