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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-15-14 10:16 AM
Created:05-18-12 02:46 AM
Downloads:18,378
Favorites:72
MD5:
6.0.2
bUnitFrames  Popular! (More than 5000 hits)
Version: 1
by: Wildbreath [More]
Lightweight completely replacement for default unit frames

Special for WoD

Supporting all units and party/raid

To enable config mode just click a minimap icon
Type /buf in chat to get help

i did alot work with performance
big changes
little changes
added eclipse bar
added arena frames with trinkets, casting bars, deminishing returns
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Archived Files (35)
File Name
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Author
Date
1
697kB
Wildbreath
12-29-13 05:07 AM
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579kB
Wildbreath
11-04-13 10:06 PM
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Wildbreath
10-28-13 10:18 AM
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Wildbreath
10-27-13 08:27 AM
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Wildbreath
09-10-13 11:24 AM
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Wildbreath
08-14-13 11:40 AM
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Wildbreath
07-29-13 09:31 AM
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Wildbreath
07-11-13 03:47 PM
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Wildbreath
04-28-13 02:26 PM
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Wildbreath
04-17-13 11:34 AM
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Wildbreath
04-15-13 11:35 AM
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Wildbreath
04-15-13 11:02 AM
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Wildbreath
03-30-13 02:52 PM
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Wildbreath
03-15-13 03:52 AM
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Wildbreath
01-05-13 04:49 PM
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Wildbreath
12-16-12 03:00 PM
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Wildbreath
12-14-12 02:14 AM
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Wildbreath
10-01-12 05:02 AM
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Wildbreath
09-10-12 09:24 PM
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Wildbreath
09-10-12 01:26 PM
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Wildbreath
09-02-12 04:40 AM
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Wildbreath
08-26-12 09:55 AM
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Wildbreath
08-18-12 04:45 AM
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Wildbreath
08-13-12 03:12 PM
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Wildbreath
08-01-12 10:14 AM
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Wildbreath
07-25-12 01:35 PM
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Wildbreath
07-09-12 09:26 PM
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Wildbreath
07-09-12 05:15 AM
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Wildbreath
07-04-12 04:38 AM
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Wildbreath
06-30-12 11:25 AM
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Wildbreath
06-30-12 03:32 AM
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Wildbreath
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Wildbreath
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Wildbreath
06-01-12 01:29 PM


Post A Reply Comment Options
Unread 07-14-13, 05:38 AM  
Wildbreath
A Cyclonian
 
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Forum posts: 46
File comments: 371
Uploads: 26
Re: bunitframe

Originally Posted by killeralpha
Your addon is listen under out of date addon so it is still not usable as working as i was onm to ogrimmar and when into portal at honeydew village to get to org and got an error with bunitframe so its still not working perfectly its still listed as red under warcraft addons
that's need only .toc version update
and what's error? can i see error log?
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Unread 07-13-13, 02:51 AM  
killeralpha
A Murloc Raider

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bunitframe

Your addon is listen under out of date addon so it is still not usable as working as i was onm to ogrimmar and when into portal at honeydew village to get to org and got an error with bunitframe so its still not working perfectly its still listed as red under warcraft addons
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Unread 07-11-13, 10:19 PM  
starknaked
A Kobold Labourer

Forum posts: 0
File comments: 13
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Absolutely fantastic!
Any and all errors have been fixed. Best Unit Mod out there.
Thank you again.
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Unread 07-05-13, 05:33 AM  
Wildbreath
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Originally Posted by starknaked
A few questions -
* Will this be updated?
* Is it possible to show the Raidmarker on the Target Unit Frame?
* Is there a list of commands? ie: ctrl left click on unit frame to enable/disable Cast Bars.
* The Tank Frames don't seem to work at all anymore. Health, Range etc doesn't change.

Thanks for a great job, best Unit Frames by far!
1 yes
2 nice idea! will add that
3 will add tip in topleft screen
4 dunno why, but range wasnt work for maintank/assist, working with it now (maybe i'll add simulate unit for thats)
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Unread 07-04-13, 07:14 PM  
starknaked
A Kobold Labourer

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File comments: 13
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A few questions -
* Will this be updated?
* Is it possible to show the Raidmarker on the Target Unit Frame?
* Is there a list of commands? ie: ctrl left click on unit frame to enable/disable Cast Bars.
* The Tank Frames don't seem to work at all anymore. Health, Range etc doesn't change.

