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Thunder Isle (5.2)
Updated:03-14-13 06:24 PM
Created:09-01-12 07:13 PM
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Vytle [Caith UI MoP Update]
Version: 5.2c
by: v1nk [More]
Updated for patch 5.2!

FAN UPDATE FOR PATCH 5.2

Download the Original CaithUI here:

http://www.wowinterface.com/download...5-CaithUI.html



Installation Guide:

READ THE README FILE INSIDE THE ZIP FILE!
1) Backup your Interface and WTF folders!
2) Copy over the Interface, WTF and Font folders inside your World of Warcraft folder
3) Inside the WTF folder, change "ACCOUNTNAMEHERE" to your account name (not battle.net)! in caps.
4) Inside the WTF folder change Charname to your character name (CaSe SeNsItIvE)
5) Log into WoW and type /Reflux switch Vytle (Capital V)
6) type "/msbt" in chat and use Vytle profile

Addon List:

Unitframes: PitBull, kgPanels, Quartz
Buttons: Dominos, OmniCC, Masque, nibMicroMenu
Combat: DoomCooldownPulse
PVE: ChatLoot
PVP: Lose Control
Buffs: nBuff, Weak Auras
Map: nMap, Mapster
Other: !Beautycase, Reflux, SharedMedia, nCore, oGlow


notes over Caith UI 4.x

bartender has been changed to dominos and uses 2x 12 button bars
buttonfacade has been changed to Masque
Weak Aura icons are located inside SharedMedia/icons/

Other features
Auto Repair
Sell Junk
auto greed / Disenchant (greens while in party / raid)
5.2c

- fixed nibMicroMenu causing blank pvp frame (thanks to DeezeNuts for reporting)
- description update (added nib and updated version numbers)

5.2b

- added Reflux
- cleaned up some obsolete kgpanel frames
- added various weak auras for Frost Mages

update for patch 5.2

- update for patch 5.2
- title and description update

minor description update

- updated the description, weak auras - link to caith ui smaller

minor update 2:

- added: lose control added
- added: MiniBar under minimap
- added: chat tab for monitoring loot rolls (ChatLoot)
- added: mapster
- added: various icons to [SharedMedia/icons/]
- changed: power aura to weak auras and added auras for various classes (more coming soon)

minor update:

- added a higher resolution screenshot (resto druid)
- changed and updated the readme to a .txt file and re-described how to set scale (thanks to EGsynergy)
this can be done in the Interface/Addons/nCore/core.lua file (line 11)
- removed the WTF/Config.wtf file (thanks to Rammoth)
- removed .DS Store files from my mac
Archived Files (2)
File Name
Version
Size
Author
Date
5.2.1
25MB
v1nk
03-08-13 11:32 AM
5.2
24MB
v1nk
03-07-13 01:16 PM


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Unread 09-08-12, 03:41 PM  
v1nk
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Re: 2 BARS

It is certainly possible, just abit time consuming:

Best bet is to type /dom and create a new profile and copy from 'Vytle' same for /kgpanels config - create new and copy 'Caith UI' incase you mess anything up you can just reload the old profile

for this example ill use dominos bar 7 + 8, simply type /dom then move bars 7 and 8 to the desired location

shift + right click shows the bars as their currently hidden

set spacing to 9 and padding to 6 and scale to 95 like this:



then type /kgpanels config and edit ____bar1, ____bar2 ____bar3

____bar1: change height to 110 and y offset to -428
____bar2: change height to 110 and y offset to -426
____bar3: change height to 112

should be left with:



those values are from my mac so at a smaller resolution so maybe different on your computer but hope this guide helps!



Originally Posted by DeezeNuts
Is it possible to somehow add another set of bars under the current config? Right now you have 2 bars next to each other. I want to add another set of bars so it would look like one bar set on top of another barset. Not sure how to do this without fucking up kgpanels and the current domino set.
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Unread 09-08-12, 04:24 PM  
Aramaic
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First off; thanks so much for this compilation! It's great to be able to use a Caith UI looking interface again!

With Doom Cooldown Pulse and the Interrupt Announcer, it's not saving settings - what am I doing wrong? I did find the doom cooldown pulse lua to edit the settings manually, but not Interrupt Announcers...

