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Updated: 10-15-14 04:34 AM
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PlateBuffs.
Updated:10-15-14 04:34 AM
Created:07-24-12 03:12 PM
Downloads:192,803
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PlateBuffs  Popular! (More than 5000 hits)

Version: 1.18.1
by: Alea [More]

PlateBuffs

-- 1.18.1 update for wod

-- 1.17.2 LibSharedMedia Lib fix, add font "FrizQuadrataTT" with Cyrilic support

-- 1.17.1 Add another Lib for nameplate caching, Add nameplate name font changer, More filters - "Only spelllist". "Only mine", "Min + SpellList"

-- 1.16.10 Restore options's grab spellsid setting >_<

-- 1.16.9 Fix grab settings for spells

-- 1.16.8 Add border on/off. Add cut texture 0-0.3

-- 1.16.5 Custom bordercolor setup, slider for Digits number after the decimal point.

-- 1.15.1 fix filters

-- 1.15.0 toc update for 5.4

-- 1.14.2 toc update for 5.3

-- 1.14.1 fix OmniCC support

-- 1.14.0 Icon height and width. change default border.

-- 1.13.9 frame.lua:305 fix

-- 1.13.8 fix Buff border color, add 2 movers (Interval X and Interval Y between icons)

-- 1.13.5 Add minor Masque support, icons check spellid now(if no id then check spellname) , add 2 new filters "Only enemy" and "Only friend" to "Never", "Mine only", "Always"

-- 1.12.7a*.toc

-- 1.12.7 Update DR add some new spells. Fix option frame

-- 1.12.6 fix *.toc version

-- Number Cooldown Text for omnicc

-- fix another division by zero error

-- fix func.lua:66 error

-- fix optopn.lua:702. Cooldown overlay button back later
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Unread 10-06-13, 07:16 AM  
Veev
A Deviate Faerie Dragon
 
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I'm having a problem where buffs are sometimes starting in the center of the row, when they used to start to the far left of the row. I have "Shrink Bar" *unchecked*, though the behaviour is acting almost as if it were checked. Seems to be related to when fresh frames are created for a unit.
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Unread 10-04-13, 08:25 AM  
xeleven
A Kobold Labourer

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Originally Posted by Cloudnyne84
I'm having the same problem as xeleven where the debuffs show up most of the time but on certain targets at random they don't show up at all.
sorry for late reply, but i assume you are using elvui? you will have to disable elvui nameplates and use something else like tidyplates or default and it will work fine.
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Unread 09-30-13, 10:30 PM  
sajocolo
A Kobold Labourer

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Big Thanks

Thank you very much for update this addon!
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Unread 09-28-13, 12:12 AM  
Alea
A Defias Bandit
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Originally Posted by Cloudnyne84
I'm having the same problem as xeleven where the debuffs show up most of the time but on certain targets at random they don't show up at all.
record short video with this bug

upload your platebuffs config
upload you nameplate's addon config

share your addon list
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Unread 09-28-13, 12:08 AM  
Cloudnyne84
A Kobold Labourer

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I'm having the same problem as xeleven where the debuffs show up most of the time but on certain targets at random they don't show up at all.
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Unread 09-23-13, 02:04 PM  
GeneralWurst
A Defias Bandit

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error:

