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Updated: 08-20-14 04:09 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Updated:08-20-14 04:09 PM
Created:03-29-13 06:14 AM
Downloads:6,267
Favorites:184
MD5:
Categories:Raid Mods, Bags, Bank, Inventory, Character Advancement, Miscellaneous
5.4
BonusRollPreview  Popular! (More than 5000 hits)
Version: 50400.18-Release
by: p3lim [More]
Description:
Previously known as HabeebIt.

BonusRollPreview allows you to see at a glance what the possible yields from a bonus roll would be.
When a bonus roll shows up, press the arrow key to show a quick preview of said items.
Bonus feature: You can change the spec priority with the spec button in the top-left.

This addon was made from an idea posted on Reddit, and was something I myself missed when I still raided.
So, from now on you don't have to alt-tab or browse through the ocean of items that is the Dungeon Journal while on limited time.

READ THIS; Updating from HabeebIt
When updating from HabeebIt, please delete that addon before continuing, if you run both you will run into problems!


Issues
To submit a bug report, please visit the Issue Tracker on my GitHub page.
Changes in 50400.18-Release:
  • Blacklist raid mounts as they are not obtainable by coin rolls
  • Add the Garrosh heirlooms to the blacklist too
  • Don't try to hide ShoppingTooltip3 on WoD, it's been removed
  • Only clear the container's anchor when we're gonna set it
  • We have to account for the arrow's height too
  • Hide the spec buttons on load so you don't have to hover over them twice the first time
  • Add a highlight texture to the spec buttons
Changes in 50400.17-Release:
  • Wait until the BonusRollFrame has been anchored before we try to do any arithmetics on it's relative positions
  • We don't do any localizations here, what is this nonsense?
Changes in 50400.16-Release:
  • Add a license
  • Add a pkgmeta file for the packaged name
  • Replace the dropdown with a custom one, less taints, more control
  • Use math to adjust position of the list and handle instead of options
  • Minor code formatting change
  • Force disable HabeebIt if it's loaded
  • Merge branch 'WoD'
Changes in 50400.15-Release:
  • Newline to force packagers
Changes in 50400.14-Release:
  • Use next instead of pairs
  • Rename time!
  • Open the options twice to counter a blizzard bug
Changes in 50400.13-Release:
  • Galakras can go suck it!
  • Shuffle things around in preparation of 6.0
  • Delay the Galakras detector until login to get actual data
  • The celestial bosses share a spellID and loot table, point to the first one
  • Update comments and add convenient link to wowhead
  • Use a scrollframe to avoid items going off the screen
Changes in 50400.12-Release:
  • Galakras can go suck it!
Changes in 50400.11-Release:
  • This ain't PHP!
  • Revert ce77f450f266dbeb93939a549a6ab879fc69d751 and f97cf27e7285351f656b3e147e8fa379ffb2425b
  • Cave in and use the suggested encounterID
  • For some reason, Galakras have multiple IDs, so we have to work around that
Changes in 50400.10-Release:
  • API changed apparently, default to 25-man
  • Respect alwaysCompareItems
  • Add new encounters in 5.4
  • Fix whitespace
  • Fix name
  • Bump interface version
  • Add a comment
Changes in 50300.8-Beta:
  • Update for 5.3
  • Proper handling of GetLootSpecialization
  • Complete rewrite - Added config - Support for Loot Specialization
Changes in 50300.7-Beta:
  • Update for 5.3
Changes in 50200.6-Beta:
  • Wrong spellid for Galleon
Changes in 50200.5-Beta:
  • Properly update the positions
  • Disable the Dungeon Journal at specific times
Changes in 50200.4-Beta:
  • Make sure we set the right difficulty id
  • Rework the item button storing and functions
  • Flex out and create the spec tabs later
  • Some basic error reporting
  • Remove timeout handling
  • Delay the handle creation
  • Remove unused copy/paste stuff
  • Minor height adjustment
  • Wups, forgot to remove that old stuff
  • Better tooltip position
  • Proper toggling of specs
  • Don't trust blizzard showing at the right time
  • Don't count on blizzard knowing english either
  • Clear out the saved data now that we use it for more than one thing
  • Minor print change
  • Add names to the frames
  • Set the encounter to make sure we have the right loot
  • Reset specialization button selected on first show
  • Some basic logic to fill up/down based on position
  • Have to set the difficulty first due to the Dungeon Journal
Changes in 50200.3-Beta:
  • Seperate and fix the list population and emptying
  • Make sure the items properties are set right
  • Add a notice if there are no items
  • Add default height
  • Add spec buttons - Also minor texture tweaks
  • Proper order of frames
Changes in 50200.2-Beta:
  • Fix the difficulty
Archived Files (16)
File Name
Version
Size
Author
Date
50400.17-Releas
7kB
p3lim
08-17-14 10:30 AM
50400.16-Releas
7kB
p3lim
08-10-14 08:13 PM
50400.15-Releas
7kB
p3lim
07-26-14 03:58 AM
50400.13-Releas
7kB
p3lim
07-18-14 10:01 AM
50400.12-Releas
6kB
p3lim
06-19-14 06:28 AM
50400.11-Releas
6kB
p3lim
06-19-14 05:40 AM
50400.10-Releas
6kB
p3lim
09-26-13 10:12 PM
50400.9-Release
6kB
p3lim
09-12-13 09:56 AM
50300.8-Beta
6kB
p3lim
05-24-13 02:55 PM
50300.7-Beta
4kB
p3lim
05-20-13 04:53 PM
50200.6-Beta
4kB
p3lim
05-01-13 02:27 PM
50200.5-Beta
4kB
p3lim
04-27-13 05:45 PM
50200.4-Beta
4kB
p3lim
04-27-13 04:16 PM
50200.3-Beta
4kB
p3lim
03-30-13 03:46 PM
50200.2-Beta
3kB
p3lim
03-29-13 05:41 PM
50200.1-Beta
3kB
p3lim
03-29-13 06:14 AM


