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Siege of Orgrimmar (5.4)
Updated:01-27-14 07:06 AM
Created:04-10-13 10:06 PM
Downloads:11,890
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Categories:Minimalistic Compilations, Graphical Compilations, DPS Compilations, Healer Compilations, Generic Compilations
5.4
ElvUI Kkthnx  Popular! (More than 5000 hits)
Version: 6.3
by: Kkthnx [More]



v6.3 | 1-22-2014

▪ Credits.
▪ General addon updates.
▪ rare alert added. Its so simple.


v6.2 | 1-22-2014

▪ Major UI overhaul.
▪ Better than ever
▪ MSBT is in instead of XCT, not done with XCTs profile.
▪ New Unitframe layout.
▪ Switched to Bigwigs for default boss mod.
▪ New Install sounds! They will bring back memories and make you laugh (Maybe) TURN YOUR SOUND ON!
▪ 5.4.2 Supported fully. ( Please test )!
▪ You can get anyone armory link by right clicking them.
▪ Heal glow off by default.
▪ New Texture <3
▪ Whisper sound changed.
▪ Font around the whole UI is new!
▪ Renamed Kkthnx_ElvUI > ElvUI Kkthnx and corrected colors to match other ElvUI addons.
▪ More stuff, how about we download the UI and have fun killing new bosses. Enjoying the new layout too!


▪ Thank you to everyone who has supported this UI and had a hand in making it is what it is today. Elv, I wanna thank you for your hard work on making one of the biggest, most customization UIs in history. Azilroka you rock man, you are always giving a hand on coding something or just shooting ideas to me. Thank you to all the respected authors of the addons I do use. You all rock.
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6.2
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Kkthnx
01-22-14 07:46 PM


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Old 09-13-13, 01:48 AM  
Sin2411
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Re: Re: Bug Errors

Originally Posted by Kkthnx
@ Sin2411

You need to completely delete your whole Interface folder. Redownload The UI and put in the interface folder. You are still using freebtip and almost sure an old version or Carg maybe. You shouldn't get those errors at all.

Let me know.
That fixed it (completel deletion & redownload). Thanks for your service
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Old 09-12-13, 11:09 PM  
Kkthnx
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Originally Posted by Avalon1
Originally Posted by Kkthnx

Oh I thought I disabled the bags on install weird...

Go into /ec and go to bags and disable those
Ok, awesome. Thank you. One last thing (I think). I did an LFR today and it seemed like that if people died, they disappeared from raid frames? Or maybe people just started disappearing from raid frames. I don't know. The only change I've made to the addons is replacing BigWigs with DBM and Skada with alDamageMeter.

Unfortunately I didn't think about looking in my raid window until the majority of the people left, but I can see that raid frames is excluding anyone in groups 6-8 (I'm not sure how they ended up there anyways). I double checked the anchors and none of them improperly overlap.





(I have no idea why I opened my skills tab, lol)

Thanks for your help as usual!
I doubt that would be an issue with my external edit. You might wanna post that overe at Tukui.org. I am about to update my UI now. With installer fixes. You can try that but I doubt its my Profiles doing such as I do not mess with the raid frames conditions
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Old 09-12-13, 11:00 PM  
Avalon1
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Originally Posted by Kkthnx

Oh I thought I disabled the bags on install weird...

Go into /ec and go to bags and disable those
Ok, awesome. Thank you. One last thing (I think). I did an LFR today and it seemed like that if people died, they disappeared from raid frames? Or maybe people just started disappearing from raid frames. I don't know. The only change I've made to the addons is replacing BigWigs with DBM and Skada with alDamageMeter.

Unfortunately I didn't think about looking in my raid window until the majority of the people left, but I can see that raid frames is excluding anyone in groups 6-8 (I'm not sure how they ended up there anyways). I double checked the anchors and none of them improperly overlap.





(I have no idea why I opened my skills tab, lol)

Thanks for your help as usual!
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Old 09-12-13, 10:03 PM  
Kkthnx
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Originally Posted by Avalon1
Originally Posted by Kkthnx

Avalon1, sure. Go to Kkthnx_ElvUI / Modules / Misc / AFkCam.lua... Just delete the AFKCam.lua file and reload.

