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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-15-14 10:16 AM
Created:05-18-12 02:46 AM
Downloads:18,432
Favorites:72
MD5:
6.0.2
bUnitFrames  Popular! (More than 5000 hits)
Version: 1
by: Wildbreath [More]
Lightweight completely replacement for default unit frames

Special for WoD

Supporting all units and party/raid

To enable config mode just click a minimap icon
Type /buf in chat to get help

i did alot work with performance
big changes
little changes
added eclipse bar
added arena frames with trinkets, casting bars, deminishing returns
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Archived Files (35)
File Name
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Date
1
697kB
Wildbreath
12-29-13 05:07 AM
1
579kB
Wildbreath
11-04-13 10:06 PM
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Wildbreath
10-28-13 10:18 AM
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Wildbreath
10-27-13 08:27 AM
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Wildbreath
09-10-13 11:24 AM
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Wildbreath
08-14-13 11:40 AM
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Wildbreath
07-29-13 09:31 AM
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Wildbreath
07-11-13 03:47 PM
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Wildbreath
04-28-13 02:26 PM
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Wildbreath
04-17-13 11:34 AM
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Wildbreath
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Wildbreath
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Wildbreath
03-30-13 02:52 PM
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Wildbreath
03-15-13 03:52 AM
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Wildbreath
01-05-13 04:49 PM
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Wildbreath
12-16-12 03:00 PM
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Wildbreath
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Wildbreath
10-01-12 05:02 AM
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Wildbreath
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Wildbreath
09-10-12 01:26 PM
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Wildbreath
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Wildbreath
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Wildbreath
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Wildbreath
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Wildbreath
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Wildbreath
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Wildbreath
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Wildbreath
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Wildbreath
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Wildbreath
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Wildbreath
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Wildbreath
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Wildbreath
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Wildbreath
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Unread 03-11-13, 08:17 PM  
Siannus
A Defias Bandit
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Forum posts: 3
File comments: 76
Uploads: 2
Dammit, I had this addon perfect until I tried to change the buffs to the bottom. Now the HP text and all the other text has dropped down and will not reposition itself. Also, I had comment out a line to disable the castbars, but it still has the pixel height of the castbars shown, how to remove?

Edit: not too worried about the castbar thingy, though I would like it removed, but how or where can you increase the height ot the man/rage/focus, etc bar?

Also, the raid frames do not work. And if Im in a party, why does my UF show in the party frame? Seems redundant having my frame in the party frames AND down in the middle.

Last edited by Siannus : 03-11-13 at 08:22 PM.
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Unread 03-05-13, 09:57 PM  
Wildbreath
A Cyclonian
 
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Forum posts: 46
File comments: 373
Uploads: 26
Originally Posted by Syliha
Hey,

I have the following in front of your code in the one thread were you helped me:
Code:
if self.unit == 'player' or self.unit == 'pet' or self.unit == 'focus' or [I ALSO TRIED "AND"] not self.raidbutton then
And this should NOT use it on the raidframe ir am i mistaken?
Lua Code:
  1. if (self.unit == 'player' or self.unit == 'pet' or self.unit == 'focus') and not self.raidbutton then
Originally Posted by Syliha
I also do not know where to insert

Code:
self.aura.buffs = false
self.aura.debuffs = true
in layout, after where aura creates self.aura = self.aura or CreateFrame('Frame', fname..'auraFrame', self). check all conditions before and modify it
Originally Posted by Syliha
Also is there a way to put a simple 1px border around those debuffs/buffs instead of this "full border"?
thats harder, look to createAuraIcon function where all dances with bg, overlay and bg2
Originally Posted by Syliha
Do you take donations, i think you really earned a bit for all your help!
i posted donations, but i can use only webmoney because paypal dont work in russia
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Unread 03-05-13, 12:09 PM  
Syliha
A Flamescale Wyrmkin
 
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Forum posts: 104
File comments: 161
Uploads: 5
Hey,

I have the following in front of your code in the one thread were you helped me:
Code:
if self.unit == 'player' or self.unit == 'pet' or self.unit == 'focus' or [I ALSO TRIED "AND"] not self.raidbutton then
And this should NOT use it on the raidframe ir am i mistaken?

