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Updated:09-13-14 08:15 AM
Created:10-31-12 03:01 PM
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Categories:Minimalistic Compilations, Class Compilations, DPS Compilations, Healer Compilations, Tank Compilations

ShestakUI OzEdit  Popular! (More than 5000 hits)

Version: 1.4.7
by: Medusa [More]


Intro
Hi all!

ShestakUI_OzEdit is my edited version of ShestakUI, feel free to use it if you like it.

Just like the original ShestakUI, this is a pixel perfect, multilingual, lightweight, modular and complete UI overhaul, suitable for PvE, PvP and RP; almost all the default frames are skinned and are also included skins of many other AddOns to better fit to the UI style (you’ll find a complete list here).

Like ShestakUI, the UI has a lot of (optional) features, including: average item level on tooltip, auto-repairs, auto-sell gray items, buff/cooldown/debuff/proc. tracker, casting bar ticks, flask/food checker, self and raid buffs reminders, threat meter and many more!

All classes and all roles are supported.

The UI works with any resolution above 1280 pixels horizontally (full screen mode and 1x multisampling) and its installation is easy and automatic: just a few clicks.

Typing "/moveui", you can move most of the elements of the UI and you'll find the UI options menu typing "/cfg"; instead, to reload the whole interface, just type "/rl".

Mouseovering the bottom right corner of the chat, you'll find a button:
* Left click it to copy the chat text.
** Right click it to open the chat menu.
** Middle click it to make a roll (1-100).

If you're looking for the micro menu, right click on the minimap or, if you prefer, enable the micro menu by the options menu.

Compared to the original ShestakUI, the major differences are aesthetic changes (mainly regarding default positions and unit frames) and also I've embedded some nice features proposed by Shestak UI forum members.

Some Useful Slash Commands
* "/align" --> To show a grid useful for positioning the frames.
** "/clear" --> To clean the chat.
*** "/tdr" --> To show and move the embedded diminishing returns tracker.
**** "/teb" --> To show the Extra Action Button (Shift + left click near the icon border to move it).
***** "/uihelp" --> To show many other slash commands of the UI.

The default raid setup is the 25-Man: if you want to show more or fewer groups, you can enable/disable them with the options menu (up to 40-Man).


Installation
* Backup your WTF folder (located inside the WoW directory on your computer).
** Download the archive, extract the 3 folders (ShestakUI, ShestakUI_Config and ShestakUI_Filger) and put them all into the WoW AddOns folder.
*** Login and play!

Optional Setups
If you play with DBM, you might consider to use in game this slash command to get an optimal configuration: "/settings dbm".
If you don't want to use the combat text of ShestakUI and prefer to play with MSBT, you might consider to use in game this slash command to get an optimal configuration: "/settings msbt".
If you play with Skada, you might consider to use in game this slash command to get an optimal configuration: "/settings skada".

There's also a slash command for an optimal configuration of DXE ("/settings dxe"), but as far as I know at the moment that mod is outdated.

AddOns List
* ShestakUI
** ShestakUI Config
*** ShestakUI Filger


Localization
As I already said, ShestakUI is a multilingual UI and all localizations are supported, however the Italian is my native language and all localization strings added by me are "Goooooooooogle translated" (except those in English and those in Italian): your help for a more accurate translation is welcome!

Translators
Aelb, Alwa, Baine, Chubidu, Cranan, eXecrate, F5Hellbound, Ianchan, Leg883, Mania, Nanjiqq, Oz (that's me!), Puree, Seal, Shestak, Sinaris, Spacedragon, Tat2dawn, Tibles, Vienchen, Wetxius.


Extra
shestak.org thread.
github.com repository.


F.A.Q.
The UI has its own in game menu, but you can't change all the options with it: to change some of them (like color borders, fonts or the positions of buff/cooldown/debuff/proc. tracker) you need to manually edit some .lua files.
Use a plain text editor (I suggest Notepad++), open the ShestakUI folder (or the ShestakUI_Filger folder) and then open the Config folder: you'll find some .lua files. Open the file you want to edit with the plain text editor and start to change the options as you want, but remember to backup those files before updating or you'll lose your editing.