The blue? That was fixed last update if you are talking about the weird looking highlight thing around items in your bags like everytime you reload? Yah that was fixed last update. Just download the latest and pull the cargbags out and replace your current ones.
Thanks that fixed the blue border. Now when I open the bank I'm getting two instances of my bags opening up. I completely deleted Interface/WTF and installed everything fresh. Here's a screenshot. I appreciate your help.

Oh I thought I disabled the bags on install weird...

Go into /ec and go to bags and disable those
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Old 09-12-13, 09:48 PM  
Avalon1
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Originally Posted by Kkthnx

Avalon1, sure. Go to Kkthnx_ElvUI / Modules / Misc / AFkCam.lua... Just delete the AFKCam.lua file and reload.

The blue? That was fixed last update if you are talking about the weird looking highlight thing around items in your bags like everytime you reload? Yah that was fixed last update. Just download the latest and pull the cargbags out and replace your current ones.
Thanks that fixed the blue border. Now when I open the bank I'm getting two instances of my bags opening up. I completely deleted Interface/WTF and installed everything fresh. Here's a screenshot. I appreciate your help.

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Old 09-12-13, 06:52 PM  
Kkthnx
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Re: Bug Errors

@ Sin2411

You need to completely delete your whole Interface folder. Redownload The UI and put in the interface folder. You are still using freebtip and almost sure an old version or Carg maybe. You shouldn't get those errors at all.

Let me know.
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Old 09-12-13, 05:47 PM  
Sin2411
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Bug Errors

Thanks for sharing your Epic ElvUi edit Kkthnx. I did a clean install and updated addons and I get these bugs. Only real problem I have is opening my bags. Nothing happens when I press "B" key, also I have tried "shift B" and clicking on the gold data text thingy. The only time I can open my bags is at a vendor or a bank visit.
How can I fix this?
________________________________________________________________________________________________#1
1x cargBags_Nivaya\style.lua:589: attempt to index global "ElvUI" (a nil value)
cargBags_Nivaya\style.lua:589: in function "OnCreate"
cargBags_Nivaya\cargBags\base\container.lua:56: in function "New"
cargBags_Nivaya\cargBags_Nivaya.lua:229: in function "?"
cargBags_Nivaya\cargBags_Nivaya.lua:5: in function <cargBags_Nivaya\cargBags_Nivaya.lua:5>

Locals:
self = <table> {
_parent = <table> {}
implementation = Nivaya {}
OnCreate = <func> @cargBags_Nivaya\style.lua:517
OnContentsChanged = <func> @cargBags_Nivaya\style.lua:76
__index = <table> {}
}
name = "cBniv_Bank"
implName = "Nivaya"
container = NivayacBniv_Bank {
0 = <userdata>
Columns = 12
buttons = <table> {}
bags = <table> {}
ContainerHeight = 0
Settings = <table> {}
Caption = <unnamed> {}
name = "cBniv_Bank"
UpdateDimensions = <func> @cargBags_Nivaya\style.lua:352
}
mt_bags = <table> {
__index = <func> @cargBags_Nivaya\cargBags\base\container.lua:29
}
__________________________________________________________________________________________________
#2
1x cargBags_Nivaya\cargBags_Nivaya.lua:683: attempt to index field "buttonClass" (a nil value)
cargBags_Nivaya\cargBags_Nivaya.lua:683: in function <cargBags_Nivaya\cargBags_Nivaya.lua:678>

Locals:
__________________________________________________________________________________________________
#3
1x cargBags_Nivaya\style.lua:132: attempt to index field "main" (a nil value)
cargBags_Nivaya\style.lua:132: in function "OnContentsChanged"
cargBags_Nivaya\cargBags\base\container.lua:102: in function <cargBags_Nivaya\cargBags\base\container.lua:99>

