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Updated: 09-09-13 04:02 AM
Addon for:
We Don't Wipe.
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File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:09-09-13 04:02 AM
Created:08-13-13 06:05 AM
Downloads:2,584
Favorites:10
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Categories:Plug-Ins & Patches, Casting Bars, Cooldowns, Character Advancement, Death Knight, DPS, Combat Mods, Raid Mods
5.4
We Don't Wipe - Frost Deathknight
Version: 1.01
by: Taraezor [More]
Description
A DPS maximiser. Displays a sequence of icons from left to right, representing the order in which you should use your abilities so that maximum DPS may be achieved. You 'plug in' modules for your class/specialisation into a single AddOn, ensuring a consistent and familiar interface across the range of your characters.

Dependency
This file is a module for the We Don't Wipe AddOn. You need to first download and instal We Don't Wipe. Then download and instal this module, the procedure for which requires you to simply drop the module file into the WDW "Modules" folder. It is that easy! No file editing for v3.01 of WDW!!!

Other Available Modules
* Windwalker Monks
* Arcane Mages
* Fire Mages
* Frost Mages
* Enhancement Shaman
* Elemental Shaman

With more to come!

Rotation (DW)
* Frost Presence
* Soul Reaper at 35% or 45% (T15 4p)
* Pillar of Frost #
* Frost Strike (near RP cap or Killing Machine proc)
* Diseases #
* Death & Decay #
* Howling Blast with Runic Empowerment talent #
* Obliterate with KM buff #
* Howling Blast with Freezing Fog buff
* Obliterate regardless of KM #
* Howling Blast #
* Horn of Winter
* Fillers: 1 or 2 Blood Tap #, Frost Strike, Obliterate #, D&D #, Empower Rune Weapon, Raise Dead
* Auto attack (i.e. 'Up to you'. Now's the time to trinket/pot/move etc. Icon for MH shown)

Rotation (2H)
* Frost Presence
* Soul Reaper at 35% or 45% (T15 4p)
* Pillar of Frost #
* Diseases #
* Obliterate #
* Frost Strike
* Howling Blast with Freezing Fog buff
* Frost Strike
* Obliterate #
* Horn of Winter
Fillers: 1 or 2 Blood Tap #, Frost Strike, Obliterate #, D&D #, Empower Rune Weapon, Raise Dead
* Auto attack (i.e. 'Up to you'. Now's the time to trinket/pot/move etc. Icon for MH shown)

Specific combinations of Runes is required = #
(Additionally, sometimes a Horn of Winter or Blood Tap inserted for more RP or Runes)

General Rotation Notes
Sometimes, if you are unable to follow the rotation closely, certain abilities will just not be suggested in the queue. This is probably because preconditions to establish optimal use of the ability were not met.

(It is possible to exclude abilities from a rotation, and yet still display their CD/availability.)

Notes Specific to the Frost Deathknight Module
Optimising your actions for 'best practice' rune management based upon your Tier 5 talents is very difficult to master. This module takes care of this for you and is quite a step up from basic rune availability management. Consult an end game DK Raiders website for details.

Deathknights can have considerable rotation downtime. If you get the 'Auto Attack' icon then look down the queue. Perhaps an early disease refresh or a Horn of Winter or a less optimised D&D/FS/Oblit? Or even use the GCD to quickly move. You should always be doing something. In a multi-target fight you will of course be spreading diseases during any rotation lulls.

The module ships with '2H' and 'DW' rotations and allows for the Tier 15 4 piece set bonus. While you may display a queue of up to 10 actions, for Deathknights four at most should suffice.

I encourage others to suggest their own ideas, perhaps even upload your own module if you have some LUA skills. I am happy to assist.

Cookies, Beer & Donations
It is all about the Cookies & Beer although, and don't let Gallywix know about this, a "thank you" in the comments section fuels my programming appetite and is very much appreciated. And then, you could cut straight to Click here to lend your support! because as Gallywix would say... "time is money, friend".
v1.01
* Version number bump for Patch 5.4
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