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Updated: 01-26-13 05:56 AM
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Updated:01-26-13 05:56 AM
Created:01-19-13 05:40 AM
Downloads:1,536
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bBag [Fan Update]

Version: 1.1
by: 10leej, Clamsoda

This is an updated version of bBag made by Blooblahguy all credits go to him, not me I'm only updating this addon until the original author starts updating his own. (of which Bloob has mentioned the possibility of a comeback)

This addon will be removed if Blooblahguy or a site Admin requests I remove it.

Please report bugs in comments section, if you get a lengthy error code please use Code tags so your post doesn't look terrible and make it easier to read (if you wanna be awesome and shared fixed versions please do, could always use help)

Known Issues:
Bank does not work yet and as it is not working you will have to disable this mod to access anything outside of the main bank frame
Check out some of my other addons
Feel like being awesome? Buy me a pepsi, only $1.50 where I live!

1.1
fixed bank and it's more usable there is an issue with the sorting
improved on Blooblahguy's method of hiding default bank frames
bumped the .toc that I forgot to bump
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Archived Files (1)
File Name
Version
Size
Author
Date
1.0
3kB
10leej
01-19-13 05:40 AM


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Unread 10-30-13, 10:29 AM  
10leej
A Firelord
 
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Originally Posted by Coldkil
Another little thing: i don't know if it depends on my edits (i only change the displaying order of slots) but opening various ingame frames will make the bags open too.

It's needed to do an HookScript for these frames so make the bags stay closed. I tried to rework the ToggleBags() method but i wasn't able to do that.
It's an error in the opening functions back from when Blooblahguy originally wrote it, I was more focused on getting the bags/bank working (which I ultimately never succeeded with the bank) at the time. Havn'y really addressed it since.

Though I somewhat addressed it with the new addon I'm working on, more focused on betting the bags themselves together first. Roughly... 60-70% done. Development has more or less stalled though as I hit the knowledge limit for myself and Clamsoda disapeared.

I'm thinking just scrap all of that and use the default UI functions though that means I'd have to have them open with the backpack and I'm not sure if there's a delay in that timing or not.
Last edited by 10leej : 10-30-13 at 10:50 AM.
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Unread 10-29-13, 11:28 AM  
Coldkil
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Another little thing: i don't know if it depends on my edits (i only change the displaying order of slots) but opening various ingame frames will make the bags open too.

It's needed to do an HookScript for these frames so make the bags stay closed. I tried to rework the ToggleBags() method but i wasn't able to do that.
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Unread 09-16-13, 07:09 AM  
10leej
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Originally Posted by Coldkil
Originally Posted by 10leej
Originally Posted by Coldkil
just FYI - i don't know why, but it seems your code hides the bank bags buttons in a weird way.

Just adding an f:Show() after you reposition the bank bag buttons makes the trick. (they are actually the wrong size also, but i managed to fix that).
I'm not actively developing this addon anymore. Mostly when I updated it I commented out a lot of the code that didn't work just to make it semi functional so in the end it really isn't different than what it originally was.

If you wanna continue to update it I can add you to the team for it. Though I do have a 7 day trial so I suppose I could go through the pain of a 20GB download and update a few addons.
Ah ok, no problem. I don't know if i have enough time to maintain this addon in addition to my UI - so i think i'll pass the offer.
That's fine, pm what changes you made I can update it for other people at least. I'd hate to see it go to waste as bBag is such a nice addon compared to the others. Back when I was actively working on it I was intending to strip everything and write a new addon with Clamsoda's help (though he seems to have disappeared)
Last edited by 10leej : 09-16-13 at 07:19 AM.
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Unread 09-16-13, 12:45 AM  
Coldkil
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Originally Posted by 10leej
Originally Posted by Coldkil
just FYI - i don't know why, but it seems your code hides the bank bags buttons in a weird way.

Just adding an f:Show() after you reposition the bank bag buttons makes the trick. (they are actually the wrong size also, but i managed to fix that).
I'm not actively developing this addon anymore. Mostly when I updated it I commented out a lot of the code that didn't work just to make it semi functional so in the end it really isn't different than what it originally was.

If you wanna continue to update it I can add you to the team for it. Though I do have a 7 day trial so I suppose I could go through the pain of a 20GB download and update a few addons.
Ah ok, no problem. I don't know if i have enough time to mantain this addon in addition to my UI - so i think i'll pass the offer.
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Unread 09-15-13, 09:32 AM  
10leej
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Originally Posted by Coldkil
just FYI - i don't know why, but it seems your code hides the bank bags buttons in a weird way.

Just adding an f:Show() after you reposition the bank bag buttons makes the trick. (they are actually the wrong size also, but i managed to fix that).
I'm not actively developing this addon anymore. Mostly when I updated it I commented out a lot of the code that didn't work just to make it semi functional so in the end it really isn't different than what it originally was.

If you wanna continue to update it I can add you to the team for it. Though I do have a 7 day trial so I suppose I could go through the pain of a 20GB download and update a few addons.
Last edited by 10leej : 09-15-13 at 09:39 AM.
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Unread 09-15-13, 03:19 AM  
Coldkil
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just FYI - i don't know why, but it seems your code hides the bank bags buttons in a weird way.

Just adding an f:Show() after you reposition the bank bag buttons makes the trick. (they are actually the wrong size also, but i managed to fix that).
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Unread 01-26-13, 05:58 AM  
10leej
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1.1

corrected the bank so it works, there is an ugly gap on it though (will be fixed in future versions) and the bag slots still don't work (still sorting out that bit)
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Unread 01-19-13, 09:23 PM  
10leej
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Re: hi :)

Originally Posted by hoslam1
Would mind putting "jpack function" on this program?
I'm more worried about making the bank work first but you can instal the actual jpack addon if you want jpack.

I'm only planning on updating this addon, not adding on to it.
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Unread 01-19-13, 01:28 PM  
hoslam1
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hi :)

Would mind putting "jpack function" on this program?
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Unread 01-19-13, 11:58 AM  
Clamsoda
A Cobalt Mageweaver

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You. Are. My. Hero.

Let me know if you need any help.
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Unread 01-19-13, 05:42 AM  
10leej
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Next update will be with a more usable bank
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