Locals:
self = <unnamed> {
0 = <userdata>
}
(for generator) = <func> =[C]:-1
(for state) = <table> {
(null) = true
(null) = true
(null) = true
(null) = true
(null) = true
(null) = true
(null) = true
}
(for control) = NivayacBniv_BankSets {
0 = <userdata>
Columns = 12
buttons = <table> {}
bags = <table> {}
ContainerHeight = 0
Settings = <table> {}
Caption = <unnamed> {}
name = "cBniv_BankSets"
UpdateDimensions = <func> @cargBags_Nivaya\style.lua:352
}
container = NivayacBniv_BankSets {
0 = <userdata>
Columns = 12
buttons = <table> {}
bags = <table> {}
ContainerHeight = 0
Settings = <table> {}
Caption = <unnamed> {}
name = "cBniv_BankSets"
UpdateDimensions = <func> @cargBags_Nivaya\style.lua:352
}
scheduled = <table> {
(null) = true
(null) = true
(null) = true
(null) = true
(null) = true
(null) = true
(null) = true
}

__________________________________________________________________________________________________
#4
23x FreebTip-2.6.1\tip.lua:337: attempt to index local "linetext" (a nil value)
FreebTip-2.6.1\tip.lua:337: in function <FreebTip\tip.lua:332>
FreebTip-2.6.1\tip.lua:461: in function <FreebTip\tip.lua:456>
<in C code>
ElvUI-6.46\libs\AceHook-3.0\AceHook-3.0-6.lua:95: in function <ElvUI\libs\AceHook-3.0\AceHook-3.0.lua:87>
<in C code>

Locals:
self = GameTooltip {
0 = <userdata>
default = 1
freebTalentSet = false
SetUnitBuff = <func> =[C]:-1
SetInboxItem = <func> =[C]:-1
shoppingTooltips = <table> {}
GetBackdropBorderColor = <func> @FreebTip\tip.lua:707
GetBackdropColor = <func> @FreebTip\tip.lua:701
SetHyperlink = <func> =[C]:-1
SetTradeSkillItem = <func> =[C]:-1
SetTradeTargetItem = <func> =[C]:-1
SetQuestLogItem = <func> =[C]:-1
SetTradePlayerItem = <func> =[C]:-1
Hide = <func> =[C]:-1
SetSendMailItem = <func> =[C]:-1
SetGuildBankItem = <func> =[C]:-1
template = "Transparent"
SetInventoryItem = <func> =[C]:-1
SetUnitConsolidatedBuff = <func> =[C]:-1
comparing = false
SetLootRollItem = <func> =[C]:-1
SetUnitAura = <func> =[C]:-1
freebtipBD = true
SetAuctionSellItem = <func> =[C]:-1
SetBagItem = <func> =[C]:-1
SetUnitDebuff = <func> =[C]:-1
updateTooltip = 0.055999995023012
SetLootItem = <func> =[C]:-1
SetQuestItem = <func> =[C]:-1
SetAuctionItem = <func> =[C]:-1
}
cfg = <table> {
outline = "THINOUTLINE"
colorborderItem = true
point = <table> {}
scale = 1
multiTip = true
cursor = false
combathide = false
tcacheTime = 900
boss = "??"
fontsize = 12
showTalents = true
showRank = true
pixelfont = "FreebTip\media\pixel.ttf"
spellid = false
powerbar = false
combathideALL = false
hideHealthbar = false
powerManaOnly = true
hideTitles = true
tex = "FreebTip\media\texture"
hidePvP = true
backdrop = <table> {}
you = "<You>"
gcolor = <table> {}
font = "FreebTip\media\font.ttf"
hideRealm = false
bdrcolor = <table> {}
monochromeoutline = "MONOCHROMEOUTLINE"
hideFaction = false
bgcolor = <table> {}
colorborderClass = false
}
InCombatLockdown = <func> =[C]:-1
hideLines = <func> @FreebTip\tip.lua:332
select = <func> =[C]:-1
PlayerTitle = <func> @FreebTip\tip.lua:358
PlayerGuild = <func> @FreebTip\tip.lua:378
ICON_LIST = <table> {
1 = "|TTargetingFrame\UI-RaidTargetingIcon_1:"
2 = "|TTargetingFrame\UI-RaidTargetingIcon_2:"
3 = "|TTargetingFrame\UI-RaidTargetingIcon_3:"
4 = "|TTargetingFrame\UI-RaidTargetingIcon_4:"
5 = "|TTargetingFrame\UI-RaidTargetingIcon_5:"
6 = "|TTargetingFrame\UI-RaidTargetingIcon_6:"
7 = "|TTargetingFrame\UI-RaidTargetingIcon_7:"
8 = "|TTargetingFrame\UI-RaidTargetingIcon_8:"
}
unitColor = <func> @FreebTip\tip.lua:115
hex = <func> @FreebTip\tip.lua:108
GameTooltip_UnitColor = <func> @FreebTip\tip.lua:134
classification = <table> {
elite = "+"
rareelite = " R+"
rare = " R"
}
_G = <table> {
0 = 5
ContainerFrame5Item7 = ContainerFrame5Item7 {}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {}
GetTrainerServiceTypeFilter = <func> =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
SetTrainerServiceTypeFilter = <func> =[C]:-1
EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {}
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
TutorialFrameLeft19 = TutorialFrameLeft19 {}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText
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Old 09-12-13, 04:25 PM  
Kkthnx
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Originally Posted by kidacqua
Firstly I want to thank you for the work you put into your UI. I love it and have been using it ever since I started playing WoW again. Keep up the great work!

