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Updated: 09-10-13 11:25 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:09-10-13 11:25 AM
Created:10-07-12 05:44 AM
Downloads:6,988
Favorites:39
MD5:
5.4
bNameplates  Popular! (More than 5000 hits)
Version: 1
by: Wildbreath [More]
Restyled default nameplates

Features:
  • high FPS
  • castbars on all plates
  • your debuffs
  • healer icons
  • aggro border coloring
  • class coloring
  • combo points
  • and more
used alot of ideas from tidyplates, just own my first nameplates mod.

(config in the start of bNameplates.lua file)
optimized
fixed auras
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
1
75kB
Wildbreath
09-06-13 03:56 AM
1
12kB
Wildbreath
01-05-13 04:50 PM
1
12kB
Wildbreath
12-02-12 01:19 PM
1
12kB
Wildbreath
11-05-12 04:06 AM
1
10kB
Wildbreath
10-13-12 09:42 AM


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Unread 02-03-14, 04:24 PM  
klkl
A Defias Bandit

Forum posts: 2
File comments: 22
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Did this addon have an options interface before? I could have sworn it did when I was using it last year pre-August 2013. Anyway is there a guide to filter out certain debuffs? There's just certain things I really don't need to see on an already crowded screen.

I'll look over the post below and see if I can figure it out.

Thanks!

edit: Yeah, I couldn't figure it out. From what I read, Wildbreath said if you uncomment FilterSpellsCashe and insert your spells it'll only show those. I tried that, but couldn't get it to work. I don't know lua though so I was just hoping for the best.
Last edited by klkl : 02-03-14 at 06:17 PM.
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Unread 12-17-13, 07:32 AM  
barricanems
A Kobold Labourer

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Hi , very cool addon just default the debuff does not appear in pvp , my debuffs displayed on poles or monsters. Very good jobs guy's continued

ps:
or I place this

local UpdateHealthValue = function(self)
local _, maxh = self.health:GetMinMaxValues()
local val = self.health:GetValue()
if show_hp_value == true then
self.health.value:Show()
self.health.value:SetText(string.format("%d%%", math.floor((val/maxh)*100)))
else
self.health.value:Hide()
end
end
Last edited by barricanems : 12-17-13 at 08:11 AM.
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Unread 11-11-13, 08:27 PM  
fostic_popcorn
A Murloc Raider
 
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Towards the very bottom, changing
Code:
 	elseif event == 'PLAYER_ENTERING_WORLD' then
to
Code:
	elseif event == 'PLAYER_LOGIN' then
Will make the debuffs work from the get-go. I think this is because in 5.4.1 Blizzard changed the order in which PLAYER_ENTERING_WORLD and PLAYER_LOGIN fires.
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Unread 11-09-13, 11:37 PM  
Wildbreath
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Originally Posted by fostic_popcorn
Is anyone else experiencing nameplate debuffs not showing up until a /console reloadui?

I downloaded a completely fresh version of the addon and still had this issue. :/
i had that error. sometimes after reloadui it hides, now i searching why (and thank for feedback)
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Unread 11-09-13, 10:10 PM  
fostic_popcorn
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Is anyone else experiencing nameplate debuffs not showing up until a /console reloadui?

I downloaded a completely fresh version of the addon and still had this issue. :/
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Unread 10-27-13, 11:37 PM  
Wildbreath
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Re: like this?

Originally Posted by daladin
Code:
......
local filter_by_health = false
--spell filter (for resto druid) - modify it or change empty table ()
--local FilterSpellsCashe = {}

local FilterSpellsCashe = {
	[93402] = false, -- faerie fire
	[8921] = true, -- moonfire
	[146198] = false, -- xxx
}
but moonfire and faerie fire and ohter dots also show on healthbar
no...
if you uncommented FilterSpellsCashe and add spells into with any values - nameplate will show only these spells (as i want), else if FilterSpellsCashe commented then all spells shown
i think should rename FilterSpellsCashe to ShownSpellsCache to prevent ppl mistakes
Last edited by Wildbreath : 10-27-13 at 11:39 PM.
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Unread 10-27-13, 11:11 PM  
daladin
A Kobold Labourer

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like this?

