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Fury of Hellfire (6.2)
Updated:07-01-15 12:25 AM
Created:05-13-12 02:05 PM
Downloads:21,288
Favorites:115
MD5:
6.2

MiirGui Texture Pack [Grey]  Popular! (More than 5000 hits)

Version: 3.2.1
by: Neza [More]





MiirGui texture Pack replaces the default World of Warcraft textures, enhancing the overall look and feel.

It covers nearly every panel in the game. There is also an optional Icon Pack.

Demonstration Video



When updating from an older version delete all files created by the MiirGui Texture Pack in your Interface folder. Then proceed to paste the content of the zip file into the folder.

MiirGui Texture Pack will add 2 addons to your addon-list, one for cosmetic fixes which is highly recommended and one for frame icons.



If you find any bugs or missmatching graphics, please use the comment section of this page.

Please note that it is very possible that using multiple skinning addons at a time like miirgui and aurora can and will cause many errors.

You will not get author-support on any other site as it is only hosted here on wowinterface.

Please add an addon-list of the addons you use or the name of the addon causing a conflict and paste the error message thrown by wow. The more information the better.



The Store looks pretty rubbish but as long as blizzard restricts addon access to it theres not much I can do.



Copyright 2011-2014 Miiru ( http://www.wowinterface.com/forums/member.php?userid=144698 )

The contents of this addon, excluding third-party resources, are
copyrighted to its authors with all rights reserved.

The author of this addon hereby grants you the following rights:

1. You may make modifications to this addon for private use only except
if you have been granted explicit permission by the author.

2. Do not modify the name of this addon, including the addon folders.

3. Do not embed the contents of this addon within another addon.

4. This copyright notice shall be included in all copies or substantial
portions of the Software.

All rights not explicitly addressed in this license are reserved by
the copyright holder.

## Changes in version 3.2.1 ##

## Shipyard ##

When you gained a ship you could not tell which quality it was because the quality coloring was overwritten. This has been reverted.

Added skinning when expanding a ship's skills

Added naval missions expiration time

## Garrison ##

GarrisonFollowerAlertFrame is fully skinned again

## Questframe ##

The available daily region pictures are now displayed correctly

## Objectivetracker ##

Skinned the 'new' objective progress bar

-------------

## Changes in version 3.2 ##

## Archeology ##

Skinned DigSiteprogressBar

## GarrisonFrame ##

Skinned Shipyard Frames

Reworked Work order start frame

## HeirloomsFrame ##

Recolored PVP Item Tag

Level 100 herilooms color corrected

## DungeonJournal ##

Skinned SuggestionFrame

Reworked some code

## Changes in version 3.1.2 ##

## Auctionhouse ##

Skinned Token Frame

## Buttons ##

Added shop-button at deathknight login screen

## GarrisonFrame ##

Even better minimap-button!!

added expiration-timer for all missions

## ToyBox ##

Fixed Color resetting to default

## Changes in version 3.1.0 ##

## GarrisonFrame ##

Garrison Report Frame got a major overhaul

## LFGFrame ##

GroupFinder.blp

UI-LFG-ICON-PORTRAITROLES.blp

border added to LFGListFrame.SearchPanel

raidpanel border size now changes correctly when joining a raid-group

## FriendsFrame ##

Battlenet-HotSicon.blp

## CollectionsFrame ##

Heirloom tab skinned

Rekinned toybox

## ContainerFrame ##

reworked bags.blp

reskinned UI-BackpackBackground

## MiirGui Addon ##

recoded supported.lua file

excluded custom icon to tradeskillwindow

added better garrison minimap button

Inspect now shows player portrait instead of class icon
Optional Files (1)
File Name
Version
Size
Author
Date
Type
3.2.0
54MB
06-21-15 01:22 AM
Patch


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Unread 01-20-13, 12:44 PM  
Eolian
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Heya, me again!

I just started doing pet-battles again now that I have more game time available. Any chance to get a working pet-battle skin? That would be so great because everyone knows that anything Blizz default blows. Thanks in advance for any answer you can give
Last edited by Eolian : 01-20-13 at 12:45 PM.
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Unread 12-05-12, 11:41 AM  
Louna
A Kobold Labourer

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Is there any way to change the opacity?
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Unread 12-05-12, 05:57 AM  
upu
A Kobold Labourer

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Wink change locale

change miirgui.lua line36
koKr--->koKR
for `unpack` error in korean client

I LUV THIS UI
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Unread 11-30-12, 07:58 AM  
blane
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I LUV UR UI! <3
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Unread 11-28-12, 06:36 AM  
Miiru
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Re: Minimap?