Now my issue is that for some reason every time I logout, BigWigs seems to reset the positions of the bars and the range check. I moved the unit frames around a bit to my liking and it gets in the way of the bars so I moved them. Now every time I log it goes back to their original position. Is there anyway I can have the bars set to the position that I want them to be at and not reset everytime?
Well that is weird.. I have never had such an issue. My girlfriend loves to move then around as well. They never reset on her. I bet its something on your end. So let go into your wtf folder and your saved vars and delete the bigwigs ones should be like bigwigs.lua in your saved vars then lets login in the game and have you config it how you like then relog and let me know.
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Old 09-12-13, 12:29 PM  
kidacqua
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Firstly I want to thank you for the work you put into your UI. I love it and have been using it ever since I started playing WoW again. Keep up the great work!

Now my issue is that for some reason every time I logout, BigWigs seems to reset the positions of the bars and the range check. I moved the unit frames around a bit to my liking and it gets in the way of the bars so I moved them. Now every time I log it goes back to their original position. Is there anyway I can have the bars set to the position that I want them to be at and not reset everytime?
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Old 09-12-13, 08:21 AM  
Kkthnx
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Originally Posted by Avalon1
KKthnx,

Is there a way to disable the screen animation for when your character is AFK? I have multiple displays and I still like to be able to watch chat when I'm not actively playing (ex: on wowhead or something). Also, is it possible to disable the blue highlighting of new items in my inventory? All my items get highlighted when I log out and it's actually rather annoying . I can't find the option under /ec.

Thank you.
Avalon1, sure. Go to Kkthnx_ElvUI / Modules / Misc / AFkCam.lua... Just delete the AFKCam.lua file and reload.

The blue? That was fixed last update if you are talking about the weird looking highlight thing around items in your bags like everytime you reload? Yah that was fixed last update. Just download the latest and pull the cargbags out and replace your current ones.
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Old 09-12-13, 01:47 AM  
Avalon1
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KKthnx,

Is there a way to disable the screen animation for when your character is AFK? I have multiple displays and I still like to be able to watch chat when I'm not actively playing (ex: on wowhead or something). Also, is it possible to disable the blue highlighting of new items in my inventory? All my items get highlighted when I log out and it's actually rather annoying . I can't find the option under /ec.

Thank you.
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Old 09-11-13, 09:26 AM  
Kkthnx
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Originally Posted by Gloks
Do I really have to delete my interface and WTF folder every time a new version comes out? Like todays? It sucks having to redo my macros and personal settings to the UI. Thanks

Gloks
I really recommend it until i can start doing mini patches, something like Nib with RealUI. Its up to you though.