So far everything else is fantastic!
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Unread 09-09-12, 05:25 AM  
v1nk
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Sorry I forgot to update cooldownpulse and interupt.lua files

for cooldownpulse i use nCore/Modules/cooldownpulse.lua

Lua Code:
  1. local defaultsettings = {
  2.     fadeInTime = 0.3,
  3.     fadeOutTime = 0.7,
  4.     maxAlpha = 0.7,
  5.     animScale = 1.5,
  6.     iconSize = 30,
  7.     holdTime = 0,
  8.     petOverlay = {1,1,1},
  9.     ignoredSpells = "",
  10.     showSpellName = nil,
  11.     x = 680,
  12.     y = 190,
  13. }

which should put the icon (at 1920 x 1080) beetween "Player" and "target" a little bit above where lose control goes

for interupt nCore/Modules/interupt.lua

I use:

Lua Code:
  1. -- All credits go to: arapis88 (SuccessfulInteruptAnnouncer)
  2. -- Load Variables
  3. if type(INSraid) ~= "boolean" then
  4.     INSraid = false;
  5. else
  6. end
  7. if type(INSparty) ~= "boolean" then
  8.     INSparty = false;
  9. else
  10. end
  11.  
  12. if type(INSself) ~= "boolean" then
  13.  INSself = true;
  14. else
  15. end
  16.  
  17. if type(INSspell) ~= "boolean" then
  18.  INSspell = true;
  19. else
  20. end
  21.  
  22. if type(INStarget) ~= "boolean" then
  23.  INStarget = true;
  24. else
  25. end
  26.  
  27. -- Define Event Action
  28. local function OnEvent(self, event, ...)
  29.     if ( event == "PLAYER_LOGIN" ) then
  30.         self:UnregisterEvent("PLAYER_LOGIN");
  31.         self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED");
  32.     elseif ( event == "COMBAT_LOG_EVENT_UNFILTERED" ) then
  33.         local numParty  = GetNumGroupMembers();
  34.        
  35.         local timestamp, eventType, hideCaster, sourceGUID, sourceName, sourceFlags, sourceRaidFlags, destGUID, destName, destFlags, destRaidFlags, spellID, spellName, _, extraskillID, extraskillname = ...;
  36.         if (eventType == "SPELL_INTERRUPT") and sourceName == UnitName("player") then
  37.             intmsg = ("Interrupted");
  38.             if(INStarget == true) then
  39.                 intmsg = (intmsg.." "..destName)
  40.             end
  41.  
  42.             if(INSspell == true) then
  43.                 if(INStarget == true) then
  44.                     intmsg = (intmsg.."'s "..GetSpellLink(extraskillID))
  45.                 else
  46.                     intmsg = (intmsg.." "..GetSpellLink(extraskillID))
  47.                 end
  48.             end
  49.  
  50.             if UnitInRaid("player") then
  51.                 SendChatMessage(intmsg, "RAID")
  52.             elseif UnitInParty("player") and (numParty > 0) then
  53.                 SendChatMessage(intmsg, "PARTY")
  54.             end
  55.             if (INSself == true) then
  56.                 print(intmsg)
  57.             end
  58.        
  59.         end
  60.     end
  61. end
  62.  
  63. -- Register Event
  64. local SuccessfulInterruptAnnouncer = CreateFrame("Frame")
  65. SuccessfulInterruptAnnouncer:RegisterEvent("PLAYER_LOGIN")
  66. SuccessfulInterruptAnnouncer:SetScript("OnEvent", OnEvent)
  67.  
  68.  
  69.  
  70. InterfaceOptions_AddCategory(mainFrame);

which sends interupt to party or raid depending what your in

I'll change these so there re-editable in the next release, hope this helps



Originally Posted by Aramaic
First off; thanks so much for this compilation! It's great to be able to use a Caith UI looking interface again!

With Doom Cooldown Pulse and the Interrupt Announcer, it's not saving settings - what am I doing wrong? I did find the doom cooldown pulse lua to edit the settings manually, but not Interrupt Announcers...

So far everything else is fantastic!
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Unread 09-09-12, 07:59 AM  
DeezeNuts
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Re: Re: 2 BARS

Originally Posted by v1nk
those values are from my mac so at a smaller resolution so maybe different on your computer but hope this guide helps!



Originally Posted by DeezeNuts
Is it possible to somehow add another set of bars under the current config? Right now you have 2 bars next to each other. I want to add another set of bars so it would look like one bar set on top of another barset. Not sure how to do this without fucking up kgpanels and the current domino set.
It worked perfectly! Thank you! This was one of the MAIN REASONS WHY i did not use Caith UI after her update. I thought it was stupid limiting yourself to one bar like that and I use ALOT of keybinds. I was trying to mess around with kgpanels in order to achieve the result you have made but my WoW kept giving me critical errors so i stopped messing around with it. Thank you for your help!

