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Updated: 07-18-14 10:01 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Updated:07-18-14 10:01 AM
Created:03-29-13 06:14 AM
Downloads:5,299
Favorites:160
MD5:
Categories:Raid Mods, Bags, Bank, Inventory, Character Advancement, Miscellaneous
5.4
HabeebIt  Updated this week!  Popular! (More than 5000 hits)
Version: 50400.13-Release
by: p3lim [More]
Description:
HabeebIt will easily allow you to discover the possible yields from a bonus roll in raids.
It adds an arrow that will point you in the right direction when in moment of need *smirk*

This addon was made from an idea posted on Reddit, and was something I myself missed when I still raided.
So, from now on you don't have to alt-tab or browse through the ocean of items that is the Dungeon Journal while on limited time.

Options can be found in the Interface Options or by typing /habeebit.
You can change the position and direction of the list there, examples shown in the screenshots.


Issues
To submit a bug report, please visit the Issue Tracker on my GitHub page.
Changes in 50400.13-Release:
  • Galakras can go suck it!
  • Shuffle things around in preparation of 6.0
  • Delay the Galakras detector until login to get actual data
  • The celestial bosses share a spellID and loot table, point to the first one
  • Update comments and add convenient link to wowhead
  • Use a scrollframe to avoid items going off the screen
Changes in 50400.12-Release:
  • Galakras can go suck it!
Changes in 50400.11-Release:
  • This ain't PHP!
  • Revert ce77f450f266dbeb93939a549a6ab879fc69d751 and f97cf27e7285351f656b3e147e8fa379ffb2425b
  • Cave in and use the suggested encounterID
  • For some reason, Galakras have multiple IDs, so we have to work around that
Changes in 50400.10-Release:
  • API changed apparently, default to 25-man
  • Respect alwaysCompareItems
  • Add new encounters in 5.4
  • Fix whitespace
  • Fix name
  • Bump interface version
  • Add a comment
Changes in 50300.8-Beta:
  • Update for 5.3
  • Proper handling of GetLootSpecialization
  • Complete rewrite - Added config - Support for Loot Specialization
Changes in 50300.7-Beta:
  • Update for 5.3
Changes in 50200.6-Beta:
  • Wrong spellid for Galleon
Changes in 50200.5-Beta:
  • Properly update the positions
  • Disable the Dungeon Journal at specific times
Changes in 50200.4-Beta:
  • Make sure we set the right difficulty id
  • Rework the item button storing and functions
  • Flex out and create the spec tabs later
  • Some basic error reporting
  • Remove timeout handling
  • Delay the handle creation
  • Remove unused copy/paste stuff
  • Minor height adjustment
  • Wups, forgot to remove that old stuff
  • Better tooltip position
  • Proper toggling of specs
  • Don't trust blizzard showing at the right time
  • Don't count on blizzard knowing english either
  • Clear out the saved data now that we use it for more than one thing
  • Minor print change
  • Add names to the frames
  • Set the encounter to make sure we have the right loot
  • Reset specialization button selected on first show
  • Some basic logic to fill up/down based on position
  • Have to set the difficulty first due to the Dungeon Journal
Changes in 50200.3-Beta:
  • Seperate and fix the list population and emptying
  • Make sure the items properties are set right
  • Add a notice if there are no items
  • Add default height
  • Add spec buttons - Also minor texture tweaks
  • Proper order of frames
Changes in 50200.2-Beta:
  • Fix the difficulty
Archived Files (12)
File Name
Version
Size
Author
Date
50400.12-Releas
6kB
p3lim
06-19-14 06:28 AM
50400.11-Releas
6kB
p3lim
06-19-14 05:40 AM
50400.10-Releas
6kB
p3lim
09-26-13 10:12 PM
50400.9-Release
6kB
p3lim
09-12-13 09:56 AM
50300.8-Beta
6kB
p3lim
05-24-13 02:55 PM
50300.7-Beta
4kB
p3lim
05-20-13 04:53 PM
50200.6-Beta
4kB
p3lim
05-01-13 02:27 PM
50200.5-Beta
4kB
p3lim
04-27-13 05:45 PM
50200.4-Beta
4kB
p3lim
04-27-13 04:16 PM
50200.3-Beta
4kB
p3lim
03-30-13 03:46 PM
50200.2-Beta
3kB
p3lim
03-29-13 05:41 PM
50200.1-Beta
3kB
p3lim
03-29-13 06:14 AM


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Old 05-21-13, 06:04 AM  
LadySilverwolf
An Aku'mai Servant
 
