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Updated: 05-20-13 10:59 AM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-20-13 10:59 AM
Created:05-13-12 02:05 PM
Downloads:13,828
Favorites:85
MD5:
MiirGui Texture Pack - Grey  Popular! (More than 5000 hits)
Version: 2.2.5
by: Neza [More]
◘ what it does

MiirGui texture Pack replaces the default World of Warcraft skin of your user interface with a clean smooth grey/black theme. It covers nearly every frame in the game. Best-looking with a ui scale that allows pixel perfect frames, you might want to use this macro:
/run SetCVar("uiScale", 768/string.match(({GetScreenResolutions()})[GetCurrentResolution()], "%d+x(%d+)"))
The font used in the screenshots is called Broadband.

◘ how to install

Copy&Paste everything into your Interface Folder.

There will be 2 'real' Addon's provided, one for cosmetic changes, and one for frame icons. I highly recommend using the first one, otherwise many frames will look pretty messed up.

◘ support

If you find any bugs, missmatching graphics or just wrong files, please use the comment section of this page.
I'd like to thank every single addon author and interface creator out there and the whole wow community for the inspiration
and support.

◘ author

Created by Miiru - Lordaeron EU. Special thanks to Haleth.
2.2.5

PVPUIFRAME
  • PvpFrame skinned, pvp invite poup skinnd

PVEFRAME
  • removed background

Encounterjournal
  • Fixed to work with 5.3 changes

HelpFrame
  • Fixed to work with 5.3 changes
2.2.1
PVPUIFRAME
  • skinned a bit
2.2
ItemUpgradeFrame
  • skinned

2.1.9
GameMenuFrame
  • Fixed background size.
ItemTextFrame
  • Removed Stone parchement.
StaticPopup
  • Fixed background size.
WatchFrame
  • UI-WorldMap-QuestIcon changed to better fit the overall layout.
  • UI-QuestPoi-NumberIcons changed to better fit the oerall layout.
TalentFrame
  • Removed inner border around selected talent in the talentframe.
WorldMap
  • Worlmap size corrected.
2.1.8 - raidframe fixed, adde combuctor portrait support,
2.1.7 - pet talent frame, clique frame and hopefully korean font fixed.
2.1.6 - Watchframe colored, Achievement Alert Strata Fixed, DressupFrame fixed again, Questwindow fixed
2.1.5 - icons, druid talent stuff, dessuppframe

0.9.5 - letter frame
0.9.1 - dungeon jounral fixes
Optional Files (1)
File Name
Version
Size
Author
Date
Type
2
28MB
05-20-13 11:35 AM
Patch


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Old 09-03-12, 12:31 AM  
Miiru
A Wyrmkin Dreamwalker
 
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Forum posts: 53
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Originally Posted by Ross
Not sure if its ur mod or not but on my calendar the pirates day and day of the dead next month are green.
I dont know about that honestly, there is however a topic at wowinterface (http://www.wowinterface.com/forums/s...ad.php?t=44129) where more people are reporting the same error.

Originally Posted by RoaJoker
Noticed this while on the AH.

<snip>

Keep up the good work!
Should be fixed now.

Also i changed the talentwindow to not show a second inner border an the chosen talent option, i hope it's enough that the others are greed out for everybody to recognize.
__________________
LFGFrame.lua - Line 596-597
--Since time applies for all players, no reason to display it once for each.
--We may have to change this if we let players group with their past selves via time travel.
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Old 09-02-12, 11:00 PM  
Ross
A Theradrim Guardian
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Not sure if its ur mod or not but on my calendar the pirates day and day of the dead next month are green.
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Old 09-02-12, 05:08 PM  
RoaJoker
A Kobold Labourer

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Noticed this while on the AH.



Keep up the good work!
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Old 09-02-12, 11:56 AM  
Kagenoshin
A Deviate Faerie Dragon
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Originally Posted by Miiru
Fixed the combuctor thingie as well as the raidframes. Also added code to support a square combuctor portrait.

edit: Also Stancebutton changed. Now has a highlight effect.
wow that was quick. Thx a lot!
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Old 09-02-12, 10:22 AM  
TPUnion
A Kobold Labourer

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Thanks for the quick reply, I'll be on the look out for more bad sectors.


I love your work man, please never quit what you're doing!
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Old 09-02-12, 10:07 AM  
Miiru
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Originally Posted by TPUnion
Here's the talent 'hang over' problem...
actually working as intended, but i already have another solution in mind.