Code:
......
local filter_by_health = false
--spell filter (for resto druid) - modify it or change empty table ()
--local FilterSpellsCashe = {}

local FilterSpellsCashe = {
	[93402] = false, -- faerie fire
	[8921] = true, -- moonfire
	[146198] = false, -- xxx
}
but moonfire and faerie fire and ohter dots also show on healthbar
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Unread 10-07-13, 10:54 AM  
Wildbreath
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Re: any update?

Originally Posted by daladin
Hi~
spell filter Does not work
Code:
local filter_by_health = true
-- spell filter (for resto druid) - modify it or change empty table ()
--local FilterSpellsCashe = {}

local FilterSpellsCashe = { 
	[770] = true, -- faerie fire
	[8921] = true, -- moonfire
	[5211] = true, -- stun
	[33786] = true, -- cyclone
	[2637] = true, -- sleep
	[339] = true, -- roots
}
but moonfire and ohter dots also show on healthbar
this filter shows your spells if you add it and ignore other spells
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Unread 10-06-13, 02:14 PM  
daladin
A Kobold Labourer

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any update?

Hi~
spell filter Does not work
Code:
local filter_by_health = true
-- spell filter (for resto druid) - modify it or change empty table ()
--local FilterSpellsCashe = {}

local FilterSpellsCashe = { 
	[770] = true, -- faerie fire
	[8921] = true, -- moonfire
	[5211] = true, -- stun
	[33786] = true, -- cyclone
	[2637] = true, -- sleep
	[339] = true, -- roots
}
but moonfire and ohter dots also show on healthbar
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Unread 09-13-13, 09:39 AM  
Wildbreath
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Originally Posted by Yumih
Hi, and thank you very much for this fine piece of work. I am just wondering, the text on nameplates are a bit weird. A completely normal level 91 mob gets 91+ next to his name, which of course makes me think it's an elite when it has the + sign next to his name. However, a level 91 elite mob does not have any text on his nameplate, not even 91+. Is there something I can edit in the lua files to fix this, or is this a bug? I just noticed on Timeless Isle.
Hi! will fix it soon (little update)
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Unread 09-11-13, 10:35 AM  
Yumih
A Kobold Labourer

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Hi, and thank you very much for this fine piece of work. I am just wondering, the text on nameplates are a bit weird. A completely normal level 91 mob gets 91+ next to his name, which of course makes me think it's an elite when it has the + sign next to his name. However, a level 91 elite mob does not have any text on his nameplate, not even 91+. Is there something I can edit in the lua files to fix this, or is this a bug? I just noticed on Timeless Isle.
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Unread 05-09-13, 04:41 AM  
Bitaliyy
A Kobold Labourer

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Скажите пожалуйста, как можно сделать полоску ХП и каста тоньше.
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Unread 04-22-13, 08:10 PM  
GeneralWurst
A Defias Bandit

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How can i disable auras?

I like to use Plate Buffs instead.
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Unread 03-22-13, 09:04 PM  
Tanque
A Kobold Labourer

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Has anyone figured out a way to get the filters to work?
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Unread 03-03-13, 02:30 PM  
Tanque
A Kobold Labourer

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In addition to the health txt modification, here is another tweak I made to put the debuff countdown timer above the icon, so it won't obscure the texture.

Code:
	button.expired = button:CreateFontString(nil, 'OVERLAY')
	button.expired:SetPoint('BOTTOM', button, 'TOP', 1, 0.5)
	button.expired:SetJustifyH('CENTER')	
	button.expired:SetFontObject(NATIVE_FONT)
	button.expired:SetShadowColor(0, 0, 0, 0)
I still can't figure out how to get this mod to actually filter specific debuffs for some reason, even after following the instructions from the previous posts. It just seems to put up every debuff on the target no matter what. If anyone has a fix please let us know.
Last edited by Tanque : 03-05-13 at 05:56 PM.
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