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Alternate Arrow Placement

I was wondering if there were ever plans to possibly of adding support to move the 'arrow' to the Left side of the loot?
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Old 05-10-13, 03:40 AM  
Ruven
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Great addon. Sadly, it won't work for me for some reason. Nothing really happens...Are there known addons that mess with this one's functionality ? I'm not getting any lua errors either, so yeah.
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Old 05-09-13, 04:15 PM  
Tonyleila
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Originally Posted by p3lim
Did you move your BonusRollFrame out of the screen?
I moved it around but not out of the screen - with DragEmAll
This was first time this poped up and I have moved it around alot in last weeks so don't think thats the problem
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Last edited by Tonyleila : 05-09-13 at 04:16 PM.
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Old 05-09-13, 03:47 PM  
p3lim
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Originally Posted by Tonyleila
Code:
6x HabeebIt\HabeebIt-50200.5-Beta.lua:97: attempt to compare number with nil
HabeebIt\HabeebIt-50200.5-Beta.lua:97: in function <HabeebIt\HabeebIt.lua:96>
<in C code>
<in C code>
FrameXML\LootFrame.lua:309: in function "GroupLootContainer_AddFrame"
FrameXML\LootFrame.lua:505: in function "BonusRollFrame_StartBonusRoll"
FrameXML\UIParent.lua:1028: in function <FrameXML\UIParent.lua:678>
Did you move your BonusRollFrame out of the screen?
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Old 05-09-13, 02:39 PM  
Tonyleila
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Code:
6x HabeebIt\HabeebIt-50200.5-Beta.lua:97: attempt to compare number with nil
HabeebIt\HabeebIt-50200.5-Beta.lua:97: in function <HabeebIt\HabeebIt.lua:96>
<in C code>
<in C code>
FrameXML\LootFrame.lua:309: in function "GroupLootContainer_AddFrame"
FrameXML\LootFrame.lua:505: in function "BonusRollFrame_StartBonusRoll"
FrameXML\UIParent.lua:1028: in function <FrameXML\UIParent.lua:678>

Locals:
(*temporary) = BonusRollFrame {
 0 = <userdata>
 PromptFrame = <unnamed> {}
 active = true
 LootSpinnerBG = <unnamed> {}
 remaining = 180
 animTime = 0.048000000417233
 IconBorder = <unnamed> {}
 RollingFrame = <unnamed> {}
 Background = <unnamed> {}
 SetPoint = <func> =[C]:-1
 Hide = <func> =[C]:-1
 rewardQuantity = 257846
 rewardLink = ""
 BlackBackgroundHoist = <unnamed> {}
 endTime = 1368113014
 rewardType = "money"
 StartRollAnim = <unnamed> {}
 FinishRollAnim = <unnamed> {}
 Show = <func> =[C]:-1
 animFrame = 6
 scale_mod = 0.9
 currencyID = 697
 WhiteFade = <unnamed> {}
 CurrentCountFrame = <unnamed> {}
 state = "prompt"
 spellID = 132205
}
(*temporary) = <func> =[C]:-1
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Old 05-09-13, 05:36 AM  
Wall
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Very nice addon
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Old 05-04-13, 08:45 AM  
p3lim
Mmmrrrggglll
 
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Re: Nalak

Originally Posted by Tonyleila
Well for Nalak it shows the allianz items too if you are horde thats why the list is very long at this boss and also if I move the list down at the bottom of my screen its still to long with 40 items in the list.
But I think best way to fix woud be add a scrool options and a max. number of items that coud be shown at the same time.
Thank you!
It's the next thing on my todo list.
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Old 05-03-13, 09:12 AM  
Tonyleila
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Nalak

Well for Nalak it shows the allianz items too if you are horde thats why the list is very long at this boss and also if I move the list down at the bottom of my screen its still to long with 40 items in the list.
But I think best way to fix woud be add a scrool options and a max. number of items that coud be shown at the same time.
Thank you!
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Old 05-02-13, 02:14 PM  
ckramme
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Fantastic idea.
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Old 05-02-13, 01:40 AM  
zork
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I love this mod btw.
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Old 05-01-13, 02:28 PM  
p3lim
Mmmrrrggglll
 
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Originally Posted by jasje
I found your error at Galleon:
Habeebit: Found an unknown spell [132206]. Please report this!
Thanks, apparently I misread "Garalon" for "Galleon" in my data, pushed a new version with this fixed.
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Old 05-01-13, 12:02 PM  
jasje
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I found your error at Galleon:
Habeebit: Found an unknown spell [132206]. Please report this!
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Old 05-01-13, 10:54 AM  
p3lim
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Originally Posted by Tonyleila
Damn there was an error massage @ Galleon there was some missing spell id but I did not screenshot it
Printed in the chat? If so, that's my warning system for missed/unknown boss IDs, and I would need to know exactly what it was.
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Old 05-01-13, 10:17 AM  
Tonyleila
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Damn there was an error massage @ Galleon there was some missing spell id but I did not screenshot it
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Old 04-27-13, 04:17 PM  
p3lim
Mmmrrrggglll
 
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50200.4-Beta should have everything sorted, I also included a system for the list to expand downwards if the BonusRollFrame is positioned higher in the screen, let me know if it works out right.
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