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Updated: 06-09-13 10:26 AM
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Power Auras Classic.
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:06-09-13 10:26 AM
Created:09-02-12 01:40 PM
Downloads:224,344
Favorites:220
MD5:
Categories:Buff, Debuff, Spell, Casting Bars, Cooldowns, Graphical Compilations

Power Auras Classic v4 - MoP Version  Popular! (More than 5000 hits)

Version: 4.23.29
by: Resike, Zensunim

Designed to give visual or audible cues to the user in response to in-game events, such as gaining buffs or debuffs. Types of cues range from simple texture displays to stack counters, timers to timer bars, and are fully user-configurable. Can be animated or have sounds attached as well.

You can find the original addon here:

If you upgraded to Power Auras 5, it is recommended that you remove it and restore your old WTF folder configuration files for PowerAuras if possible. If you did not upgrade to Power Auras 5, everything should work as normal.

The GTFO Addon will work with both Power Auras 4 and Power Auras 5 and no update is necessary.

From now the addon can be found on Curse too:

Slash commands
  • "/pa" - Brings up the configuration menu.
  • "/powa" - Brings up the configuration menu.

What changed so far
  • The addon is fully updated for Mists of Pandaria, ids, spells, classes, power and instance types, api changes, etc.
  • Also the addon is going to properly work in older game clients too.
  • The addon's whole GUI menu got tweaked up, bugged parts are fixed.
  • Added new fonts, texture, sounds.
  • Fixed a lot of glitchy textures.
  • Recoded all texture to RLE loseless targa, which uses less memory. (When the addon show a texture, then the texture is going to stay compressed in the memory, the video card is going to decompress it, and it's going to stay uncompressed in the video card's cache.)
  • Added dropdowns to change the textures blend mode. (This function also replaces the removed "Glow" buttons functionality when set to "ADD".)
  • Added dropdowns to change the frame's and the texture's strata levels. (1 single texture can be placed on 8*20*4*15 = 9600 different strata levels.)
  • Added an option to use gradient colors for the texture, this function also works with the random color function properly.
  • Added an option to grayscale textures.
  • Added an option to display icons with rounded edges.
  • Added a function to rotate textures.
  • Every slider has an editbox now.
  • Every slider's value can be changed with mousewheel up/down, while the mouse is over a slider or it's editbox. (This function replaces the removed "-" and "+" buttons functionality.)
  • Cluthcy and bugged animations got fixed, their other parts got tweaked.
  • Added an option to show predefined, custom and custom unitid (player, target, focus, etc) type 3D Models from the game. This models can be animated, rotated, zoomed in/out, or moved inside of their frame, within all the other functions what textures has.
  • Sounds will be played when you test or hide and aura, if sound is assigned for that aura.
  • Millions of other smaller fixes and changes, see Change Log or "!Changelog.txt" for details.

