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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-15-14 10:16 AM
Created:05-18-12 02:46 AM
Downloads:19,071
Favorites:72
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bUnitFrames  Popular! (More than 5000 hits)

Version: 1
by: Wildbreath [More]

Lightweight completely replacement for default unit frames

Special for WoD

Supporting all units and party/raid

To enable config mode just click a minimap icon
Type /buf in chat to get help

i did alot work with performance

big changes
little changes
added eclipse bar
added arena frames with trinkets, casting bars, deminishing returns
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1
697kB
Wildbreath
12-29-13 05:07 AM
1
579kB
Wildbreath
11-04-13 10:06 PM
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Wildbreath
10-28-13 10:18 AM
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10-27-13 08:27 AM
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Wildbreath
09-10-13 11:24 AM
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08-14-13 11:40 AM
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07-29-13 09:31 AM
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07-11-13 03:47 PM
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Wildbreath
04-28-13 02:26 PM
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Wildbreath
04-17-13 11:34 AM
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Wildbreath
04-15-13 11:35 AM
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04-15-13 11:02 AM
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03-30-13 02:52 PM
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03-15-13 03:52 AM
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Wildbreath
01-05-13 04:49 PM
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Wildbreath
12-16-12 03:00 PM
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Wildbreath
12-14-12 02:14 AM
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Wildbreath
10-01-12 05:02 AM
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Wildbreath
09-10-12 09:24 PM
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Wildbreath
09-10-12 01:26 PM
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Wildbreath
09-02-12 04:40 AM
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Wildbreath
08-26-12 09:55 AM
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Wildbreath
08-18-12 04:45 AM
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Wildbreath
08-13-12 03:12 PM
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Wildbreath
08-01-12 10:14 AM
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Wildbreath
07-25-12 01:35 PM
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Wildbreath
07-09-12 09:26 PM
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Wildbreath
07-09-12 05:15 AM
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Wildbreath
07-04-12 04:38 AM
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Wildbreath
06-30-12 11:25 AM
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Wildbreath
06-30-12 03:32 AM
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Wildbreath
06-19-12 02:10 PM
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Wildbreath
06-18-12 01:35 PM
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Wildbreath
06-16-12 01:49 PM
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Wildbreath
06-01-12 01:29 PM


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Unread 06-30-12, 04:16 AM  
Wildbreath
A Cyclonian
 
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Forum posts: 46
File comments: 374
Uploads: 26
uploaded new version - including raid and some new features
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Unread 06-29-12, 08:48 PM  
LeonD
A Kobold Labourer

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Edit: Reinstalled the addon, seems to be working perfectly now.


Hey,

Lovely addon, but I get an error popup every time I mouse over a player/NPC (either in-game model or portrait). It reads:

Code:
Message: Interface\AddOns\bUnitFrames\bUnitFrames.lua:953: attempt to index field '?' (a nil value)
Time: 06/30/12 00:45:30
Count: 1
Stack: Interface\AddOns\bUnitFrames\bUnitFrames.lua:953: in function <Interface\AddOns\bUnitFrames\bUnitFrames.lua:911>
Interface\AddOns\bUnitFrames\bUnitFrames.lua:1068: in function <Interface\AddOns\bUnitFrames\bUnitFrames.lua:1062>
Interface\AddOns\bUnitFrames\bUnitFrames.lua:1094: in function <Interface\AddOns\bUnitFrames\bUnitFrames.lua:1083>

Locals: self = bplayerUnitFrame {
 0 = <userdata>
 combat = bplayerUnitFrameiconcombat {
 }
 power = bplayerUnitFramepowerbar {
 }
 orbs = <unnamed> {
 }
 pvptimer = playerPVPTimer {
 }
 leader = bplayerUnitFrameleader {
 }
 unit = "player"
 lfd = bplayerUnitFramelfd {
 }
 resting = bplayerUnitFrameresting {
 }
 health = bplayerUnitFramehealthbar {
 }
 pvp = <unnamed> {
 }
 portrait = bplayerUnitFrameportrait {
 }
 menu = <function> defined @Interface\AddOns\bUnitFrames\bUnitFrames.lua:391
 resize = bplayerUnitFrameResizeButton {
 }
 raidicon = bplayerUnitFrameicon {
 }
}
class = "PALADIN"
power = 9
vmax = 3
num = 0
(for index) = 1
(for limit) = 3
(for step) = 1
i = 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
Could you tell my why this is happening/what I can do to fix it?

edit: it also happens whenever I check an option in the interface menu, same error message.
Last edited by LeonD : 06-29-12 at 08:59 PM.
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Unread 06-29-12, 10:25 AM  
xoobi0
A Kobold Labourer

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File comments: 6
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Originally Posted by Wildbreath
Originally Posted by xoobi0
could you make the powerbar more fluid? would be great
would you please be more specific about "fluid"? blur or smooth animate?
Hey, thanks for the fast reply
i mean more smooth atleast the rogue energybar is stuttering
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Unread 06-29-12, 04:58 AM  
Wildbreath
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Originally Posted by xoobi0
could you make the powerbar more fluid? would be great
would you please be more specific about "fluid"? blur or smooth animate?
Last edited by Wildbreath : 06-29-12 at 04:58 AM.
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Unread 06-28-12, 10:04 PM  
xoobi0
A Kobold Labourer

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could you make the powerbar more fluid? would be great
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Unread 06-27-12, 02:43 AM  
Jasmer
A Flamescale Wyrmkin
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Not sure if it's me or the addon (it's late and I'm tired, it's probably just me) but it doesn't seem to work with clique. A shame, because out of the box this addon is exactly what I'm looking for.
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Unread 06-21-12, 04:51 PM  
Skydragon26
A Kobold Labourer

