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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-15-14 03:01 AM
Created:05-13-12 02:05 PM
Downloads:15,071
Favorites:93
MD5:
6.0.2
MiirGui Texture Pack [Grey]  Updated this week!  Popular! (More than 5000 hits)
Version: 3
by: Neza [More]




MiirGui texture Pack replaces the default World of Warcraft textures, enhancing the overall look and feel.

It covers nearly every panel in the game. There is also an optional Icon Pack.

Includes skins for: Classic Quest Log and Clique.

Demonstration Video



When updating from an older version delete all files created by the MiirGui Texture Pack in your Interface folder. Then proceed to paste the content of the zip file into the folder.

MiirGui Texture Pack will add 2 addons to your addon-list, one for cosmetic fixes which is highly recommended and one for frame icons.



If you find any bugs or missmatching graphics, please use the comment section of this page.

Please note that it is very possible that using multiple skinning addons at a time like miirgui and aurora can and will cause many errors.

You will not get author-support on any other site as it is only hosted here on wowinterface.

Please add an addon-list of the addons you use or the name of the addon causing a conflict and paste the error message thrown by wow. The more information the better.



The Store looks pretty rubbish but as long as blizzard restricts addon access to it theres not much I can do.

The garrison is not skinned yet as i have no beta access. It will be skinned in the a following version if its necessary.

There is an lua error thrown as long as you do not have 3 pets in your active pet loadout. Will be fixed.



Created by Miiru - Lordaeron EU.

Please ask for permission before using and uploading this in your own compilation.

Special thanks to Haleth.
## Changes in Version 3.0 ##

##Archaeology##

+ skinned the alertframe when a digsite is complete

##AchievementFrame##

+ skinned the achievement comparison bars when you are compairing to another person
+ skinned the alertframe when you reach an achievement criteria
+ skinned the alertframe when you complete a guild challenge
+ colored the collection and garrison bars

##AuctionFrame##

+ removed the icon quality-colored border (text is already quality-colored)
+ relocated the itemcount because blizzard didnt update the fontstring position yet as items can stack > 20

##BankFrame##

+ skinned the reagentbank-rab
+ added a better-fitting quality border

##BlackMarketFrame##

+ skinned

##CharacterFrame##

+ skinned TotemBorder
+ added a better-fitting item quality border

##ChatFrame##

skinned chatminimize button
skinned chat maximize button
skinned chatinput border

##ContainerFrame##

+ added a better-fitting quality border

##EncounterJournal##

+ skinned new instances and reworked text-colors as well as portraits

##FriendsFrame##

+ added Diablo 3 and HearthStone Icons
+ added several borders

##GuildFrame##

+ skinned GuildInviteFrame
+ fixed Guild-Perks-Frame

##InspectFrame##

+ added a better-fitting quality border
+ fixed Portrait-bug when using miirgui_icons

##LFGFrame and PVPFrame##

+ skinned premade groups tab
+ added several borders

##MainMenuBar##

+fixed performancebar

##Miirgui Addon##

+ rewrote most hooks to cause less problems when used with other addons
+ cleaned up code and threw away stuff that is not used anymore
+ reduced filesize from roughly 1300 to ~854
+ added Classic Quest Log Support

##MountJournal##

+ added several borders to mount, pet and toy journal
+ added border to mount-icons
+ skinned toybox
+ relocated the favorite mount icon
+ changed pettype icons

##ObjectiveTracker##

+ colored new objectiveTracker

##PetitionFrame##

+ frame skinned

##QuestFrame##

+ added several borders
+ reworked font colors and mob portrait box
+ outlined questtracker
+ skinned skillupbutton

##Store##

+ skinned frame as far as it was possible
+ skinned store buttons in main menu and actionbar

##TradeSkillFrame##

+ added a border

##TargetingFrame##

+ reworked target frames because mobs can now be level 100
+ repositioned leveltext
+ added custom pvp-icon and repositioned it

##Tooltips##

+ skinned new nameplates


##Void Storage##

+ added a better-fitting item quality border
Optional Files (1)
File Name
Version
Size
Author
Date
Type
3.0.1
56MB
10-11-14 05:11 AM
Patch


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Unread 09-03-12, 12:31 AM  
Miiru
A Theradrim Guardian
 
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Originally Posted by Ross
Not sure if its ur mod or not but on my calendar the pirates day and day of the dead next month are green.
I dont know about that honestly, there is however a topic at wowinterface (http://www.wowinterface.com/forums/s...ad.php?t=44129) where more people are reporting the same error.