Showcase videos
Poll about future updates

Alpha and Beta releases

* 4.23.29
- Fixed a bug with "Text Aura Size" slider.
* 4.23.28
- Fixed a bug with the "Animation Speed" slider.
- Other slider tweaks.
- Some other smaller fixes.
* 4.23.27
- Fixed a typo in CLEU.
* 4.23.26
- Added support for older WoW versions.
- Fixed a bug which caused models to disappear when changed aura type.
- Fixed a bug which caused models to not appear, when you changed aura types, before creating the model.
- Fixed a bug which caused models to change position sometimes when you loaded the addon, or changed aura type.
- Fixed a bug when addon draw multiple models for the same aura.
- Fixed a bug which caused the "Model Z" slider to broke off from it's frame.
- Fixed a bug which caused lag spikes, while you hold down your mouse button over an unlocked aura, and moved the frame with the left, right, down, up keys.
- From now you can use mousewheel up/down on the slider's editboxes too, to increase and decrease the slider's value by the value step.
- Changed "Invert Aura Timer", "Animation Duration" and "Timer Duration" slider's values step to 0.01.
- The addon will no longer play custom sounds when you click on an arua.
- Sounds will be played when you test or hide and aura, and sound is assigned for that aura.
- Sounds wont be played when you click on the "Test All" or "Hide All" button to prevent spam.
- Addon now going to recheck instance type when the leader changes difficulty of an instance.
- Fixed a bug with Equipment Slots.
- Druid Flight form fixes.
- Fixed a bug which broke 5-Man instance check button's functionality.
- Added Challange Mode instance check button.
- Added Scenario instance check button.
- Added Heroic Scenario instance check button.
- Size slider now has unlimited maximum value.
- From now "Auras Locked" value is false by default.
- From now "Round Timers Up" value is false by default.
- Fixed a bug with "Old Animations" check button.
- Fixed a bug with the "Opacity" slider.
* 4.23.25
- Fixed incorrect version number in toc.
- Fixed some dropdown menu taint issues.
- Fixed a global.
- Some other combatlog and event fixes.
* 4.23.24
- Fixed Model X, Y, Z slider bugs.
- Custom Models now accept any units. (player, target, focus, party1-5, raid1-25, boss1-3)
* 4.23.23
- Updated for 5.3.
- Reduced CPU usage by approx 10-15%.
- Added an option to display 3D models from the game.
- Added 163 predefinied models.
- Added an option to display custom 3D models from the game.
- Added X, Y, Z postiton sliders for models.
- Added animation sequence slider for 3D models.
- Added "Desaturate" check button, to decolorize textures.
- Added an editbox for all sliders.
- Fixed French localization.
- Removed unused/untranslated localizations.
- Fixed a coloring bug when using "Own Texutre".
- Fixed a bug when closed "Equipement Slots".
- Some class role inspectation fixes.
- Fixed a glitch with "Aura138.tga".
- Some database tweaks.
- Sliders now won't redisplay the aura when they reach their minimum/maximum values.
- You can enable "Own Texture" and "Round Icons" for: Stances/Pet Stances/Seals/Totems/AOE Debuffs.
- Fixed a bug when you disabled not the currently active aura pages with shif+click, and incorrectly shown "OFF" text for auras which wasn't actually disabled.
- Fixed a bug where icon alpha didn't decreased properly on other then "Page 1" tabs.
- "Rename" editbox is now going to rename the current Page when it's focus is lost or esc is beeing pressed too.
- Hopefully fixed a DK talent change bug, when presences are beeing switched.
- Disabled the bugged "Text Auras" secondary animations.
- Fixed a bug with flashing animation.
- Fixed a bug which didnt allowed "Text Auras" random color working properly.
- Fixed a bug with the secondary aura coloring.
- Fixed a bug with the "Text Aura" editbox.
- Fixed a bug with icon highlight beeing displayed when you open the options tab with 0 auras.
- Fixed a bug with "Alternative Exports" check button.
- Fixed a bug with "Timer Update Speed" Slider.
- Fixed a major import/export aura bug.
- Added info and logo to lua.
* 4.23.22
- Fixed a leaked global from 4.23.21.
* 4.23.21
- Fixed a bug which caused "Spell Cooldowns" not working properly.
- Fixed a bug with "Action Useable" where it didn't updated aura properly, when you moved the spell into another action bar slot.
* 4.23.20
- Millions of smaller GUI bugfixes.
- Addon memory improvements.
- Recoded all images with RLE loseless compression.
- Added "/pa" command to bring up the options too.
- Added 122 new textures from WoW.
- Added 5 new Custom textures.
- Added 1 new font.
- Added Frame's strata changer dropdown, to change the aura frame's z index.
- Added Frame level changer slider, to change the current frame's strata's z index. (0 - 20)
- Added Texture strata changer dropdown, to change the aura texture's z index.
- Added Texture sublevel changer slider, to change the current texture strata's z index. (-8 - 7)
- With this change you can create up to 12.000 different texture layers per aura.
- Fixed a bugged font.
- Fixed a major moving bug, when you move the auras with the mouse.
- Fixed a bug which made auras disappear while on the timer/stacks tab.
- Added "Round Icons" option to round icon edges.
- Removed Glow check button.
- Added blend mode dropdown.
- Added option for gradient colors.
- Performance upgradements.
- Increased preview icon's size.
- Fixed an export/import bug.
- Switching to wow textures and back, now wont reset the texture sliders current value, unless it's necessary,
- Aura preview icon's color now will change immediately while changing color at the color picker, also when random color is changed.
- Aura preview icon's color now wont change on toggled off aruas, when the "Test all" button is being pushed.
- Text aura and TempPortrait icons now wont get modified by the current aura's choosen color.
- Added texture rotater slider.
- When more auras is opened at the same time, the effect editors icon will show the current auras color correctly.
- Fixed a bug where, aura icons didn't updated when loaded a custom texture.
