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Updated: 12-15-12 09:55 PM
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Updated:12-15-12 09:55 PM
Created:10-14-12 07:35 PM
Downloads:4,034
Favorites:87
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Categories:Data Mods, Chat Mods, Graphic UI Mods, Group, Guild & Friends, Raid Mods

ChatLoot

Version: 1.5
by: BagofMeat [More]

Dock Blizzard's new Loot History window into the chat box under it's own tab called "Loot History".

Features
- Chat tab can be renamed and is remembered per character
- Slash commands. [/loot or /chatloot to switch to docked tab. /loot help or /loot ? to list all available options.]
- Tab flashing alert is used to show new loot info is available. [/loot alert to toggle]
- Tooltips can be shown on hovering or clicking on the loot. [/loot tooltip to toggle]
- Reset command to return loot window to default size and function. [/loot reset to activate.]
- Adjustable delay timer to delay loading of addon. [/loot delay <0-20> to set]

To display properly for Aurora, FreeUI and TukUI: Download and install the plugin here.
For ElvUI it should work fine if you just add a short load delay using the appropriate slash command listed above.

1.5
- Updated .toc file
- Added adjustable load delay. Can be set from 0 to 20 seconds.
- Bits of clean up that I don't exactly remember since it was weeks ago.

1.4
- Hopefully fixes the multiple tabs being created occasionally on startup

1.3
- Moved tab name to a per character variable to fix a multiple character tab naming bug
- Expanded reset to restore hidden graphics and bring the default window closer to its normal function
- More clean up

1.2
- Various tweaks and cleanup
- "/loot tooltip" toggles between hovering and clicking to show tooltips

1.1
- Updated .toc file
- Added support for renaming tab
- Added tab flashing for when new loot info is available but tab isn't visible
- "/loot" and "/chatloot" commands added
- "/loot" now changes to the ChatLoot tab if it isn't already selected
- "/loot alert" toggles tab flashing
- "/loot reset" sets the frame back to the default size if you want to disable the addon
- "/loot help" lists the above slash commandsands
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.1
1kB
12-15-12 09:58 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
1.4
3kB
BagofMeat
10-30-12 10:29 PM
1.3
3kB
BagofMeat
10-27-12 08:57 PM
1.2
3kB
BagofMeat
10-23-12 10:18 PM
1.1
2kB
BagofMeat
10-18-12 07:00 PM
1.0
2kB
BagofMeat
10-14-12 07:35 PM


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Unread 10-27-12, 09:09 AM  
BagofMeat
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Originally Posted by Xarl
Just noticed after i log out and come back in to Game a New Chat Tab gets created next to the one i had before from the Addon. So i guess if i log out a few times with not removing the Tab it would add up on Tabs.
Do you have multiple characters? I noticed an issue where if you log on a new character it makes a new tab since one isn't created yet (this is fine). This sets the tab name to the default. If you then log on to a previous character that had the tab name changed it will make a new tab thinking it doesn't exist yet (this is not fine).
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Unread 10-28-12, 06:26 AM  
Rammoth
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Fantastic idea! I want this!

EDIT: I tried this out and...... I LOVE IT! I am going to use it with any and every UI I ever use.

Would it be alright with you if I included it in my UI package, as long as I give credit? I am still working on it and it won't be released for a while still, but when it is - I'd like to include this if you'll let me. I was going to directly code it in myself, so it won't be a standalone addon, but be part of the UI - but if you don't want me to do that, I won't. I am respectful.
Last edited by Rammoth : 10-28-12 at 02:05 PM.
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Unread 10-28-12, 08:31 PM  
BagofMeat
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Originally Posted by Rammoth
Fantastic idea! I want this!

EDIT: I tried this out and...... I LOVE IT! I am going to use it with any and every UI I ever use.

Would it be alright with you if I included it in my UI package, as long as I give credit? I am still working on it and it won't be released for a while still, but when it is - I'd like to include this if you'll let me. I was going to directly code it in myself, so it won't be a standalone addon, but be part of the UI - but if you don't want me to do that, I won't. I am respectful.
It's fine with me. The more people who benefit from it the better.
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Unread 10-29-12, 07:08 PM  
Rammoth
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Great, thank you.

I also want to mention, not sure if anyone mentioned this or not yet but it duplicates itself every time I log back in. Say I log in today, but yesterday it already created the window, but as soon as I login today it creates another, so I end up with 2 windows, instead of one. So basically it's creating 2 instances of it. That it shouldn't do. I hope you can get that fixed soon. This works with any UI I try it with, but that bug still happens.

