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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-30-14 10:40 AM
Created:05-13-12 02:05 PM
Downloads:16,905
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MD5:
6.0.3

MiirGui Texture Pack [Grey]  Popular! (More than 5000 hits)

Version: 3.1.0
by: Neza [More]





MiirGui texture Pack replaces the default World of Warcraft textures, enhancing the overall look and feel.

It covers nearly every panel in the game. There is also an optional Icon Pack.

Demonstration Video



When updating from an older version delete all files created by the MiirGui Texture Pack in your Interface folder. Then proceed to paste the content of the zip file into the folder.

MiirGui Texture Pack will add 2 addons to your addon-list, one for cosmetic fixes which is highly recommended and one for frame icons.



If you find any bugs or missmatching graphics, please use the comment section of this page.

Please note that it is very possible that using multiple skinning addons at a time like miirgui and aurora can and will cause many errors.

You will not get author-support on any other site as it is only hosted here on wowinterface.

Please add an addon-list of the addons you use or the name of the addon causing a conflict and paste the error message thrown by wow. The more information the better.



The Store looks pretty rubbish but as long as blizzard restricts addon access to it theres not much I can do.



Created by Miiru - Lordaeron EU.

Please ask for permission before using and uploading this in your own compilation.

Special thanks to Haleth.

## Changes in Version 3.1.0 ##

##Alertframes##

+ skinned Loot Upgrade Popup
+ skinned Follower Popups

##GarrisonFrame##
+ skinned Garrison Mission Frame
+ skinned Garrison Building Frame


##PetJournalFrame##
+ the pet, mount and toyframe should now be properly skinned when using arkinventory

##Miirgui Addon##

+ changed file structure

## Changes in Version 3.0.2b ##

+ added border function to supported.lua file q.q

## Changes in Version 3.0.2 ##

##LootFrame##

+ reworked LootToast.blp

##MiirGui Addon##
+ supported addon code now has an own file
+ support for Inventorian
+ support for Combuctor
+ centerd stack count for guildbank, bank, reagentbank and bags
+ fixed errors caused in conjuction with pokemontrainer and rarity

## Changes in Version 3.0.1 ##

##Buttons##

+ skinned UI-MicroButton-BStore-Disabled.blp

##ChatFrame##

+ skinned ChatFrameTab.blp

##FriendsFrame##

+ skinned Battlenet-Battleneticon.blp

##LFGFrame##

+ skinned LFR-TEXTURE.blp
+ skinned UI-LFG-DUNGEONTOAST.blp
+ skinned UI-LFG-ICON-REWARDRING.blp

##MiirGui Addon##

+ added compatibility for the portuguese world of warcraft client
+ fixed an lua error that occured when moving the mouse over the additional objectives tab
+ the clock portrait is now square again
+ fixed a bug where the color of a completed objective of a quest would return to white on mouseover
+ fixed a bug where an lua error would be thrown when completing a quest that has objectives but doesn't show it when turning it in

##MoneyFrame##

+ reincluded UI-MoneyFrame.blp

##QuestFrame##

+ fixed a bug where a stone parchement would show at the quest 'Monstrosity'

##Scenarios##

+ reskinned ScenarioParts.blp

##TargetingFrame##

+ skinned UI-TARGETINGFRAME-MINUS.blp
+ skinned UI-PhasingIcon.blp

##VehicleFrame##

+ skinned UI-VEHICLE-FRAME.blp
+ skinned UI-VEHICLE-FRAME-ORGANIC.blp
+ skinned UI-VEHICLES-PARTYFRAME.blp
+ skinned UI-VEHICLES-PARTYFRAME-ORGANIC.blp


## Changes in Version 3.0 ##

##Archaeology##

+ skinned the alertframe when a digsite is complete

##AchievementFrame##

+ skinned the achievement comparison bars when you are compairing to another person
+ skinned the alertframe when you reach an achievement criteria
+ skinned the alertframe when you complete a guild challenge
+ colored the collection and garrison bars

##AuctionFrame##

+ removed the icon quality-colored border (text is already quality-colored)
+ relocated the itemcount because blizzard didnt update the fontstring position yet as items can stack > 20