For any question, suggestion and for bugs reporting, please use my Author Portal or click here (otherwise write a post here or leave a comment on GitHub).

Feedbacks are always appreciated!


Thanks & Credits
All credits and all rights for all AddOns and for all included modules go out only to the authors, whom I thank for their creativity and their work.

I have done just a little bit of editing and nothing more.

Thanks
A big thank go out to Shestak for his permission to edit his UI and then share it, for his patience and his help and for the amazing work on his AddOns.
Other thanks go out to Akimba, anj, Antthemage, Crunching, Baine, Dandruff, DesFolk, Elfrey, Ente, Erratic, Falchior, Gromcha, Halogen, Homicidal Retribution, ILF7, Illusion, Ipton, ivancr72, k07n, Kazarl, Leots, m2jest1c, MoLLIa, Nagiko, Nefrit, Noobolov, Obakol, PterOs, rwk, Sart, Scorpions, Sinaris, Sitatunga, Sw2rT1, tonyis3l33t, Wetxius, Yakodzuna, UI Users, Italian and Russian Community.

A special thank goes out to all the members of shestak.org community, to all contributors of ShestakUI projects and to all my guildies.

Credits
First of all: Shestak!
Other credits go out to AcidWeb, Aezay, Affli, Ailae, Allez, ALZA, Ammo, Astromech, Beoko, Bitbyte, Blamdarot, Bozo, Caellian, Califpornia, Camealion, Chiril, CrusaderHeimdall, Cybey, Dawn, Don Kaban, Dridzt, Duffed, Durcyn, Eclipse, Egingell, Elv22, Evilpaul, Evl, Favorit, Fernir, Foof, Freebaser, g0st, gi2k15, Gorlasch, Gsuz, Haleth, Haste, Hoochie, Hungtar, HyPeRnIcS, Hydra, Ildyria, iSpawnAtHome, ivancr72, Jaslm, Karl_w_w, Karudon, Katae, Kemayo, Killakhan, Kraftman, Kunda, Leatrix, m2jest1c, Magdain, Meurtcriss, Monolit, MrRuben5, Myrilandell of Lothar, Nathanyel, Nefarion, Nightcracker, Nils Ruesch, p3lim, Partha, Phanx, pvtschlag, Rahanprout, Renstrom, RustamIrzaev, rwk, Safturento, Sara.Festung, SDPhantom, Sildor, Silverwind, SinaC, Sinaris, Slakah, Soeters, Starlon, Suicidal Katt, Syzgyn, Tekkub, Telroth, Thalyra, Thizzelle, Tia Lynn, Timmy2250, Tohveli, tonyis3l33t, Tukz, Tuller, Veev, Villiv, Vladinator, Wetxius, Woffle of Dark Iron, Wrug, Xuerian, Yleaf, Zork.


Donations
I don't accept donations, but if you want to contribute to the whole UI development and maintaining, please consider to support Shestak: more details clicking here.



https://github.com/Medusa/ShestakUI/commits/master
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
1.4.6
1MB
Medusa
06-15-14 03:52 AM


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Unread 02-06-14, 04:27 PM  
yxerius
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Bags.

Hello.
First of all, this UI is so Epic. Clean and usefull. I so fackin' love it.
But one small question, can I some how move the "bank bags"?
I can move it by holding down shift and drag it to where i want it.
But when i log out and then in again, the Bank Bags has gone back to
the earlier possision.
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Unread 01-09-14, 12:59 PM  
Medusa
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Originally Posted by Dammr
http://www.directupload.net/file/d/3...xfkhm2_jpg.htm

I need help !

i use shestak OZ and additionally installed cargBags_nivaya ... but this is what it looks like now ... in addition the gold problem ... plx help me

I don't use cargBags_Nivaya , I'm sorry.

Take a look here, maybe you'll find a clue.
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Unread 01-09-14, 10:55 AM  
Dammr
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http://www.directupload.net/file/d/3...xfkhm2_jpg.htm

I need help !

i use shestak OZ and additionally installed cargBags_nivaya ... but this is what it looks like now ... in addition the gold problem ... plx help me

Last edited by Dammr : 01-09-14 at 10:58 AM.
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Unread 10-15-13, 04:04 AM  
Medusa
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UI updated.