- Removed value increaser and decreaser buttons from the sliders.
- Sliders now can be adjusted with mousewheel up/down.
- The default aura size now 100%.
- Default alpha for new auras is now 85%.
- The default aura y coodriante now 0.
- Fixed a bug with "Only show seconds below 100" checkbutton.
- Fixed a bug with "Wider Digits" checkbutton.
- Fixed a bug with "Timer Texture" dropdown menu.
- Fixed a bug with "Stacks Texture" dropdown menu.
- X, Y, XY symmetry changes now wont be shown in effect editor.
- Alpha sliders now can be changed to 0% too.
- Deformation slider min-max value now can be set between 0-2.
- Fixed font button for text auras.
- Fixed a bug when you manually set max texture count.
- Fixed a bug with the button itself.
- Override max textures min-max value now is 1-1000.
- Added "Enable Full Rotation" checkbutton, which fixes some not fully rotatable textures, when disabled.
- The texure cutter algorythm is now more precise for ingame icons, and custom textures.
- Hide all button now properly decreases all icon's alpha immediately.
- Slider inherit changes, removed unused stuff.
- Test all button now wont hide the currently opened effect editor.
- Clicking on the Edit button or right clicking on an aura now going to increase it's icons alpha properly.
- When you hide an aura with the Test button, it's icon's alpha now gonna get decreased properly.
- When you open the aura browser while an aura is currently showing, now it's gonna decrease it's icons alpha properly.
- Fixed a bug when Texture slider value was 0 and show blank aura.
- Fixed a bug with Electric animation both on main, and secondary animations.
- Fixed a bug with Shringing animation when it's applied on a secondary aura.
- Fixed a bug with Growing animation when it's applied on a secondary aura.
- Fixed a bug with Waterdrop animation when it's applied on a secondary aura.
- While "Old Animation" checkbutton is enabled the "Spin the aura after shown" checkbutton is hidden.
- Text auras now won't get crashed when switching "Text Aura" checkbutton.
- Some text color fixes.
- Some smaller slider fixes.
- Tooltip and hover fixes.
- Code cleanup.
* 4.23.19
- Fixed a bug which didn't let the addon to use all the installed Textures (254).
- Fixed a bug with old end animations, where growing and shrinking got reversed.
- Increased old "Grow and Fade" and "Shrink and Fade" end animation's grow and shrink size and the speed of the animation, to fit with the new animations.
- When "Old Animation" checkbutton is enabled then the dropdown menus gonna hide thoose animations which the old animations can't handle.
- Fixed a bug with the "Show hundrendth" checkbutton on the "Timer" tab.
- Fixed some chatbox length bug on the "Activation" tab.
- Fixed "Use own Texture" checkbutton's location.
- Animation's dropdown menus are now wider.
- Fixed the "Power Type" dropdown menu's location.
* 4.23.18
- Converted sounds to mp3.
- Added new sounds. ("Bloodbath", "Vengeance", "Warpath").
- Minor fixes.
* 4.23.17
- Fixed level issues with the Option frames.
- Disabled aura icons alpha now can't be changed.
- Added Monk's "Fist of Justice" spell as a stun.
- Other smaller fixes.
* 4.23.16
- Updated and fixed localizations.
- Other minor fixes.
* 4.23.15
- Core cleanup, round three.
- Fixed a moving bug.
- Replaced bugged background from the options frame.
- Fixed some missing translations.
- Renamed sounds.
- Added new sounds.
- Added new textures.
- Renamed fonts.
- Some other minor fixes.
* 4.23.14
- Added "Changelog.txt".
- Code cleanup, round two.
- Fixed "aggro.ogg" sound.
- Fixed missing clicking sound on some buttons.
- Menu layout tweaks.
- Option table border fixes.
- Added some missing button and string localizations.
- Removed "Ranged Slot" from Equipment Slots.
- Equipment Slot frame tweaks.
* 4.23.13
- Total code cleanup.
- Merged localizations.
- Fixed bugged "Send" and "Cancel" buttons on "Export" and "Export Set" dialog.
* 4.23.12
- Support for Patch 5.2.
* 4.23.11
- Support for Patch 5.1.
* 4.23.10
- Fixed Warlock Shards max power from 3 to 4.
- Fixed incorrect version numbering.
* 4.3.9
- Fixed raid frame taint issues. (thanks to Resike)
* 4.3.8
- Non-Fire Mage GCDs are properly ignored in auras.
* 4.3.7
- Fixed Chi (Light Power) max power from 4 to 5.
* 4.3.6
- Fixed totem aura update lag.
* 4.3.5
- Warrior GCDs are properly ignored in auras, for reals this time.
* 4.3.4
- Master of Ghouls is now properly detected.
- Paladin, Warrior, and Monk GCDs are properly ignored in auras.
* 4.3.3
- Fixed glyph taint issues. (thanks to Resike)
- Fixed action usable so abilities that are charging up but still have active charges on them show up as usable.
* 4.3.2
- Added support for special power tracking for Shadow Orbs, Burning Embers, Demonic Fury, and Chi.
* 4.3.1
- Updated Paladin Holy Power from 3 to 5.
* 4.3
- Updated the code to be compatible with MoP 5.0.4.
Archived Files (29)
File Name
Version
Size
Author
Date
4.23.28
10MB
Resike
06-09-13 04:10 AM
4.23.27
10MB
Resike
06-07-13 04:42 AM
4.23.26
10MB
Resike
06-06-13 04:45 AM
4.23.25
10MB
Resike
05-27-13 02:37 PM
4.23.24
10MB
Resike
05-23-13 02:13 PM
4.23.23
10MB
Resike
05-23-13 12:08 PM
4.23.22
10MB
Resike
05-10-13 11:29 AM
4.23.21
10MB
Resike
05-10-13 11:03 AM
4.23.20
10MB
Resike
05-09-13 07:47 AM
4.23.19
10MB
Resike
04-11-13 02:30 PM
4.23.18
10MB
Zensunim
04-10-13 10:28 AM
4.23.17
8MB
Zensunim
03-23-13 02:14 PM
4.23.16
8MB
Zensunim
03-17-13 09:04 AM
4.23.15
8MB
Zensunim
03-13-13 05:23 PM
4.23.14
7MB
Zensunim
03-12-13 11:32 AM
4.23.13
7MB
Zensunim
03-08-13 09:20 AM
4.23.12
7MB
Zensunim
03-05-13 02:33 AM
4.23.11
7MB
Zensunim
11-27-12 03:13 PM
4.23.10
7MB
Zensunim
10-26-12 03:49 PM
4.3.9
7MB
Zensunim
10-14-12 02:11 AM
4.3.8
7MB
Zensunim
09-24-12 11:52 PM
4.3.7
7MB
Zensunim
09-14-12 08:46 AM
4.3.6
7MB
Zensunim
09-13-12 12:09 AM
4.3.5
7MB
Zensunim
09-10-12 01:16 AM
4.3.4
7MB
Zensunim
09-09-12 10:35 AM
4.3.3
7MB
Zensunim
09-07-12 12:48 AM
4.3.2
7MB
Zensunim
09-05-12 07:10 PM
4.3.1
7MB
Zensunim
09-03-12 10:38 AM
4.3
7MB
Zensunim
09-02-12 01:40 PM


