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Warlords of Draenor (6.0)
Updated:08-08-14 03:20 PM
Created:10-30-12 06:05 AM
Downloads:2,222
Favorites:28
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Foglight (beta)
Version: 2.6
by: semlar [More]
The latest version is for the WoD beta, download 2.5 for live.

Fills in unexplored areas on the world map and provides a satellite view of the surrounding area.

Adds a small dropdown menu to the bottom right of the map to switch views.

This is not a map replacement, it simply attaches to the map frame and should be compatible with most existing map addons.
2.6 - Updated for WoD
2.5 - Added underwater maps for vash'jir, prevented updates if map hasn't changed.
2.4 - Changed menu to a standard dropdown, adjusted frame levels to reduce interference.
2.3 - Added a new menu to toggle the different views, updated the database.
2.2 - Fixed bug with satellite map displaying in Silvershard Mines and other maps like it.
2.1 - Fixed bug with satellite map displaying in microdungeons.
2.0 - Added satellite map.
1.03 - Hid check button for maps without fog.
1.02 - Moved unexplored overlay textures to appear beneath the explored areas.
1.01 - Fixed world map highlight showing up under the overlays.
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Author
Date
2.5
22kB
semlar
02-15-13 04:35 PM
2.4
22kB
semlar
02-13-13 08:46 AM
2.3
22kB
semlar
02-12-13 12:56 PM
2.2
21kB
semlar
12-07-12 10:24 PM
2.1
21kB
semlar
12-05-12 12:13 PM
2.0
21kB
semlar
12-02-12 01:53 PM
1.03
19kB
semlar
10-30-12 10:05 AM
1
19kB
semlar
10-30-12 06:05 AM


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Unread 02-17-13, 03:40 AM  
mikma
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Originally Posted by Tonyleila
Originally Posted by mikma
hnnnngh, need better map addons.
Better than what? There is a great range of map addons and Foglight is just the perfect enchantment for them. I personaly prefer mMap because its lightweight and has many options integrated. But many other say Mapster is the best map addon
Oh I'm terribly sorry, but you've just stepped into a inside joke between semlar and I
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Unread 02-16-13, 07:22 PM  
Tonyleila
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Originally Posted by mikma
hnnnngh, need better map addons.
Better than what? There is a great range of map addons and Foglight is just the perfect enchantment for them. I personaly prefer mMap because its lightweight and has many options integrated. But many other say Mapster is the best map addon
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Unread 02-16-13, 07:18 PM  
semlar
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I'm workin on it mikma, there's just so much to do!
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Unread 02-16-13, 06:15 PM  
mikma
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hnnnngh, need better map addons.
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Unread 02-15-13, 06:47 PM  
semlar
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Re: Re: Re: Re: Re: Vashjir

There's a delay because I don't hardcode which textures exist, it has to figure that out on the fly and it isn't keeping a permanent cache of them so every time you reload it has to check for their existence (which is really slow).

I can change how this works which would make it use more memory but should load the textures a lot faster.

There's also just a lot of textures so unless I preload them somehow it can take a while to draw them all.
Last edited by semlar : 02-15-13 at 06:55 PM.
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Unread 02-15-13, 06:33 PM  
Tonyleila
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Re: Re: Re: Re: Vashjir

Originally Posted by semlar
It should have underwater images for vash'jir now.

I also made a change that reduces how often it redraws the map so it shouldn't lag as much. I might re-address that issue later since it could be more efficient than it is.
Yes works fine and the performance is already much better now. Thanks for the quick fix
BTW was the "slow" loading of the map limited to server speed of is it even slower if you have not a SSD hard drive like me?
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Last edited by Tonyleila : 02-15-13 at 06:35 PM.
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Unread 02-15-13, 04:40 PM  
semlar
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Re: Re: Re: Vashjir

It should have underwater images for vash'jir now.

I also made a change that reduces how often it redraws the map so it shouldn't lag as much. I might re-address that issue later since it could be more efficient than it is.
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Unread 02-15-13, 12:36 PM  
Tonyleila
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Re: Re: Vashjir

Originally Posted by semlar
The images of Vashjir are of the surface, there are a separate set of underwater images, I can change it in the next release.
Ah very nice thank you!
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Unread 02-15-13, 12:48 AM  
semlar
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Re: Vashjir

The images of Vashjir are of the surface, there are a separate set of underwater images, I can change it in the next release.
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Unread 02-14-13, 07:31 PM  
Tonyleila
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Vashjir

Can you disable Satmap in Vashjir? Not working very well its just... blue I can't remember was the minimap all blue while in Vashjir? I think no?
Hybrid version is working good here^^
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Last edited by Tonyleila : 02-14-13 at 07:35 PM.
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Unread 02-13-13, 03:52 PM  
Tonyleila
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Originally Posted by semlar
I added screenshots with the different modes so you can see the difference.
I understand what the modes did but thought the names of the buttons don't let you know what they do so I changed it like this now:
local moads = {'Hybrid', 'Off', 'Satmap', 'Unexplored'}

Originally Posted by semlar
Oh yeah, here's an earlier screenshot of my other addon localized.
I'm thinking about for what the addon coud be usfull for, maybe Questing? Or if you want to explore a part of the map there shoud be a indicator to show where you have to go to trigger it.
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Unread 02-13-13, 02:09 PM  
semlar
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Originally Posted by Tonyleila
difference beteen no terrain and disabled is hard to see thats why i renamed it to Unknown(-Zones)
The last option on the list makes it just fill in unexplored areas and hides the terrain map. You'll only notice a difference on a character that hasn't explored the map yet.

I added screenshots with the different modes so you can see the difference.

Oh yeah, here's an earlier screenshot of my other addon localized.
Last edited by semlar : 02-13-13 at 02:34 PM.
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Unread 02-13-13, 01:56 PM  
Tonyleila
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Originally Posted by semlar
If you want to change the graphic for the button you can use foglightmenuButton:SetNormalTexture('path') (there's also SetPushedTexture and SetHighlightTexture).
No thanks i use my texture replacements anyway.

Looks like this now:


difference beteen no terrain and disabled is hard to see thats why i renamed it to Unknown(-Zones)
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Last edited by Tonyleila : 02-13-13 at 02:04 PM.
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Unread 02-13-13, 01:45 PM  
semlar
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The only way it wouldn't work is if you put it above where the menu is created, and that would throw an error. Anywhere after "local menu [...]" should do it.



If you want to change the graphic for the button you can use foglightmenuButton:SetNormalTexture('path') (there's also SetPushedTexture and SetHighlightTexture).

Ah, also if you want to make it so you can click on the menu instead of the button to pull it up you can do this..
Lua Code:
  1. foglightmenu:SetScript('OnMouseDown', function(self) ToggleDropDownMenu(nil, nil, self) end)

foglightmenuText:SetJustifyH('LEFT') will left-align the text.
Last edited by semlar : 02-13-13 at 01:58 PM.
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Unread 02-13-13, 01:22 PM  
Tonyleila
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Originally Posted by semlar
Wowhead just exports the data from the other versions of the client.
If you want to hide the background of the menu you can try this..
Lua Code:
  1. foglightmenuLeft:Hide()
  2. foglightmenuMiddle:Hide()
  3. foglightmenuRight:Hide()
EDIT: Works fine thanks
note: don't edit addons while in hc raids^^
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Last edited by Tonyleila : 02-13-13 at 01:52 PM.
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