Originally Posted by RoaJoker
Noticed this while on the AH.

<snip>

Keep up the good work!
Should be fixed now.

Also i changed the talentwindow to not show a second inner border an the chosen talent option, i hope it's enough that the others are greed out for everybody to recognize.
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Unread 09-02-12, 11:00 PM  
Ross
A Theradrim Guardian
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Not sure if its ur mod or not but on my calendar the pirates day and day of the dead next month are green.
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Unread 09-02-12, 05:08 PM  
RoaJoker
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Noticed this while on the AH.



Keep up the good work!
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Unread 09-02-12, 11:56 AM  
Kagenoshin
A Deviate Faerie Dragon
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Originally Posted by Miiru
Fixed the combuctor thingie as well as the raidframes. Also added code to support a square combuctor portrait.

edit: Also Stancebutton changed. Now has a highlight effect.
wow that was quick. Thx a lot!
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Unread 09-02-12, 10:22 AM  
TPUnion
A Kobold Labourer

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Thanks for the quick reply, I'll be on the look out for more bad sectors.


I love your work man, please never quit what you're doing!
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Unread 09-02-12, 10:07 AM  
Miiru
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Originally Posted by TPUnion
Here's the talent 'hang over' problem...
actually working as intended, but i already have another solution in mind.

Here's something you can maybe change? The text is very pixelated and the 'yellow buttons' are very ugly!
The buttons i can change, the text i cant, its not pixelated for me, maybe its because you are using the wrong resolution for your screen ( your icons are not square but rectangular--> always an indication of wrong resolution)

Here's a 'Guild Perk Highlight' problem...

THANKS!
Can't change that, blizzard decides to use a small version of the icon files without putting another border layer on top which creates border disortions.
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Unread 09-02-12, 09:54 AM  
TPUnion
A Kobold Labourer

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Here's the talent 'hang over' problem...







Here's something you can maybe change? The text is very pixelated and the 'yellow buttons' are very ugly!








Here's a 'Guild Perk Highlight' problem...


THANKS!
Last edited by TPUnion : 09-02-12 at 09:57 AM.
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Unread 09-02-12, 09:05 AM  
GNWP69
A Kobold Labourer

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Originally Posted by Miiru
Originally Posted by GNWP69
Originally Posted by Miiru
When do you get that error? At login? When moving something?
Right after login. Without MoveAnything - there's no this error.

I'm more intrested in nameplates and Stances determining.
I tried with the latest version of moveanything and don't get errors at login.

I'll look into the other two request.
Thanks!
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Unread 09-02-12, 09:01 AM  
Miiru
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Fixed the combuctor thingie as well as the raidframes. Also added code to support a square combuctor portrait.

edit: Also Stancebutton changed. Now has a highlight effect.
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Last edited by Miiru : 09-02-12 at 09:01 AM.
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Unread 09-02-12, 07:09 AM  
Kagenoshin
A Deviate Faerie Dragon
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File comments: 10
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Originally Posted by Miiru
Originally Posted by Lezar
Hi it looks really great, but i think there are some leftovers of the blue style package:

Gonna be fixed in next update.
thx a lot (Lezar is my old account )
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Unread 09-02-12, 07:04 AM  
Miiru
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Originally Posted by Lezar
Hi it looks really great, but i think there are some leftovers of the blue style package:

Gonna be fixed in next update.
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Unread 09-02-12, 05:51 AM  
Lezar
A Kobold Labourer

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Hi it looks really great, but i think there are some leftovers of the blue style package:

Last edited by Lezar : 09-02-12 at 05:59 AM.
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Unread 09-02-12, 05:21 AM  
Miiru
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Originally Posted by sonix
thank you , that's exactly what i wanted.
also while im here... i have this going on:


i dont think that its realated to you, but do you have any idea how i could fix this?
Green textures means that the texture is missing or faulty ( e.g. size not a power of 2 etc).

To track this down, you'll nedd to search the addon lua for what texture it tries to show and then track down the error.
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Unread 09-02-12, 05:19 AM  
Miiru
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Forum posts: 65
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Originally Posted by GNWP69
Originally Posted by Miiru
When do you get that error? At login? When moving something?
Right after login. Without MoveAnything - there's no this error.

I'm more intrested in nameplates and Stances determining.
I tried with the latest version of moveanything and don't get errors at login.

I'll look into the other two request.
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Unread 09-02-12, 03:47 AM  
sonix
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thank you , that's exactly what i wanted.
also while im here... i have this going on:


i dont think that its realated to you, but do you have any idea how i could fix this?
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