Post A Reply Comment Options
Unread 12-03-12, 02:20 PM  
Zensunim
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 101
Uploads: 3
Originally Posted by Xerol33t
The newest version doesn't work for me.
Version: 4.23.11

A lot of bugs.
http://pastebin.com/WGPRm6dw

I put some of them at pastebin, got more in my bugsuck. Could u fix it somehow?
Your pastebin says you're using "PowerAuras-4.3.9"

You need to install 4.23.11.
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Unread 12-04-12, 11:13 AM  
lawlessmage
A Kobold Labourer

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File comments: 2
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This may be a bit out there but it would be really awesome if someone could help me out.
What I'm looking to do is set an aura to only show the graphic when all 3 of mortal strike, colossus smash, and overpower are on cd. I'm using V5 of power auras because I really like the interface and think its possible to do it with this version. They have a section for adding code for multiple conditions. Only thing is I have no idea how to code this in wow. Any one know how to set it up or what kind of code it uses? I believe its close to C++. Also maybe if you know a sight that has information on coding these things in wow such as what abilities names are and values showing if its on cooldown and useable to check against.
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Unread 12-04-12, 12:25 PM  
Zensunim
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 101
Uploads: 3
Originally Posted by lawlessmage
This may be a bit out there but it would be really awesome if someone could help me out.
What I'm looking to do is set an aura to only show the graphic when all 3 of mortal strike, colossus smash, and overpower are on cd. I'm using V5 of power auras because I really like the interface and think its possible to do it with this version. They have a section for adding code for multiple conditions. Only thing is I have no idea how to code this in wow. Any one know how to set it up or what kind of code it uses? I believe its close to C++. Also maybe if you know a sight that has information on coding these things in wow such as what abilities names are and values showing if its on cooldown and useable to check against.
This is for V4, not V5. V5 support is here: http://www.wowinterface.com/download...=8579#comments
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Unread 12-05-12, 08:44 AM  
terrhian
A Kobold Labourer

Forum posts: 0
File comments: 1
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Thank you! Power Aura Classic works!