Also, any plans for theme support? For example, say a user decides to use ElvUI/TukUI - would it be possible to give it a theme design to match it?

EDIT: I also need to mention that this just stopped working once I installed Neav UI. It worked on all the others I used, but not on that one. It just doesn't do anything, it's as if I don't even have it installed...

Originally Posted by BagofMeat
It's fine with me. The more people who benefit from it the better.
Last edited by Rammoth : 10-29-12 at 10:08 PM.
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Unread 10-29-12, 11:09 PM  
BagofMeat
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Hmm that's really odd. I implemented the per character tab name to solve what I thought was causing that. Have you tried /loot reset followed by either /loot install or a reload of the UI?

As for themes, the frame itself is pretty barebones. I haven't altered or added any textures used other than hiding a few to make it look cleaner. So if someone replaces the textures that Blizzard uses in the loot window or chat frame it should apply them to mine if they are still visible. Speaking of UIs, when I installed ElvUI to see if it worked for a question below, I noticed it replaced the default scroll bar with a custom graphic. So if that's what you mean I guess it's already doing it?

I installed NeavUI (damn I hate installing full UIs) saw my tab and typed in /loot to go to it. All seemed to be working as intended.

Originally Posted by Rammoth
Great, thank you.

I also want to mention, not sure if anyone mentioned this or not yet but it duplicates itself every time I log back in. Say I log in today, but yesterday it already created the window, but as soon as I login today it creates another, so I end up with 2 windows, instead of one. So basically it's creating 2 instances of it. That it shouldn't do. I hope you can get that fixed soon. This works with any UI I try it with, but that bug still happens.

Also, any plans for theme support? For example, say a user decides to use ElvUI/TukUI - would it be possible to give it a theme design to match it?

EDIT: I also need to mention that this just stopped working once I installed Neav UI. It worked on all the others I used, but not on that one. It just doesn't do anything, it's as if I don't even have it installed...

Originally Posted by BagofMeat
It's fine with me. The more people who benefit from it the better.
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Unread 10-30-12, 04:08 AM  
Rammoth
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No I haven't tried /loot reset or /loot install - I had no idea those were options. Those might fix it, but shouldn't the mod automatically create a frame on login and only do it once, not do it again every time I log into that character? It just seems redundant to have to force it to work every time I login now that it just decided to stop working.

As for the theme design, yes it's nice and clean while still fitting well with most UI's. However, when I tried it with ElvUI, it didn't really skin it completely. For example, the buttons that open a dropdown, and the glow effect on the main loot shown... those are blizzard style from what I can tell, and they don't change with any UI I use it with.

I use full UI's mostly because I rather not use bits and pieces. I am lazy in reality, but with things like this, where I'm sitting in front of a computer anyway, I don't see why I should be more lazy and just half ass it lol... but that being said though I am talking about me, not you so I hope you don't take that into offense and think I'm calling you lazy, cause I couldn't accurately do that anyway - I do not know you.

Originally Posted by BagofMeat
Hmm that's really odd. I implemented the per character tab name to solve what I thought was causing that. Have you tried /loot reset followed by either /loot install or a reload of the UI?

As for themes, the frame itself is pretty barebones. I haven't altered or added any textures used other than hiding a few to make it look cleaner. So if someone replaces the textures that Blizzard uses in the loot window or chat frame it should apply them to mine if they are still visible. Speaking of UIs, when I installed ElvUI to see if it worked for a question below, I noticed it replaced the default scroll bar with a custom graphic. So if that's what you mean I guess it's already doing it?

I installed NeavUI (damn I hate installing full UIs) saw my tab and typed in /loot to go to it. All seemed to be working as intended.
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Unread 10-30-12, 10:16 AM  
BagofMeat
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That is what the mod should be doing. It checks to see if a tab exists with the right name. If one isn't found it tries to create one. After it tries it checks to see if it worked and only if it did it then anchors the loot window. Another thing I could suggest doing would just be closing any loot tabs it has created. Also I'm curious if they have the same name or is it creating a new one with the default name?
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Unread 10-30-12, 11:29 AM  
Rammoth
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It creates a new one with the same default name that you have coded it to say. It recreates itself every time I login, so I end up having two Loot History windows, instead of one (when it does that)... however the mod no longer works for some reason. It just refuses to function. It's as if it just grew a mind of its own. It's rather frustrating. I just re-installed it and tried again, still not working. It does nothing anymore.