Date: 2013-09-23 22:02:51
ID: 1
Error occured in: Global
Count: 1
Message: ...lateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua line 297:
attempt to index field 'NamePlates' (a nil value)
Debug:
[C]: ?
...lateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:297: SetupNameplate()
...lateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:676: NameplateFirstLoad()
...lateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:225:
...lateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:219
(tail call): ?
(tail call): ?
...lateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:241:
...lateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:236
Locals:
self = <table> {
GetLevel = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1113
GetReaction = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1285
GetHealthMax = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1312
GetHealth = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1323
plateChildren = <table> {
}
IsTarget = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1048
onHideHooks = <table> {
}
IsCasting = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1264
threatStatus = <table> {
}
NameplateSlowAnimation = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:476
HideMouseoverRegion = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1194
NameplateOnShow = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:317
healthOnValueChanged = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:569
NameplateOnHide = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:354
IsMouseover = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1184
GetEliteRegion = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:989
healthOnValueChangedHooks = <table> {
}
nameplates = <table> {
}
GetClass = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1300
HookNameplate = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:613
IsElite = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1157
onFinishedGroups = <table> {
}
GetTargetNameplate = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1344
IsBoss = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1144
GetThreatSituation = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1170
prevHealth = <table> {
}
SetupNameplate = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:282
GetNameplateByHealth = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1431
GetThreatRegion = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1002
IsMarked = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1248
GetName = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1090
RegisterCallback = <function> defined @Interface\AddOns\AdiBags\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
UnregisterCallback = <function> defined @Interface\AddOns\AdiBags\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:181
CheckFrameForTargetGUID = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:273
NameplateFastAnimation = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:442
NewNameplateCheckHP = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:518
plateGUIDs = <table> {
}
plateRegions = <table> {
}
GetLevelDifficulty = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1124
IteratePlates = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1419
GetNameRegion = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:949
ElvPlate = <table> {
}
GetAllNameplates = <function> defined @Interface\AddOns\PlateBuffs\libs\LibNameplate-1.0\LibNameplate-1.0.lua:1411
GetNameplateByUnit = <
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Unread 09-22-13, 07:41 PM  
xeleven
A Kobold Labourer

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Originally Posted by Alea
so record short video with this bug

upload your platebuffs config
upload you nameplate's addon config

share your addon list
i PMed you the video
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Unread 09-22-13, 05:08 PM  
Alea
A Defias Bandit
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copy somewhere you settings, try without them. If its doesnt help go back them and do that

so record short video with this bug

upload your platebuffs config
upload you nameplate's addon config

share your addon list
i need reproduce bugs for fix
Last edited by Alea : 09-22-13 at 05:09 PM.
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Unread 09-22-13, 05:04 PM  
Ktxx
A Kobold Labourer

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Alea is there away for me to delete them files in the WTF folder and keep my specific spells? Sooooo annoying to re add them spells again.
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Unread 09-22-13, 04:30 PM  
Alea
A Defias Bandit
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1. You add new spell (by spellname or spellid) you click "ok" button and spellID convert to spellName
2. Then you click add button and spell now is spelllist
3. You should find spell what you add
4. you click on it to see specific settings
5. If you need only 1 spellid you change nil to spellID and click OK

still be listing icon size (24)
yeah bug with spelllist
Last edited by Alea : 09-22-13 at 04:46 PM.
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Unread 09-22-13, 11:52 AM  
Veev
A Deviate Faerie Dragon
 
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For spells that have the same spell name but multiple spell effects, is there anyway to have settings per spell ID?

E.g., Bloodbath applies spell ID 12292 as a buff to the warrior. When warrior hits a target, they receive spell ID 113344 as a DoT and 147531 as a snare. I want to show the snare effect, but not the DoT, and still show the buff effect on enemy warriors. Currently doesn't seem possible. =/
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Unread 09-22-13, 10:03 AM  
Veev
A Deviate Faerie Dragon
 
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FYI: Small bug where you have the labels mixed up between intervalY and intervalX on default spell spacing.

Also donating now as promised, thanks a bunch!

Edit: You also seem to still be listing icon size (24) in the specific spell list, even though they're all the same now.

I had to deleted my SavedVar file so I'm in the process of setting everything up again, and it's sort of tedious to have to go through every spell and change the icon multiplication, cooldown text size, and stack text size. Could you maybe remove the cooldown text size/stack text size there (and just let them scale with icon multiplication), and default all icon multiplications to 1.0?

Another edit: Adding spells via spell ID seems sort of buggy. E.g., I enter 116844 for ring of peace, hit okay/add, then the icon comes up as a question mark, and spell ID as nil.
Last edited by Veev : 09-22-13 at 11:08 AM.
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Unread 09-22-13, 03:21 AM  
Alea
A Defias Bandit
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so record short video with this bug

upload your platebuffs config
upload you nameplate's addon config

share your addon list
Last edited by Alea : 09-22-13 at 03:22 AM.
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Unread 09-21-13, 06:57 PM  
xeleven
A Kobold Labourer

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that doesnt help
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Unread 09-21-13, 02:18 PM  
Ancyfex
A Kobold Labourer

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You go into your wtf folder -> account -> your acc name -> savedvariables and remove the platebuffs files from there.

Pretty sure it will remove your old settings, however if you want it to work again this is what you have to do, up to you.
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