##BankFrame##

+ skinned the reagentbank-rab
+ added a better-fitting quality border

##BlackMarketFrame##

+ skinned

##CharacterFrame##

+ skinned TotemBorder
+ added a better-fitting item quality border

##ChatFrame##

skinned chatminimize button
skinned chat maximize button
skinned chatinput border

##ContainerFrame##

+ added a better-fitting quality border

##EncounterJournal##

+ skinned new instances and reworked text-colors as well as portraits

##FriendsFrame##

+ added Diablo 3 and HearthStone Icons
+ added several borders

##GuildFrame##

+ skinned GuildInviteFrame
+ fixed Guild-Perks-Frame

##InspectFrame##

+ added a better-fitting quality border
+ fixed Portrait-bug when using miirgui_icons

##LFGFrame and PVPFrame##

+ skinned premade groups tab
+ added several borders

##MainMenuBar##

+fixed performancebar

##Miirgui Addon##

+ rewrote most hooks to cause less problems when used with other addons
+ cleaned up code and threw away stuff that is not used anymore
+ reduced filesize from roughly 1300 to ~854
+ added Classic Quest Log Support

##MountJournal##

+ added several borders to mount, pet and toy journal
+ added border to mount-icons
+ skinned toybox
+ relocated the favorite mount icon
+ changed pettype icons

##ObjectiveTracker##

+ colored new objectiveTracker

##PetitionFrame##

+ frame skinned

##QuestFrame##

+ added several borders
+ reworked font colors and mob portrait box
+ outlined questtracker
+ skinned skillupbutton

##Store##

+ skinned frame as far as it was possible
+ skinned store buttons in main menu and actionbar

##TradeSkillFrame##

+ added a border

##TargetingFrame##

+ reworked target frames because mobs can now be level 100
+ repositioned leveltext
+ added custom pvp-icon and repositioned it

##Tooltips##

+ skinned new nameplates


##Void Storage##

+ added a better-fitting item quality border
Optional Files (1)
File Name
Version
Size
Author
Date
Type
3.0.1
56MB
10-11-14 05:11 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
3.0.2b
11MB
Neza
11-12-14 12:47 PM


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Unread 11-28-12, 06:36 AM  
Miiru
A Theradrim Guardian
 
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Re: Minimap?

Originally Posted by Monkooli
Hey, I really love the work you have done with this, and i'm just wondering is there a way to completely remove the minimap from this texture pack? I don't really like it and i'm using Qusemap at the moment but I have a problem where the Quseminimap suddenly changes scale, and it immediately goes back to normal when I disable MiirGui. Here's a picture: http://i.imgur.com/x8SfT.jpg.
Addons/miirgui/minimap.lua--> delete

Minimap:SetMaskTexture("Interface\\AddOns\\miirGui\\gfx\\Mask-SQUARE"); --Make the Minimap a Square
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Unread 11-21-12, 01:19 PM  
Monkooli
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Minimap?

Hey, I really love the work you have done with this, and i'm just wondering is there a way to completely remove the minimap from this texture pack? I don't really like it and i'm using Qusemap at the moment but I have a problem where the Quseminimap suddenly changes scale, and it immediately goes back to normal when I disable MiirGui. Here's a picture: http://i.imgur.com/x8SfT.jpg.
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Unread 10-30-12, 02:50 AM  
theredwolf
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Nevermind, a friend messed with it and fixed the problem for me.
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Unread 10-16-12, 03:03 PM  
theredwolf
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Still loving the look of this as a whole. I have a problem though. The first quest on a list from every NPC looks like this, regardless if it is a turn in or before picking it up. I've narrowed it down to the actual addon being enabled so I assume there is something that needs to be altered in one of the lua files. (The picture may be hard to see but to tell you basically the text is black.) Thanks in advance for any help.

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Unread 10-07-12, 02:16 PM  
Teddiursa
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Thanks! But that still didn't fix the Mail icon or the World Map Quest Text. Any idea how to fix those?