EDIT: patch 5.4.2 (17688) - december 12, 2013.
Last edited by Medusa : 01-06-14 at 05:04 AM.
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Unread 10-10-13, 02:55 AM  
Medusa
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Originally Posted by kitohama
Is it possible to get an option in a future update to have dispellable debuffs only option on party frames? I am sick of using decursive. Great work by the way!
At the moment, I do not plan to add any other feature in a future, I'm sorry.
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Unread 10-09-13, 08:39 AM  
kitohama
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Is it possible to get an option in a future update to have dispellable debuffs only option on party frames? I am sick of using decursive. Great work by the way!
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Unread 09-23-13, 05:57 AM  
cindy83
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Originally Posted by Medusa
Originally Posted by cindy83
hey there i have a question
the ui says in my chat that its out of date is there anyway i can fix this or should i wait for you to update thx in advance sorry to bother you
Updated right now.
ty verry much
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Unread 09-23-13, 03:35 AM  
Medusa
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Originally Posted by cindy83
hey there i have a question
the ui says in my chat that its out of date is there anyway i can fix this or should i wait for you to update thx in advance sorry to bother you
Updated right now.
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Unread 09-22-13, 11:39 AM  
cindy83
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hey there i have a question
the ui says in my chat that its out of date is there anyway i can fix this or should i wait for you to update thx in advance sorry to bother you
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Unread 09-18-13, 05:09 AM  
Medusa
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Originally Posted by szod
EDIT: Nevermind. Had to select the "show hp as XXX/Total" option, reload UI, then turn it off and it worked. Weird. Thanks anyway!

Everything else works like a charm.
Oki
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Unread 09-18-13, 04:42 AM  
szod
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EDIT: Nevermind. Had to select the "show hp as XXX/Total" option, reload UI, then turn it off and it worked. Weird. Thanks anyway!

Everything else works like a charm.
Last edited by szod : 09-18-13 at 04:54 AM.
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Unread 09-18-13, 03:21 AM  
Medusa
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Originally Posted by szod
...I would prefer to see the boss hp as either just 100% or 1m - 100%...
And that's exactly what UF does, except that at full health you don't see 100%, that's all.

FULL HP


WOUNDED



Originally Posted by szod
...I just want the %, since it's nice to see % to know when new phases are happening, certain abilities are usable, etc.
As I said, the unit frames show % values when the target is not a full HP, so what's the problem?
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Unread 09-17-13, 03:35 PM  
szod
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Originally Posted by Medusa
Originally Posted by szod
Hey, just wanted to ask a quick question, searched through every post and it wasn't asked/answered. How can I change my unit frame and target's unit frame to show percent (%) hp instead of numerical? For example I want to see my HP on the right of my Unit Frame as 100% instead of 500000; same with the target.

Thanks a lot and keep up the great work!
Player and target unit frames show a numerical value only when you're at full HP: when you're hit then the unit frames show numerical + percent values: it's not enough?

Hmm, it doesn't show that for me it shows 400k - 500k (for example). But the biggest thing is my target. I would prefer to see the boss hp as either just 100% or 1m - 100%. I just want the %, since it's nice to see % to know when new phases are happening, certain abilities are usable, etc.
Last edited by szod : 09-17-13 at 03:44 PM.
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Unread 09-17-13, 07:14 AM  
Medusa
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Originally Posted by szod
Hey, just wanted to ask a quick question, searched through every post and it wasn't asked/answered. How can I change my unit frame and target's unit frame to show percent (%) hp instead of numerical? For example I want to see my HP on the right of my Unit Frame as 100% instead of 500000; same with the target.

Thanks a lot and keep up the great work!
Player and target unit frames show a numerical value only when you're at full HP: when you're hit then the unit frames show numerical + percent values: it's not enough?
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Unread 09-16-13, 04:49 PM  
szod
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Hey, just wanted to ask a quick question, searched through every post and it wasn't asked/answered. How can I change my unit frame and target's unit frame to show percent (%) hp instead of numerical? For example I want to see my HP on the right of my Unit Frame as 100% instead of 500000; same with the target.

Thanks a lot and keep up the great work!
Last edited by szod : 09-16-13 at 04:50 PM.
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