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Updated: 06-23-15 07:17 PM
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Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:06-23-15 07:17 PM
Created:10-30-12 06:05 AM
Downloads:3,537
Favorites:39
MD5:
6.2

Foglight  Updated this week!

Version: 2.9
by: semlar [More]

Fills in unexplored areas on the world map and provides a satellite view of the surrounding area.

Adds a small dropdown menu to the bottom right of the map to switch views.

This is not a map replacement, it simply attaches to the map frame and should be compatible with most existing map addons.

2.9 - Updated for 6.2, added tanaan jungle
2.7 - Removed Blasted Lands overlays
2.6 - Updated for WoD
2.5 - Added underwater maps for vash'jir, prevented updates if map hasn't changed.
2.4 - Changed menu to a standard dropdown, adjusted frame levels to reduce interference.
2.3 - Added a new menu to toggle the different views, updated the database.
2.2 - Fixed bug with satellite map displaying in Silvershard Mines and other maps like it.
2.1 - Fixed bug with satellite map displaying in microdungeons.
2.0 - Added satellite map.
1.03 - Hid check button for maps without fog.
1.02 - Moved unexplored overlay textures to appear beneath the explored areas.
1.01 - Fixed world map highlight showing up under the overlays.
Optional Files (0)


Archived Files (10)
File Name
Version
Size
Author
Date
2.7
23kB
semlar
10-13-14 11:54 PM
2.6
23kB
semlar
08-08-14 03:20 PM
2.5
22kB
semlar
02-15-13 04:35 PM
2.4
22kB
semlar
02-13-13 08:46 AM
2.3
22kB
semlar
02-12-13 12:56 PM
2.2
21kB
semlar
12-07-12 10:24 PM
2.1
21kB
semlar
12-05-12 12:13 PM
2.0
21kB
semlar
12-02-12 01:53 PM
1.03
19kB
semlar
10-30-12 10:05 AM
1
19kB
semlar
10-30-12 06:05 AM


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Unread 06-24-15, 07:30 AM  
Tonyleila
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Originally Posted by semlar
Originally Posted by Tonyleila
But there is another green problem:


the macro output is 941 FrostfireRidge if this helps

EDIT: Just noticed it same when I disable the addon
You seem to be missing textures there, but I'm not sure what would cause that. Probably another addon.
I guess its one of the reasons why you get disconnects when you run back from your shipyard into your garrisons. The whole shipyard is a green sqare on my map with all addons disabled.
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Unread 06-24-15, 05:44 AM  
semlar
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Originally Posted by Tonyleila
But there is another green problem:


the macro output is 941 FrostfireRidge if this helps

EDIT: Just noticed it same when I disable the addon
You seem to be missing textures there, but I'm not sure what would cause that. Probably another addon.
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Unread 06-24-15, 05:34 AM  
Tonyleila
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But there is another green problem:


the macro output is 941 FrostfireRidge if this helps

EDIT: Just noticed it same when I disable the addon
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Last edited by Tonyleila : 06-24-15 at 05:39 AM.
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Unread 06-24-15, 05:16 AM  
semlar
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Originally Posted by Tonyleila
Sorry! For some reason I downloaded an old version from here without getting a warning for it this morning I guess the new version works fine.
Well that's good, I was starting to think one of the changes I made might not work with different language clients.
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Unread 06-24-15, 05:03 AM  
Tonyleila
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Originally Posted by semlar
Originally Posted by Tonyleila
Yes i Updated :-) i have Not been in the New Zone yet and did Not Do an quests so IT shoud be repreuduceable with an alt
What does /run print(GetCurrentMapAreaID(), (GetMapInfo())) output for you while looking at tanaan jungle?
Sorry! For some reason I downloaded an old version from here without getting a warning for it this morning I guess the new version works fine.
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Unread 06-24-15, 04:44 AM  
semlar
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Originally Posted by Tonyleila
Yes i Updated :-) i have Not been in the New Zone yet and did Not Do an quests so IT shoud be repreuduceable with an alt
What does /run print(GetCurrentMapAreaID(), (GetMapInfo())) output for you while looking at tanaan jungle?
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Unread 06-24-15, 04:28 AM  
Tonyleila
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Yes i Updated :-) i have Not been in the New Zone yet and did Not Do an quests so IT shoud be repreuduceable with an alt
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Last edited by Tonyleila : 06-24-15 at 04:29 AM.
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Unread 06-24-15, 01:40 AM  
semlar
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Originally Posted by Tonyleila
The Hybrid version of Tanaan dosen't work it shows All Terrain instead
Did you update it? It should be working, unless tanaan has some phased map nonsense.

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Unread 06-24-15, 01:32 AM  
Tonyleila
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The Hybrid version of Tanaan dosen't work it shows All Terrain instead
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Unread 12-05-14, 09:45 AM  
Tonyleila
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Names on map

Hey do you think its possible to have the names on map with the satelite view like atlas now did? I know you were planning an addon like this some time ago in mop, what happend to it?
http://www.wowinterface.com/download...sWorldMap.html
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Last edited by Tonyleila : 12-05-14 at 09:48 AM.
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Unread 10-20-14, 09:20 AM  
Tonyleila
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Originally Posted by semlar
Originally Posted by Tonyleila
When using any of the addons view modes and then move your char the map will fade out and show transperent overlays of the original map. Do I miss somthing or is the slider gone where you coud change the transperence of the map? And how to dispable the auto fade... if there was just a simply rightklick menu for that as before.
I'm not sure what you mean but the map fading feature is under Objectives in the interface menu if you want to disable it.
My addon doesn't have anything to do with the map transparency and as far as I can tell it looks how you'd expect it to look when the map fades out.
Yep thanks for the info disable the map fading feature and its better now. When it was enabled foglight looks like this when map fades with All Terrain view:
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Last edited by Tonyleila : 10-20-14 at 09:20 AM.
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Unread 10-18-14, 10:02 AM  
semlar
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Originally Posted by Tonyleila
When using any of the addons view modes and then move your char the map will fade out and show transperent overlays of the original map. Do I miss somthing or is the slider gone where you coud change the transperence of the map? And how to dispable the auto fade... if there was just a simply rightklick menu for that as before.
I'm not sure what you mean but the map fading feature is under Objectives in the interface menu if you want to disable it.

My addon doesn't have anything to do with the map transparency and as far as I can tell it looks how you'd expect it to look when the map fades out.
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Unread 10-18-14, 09:46 AM  
Tonyleila
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When using any of the addons view modes and then move your char the map will fade out and show transperent overlays of the original map. Do I miss somthing or is the slider gone where you coud change the transperence of the map? And how to dispable the auto fade... if there was just a simply rightklick menu for that as before.
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Unread 10-17-14, 11:16 AM  
Resike
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This one looks neat, gonna try it out today.
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Unread 08-21-14, 08:44 AM  
semlar
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Originally Posted by Tonyleila
Will this v2.6 also work on live? Or dose it only have changes for the beta anyway?
No, don't use the latest version on live.

They changed the map in a way that I have to anchor the dropdown menu to a frame that doesn't exist on live.

I just quickly threw something together so I could actually use the map on the beta without having to explore everything.
Last edited by semlar : 08-21-14 at 08:46 AM.
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