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Updated: 10-15-14 04:34 AM
Patch for:
PlateBuffs.
Updated:10-15-14 04:34 AM
Created:07-24-12 03:12 PM
Downloads:136,631
Favorites:107
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PlateBuffs  Popular! (More than 5000 hits)

Version: 1.18.1
by: Alea [More]

PlateBuffs

Updates for 6.2

-- 1.18.1 update for wod

-- 1.17.2 LibSharedMedia Lib fix, add font "FrizQuadrataTT" with Cyrilic support

-- 1.17.1 Add another Lib for nameplate caching, Add nameplate name font changer, More filters - "Only spelllist". "Only mine", "Min + SpellList"

-- 1.16.10 Restore options's grab spellsid setting >_<

-- 1.16.9 Fix grab settings for spells

-- 1.16.8 Add border on/off. Add cut texture 0-0.3

-- 1.16.5 Custom bordercolor setup, slider for Digits number after the decimal point.

-- 1.15.1 fix filters

-- 1.15.0 toc update for 5.4

-- 1.14.2 toc update for 5.3

-- 1.14.1 fix OmniCC support

-- 1.14.0 Icon height and width. change default border.

-- 1.13.9 frame.lua:305 fix

-- 1.13.8 fix Buff border color, add 2 movers (Interval X and Interval Y between icons)

-- 1.13.5 Add minor Masque support, icons check spellid now(if no id then check spellname) , add 2 new filters "Only enemy" and "Only friend" to "Never", "Mine only", "Always"

-- 1.12.7a*.toc

-- 1.12.7 Update DR add some new spells. Fix option frame

-- 1.12.6 fix *.toc version

-- Number Cooldown Text for omnicc

-- fix another division by zero error

-- fix func.lua:66 error

-- fix optopn.lua:702. Cooldown overlay button back later
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Unread 02-17-15, 11:40 PM  
Alea
A Defias Bandit
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1. Close your client
2. Delete platebuffs folder
3. Download from this http://www.aleaaddons.ru/p/platebuffs.html
4. Install it
5. Start your game client
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Unread 02-17-15, 11:16 PM  
Swoopin
A Kobold Labourer

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Each time I log on, the first message I get is from Platebuffs telling me to either load libnameplate 1.0 or libnameplateregistry 1.0. I have both installed and added to my add on folder but they are not being recognized. Any advice?
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Unread 01-31-15, 06:52 PM  
PinkMark
A Kobold Labourer

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Кто подскажет, как сделать иконки PlateBuffs как стандартные Blizzard? Раньше можно было при помощи ButtonFacade, но сейчас PlateBuffs его не поддерживает.

Someone tell me how to make icons PlateBuffs as standard Blizzard? Previously it was possible using ButtonFacade, but now PlateBuffs it does not support.
Last edited by PinkMark : 01-31-15 at 06:54 PM.
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Unread 12-30-14, 09:22 AM  
Zawalee
A Kobold Labourer

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Same for me for nontargets (not mine only but all the stuff). Ckeckbox is on but debuffs arent appearing until i target or mouseover the enemy. Tried to turn all the other addons off. Tried to reset the profile and even remove settings lua. No luck ;( Sometimes it shows but most of the time it doesnt.

P.S. Приму ответ по русски. Буду очень благодарен.
Last edited by Zawalee : 12-30-14 at 09:54 AM.
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Unread 12-08-14, 06:41 AM  
lina22
A Kobold Labourer

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sometimes the debuffs (mine) don't appear, am i the only having this bug?

i use tidy plates too
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Unread 11-10-14, 02:16 PM  
Klive182
A Kobold Labourer

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Спасибо, видимо из-за omnicc там цифры длительности дебафа стали меньше, там с обновлением и в omnicc они уменьшились)
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Unread 11-04-14, 08:56 PM  
Alea
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за текст в иконках отвечает сторонний аддон ( omnicc ) например. Для цифры длительности под иконкой "Размер шрифта текста перезарядок " он находится в заклинания по умолчанию
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Unread 11-04-14, 07:20 PM  
Klive182
A Kobold Labourer

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Можно ли что то сделать чтобы увеличить текст(цифры) в самой иконке дебафа? По дефолту он мелковат, а как сделать его крупнее я не нашёл или это не работает, хотя всё просмотрел
Last edited by Klive182 : 11-04-14 at 07:21 PM.
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Unread 11-03-14, 04:25 PM  
xeleven
A Kobold Labourer

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am i the only one getting this error msg?



i guess its elvui causing it. and the mod still works fine after i close it.
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Unread 11-02-14, 07:26 PM  
Alea
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Is there a part of code that causes all stuns to fire their debuff?
no


I do not have it in the core,
if you select spell filter "Mine" addon show all aura from you

via ingame gui you could turn off specific spells and control source and destination of it
Last edited by Alea : 11-02-14 at 07:31 PM.
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Unread 11-02-14, 07:17 PM  
donteventrii
A Murloc Raider

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No you are misunderstanding me.

I do not have it in the core, however it is being displayed whenever an enemy is hit by it. Is there a part of code that causes all stuns to fire their debuff?
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Unread 11-02-14, 07:14 PM  
Alea
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use ingame gui
Last edited by Alea : 11-02-14 at 07:15 PM.
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Unread 11-02-14, 07:10 PM  
donteventrii
A Murloc Raider

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Originally Posted by Alea
removed spells from game doesnt affect how addon is working
I understand that. However it would ideal if everything was updated for WoD out of the box with some organization to the Core so people could add/remove in the LUA to customize to their needs. Instead of having every user have to do this manually, having it set up once and ready to go would be best.

As I mentioned I am currently doing this for the 29 bracket. Including things like Iron Grenades and other things unique to the bracket. However I am not including anything of higher level because I am unfamiliar of what spells would be most useful to end game (I don't play end game).

Do you have any idea what's going on with spells showing up that are not in the core? The Goblin Mortar stun firing really stumps me.
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Unread 11-02-14, 05:03 PM  
Alea
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removed spells from game doesnt affect how addon is working
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Unread 11-02-14, 03:44 PM  
donteventrii
A Murloc Raider

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Originally Posted by Alea
for pve you should choose "Only mine" spell filters
I actually don't PVE. The spell in question is the Goblin Mortar stun. Obviously it's not used for end game. But it is showing up on Platebuffs as a stun. It is not in the core. How is this possible?

I am still concerned about the amount of spells that remain in the core that do not exist in the game. Does this mean that new spells/abilities have not been added? When is the last time the core spellist has been updated?
Last edited by donteventrii : 11-02-14 at 03:46 PM.
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