EDIT: And there's actually still a square box around the dungeon finder icon on the minimap.
Last edited by Teddiursa : 10-07-12 at 02:17 PM.
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Unread 10-07-12, 05:40 AM  
Miiru
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Originally Posted by Teddiursa
On the map, I want the icon for the quest (the 1 in a circle) to go back to the default yellow color, and I want the black title text to go back to the default yellow and the description to the default white. (It's correct in the side panel on the right, but not on the bottom.)
Delete Worldmap/UI-QuestPoi-NumberIcons.blp

Originally Posted by Teddiursa
Also on the minimap, I would like to replace the icons for Mail, Dungeon Finder, etc. (all of them) with the defaults ones.
Try deleting
LFGFrame/LFG-Eye.blp
LFGFrame/LFR-Anim.blp
LFGFrame/WaitAnim.blp

Originally Posted by Teddiursa
Also, all of the default Blizzard minimap icons (blips) are broken. How can I restore these?
Thanks!
You can try deleting Minimap/POIICONS and Minimap/PartyRaidBlips but i dont think its related to miirgui.

Originally Posted by Louna
Getting this and aint using any map addon.
Also when i open world map i see people in random spots when in raid.
Even if they leave.
Kinda confusing :/
I doubt that miirgui is cauing this, it doesnt change anything related to the worldmap.

Originally Posted by GNWP69
So, how to change them to default ones. I'm using this simpe addon to appear player's portraits as a class icons and I don't like the new one for warrior, hunter etc.
What I need to change in your or class icons addon?
Deleting Interface\\TargetingFrame\\UI-Classes-Circles.blp should work but could possibly destroy the layout of other windows.
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Unread 10-06-12, 01:20 AM  
Teddiursa
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Hi there! I like this package a lot, but there's a few things I would really like to change but can't figure out what files to delete.

On the map, I want the icon for the quest (the 1 in a circle) to go back to the default yellow color, and I want the black title text to go back to the default yellow and the description to the default white. (It's correct in the side panel on the right, but not on the bottom.)

Also on the minimap, I would like to replace the icons for Mail, Dungeon Finder, etc. (all of them) with the defaults ones.

Also, all of the default Blizzard minimap icons (blips) are broken. How can I restore these?





Thanks!
Last edited by Teddiursa : 10-06-12 at 12:55 PM.
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Unread 10-03-12, 11:07 AM  
Louna
A Kobold Labourer

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Code:
Message: Interface\FrameXML\WorldMapFrame.lua:1535: attempt to concatenate a nil value
Time: 10/03/12 20:04:52
Count: 1
Stack: Interface\FrameXML\WorldMapFrame.lua:1535: in function `WorldMapUnit_OnEnter'
[string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>

Locals: self = WorldMapRaid6 {
 0 = <userdata>
 icon = WorldMapRaid6Icon {
 }
 unit = "raid10"
}
motion = true
x = 677.66186523438
y = 453.95419311523
parentX = 664.14624023438
parentY = 678.43280029297
unitButton = WorldMapRaid6 {
 0 = <userdata>
 icon = WorldMapRaid6Icon {
 }
 unit = "raid10"
}
newLineString = ""
tooltipText = ""
(for index) = 6
(for limit) = 40
(for step) = 1
i = 6
(*temporary) = ""
(*temporary) = ""
(*temporary) = nil
(*temporary) = "raid10"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to concatenate a nil value"
Getting this and aint using any map addon.
Also when i open world map i see people in random spots when in raid.
Even if they leave.
Kinda confusing :/
Last edited by Louna : 10-03-12 at 11:09 AM.
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Unread 10-03-12, 07:37 AM  
GNWP69
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Originally Posted by Miiru

If you already disabled the miirgui_icons addon and still have a few (i think its 2 ; 1 in the talentframe and the other one i cant remember) class-icons changed it is due to the fact i had to change them to appera sqaure.
So, how to change them to default ones. I'm using this simpe addon to appear player's portraits as a class icons and I don't like the new one for warrior, hunter etc.
Lua Code:
  1. --Class Icons
  2. hooksecurefunc("UnitFramePortrait_Update",function(self)
  3.         if self.portrait then
  4.                 if UnitIsPlayer(self.unit) then                        
  5.                         local t = CLASS_ICON_TCOORDS[select(2, UnitClass(self.unit))]
  6.                         if t then
  7.                                 self.portrait:SetTexture("Interface\\TargetingFrame\\UI-Classes-Circles")
  8.                                 self.portrait:SetTexCoord(unpack(t))
  9.                         end
  10.                 else
  11.                         self.portrait:SetTexCoord(0,1,0,1)
  12.                 end
  13.         end
  14. end)
What I need to change in your or class icons addon?
This's how my interface looks like:
Last edited by GNWP69 : 10-03-12 at 07:43 AM.
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Unread 10-03-12, 03:37 AM  
Nimrodkiwi
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[quote=Nimrodkiwi]
Originally Posted by Miiru
Originally Posted by madindehead
No, deleting the Outline Tag in the .lua files should sucessfully delete the outlines.
This didn't work for me either. I use Notepad++ text editor so i could get to the lines easier using the numbers you put up.