Originally Posted by Monkooli
Hey, I really love the work you have done with this, and i'm just wondering is there a way to completely remove the minimap from this texture pack? I don't really like it and i'm using Qusemap at the moment but I have a problem where the Quseminimap suddenly changes scale, and it immediately goes back to normal when I disable MiirGui. Here's a picture: http://i.imgur.com/x8SfT.jpg.
Addons/miirgui/minimap.lua--> delete

Minimap:SetMaskTexture("Interface\\AddOns\\miirGui\\gfx\\Mask-SQUARE"); --Make the Minimap a Square
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Unread 11-21-12, 01:19 PM  
Monkooli
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Minimap?

Hey, I really love the work you have done with this, and i'm just wondering is there a way to completely remove the minimap from this texture pack? I don't really like it and i'm using Qusemap at the moment but I have a problem where the Quseminimap suddenly changes scale, and it immediately goes back to normal when I disable MiirGui. Here's a picture: http://i.imgur.com/x8SfT.jpg.
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Unread 10-30-12, 02:50 AM  
theredwolf
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Nevermind, a friend messed with it and fixed the problem for me.
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Unread 10-16-12, 03:03 PM  
theredwolf
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Still loving the look of this as a whole. I have a problem though. The first quest on a list from every NPC looks like this, regardless if it is a turn in or before picking it up. I've narrowed it down to the actual addon being enabled so I assume there is something that needs to be altered in one of the lua files. (The picture may be hard to see but to tell you basically the text is black.) Thanks in advance for any help.

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Unread 10-07-12, 02:16 PM  
Teddiursa
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Thanks! But that still didn't fix the Mail icon or the World Map Quest Text. Any idea how to fix those?

EDIT: And there's actually still a square box around the dungeon finder icon on the minimap.
Last edited by Teddiursa : 10-07-12 at 02:17 PM.
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Unread 10-07-12, 05:40 AM  
Miiru
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Originally Posted by Teddiursa
On the map, I want the icon for the quest (the 1 in a circle) to go back to the default yellow color, and I want the black title text to go back to the default yellow and the description to the default white. (It's correct in the side panel on the right, but not on the bottom.)
Delete Worldmap/UI-QuestPoi-NumberIcons.blp

Originally Posted by Teddiursa
Also on the minimap, I would like to replace the icons for Mail, Dungeon Finder, etc. (all of them) with the defaults ones.
Try deleting
LFGFrame/LFG-Eye.blp
LFGFrame/LFR-Anim.blp
LFGFrame/WaitAnim.blp

Originally Posted by Teddiursa
Also, all of the default Blizzard minimap icons (blips) are broken. How can I restore these?
Thanks!
You can try deleting Minimap/POIICONS and Minimap/PartyRaidBlips but i dont think its related to miirgui.

Originally Posted by Louna
Getting this and aint using any map addon.
Also when i open world map i see people in random spots when in raid.
Even if they leave.
Kinda confusing :/
I doubt that miirgui is cauing this, it doesnt change anything related to the worldmap.

Originally Posted by GNWP69
So, how to change them to default ones. I'm using this simpe addon to appear player's portraits as a class icons and I don't like the new one for warrior, hunter etc.
What I need to change in your or class icons addon?
Deleting Interface\\TargetingFrame\\UI-Classes-Circles.blp should work but could possibly destroy the layout of other windows.
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Unread 10-06-12, 01:20 AM  
Teddiursa
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Hi there! I like this package a lot, but there's a few things I would really like to change but can't figure out what files to delete.

On the map, I want the icon for the quest (the 1 in a circle) to go back to the default yellow color, and I want the black title text to go back to the default yellow and the description to the default white. (It's correct in the side panel on the right, but not on the bottom.)

Also on the minimap, I would like to replace the icons for Mail, Dungeon Finder, etc. (all of them) with the defaults ones.

Also, all of the default Blizzard minimap icons (blips) are broken. How can I restore these?





Thanks!
Last edited by Teddiursa : 10-06-12 at 12:55 PM.
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Unread 10-03-12, 11:07 AM  
Louna
A Kobold Labourer

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Code:
Message: Interface\FrameXML\WorldMapFrame.lua:1535: attempt to concatenate a nil value
Time: 10/03/12 20:04:52
Count: 1
Stack: Interface\FrameXML\WorldMapFrame.lua:1535: in function `WorldMapUnit_OnEnter'
[string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>

Locals: self = WorldMapRaid6 {
 0 = <userdata>
 icon = WorldMapRaid6Icon {
 }
 unit = "raid10"
}
motion = true
x = 677.66186523438
y = 453.95419311523
parentX = 664.14624023438
parentY = 678.43280029297
unitButton = WorldMapRaid6 {
 0 = <userdata>
 icon = WorldMapRaid6Icon {
 }
 unit = "raid10"
}
newLineString = ""
tooltipText = ""
(for index) = 6
(for limit) = 40
(for step) = 1
i = 6
(*temporary) = ""
(*temporary) = ""
(*temporary) = nil
(*temporary) = "raid10"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to concatenate a nil value"
Getting this and aint using any map addon.
Also when i open world map i see people in random spots when in raid.
Even if they leave.
Kinda confusing :/
Last edited by Louna : 10-03-12 at 11:09 AM.
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Unread 10-03-12, 07:37 AM  
GNWP69
A Kobold Labourer