I also do not know where to insert

Code:
self.aura.buffs = false
self.aura.debuffs = true
Also is there a way to put a simple 1px border around those debuffs/buffs instead of this "full border"?

Do you take donations, i think you really earned a bit for all your help!
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Unread 03-04-13, 10:19 AM  
Wildbreath
A Cyclonian
 
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Forum posts: 46
File comments: 373
Uploads: 26
Originally Posted by Syliha
Thx! That worked!

I have one more thing: How do i remove buffs from the target etc. and only display debuffs? thx! love your unitframes so far!

Edit:
Oh yeah almost forgot:

I have hidden all the frames with the code you gave me in my thread. Sadly i hide myself in raidframe too. Is it possible to let myself be shown there, while all other frames stay hidden?
if self.raidbutton then do not hide else hide end, like that

and

self.aura.buffs = false
self.aura.debuffs = true
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Unread 03-03-13, 04:00 PM  
Syliha
A Flamescale Wyrmkin
 
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File comments: 161
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Thx! That worked!

I have one more thing: How do i remove buffs from the target etc. and only display debuffs? thx! love your unitframes so far!

Edit:
Oh yeah almost forgot:

I have hidden all the frames with the code you gave me in my thread. Sadly i hide myself in raidframe too. Is it possible to let myself be shown there, while all other frames stay hidden?
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Last edited by Syliha : 03-03-13 at 04:28 PM.
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Unread 02-23-13, 01:47 AM  
Wildbreath
A Cyclonian
 
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Forum posts: 46
File comments: 373
Uploads: 26
Originally Posted by Syliha
Hey hopefully one last time ,
where i can i reposition / disable the effects on arenaframes (like frozen, stuned etc.)?
Thx alot
Hello! comment that code piece
Lua Code:
  1. if (self.unit:find('arena%d') and not self.unit:find('arena%dtarget')) then
  2.         self.drtimer = bUnitFrames.MakeDR(self)
  3.         self.drtimer.size = self:GetHeight()-6
  4.         self.drtimer:SetSize(self.drtimer.size, self.drtimer.size)
  5.         self.drtimer:SetPoint('CENTER')
  6.     end
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Unread 02-23-13, 01:46 AM  
Wildbreath
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Forum posts: 46
File comments: 373
Uploads: 26
Originally Posted by Astera
Originally Posted by Syliha
You can do this ingame very easily.

Just click on the minimapbutton and scale the size of the auras.

Originally Posted by Astera
Hello!

I was wondering if you could tell me where in the LUA I could change the size of my targets buffs? I skimmed through the LUA and can't find it or i'm looking at the wrong thing. Thanks in advance.
I'm so dumb! I totally didn't see it via minimap button. Thanks
rightclick minimap button -> aura size and /reload for save setting
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Unread 02-22-13, 03:23 PM  
Astera
A Kobold Labourer

Forum posts: 1
File comments: 52
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Originally Posted by Syliha
You can do this ingame very easily.

Just click on the minimapbutton and scale the size of the auras.

Originally Posted by Astera
Hello!

I was wondering if you could tell me where in the LUA I could change the size of my targets buffs? I skimmed through the LUA and can't find it or i'm looking at the wrong thing. Thanks in advance.
I'm so dumb! I totally didn't see it via minimap button. Thanks
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Unread 02-22-13, 02:59 PM  
Syliha
A Flamescale Wyrmkin
 
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You can do this ingame very easily.

Just click on the minimapbutton and scale the size of the auras.

Originally Posted by Astera
Hello!

I was wondering if you could tell me where in the LUA I could change the size of my targets buffs? I skimmed through the LUA and can't find it or i'm looking at the wrong thing. Thanks in advance.
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Unread 02-22-13, 01:59 PM  
Astera
A Kobold Labourer

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Hello!

I was wondering if you could tell me where in the LUA I could change the size of my targets buffs? I skimmed through the LUA and can't find it or i'm looking at the wrong thing. Thanks in advance.
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Unread 02-20-13, 01:57 PM  
Syliha
A Flamescale Wyrmkin
 
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Hey hopefully one last time ,

where i can i reposition / disable the effects on arenaframes (like frozen, stuned etc.)?