So i changed lines 662, 669 & 674 by deleting the OUTLINE word so they look something like this:

((line.text:SetFont(unpack(miirgui.font),12,) <-- should the comma still be there after the 12?

Anyway i saved the file then loaded up WoW and i still get the blurry outlines in the quest book? Have i done it right?

Game resolution is at 1920x1080

Great job on the mod.
Okay i found the problem it wasn't your mod it was the carbonite mod quest window! . So i disabled Carbonite and the text is now fine.
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Unread 09-28-12, 08:12 PM  
Areul
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thats great ! I love this more than the " blue" version.

got 2 issues use with Tukui.

------------------------ A ----------------------------------------------
Code:
[20:54:03] Interface\AddOns\miirGui\fonts.lua:100: bad argument #1 to 'unpack' (table expected, got nil)
[string "*:OnLoad"]:6: in function <[string "*:OnLoad"]:1>
[C]: ?
[C]: in function `unpack'
Interface\AddOns\miirGui\fonts.lua:100: in function <Interface\AddOns\miirGui\fonts.lua:96>
[C]: in function `QuestInfo_Display'
Interface\FrameXML\WorldMapFrame.lua:2106: in function `WorldMapFrame_SelectQuestFrame'
Interface\FrameXML\WorldMapFrame.lua:1884: in function `WorldMapFrame_SelectQuestById'
Interface\FrameXML\WorldMapFrame.lua:1856: in function `WorldMapFrame_DisplayQuests'
Interface\FrameXML\WorldMapFrame.lua:1933: in function `WorldMapFrame_UpdateMap'
Interface\FrameXML\WorldMapFrame.lua:245: in function <Interface\FrameXML\WorldMapFrame.lua:231>
[C]: ?
[C]: in function `SetMapToCurrentZone'
Interface\FrameXML\WorldMapFrame.lua:201: in function <Interface\FrameXML\WorldMapFrame.lua:191>
[C]: ?
[C]: in function `SetParent'
Interface\AddOns\Tukui\modules\skins\worldmap.lua:63: in function <Interface\AddOns\Tukui\modules\skins\worldmap.lua:61>
Interface\AddOns\Tukui\modules\skins\worldmap.lua:99: in function <Interface\AddOns\Tukui\modules\skins\worldmap.lua:92>
[C]: ?
[C]: in function `Show'
Interface\AddOns\Tukui\modules\skins\worldmap.lua:139: in function <Interface\AddOns\Tukui\modules\skins\worldmap.lua:133>
[C]: ?
------------------------ B ----------------------------------------------
Code:
[20:54:04] Interface\AddOns\miirGui\on_load.lua:720: attempt to index global 'PlayerTalentFrameHoritontal' (a nil value)
[string "*:OnLoad"]:6: in function <[string "*:OnLoad"]:1>
[C]: ?
Interface\AddOns\miirGui\on_load.lua:720: in function <Interface\AddOns\miirGui\on_load.lua:34>
[C]: in function `LoadAddOn'
Interface\AddOns\Tukui\modules\blizzard\fixes.lua:8: in function <Interface\AddOns\Tukui\modules\blizzard\fixes.lua:7>
Last edited by Areul : 09-29-12 at 06:57 AM.
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Unread 09-28-12, 01:41 PM  
madindehead
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Originally Posted by Miiru
Containerframe/UI-Icon-QuestBang then it is.
Doing this deletes the entire texture, so when I get a quest item now, it doesn't show. Is there anyway I can replace UI-Icon-QuestBang with a blank .blp file and it still works?
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Unread 09-28-12, 12:56 AM  
Nimrodkiwi
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[quote=Miiru]
Originally Posted by madindehead
No, deleting the Outline Tag in the .lua files should sucessfully delete the outlines.
This didn't work for me either. I use Notepad++ text editor so i could get to the lines easier using the numbers you put up.