I also recommand if you do not wanna loose your settings always pull your Kkthnx_ElvUI and your ElvUI saved Vars files from your changes after your /rl and just put those in everytime. you re update.
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Old 09-11-13, 08:53 AM  
Gloks
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Do I really have to delete my interface and WTF folder every time a new version comes out? Like todays? It sucks having to redo my macros and personal settings to the UI. Thanks

Gloks
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Old 09-09-13, 10:32 PM  
Gloks
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Re: Re: DBM or BW

Hope the new update comes out tom for patch day. How do I disable Ozcd's? It really doesn't do much for me. Just spams a bunch of my abilities and there cooldowns. I have weakauras for something like that for specific cooldowns. I don't need 20 of my abilities tracked. Unless there is a specific way to disable certain abilities that are being tracked. I also support bigwigs over DBM any day.

[quote=Kkthnx]
Originally Posted by Vraan
Originally Posted by Kkthnx
-snip- Also i think i am going to make Bigwigs the default Boss mod? Thoughts?

That looks snazzy. I like the thicker bars more than the thin ones for DBM, I think it matches the "clean bars" style the UI has.

Edit: Do you have any plans to include an AddOn to show procs?
Procs yes.. I did away with msbt and replaced it with xCT+. Should do the job.

Upcoming Patch and update. State of the UI and its future..

Ever since I started this edit. I have changed it at least 20+ times. 20+ different layouts, tons of happy and tons of unhappy people at the same time. I finally am in a good place with the UI layout. 5.4 will be an awesome patch and an awesome UI to use on patch day, containing no bugs hopefully. If all goes well with cargbags it will be there too

I guess what I am saying is that I did NOT expect to get this far with the UI. I know for sure if it was not for the support from you guys and the people who have set aside time to code stuff for me as well for this amazing UI edit. I am very thankful for everyone of you all who like this and also the people who dislike it because it means you still gave it a shot. So thank you!

I know I can not make everyone happy at all times, but I do try to extend the ways of my edit to fit the very needs of everyone in a very large scale. One thing I love about my edit is that ElvUI is the core which means it can be so simple to edit by just hitting /ec and /moveui and 10 mins later you can have a completely different layout. So... Thats about all I can think about writing right now at 7:04am....

Oh next update will either be Sunday, Monday. This will be supported directly for 5.4 from then on. See you then
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Old 09-07-13, 05:58 AM  
Kkthnx
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Re: DBM or BW

[quote=Vraan]
Originally Posted by Kkthnx
-snip- Also i think i am going to make Bigwigs the default Boss mod? Thoughts?

That looks snazzy. I like the thicker bars more than the thin ones for DBM, I think it matches the "clean bars" style the UI has.

Edit: Do you have any plans to include an AddOn to show procs?
Procs yes.. I did away with msbt and replaced it with xCT+. Should do the job.

Upcoming Patch and update. State of the UI and its future..

Ever since I started this edit. I have changed it at least 20+ times. 20+ different layouts, tons of happy and tons of unhappy people at the same time. I finally am in a good place with the UI layout. 5.4 will be an awesome patch and an awesome UI to use on patch day, containing no bugs hopefully. If all goes well with cargbags it will be there too

I guess what I am saying is that I did NOT expect to get this far with the UI. I know for sure if it was not for the support from you guys and the people who have set aside time to code stuff for me as well for this amazing UI edit. I am very thankful for everyone of you all who like this and also the people who dislike it because it means you still gave it a shot. So thank you!

I know I can not make everyone happy at all times, but I do try to extend the ways of my edit to fit the very needs of everyone in a very large scale. One thing I love about my edit is that ElvUI is the core which means it can be so simple to edit by just hitting /ec and /moveui and 10 mins later you can have a completely different layout. So... Thats about all I can think about writing right now at 7:04am....

Oh next update will either be Sunday, Monday. This will be supported directly for 5.4 from then on. See you then
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