Thx alot

Edit:

I guess it is one of these in diminishing.lua?

Code:
			aura:SetSize(self.size, self.size)
			if index == 1 then
				aura:SetPoint('RIGHT', self:GetParent(), 'LEFT', -4, 0)
			else
				aura:SetPoint('RIGHT', previous, 'LEFT', -1, 0)
			end

			aura.icon = aura.icon or aura:CreateTexture("$parenticon", "ARTWORK")
			aura.icon:SetPoint("TOPLEFT", 2, -2)
			aura.icon:SetPoint("BOTTOMRIGHT", -2, 2)
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Last edited by Syliha : 02-20-13 at 02:16 PM.
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Unread 02-14-13, 05:53 PM  
Syliha
A Flamescale Wyrmkin
 
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Hi Wildbreath,

thx for your help.

As i am sure you are a busy person and do not have the time to explain to me everything in the detail i need to know and as I do not wan to spam your addon's comments with random questions noone cares about I have opened a thread where i am asking for help with your addons to adjust it to my taste.

I would really appreciate if you find the time to look into it every now and then.

http://www.wowinterface.com/forums/s...013#post273013

Once again a really, really huge appreciation for your work thx!
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Unread 02-11-13, 05:58 AM  
Wildbreath
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Originally Posted by Syliha
Hey!

Great addon! Especially after so much less ouf layouts that get created.

I have a few questions (would be nice if you could tell me the line in the lua code as well, as i am not that experienced with that stuff :s):

1. http://picload.org/image/adddorc/wowscrnshot_0210.jpg
I want to remove the total health and mana text for the target-

2. How can i move the special power bars (holy power etc.) a bit up (e.g. 5 px)?

3. Is there a way to color the debuffs differently/red than buffs (blue?)?

4. How can i get the manabar as big as on the other frames for the target target? (see screenshot @ 1)

5. Is there a testmode available for arena or how should i test it there to place everything like I want it to?

6. Where are the parameters like width, height etc. saved if you drag it around with the /buf unlocks and not do it with default config lua editing?

Thx once again for this great layout, any help would really be appreciated! ty!

Edit: Can I hide the play frame if not in combat?
Edit2: How do i hide the minimap button?
Hello!
all design changes (alot of) in bUnitFrames.Layout function, just edit or comment some values

Can I hide the play frame if not in combat? - yes, modify a statedriver values [combat]show;hide
How do i hide the minimap button? - just comment a call function of this button (ADDON_LOADED event, dont remember, posting from job)
Last edited by Wildbreath : 02-12-13 at 08:13 AM.
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Unread 02-10-13, 09:34 AM  
Syliha
A Flamescale Wyrmkin
 
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Forum posts: 104
File comments: 161
Uploads: 5
Hey!

Great addon! Especially after so much less ouf layouts that get created.

I have a few questions (would be nice if you could tell me the line in the lua code as well, as i am not that experienced with that stuff :s):

1. http://picload.org/image/adddorc/wowscrnshot_0210.jpg
I want to remove the total health and mana text for the target-

2. How can i move the special power bars (holy power etc.) a bit up (e.g. 5 px)?

3. Is there a way to color the debuffs differently/red than buffs (blue?)?

4. How can i get the manabar as big as on the other frames for the target target? (see screenshot @ 1)

5. Is there a testmode available for arena or how should i test it there to place everything like I want it to?

6. Where are the parameters like width, height etc. saved if you drag it around with the /buf unlocks and not do it with default config lua editing?

Thx once again for this great layout, any help would really be appreciated! ty!

Edit: Can I hide the play frame if not in combat?
Edit2: How do i hide the minimap button?
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Last edited by Syliha : 02-10-13 at 10:13 AM.
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Unread 02-07-13, 09:12 AM  
wzdc
A Kobold Labourer

Forum posts: 0
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Originally Posted by YrDaDy
My raid frames always stay on top.. so social pane, spell book, anything is covered by the frames. Where do I adjust the "layer" for what the frames sit at?

Thanks!
This is exactly the only point that disturbs me! So, please, let us know how to adjust the raidframes
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