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Unread 08-18-14, 08:39 AM  
p3lim
A Pyroguard Emberseer
 
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Originally Posted by Bizerk
For what reason are you renaming all your addons and are there any changes apart from the names?
Giving the more cryptically named addons an easy to understand name allows users to discover them more easily.
"Monomyth" is not that bad, but "HabeebIt" made absolutely no sense whatsoever
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Unread 08-18-14, 12:54 AM  
Bizerk
A Murloc Raider

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For what reason are you renaming all your addons and are there any changes apart from the names?
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Unread 08-12-14, 07:01 PM  
Caramirdan
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Sweeeet!

Awesome add-on, thanks for making it!
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Unread 08-05-14, 07:05 PM  
Sintacks
A Murloc Raider

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Y u change name
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Unread 07-26-14, 04:00 AM  
p3lim
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PLEASE READ THIS!

When updating from HabeebIt 50400.13-Release, please delete the HabeebIt addon before continuing to play.
Not doing so will guarantee you to run into issues because you are essentially running the same addon twice.
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Unread 05-09-13, 05:36 AM  
Wall
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Very nice addon
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Unread 05-02-13, 02:14 PM  
ckramme
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Fantastic idea.
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Unread 05-02-13, 01:40 AM  
zork
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I love this mod btw.
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| Simple is beautiful.
| Roth UI | Roth UI FAQ | GoogleCode | Zork | TDMOG

"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
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Unread 03-29-13, 12:29 PM  
semlar
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I'm glad to see you finished this because it's been almost five months since I started writing mine and it probably never would have seen the light of day.

Now I can continue not working on it!
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Unread 03-29-13, 08:29 AM  
Fawcan
A Kobold Labourer

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Awesome to see that you acutally made the addon

I hope people will like it
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Unread 03-29-13, 08:21 AM  
Marthisdil
An Onyxian Warder
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In good ole, Reddit fashion....

FIRST!

lol

Thanks for the addon
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