So i changed lines 662, 669 & 674 by deleting the OUTLINE word so they look something like this:

((line.text:SetFont(unpack(miirgui.font),12,) <-- should the comma still be there after the 12?

Anyway i saved the file then loaded up WoW and i still get the blurry outlines in the quest book? Have i done it right?

Game resolution is at 1920x1080

Great job on the mod.
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Unread 09-24-12, 08:37 AM  
Miiru
A Theradrim Guardian
 
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Originally Posted by GNWP69
What to do to change alternative class icons to default ones? Sorry for my Ingrish
Also I getting this Lua error on login:
Lua Code:
  1. Message: Interface\AddOns\miirGui\fonts.lua:100: bad argument #1 to 'unpack' (table expected, got nil)
  2. Time: 09/24/12 15:34:00
  3. Count: 1
  4. Stack: [C]: in function `unpack'
  5. Interface\AddOns\miirGui\fonts.lua:100: in function <Interface\AddOns\miirGui\fonts.lua:96>
  6. [C]: in function `QuestInfo_Display'
  7. Interface\FrameXML\QuestLogFrame.lua:560: in function `QuestLog_UpdateQuestDetails'
  8. Interface\FrameXML\QuestLogFrame.lua:815: in function <Interface\FrameXML\QuestLogFrame.lua:811>
  9. [C]: in function `Show'
  10. Interface\FrameXML\UIParent.lua:1738: in function `SetUIPanel'
  11. Interface\FrameXML\UIParent.lua:1582: in function `ShowUIPanel'
  12. Interface\FrameXML\UIParent.lua:1469: in function <Interface\FrameXML\UIParent.lua:1465>
  13. [C]: in function `SetAttribute'
  14. Interface\FrameXML\UIParent.lua:2179: in function <Interface\FrameXML\UIParent.lua:2167>
  15. [C]: in function `ShowUIPanel'
  16. Interface\AddOns\MoveAnything\FrameList.lua:63: in function `runOnce'
  17. Interface\AddOns\MoveAnything\API.lua:244: in function <Interface\AddOns\MoveAnything\API.lua:239>
  18. (tail call): ?
  19. [C]: in function `xpcall'
  20. Interface\AddOns\MoveAnything\MoveAnything.lua:1035: in function `SyncFrames'
  21. Interface\AddOns\MoveAnything\MoveAnything.lua:999: in function `SyncAllFrames'
  22. Interface\AddOns\MoveAnything\MoveAnything.lua:5359: in function <Interface\AddOns\MoveAnything\MoveAnything.lua:5284>
  23.  
  24. Locals: (*temporary) = nil
  25. (*temporary) = "table expected, got nil"
If you already disabled the miirgui_icons addon and still have a few (i think its 2 ; 1 in the talentframe and the other one i cant remember) class-icons changed it is due to the fact i had to change them to appera sqaure.

Also that lua error seems to be related to move-anything.

Originally Posted by Blinkini
Is there anyway to universally, for all the text, to get rid of the outlines? I don't know why but everything appears blurry and it is due to the outlines. The fonts in this message and website do not have outlines and it just appears crisp and clear to me. It is very time consuming to go through each one and delete the outlines. Thank you
Only option would be using a text-editor where you cn search for every outline in a lua file and auto-replace it with nothing.

Originally Posted by madindehead
Originally Posted by Miiru
Should be Containerframe/UI-Icon-QuestBorder.blp

[Snip]
Thank you very much for the help

Hmm, sadly Containerframe/UI-Icon-QuestBorder.blp doesn't help. It's just a minor annoyance (for me), that's all. It only shows up for items which actually start quests, not normal quest items
Containerframe/UI-Icon-QuestBang then it is.
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Unread 09-24-12, 05:27 AM  
Blinkini
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I am unable to summon the Argent Gruntling. It is a pet but not a battle pet. Blizzard says its due to an addon. I am trying to determine which addon is graying out the summon button for this pet. Is anyone else with this interface able to summon the Argent Gruntling?
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