I seem to have the same thing going on with my own addon too, sometimes just stops working, for no reason that I can find. I don't know what's going on, but it's all screwed up. Just this addon and my own addon are screwed up... everything else works fine. Not sure what's up with that.

Even though it's mean to do what you said, it's not doing it - it's doing nothing.

Originally Posted by BagofMeat
That is what the mod should be doing. It checks to see if a tab exists with the right name. If one isn't found it tries to create one. After it tries it checks to see if it worked and only if it did it then anchors the loot window. Another thing I could suggest doing would just be closing any loot tabs it has created. Also I'm curious if they have the same name or is it creating a new one with the default name?
Last edited by Rammoth : 10-30-12 at 11:30 AM.
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Unread 10-30-12, 12:02 PM  
BagofMeat
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Is your add on the one you have uploaded or something else you're working on? If I can I'll try to reproduce it but the only other bizarre issue I've seen has been my brother of all people and at some point it bugged out that if he typed in /loot it would hide his entire chat window. Fixed that though. Id try to help more but im currently typing this up on my phone at work.
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Unread 10-30-12, 12:39 PM  
Rammoth
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I understand.

To answer your question, yes I have uploaded the addon I'm speaking of that is mine. It's an ENB. Graphic enhancement mod, it does nothing with the Interface/WTF folders at all, in fact it has it's own folder and files that go in the main directory and not in a folder. Something most if not all other addons don't do, but the functionality is still within the Policy and User Agreement so you don't get into any trouble for using it. Same type of thing you can get for single player games like Elder Scrolls V: Skyrim and it's predecessors.

Originally Posted by BagofMeat
Is your add on the one you have uploaded or something else you're working on? If I can I'll try to reproduce it but the only other bizarre issue I've seen has been my brother of all people and at some point it bugged out that if he typed in /loot it would hide his entire chat window. Fixed that though. Id try to help more but im currently typing this up on my phone at work.
Last edited by Rammoth : 10-30-12 at 12:40 PM.
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Unread 10-30-12, 05:31 PM  
BagofMeat
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Alright so I was thinking about it and I'm thinking what's happening is the mod is sometimes setting up the chat tab when the chat tab info isn't even available. So when you get a new tab like that it did what it was supposed to because a tab didn't even exist then. In the next update I'm going to try a different approach to loading the mod.
Last edited by BagofMeat : 10-30-12 at 05:32 PM.
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Unread 10-30-12, 07:05 PM  
KepiGio
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Love the addon but i have one issue ... when ever i go into the loot tab it does not match with any of the my other chat tabs. ive tried setting the settings through Chatter or even in the blizzard frame but it doesnt let me at all.

What my normal chat frames look like:



what ChatLoot tab looks like:



any idea what i can do to fix this issue?
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Unread 10-30-12, 07:23 PM  
BagofMeat
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Does it look fine without Chatter enabled?
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Unread 10-31-12, 04:47 AM  
Screamie
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Originally Posted by KepiGio
Love the addon but i have one issue ... when ever i go into the loot tab it does not match with any of the my other chat tabs. ive tried setting the settings through Chatter or even in the blizzard frame but it doesnt let me at all.

any idea what i can do to fix this issue?
I have the same issue with ChipperChat and Aurora enabled. It looks like the Loot Frame (Window)overlapps a new created ChatLoot Frame Tab (also there are 2 Frames in one: the docked ChatLoot Frame with his own background and border over a new created Chat Frame with his own background). When i set the background alpha from the Loot History Frame Tab to fully transparent, then the "Overlapping Loot Window" has his own "Aurora" Background transparency and Border. Then i set Line 188 in the Lua Code to:

Lua Code:
  1. LootHistoryFrame:SetAllPoints(self.chatFrame)

and it fits the size of the Frame like any other tabs, but the overlapping problem is there.

Sorry for my bad english.

Screamie
Last edited by Screamie : 10-31-12 at 05:57 AM.
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Unread 10-31-12, 08:51 AM  
KepiGio
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Originally Posted by BagofMeat
Does it look fine without Chatter enabled?
to answer your question, yes it looks like that even with Chatter turned off, now when i turn off Aurora the problem is fixed, but if i turn off Aurora the ui loses the style i wanted.
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