BTW This was what I meant by her old UI

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Unread 09-11-12, 10:31 AM  
v1nk
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Working on the next release:

Survival Hunter + Lose Control



Power Auras: (in order - L to R)

Aspect of the Hawk
Trap Launcher
Thrill of the Hunt
Explosive Shot
Black Arrow
Serpent Sting


Will re-arrange black arrow and explosive shot

---------------------------------------------

and not sure if people want this but a 'MiniActionBar' under the MiniMap



Addon:
http://www.wowinterface.com/download...MicroMenu.html
Last edited by v1nk : 09-11-12 at 10:35 AM.
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Unread 09-11-12, 03:35 PM  
kithe
A Murloc Raider

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Speeding things up.

I made this macro and have it in my general tab, if I log on to a new character I just click the macro and it sets everything up as per the ReadMe file. =)



/script PitBull4.db:SetProfile('CaithUI');
/dom set Vytle
/kgpanels layout "CaithUI v.15"
/rl
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Unread 09-11-12, 04:51 PM  
v1nk
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Thumbs up Re: Speeding things up.

That's a great idea / macro

Originally Posted by kithe
I made this macro and have it in my general tab, if I log on to a new character I just click the macro and it sets everything up as per the ReadMe file. =)


/script PitBull4.db:SetProfile('CaithUI');
/dom set Vytle
/kgpanels layout "CaithUI v.15"
/rl
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Unread 09-11-12, 06:54 PM  
v1nk
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Frost DK:



Presence
Freezing Fog
Killing Machine
Horn of Winter

edit: hmm horn of winter spacing looks abit odd
Last edited by v1nk : 09-11-12 at 07:11 PM.
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Unread 09-21-12, 06:41 PM  
v1nk
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Sorry I've been away on holiday, a new update will be coming in the next few days packed with more features:

Power Aura has been changed to Weak Auras

Mapster, Bagnon and lose control added

Originally Posted by EGsynergy
any word on when the next update will be up? I'm very excited to have lose control again
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Unread 09-22-12, 04:13 AM  
Chukke
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Hey V1nk

I'd just like to thank you for this great release, was waiting for this for quite a while now.

Thanks alot!

The only thing I don't get is the standard menu, where is it? Is it supposed to be hidden and what is the alternative for it?

Another thing, ncore makes it so when a skill comes off cd it "pops up", is it possible to remove that in any way?
Last edited by Chukke : 09-22-12 at 08:17 AM.
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Unread 09-27-12, 03:51 PM  
v1nk
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Sorry guys I've been crazy busy!

@Chukke the standard menu is hidden if you want to show it type /dom click configure then shift right click the 'menu' bar to show it

yeah thats doom cooldown pulse without the cfg files, simply edit interface/addons/nCore/ncore.toc and remove the line

Lua Code:
  1. modules\cooldownpulse.lua

while levelling in MoP it may be worth removing the line

Lua Code:
  1. modules\autogreed.lua
too

Originally Posted by Chukke
Hey V1nk

I'd just like to thank you for this great release, was waiting for this for quite a while now.

Thanks alot!

The only thing I don't get is the standard menu, where is it? Is it supposed to be hidden and what is the alternative for it?

Another thing, ncore makes it so when a skill comes off cd it "pops up", is it possible to remove that in any way?
Last edited by v1nk : 09-27-12 at 03:51 PM.
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Unread 10-15-12, 11:42 PM  
EGsynergy
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I'm encountering an error when mousing over some battle pets (specifically the blue moth right now), and the occasional flickering of borders when mousing over loot. has anyone else been having this issue?
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Unread 10-17-12, 09:49 PM  
bigdubs
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anything done for destro locks yet?
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Unread 10-18-12, 05:44 PM  
EGsynergy
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Originally Posted by bigdubs
anything done for destro locks yet?
none of the auras are out yet, the dev said he's been busy. I'm patiently waiting for the update though .
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Unread 10-21-12, 07:27 AM  
v1nk
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Sorry for the late replies, I will try and have an updated version online by thurs evening:

Weak auras for

Balance and resto druids (forms; dots etc)
Frost and blood death knights (presence buffs procs etc)
Survival and BM hunters (aspects dots procs)
Arcane and ftost mages
Wistweaver and windwalker monks
Retri and holy paladins
Disc and shadow priests
Combat sub rogues
Resto and ele shamans
Aff and destro locks
Arms and fury wars

Addons upto date for 5.0.5;
Lose control
Weak auras
Pitbull
Bartender

And some of the scripts fine tuned
Last edited by v1nk : 10-21-12 at 07:29 AM.
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