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Thanks for the quick fix
Last edited by Skydragon26 : 06-21-12 at 04:52 PM.
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Unread 06-21-12, 01:26 AM  
Wildbreath
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Re: Move the totem bar

Originally Posted by Skydragon26


Before your last fix it used to show up under the player frame now it shows up in the middle of the screen. Bug?

thanks in advance
bug. will fix today

fixed
Last edited by Wildbreath : 06-21-12 at 09:57 AM.
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Unread 06-20-12, 09:25 PM  
Skydragon26
A Kobold Labourer

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Move the totem bar



Before your last fix it used to show up under the player frame now it shows up in the middle of the screen. Bug?

thanks in advance
Last edited by Skydragon26 : 06-20-12 at 09:27 PM.
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Unread 06-20-12, 10:21 AM  
Wildbreath
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Originally Posted by zin99
would it be possible to use default icon borders for buffs/debuffs?
i can add buttonfacade supporting for it (blizzard skin)

or edit lua manually
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Unread 06-20-12, 08:27 AM  
zin99
A Deviate Faerie Dragon

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would it be possible to use default icon borders for buffs/debuffs?
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Unread 06-19-12, 06:52 AM  
Wildbreath
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Originally Posted by Baine
noticed a bug with Focus Frame ...
try to resize/move frames and reloadui after it lock (/buf)? (because aura table size construct when addon_load event fired, other methods are much harder and will overgrowth my code size and it work speed)

upd. that was a bug - fixed. thank for issue!
Last edited by Wildbreath : 06-19-12 at 02:14 PM.
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Unread 06-19-12, 06:49 AM  
Wildbreath
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Originally Posted by Siannus
I ...
so strange! check your WTF folder filesystem lock?
because i resized and moved (today) all frames and it keep positions and sizes after reload
and i see my mana and health values (player frame) if i changed it in game settings. but i will check it again tonight

Originally Posted by Siannus
Make a damage and threst meter to replace Omen and Recount please
check a alDamagemeter by Allez that's awesome and i using it
Last edited by Wildbreath : 06-19-12 at 06:57 AM.
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Unread 06-18-12, 04:58 PM  
Siannus
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p.s. ouf (pure ouf) havent any ingame config (like a resize/move) thats why (i think) size more than 64 kb?
I thought of that, and I do agree with you. However, testing that theory, its not true in a sense. Yes, there is an increase in any ingame config that you do, granted. However, that memory increase should be lower AFTER youve used the ingame config, in which case, it is not.

The increase in memory from ingame config really only adds just shy of 4kb, which isnt much.

Dont get me wrong, I love your addons and I plan to remove some of my BLOATED addons (cough * bartender4 * cough) with your addons. Make a damage and threst meter to replace Omen and Recount please

As far as resizing the frames, Ive done that but it refuses to resize. No matter what I set it to. Im assuming you meaning the following for config:

Code:
local default_positions = {
	['player'] = 		{ a = 'CENTER', p = 'PlayerFrame', pa = 'CENTER', x = 0, y = 0, width = 200, height = 50 },
	['target'] = 		{ a = 'CENTER', p = 'TargetFrame', pa = 'CENTER', x = 0, y = 0, width = 200, height = 50 },
	['targettarget'] = 	{ a = 'LEFT', p = 'btargetUnitFrame', pa = 'RIGHT', x = 10, y = 0, width = 100, height = 35 },
	['focus'] = 		{ a = 'CENTER', p = 'FocusFrame', pa = 'CENTER', x = 0, y = 0, width = 200, height = 35 },
	['focustarget'] = 	{ a = 'LEFT', p = 'bfocusUnitFrame', pa = 'RIGHT', x = 10, y = 0, width = 100, height = 35 },
	['pet'] = 		{ a = 'LEFT', p = 'bplayerUnitFrame', pa = 'RIGHT', x = 10, y = 0, width = 43, height = 25 },
	['boss1'] = 		{ a = 'RIGHT', p = 'UIParent', pa = 'TOPRIGHT', x = -20, y = -220, width = 100, height = 25 },
	['boss2'] = 		{ a = 'TOP', p = 'bboss1UnitFrame', pa = 'BOTTOM', x = 0, y = -20, width = 100, height = 25 },
	['boss3'] = 		{ a = 'TOP', p = 'bboss2UnitFrame', pa = 'BOTTOM', x = 0, y = -20, width = 100, height = 25 },
	['boss4'] = 		{ a = 'TOP', p = 'bboss3UnitFrame', pa = 'BOTTOM', x = 0, y = -20, width = 100, height = 25 },
}
Changing the width and or height has no effect in game. Reload or even restarting WoW, it still is the same size as original. There is no reference in bUnitFramesDB for size either!

check your default UI ingame settings (player hp value and etc)
Status text is checked. Which is why I can see my HP. But it doesnt show my mana percentage or in number and it doesnt not show my targets HP or remaining mana.
Last edited by Siannus : 06-18-12 at 05:07 PM.
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Unread 06-18-12, 03:41 PM  
Baine
A Murloc Raider
 
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noticed a bug with Focus Frame

it Shows buffs below it, that's ok
but the first 2 are missing
meaning, there is space for tow buffs from the left, then the 4rd buff is displayed
and the 3nd row begins 3 Slots shifted to the left, seen from the 4rd buff in first line

i'll try to get you a screenshot, am in raid currently ^^

also, they only Display if i have a target

edit:


that's how it Looks like ingame
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Last edited by Baine : 06-18-12 at 04:00 PM.
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