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A DPS maximiser. Displays a sequence of icons from left to right, representing the order in which you should use your abilities so that maximum DPS may be achieved.
We Don't Wipe is very fully featured and configurable. You must download separately the modules.
Download Links for Supported Class/Specialisations
* Windwalker Monks Newly updated!
* Arcane Mages
* Fire Mages
* Frost Mages
* Havoc Demon Hunter
Other class/specialisations exist but are not linked here as the modules need to be updated.
DPS "Rotations" or "Priority Queues"
WDW presents, as a queue, the next few abilities you should use. Allowance has been made for the Talents you have chosen, even if they are not optimal. Due to randomness and "procs" in the game, the queue might suddenly change so be ready to react!
We Don't Wipe is perfect for anyone wishing to come to grips with the latest thinking for the mechanics of a class/specialisation through to seasoned raiders wishing to maximise their DPS.
For notes specific to a class/spec you should see the respective Module download page.
Some players need to collect so many "charges" and then activate certain spells. For example, Maelstrom Weapon, Arcane Charges and Tigereye Brew. These are fundamental to achieving decent DPS and We Don't Wipe displays your class relevant "charge" prominently at the head of the queue.
Dislike the author's inclusion of (for example) Flying Serpent Kick in the rotation? You have the option to exclude any spell from the queue.
Directly under the queue is a smaller set of icons. These are your Cooldowns. These are fully configurable and WDW provides for just about anything, including but not limited to bag items, gear, buffs and spells.
Some abilities are more correctly considered 'timed recharges' and some classes have important stacking buffs/debuffs. WDW will make these appear just like a cooldown, complete with the sweeping 'second hand'. See Cool Aid for full details.
A Monk's Power Strikes is handled with unsurpassed accuracy.
Distance to Target
Blizzard consciously prevent us from knowing the exact distance to a target. WDW provides a very accurate range estimation for all target types. Mob in range of your Frost Nova? Are you at 40 yards yet? WDW exceeds other AddOns in accuracy. For a few more options see also this author's Hard Yards AddOn.
Beast, Critter, Humanoid or Dragonkin?
Polymorph and other abilities need this information. WDW displays the mob classification, type and family. You will be informed whether you are against a Rogue or Warrior and whether your target is Elite, Rare or a Minion. Is that a transformed player, or a pet?
Interrupts, Mob Dispels and Friendly Dispels
Depending upon your target, WDW will show a small action-relevant icon under your main rotation whenever it is possible to interrupt or dispel.
Unlike its competitors, WDW does NOT track your combat log so it it is not CPU hungry. WDW does NOT require a lot of memory and will not throttle your FPS. Periodically, WDW cleans up any computer memory which is no longer required.
Not a Level 100 Elite Tauren Chieftain?
We can't all be level 100 and WDW works for all levels, providing you have a specialisation (i.e. level 10).
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