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Originally Posted by Miiru

If you already disabled the miirgui_icons addon and still have a few (i think its 2 ; 1 in the talentframe and the other one i cant remember) class-icons changed it is due to the fact i had to change them to appera sqaure.
So, how to change them to default ones. I'm using this simpe addon to appear player's portraits as a class icons and I don't like the new one for warrior, hunter etc.
Lua Code:
  1. --Class Icons
  2. hooksecurefunc("UnitFramePortrait_Update",function(self)
  3.         if self.portrait then
  4.                 if UnitIsPlayer(self.unit) then                        
  5.                         local t = CLASS_ICON_TCOORDS[select(2, UnitClass(self.unit))]
  6.                         if t then
  7.                                 self.portrait:SetTexture("Interface\\TargetingFrame\\UI-Classes-Circles")
  8.                                 self.portrait:SetTexCoord(unpack(t))
  9.                         end
  10.                 else
  11.                         self.portrait:SetTexCoord(0,1,0,1)
  12.                 end
  13.         end
  14. end)
What I need to change in your or class icons addon?
This's how my interface looks like:
Last edited by GNWP69 : 10-03-12 at 07:43 AM.
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Unread 10-03-12, 03:37 AM  
Nimrodkiwi
A Kobold Labourer
 
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[quote=Nimrodkiwi]
Originally Posted by Miiru
Originally Posted by madindehead
No, deleting the Outline Tag in the .lua files should sucessfully delete the outlines.
This didn't work for me either. I use Notepad++ text editor so i could get to the lines easier using the numbers you put up.

So i changed lines 662, 669 & 674 by deleting the OUTLINE word so they look something like this:

((line.text:SetFont(unpack(miirgui.font),12,) <-- should the comma still be there after the 12?

Anyway i saved the file then loaded up WoW and i still get the blurry outlines in the quest book? Have i done it right?

Game resolution is at 1920x1080

Great job on the mod.
Okay i found the problem it wasn't your mod it was the carbonite mod quest window! . So i disabled Carbonite and the text is now fine.
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Unread 09-28-12, 08:12 PM  
Areul
A Kobold Labourer

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thats great ! I love this more than the " blue" version.

got 2 issues use with Tukui.

------------------------ A ----------------------------------------------
Code:
[20:54:03] Interface\AddOns\miirGui\fonts.lua:100: bad argument #1 to 'unpack' (table expected, got nil)
[string "*:OnLoad"]:6: in function <[string "*:OnLoad"]:1>
[C]: ?
[C]: in function `unpack'
Interface\AddOns\miirGui\fonts.lua:100: in function <Interface\AddOns\miirGui\fonts.lua:96>
[C]: in function `QuestInfo_Display'
Interface\FrameXML\WorldMapFrame.lua:2106: in function `WorldMapFrame_SelectQuestFrame'
Interface\FrameXML\WorldMapFrame.lua:1884: in function `WorldMapFrame_SelectQuestById'
Interface\FrameXML\WorldMapFrame.lua:1856: in function `WorldMapFrame_DisplayQuests'
Interface\FrameXML\WorldMapFrame.lua:1933: in function `WorldMapFrame_UpdateMap'
Interface\FrameXML\WorldMapFrame.lua:245: in function <Interface\FrameXML\WorldMapFrame.lua:231>
[C]: ?
[C]: in function `SetMapToCurrentZone'
Interface\FrameXML\WorldMapFrame.lua:201: in function <Interface\FrameXML\WorldMapFrame.lua:191>
[C]: ?
[C]: in function `SetParent'
Interface\AddOns\Tukui\modules\skins\worldmap.lua:63: in function <Interface\AddOns\Tukui\modules\skins\worldmap.lua:61>
Interface\AddOns\Tukui\modules\skins\worldmap.lua:99: in function <Interface\AddOns\Tukui\modules\skins\worldmap.lua:92>
[C]: ?
[C]: in function `Show'
Interface\AddOns\Tukui\modules\skins\worldmap.lua:139: in function <Interface\AddOns\Tukui\modules\skins\worldmap.lua:133>
[C]: ?
------------------------ B ----------------------------------------------
Code:
[20:54:04] Interface\AddOns\miirGui\on_load.lua:720: attempt to index global 'PlayerTalentFrameHoritontal' (a nil value)
[string "*:OnLoad"]:6: in function <[string "*:OnLoad"]:1>
[C]: ?
Interface\AddOns\miirGui\on_load.lua:720: in function <Interface\AddOns\miirGui\on_load.lua:34>
[C]: in function `LoadAddOn'
Interface\AddOns\Tukui\modules\blizzard\fixes.lua:8: in function <Interface\AddOns\Tukui\modules\blizzard\fixes.lua:7>
Last edited by Areul : 09-29-12 at 06:57 AM.
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