Thank you for bringing Power Aura Classic back into 5.1

You and your team are awesome!!! I am happy now that all my Priest Procs and CDs are back on my screen! (^_^)
Last edited by terrhian : 12-05-12 at 08:45 AM.
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Unread 12-06-12, 07:35 PM  
zarach
A Kobold Labourer

Forum posts: 0
File comments: 9
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jade spirit

How to track jade spirit buff??? i can not do it. i have track all trinkets and spells but this spell don't works.
and one more think, how can i track internal cds??
thansk
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Unread 12-10-12, 02:14 PM  
twopro
A Defias Bandit

Forum posts: 3
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problem

hey, i found a problem.

i created an aura to track "guard" and when i get a "power guard" proc it triggers "guard" aura
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Unread 12-10-12, 10:40 PM  
xienwolf
A Murloc Raider

Forum posts: 5
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Still itching for PA5.0, I had a short taste of the new interface when it was released, but sadly had deleted that during a later update ><

Anyway, I have a set of universal Auras for Gear Checks. They make sure that I don't leave my Stormwind Portal cloaks or Argent Tourney Jousting Lance equipped longer than needed. Just tried to make one for a low level weapon that I frost enchanted for Viscidus (Bejeweled Spellblade of the Eagle), but it was a random enchant possible dagger. I assume it is because of the "of the Eagle" random enchant name component that it failed, but the PA was refusing to acknowledge the item was even in my bags, let alone equipped.

When I CTRL+Click to test reason, it would state that "Bejeweled Spellblade is not carried", truncating the name. Same would be stated if I used the item ID instead.
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Unread 12-11-12, 12:36 AM  
Linaeri
A Kobold Labourer

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4.23.11 totally isn't working. Just popped up with this error in Swatter:

Date: 2012-12-11 06:33:53
ID: 1
Error occured in: Global
Count: 1
Message: [string "PowaAuras_Frame:OnUpdate"] line 1:
attempt to index global 'PowaAuras' (a nil value)
Debug:
[string "*:OnUpdate"]:1:
[string "*:OnUpdate"]:1
Locals:
self = PowaAuras_Frame {
0 = <userdata>
}
elapsed = 0.028000000864267
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'PowaAuras' (a nil value)"
Last edited by Linaeri : 12-12-12 at 12:47 AM.
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Unread 12-11-12, 01:06 AM  
Raxxed
A Kobold Labourer

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Not working with custom images. Currently just displays a green box where the image should be (The images were working prepatch.)
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Unread 12-13-12, 02:30 AM  
Resike
A Molten Giant
AddOn Author - Click to view AddOns

Forum posts: 654
File comments: 213
Uploads: 10
If, it wont happen again after a client restart, its prolly an update bug.

Originally Posted by Linaeri
4.23.11 totally isn't working. Just popped up with this error in Swatter:

Date: 2012-12-11 06:33:53
ID: 1
Error occured in: Global
Count: 1
Message: [string "PowaAuras_Frame:OnUpdate"] line 1:
attempt to index global 'PowaAuras' (a nil value)
Debug:
[string "*:OnUpdate"]:1:
[string "*:OnUpdate"]:1
Locals:
self = PowaAuras_Frame {
0 = <userdata>
}
elapsed = 0.028000000864267
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'PowaAuras' (a nil value)"
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Unread 12-22-12, 10:12 AM  
Damageman
A Defias Bandit

Forum posts: 2
File comments: 1
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Using 4.23.11 version

Is there a way for powa to increment the stack of Taste for Blood proc?

When I go to the "Stack" Tab, I don't see an option for it.

Is it somewhere else?

Thanks in advance,
Dman
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Unread 12-22-12, 12:22 PM  
naqx3
A Kobold Labourer

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Is there an option to ignore the GCD? I cannot find it anywhere.

Like for example if I want to track a spell CD, the aura only appears AFTER the GCD finishes not right as the spell is off CD.
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Unread 12-30-12, 11:31 AM  
natan
A Kobold Labourer
 
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I wanted to track my stances but when I use stance option I only get "human" stance O.o
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Unread 01-05-13, 09:04 PM  
twopro
A Defias Bandit

Forum posts: 3
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strata

fyi i've encountered a problem i think, strata only affects the aura picture not timer # or stack # perhaps you guys could conjure up an option under "timer & stacks" incase you want an aura picture like medium strata and a timer at a different location on high strata?
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Unread 01-16-13, 12:55 PM  
twopro
A Defias Bandit

Forum posts: 3
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color copy and paste option

Add color copy & paste. here is a screen shot i uploaded to photobucket.

http://s1224.beta.photobucket.com/us...2360e.jpg.html

so you can match colors easy. this feature seems to inject itself to all addons when i enable http://www.wowinterface.com/download...orCastbar.html
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