Here's something you can maybe change? The text is very pixelated and the 'yellow buttons' are very ugly!
The buttons i can change, the text i cant, its not pixelated for me, maybe its because you are using the wrong resolution for your screen ( your icons are not square but rectangular--> always an indication of wrong resolution)

Here's a 'Guild Perk Highlight' problem...

THANKS!
Can't change that, blizzard decides to use a small version of the icon files without putting another border layer on top which creates border disortions.
__________________
LFGFrame.lua - Line 596-597
--Since time applies for all players, no reason to display it once for each.
--We may have to change this if we let players group with their past selves via time travel.
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Old 09-02-12, 09:54 AM  
TPUnion
A Kobold Labourer

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Here's the talent 'hang over' problem...







Here's something you can maybe change? The text is very pixelated and the 'yellow buttons' are very ugly!








Here's a 'Guild Perk Highlight' problem...


THANKS!
Last edited by TPUnion : 09-02-12 at 09:57 AM.
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Old 09-02-12, 09:05 AM  
GNWP69
A Kobold Labourer

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Originally Posted by Miiru
Originally Posted by GNWP69
Originally Posted by Miiru
When do you get that error? At login? When moving something?
Right after login. Without MoveAnything - there's no this error.

I'm more intrested in nameplates and Stances determining.
I tried with the latest version of moveanything and don't get errors at login.

I'll look into the other two request.
Thanks!
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Old 09-02-12, 09:01 AM  
Miiru
A Wyrmkin Dreamwalker
 
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Forum posts: 53
File comments: 147
Uploads: 11
Fixed the combuctor thingie as well as the raidframes. Also added code to support a square combuctor portrait.

edit: Also Stancebutton changed. Now has a highlight effect.
__________________
LFGFrame.lua - Line 596-597
--Since time applies for all players, no reason to display it once for each.
--We may have to change this if we let players group with their past selves via time travel.
Last edited by Miiru : 09-02-12 at 09:01 AM.
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Old 09-02-12, 07:09 AM  
Kagenoshin
A Deviate Faerie Dragon
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Forum posts: 12
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Originally Posted by Miiru
Originally Posted by Lezar
Hi it looks really great, but i think there are some leftovers of the blue style package:

Gonna be fixed in next update.
thx a lot (Lezar is my old account )
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Old 09-02-12, 07:04 AM  
Miiru
A Wyrmkin Dreamwalker
 
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Forum posts: 53
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Originally Posted by Lezar
Hi it looks really great, but i think there are some leftovers of the blue style package:

Gonna be fixed in next update.
__________________
LFGFrame.lua - Line 596-597
--Since time applies for all players, no reason to display it once for each.
--We may have to change this if we let players group with their past selves via time travel.
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Old 09-02-12, 05:51 AM  
Lezar
A Kobold Labourer

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Hi it looks really great, but i think there are some leftovers of the blue style package:

Last edited by Lezar : 09-02-12 at 05:59 AM.
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Old 09-02-12, 05:21 AM  
Miiru
A Wyrmkin Dreamwalker
 
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Originally Posted by sonix
thank you , that's exactly what i wanted.
also while im here... i have this going on:


i dont think that its realated to you, but do you have any idea how i could fix this?
Green textures means that the texture is missing or faulty ( e.g. size not a power of 2 etc).

To track this down, you'll nedd to search the addon lua for what texture it tries to show and then track down the error.
__________________
LFGFrame.lua - Line 596-597
--Since time applies for all players, no reason to display it once for each.
--We may have to change this if we let players group with their past selves via time travel.
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Old 09-02-12, 05:19 AM  
Miiru
A Wyrmkin Dreamwalker
 
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Forum posts: 53
File comments: 147
Uploads: 11
Originally Posted by GNWP69
Originally Posted by Miiru
When do you get that error? At login? When moving something?
Right after login. Without MoveAnything - there's no this error.

I'm more intrested in nameplates and Stances determining.
I tried with the latest version of moveanything and don't get errors at login.

I'll look into the other two request.
__________________
LFGFrame.lua - Line 596-597
--Since time applies for all players, no reason to display it once for each.
--We may have to change this if we let players group with their past selves via time travel.
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Old 09-02-12, 03:47 AM  
sonix
A Defias Bandit
 
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thank you , that's exactly what i wanted.
also while im here... i have this going on:


i dont think that its realated to you, but do you have any idea how i could fix this?
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