Thanks for a great job, best Unit Frames by far!
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Unread 06-30-13, 03:02 PM  
starknaked
A Kobold Labourer

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Great addon. I hope you keep looking after it! And thank you : )
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Unread 05-27-13, 07:35 AM  
Wildbreath
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Originally Posted by Ezikil
Good day,
implemented lc still shows cc on frame after dispell.
How can I make my party frames in arena and 5pp look alike with player/target frames? They show as default blizzard frames.
working with party now.
lc will be fixed
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Unread 05-26-13, 08:05 AM  
Ezikil
A Kobold Labourer

Forum posts: 0
File comments: 1
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Good day,
implemented lc still shows cc on frame after dispell.
How can I make my party frames in arena and 5pp look alike with player/target frames? They show as default blizzard frames.
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Unread 05-20-13, 03:04 AM  
Wildbreath
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Uploads: 26
Originally Posted by Popo51
...giving me this error either so far only got it on Druid trying to cast Starsurge
thanks, will fix that in next update (maybe tonight)
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Unread 05-18-13, 06:02 PM  
Popo51
A Kobold Labourer

Forum posts: 1
File comments: 15
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Hmm for class you could add it as an option within the frames for those who don't want 3D portraits or add it as text for Aura that could just be the same like covering over the 3D portrait like it currently does ie: Daze etc.

Just a thought i'm no good at LUA coding

Not sure whats giving me this error either so far only got it on Druid trying to cast Starsurge

3x bUnitFrames-1\castbar.lua:292: bad argument #1 to "unpack" (table expected, got nil)
<in C code>
bUnitFrames-1\castbar.lua:292: in function <bUnitFrames\castbar.lua:231>

Locals:
self = <unnamed> {
0 = <userdata>
holdTime = 0
flashing = 1
flash = <unnamed> {}
value = 0
icon = <unnamed> {}
spark = <unnamed> {}
maxValue = 1.817
text = <unnamed> {}
lag = <unnamed> {}
castID = 237
timerUpdate = 0.029999995976686
timer = <unnamed> {}
casting = 1
unit = "player"
bg = <unnamed> {}
}
event = "UNIT_SPELLCAST_START"
arg1 = "player"
unit = "player"
name = "Starsurge"
_ = ""
text = "Starsurge"
texture = "Icons\Spell_Arcane_Arcane03"
startTime = 41223505
endTime = 41225322
_ = false
castID = 237
notInterruptible = false
(*temporary) = <func> =[C]:-1
(*temporary) = <unnamed> {
0 = <userdata>
holdTime = 0
flashing = 1
flash = <unnamed> {}
value = 0
icon = <unnamed> {}
spark = <unnamed> {}
maxValue = 1.817
text = <unnamed> {}
lag = <unnamed> {}
castID = 237
timerUpdate = 0.029999995976686
timer = <unnamed> {}
casting = 1
unit = "player"
bg = <unnamed> {}
}
COMBAT_LOG_EVENT_UNFILTERED = <func> @bUnitFrames\castbar.lua:60
CastingBarFinishSpell = <func> @bUnitFrames\castbar.lua:69
default_color = <table> {
1 = 1
2 = 0.7
3 = 0
4 = 1
}
nointerrupt_color = <table> {
1 = 0.9
2 = 0
3 = 0
4 = 1
}
setBarTicks = <func> @bUnitFrames\castbar.lua:37
channelingTicks = <table> {
Fists of Fury = 4
Tranquility = 4
Hurricane = 10
Malefic Grasp = 3
Harvest Life = 6
Health Funnel = 6
Soothing Mist = 9
Mind Sear = 5
Blizzard = 8
Astral Storm = 10
Hellfire = 15
Arcane Missiles = 5
Hymn of Hope = 4
Drain Soul = 6
Drain Life = 6
Divine Hymn = 4
Penance = 2
Mind Flay (Insanity) = 3
Crackling Jade Lightning = 6
Evocation = 4
Mind Flay = 3
Rain of Fire = 4
}
Round = <func> @bUnitFrames\castbar.lua:4
Last edited by Popo51 : 05-18-13 at 07:14 PM.
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Unread 05-17-13, 11:19 PM  
Wildbreath
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Originally Posted by Popo51
Great addon just wondering have you considered adding 3d unit frames on the portrait just wondering incase i missed it in the options menu :P
okay, but how to combine aura\class on portrait then? there is portrait timers too
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Unread 05-17-13, 12:10 PM  
Popo51
A Kobold Labourer

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Great addon just wondering have you considered adding 3d unit frames on the portrait just wondering incase i missed it in the options menu :P
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Unread 05-08-13, 11:16 AM  
ssds2011
A Kobold Labourer

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Как можно сделать имя player / target в верхней строке?
как на изображении

а то не видно не имени, ни самое главное хп на большом экране
и еще вопрос, как можно баффы перенести сверху юнитфрейма а дебаффы снизу?
Last edited by ssds2011 : 05-08-13 at 11:20 AM.
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Unread 04-28-13, 09:51 PM  
Wildbreath
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Originally Posted by 10leej
Don't mind if I use your diminishing returns code for BobUI do ya?
sure, you can ofc
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Unread 04-28-13, 09:07 PM  
10leej
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Don't mind if I use your diminishing returns code for BobUI do ya?
Last edited by 10leej : 04-28-13 at 09:08 PM.
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