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Siege of Orgrimmar (5.4)
Updated:09-16-13 04:39 AM
Created:08-21-13 05:56 PM
Downloads:2,879
Favorites:42
MD5:
5.4
rNamePlates 2
Version: 50400.01
by: zork [More]

Intro
Just simple nameplates.

I created this mod after finding out about the FPS bug.

I had friends with 200fps without nameplates that dropped to 40fps with nameplates enabled.
This mod fixes this issue because it hides all NamePlates before applying a new SetPoint().

If you are experiencing high FPS loss with nameplates enabled try them and get amazed.
Config
Config variables can be found at the top of the core.lua.

Lua Code:
  1. --CONFIG
  2.  
  3.   --width/height
  4.   cfg.nameplateWidth    = 100
  5.   cfg.healthbarHeight   = 7
  6.   cfg.castbarHeight     = 7
  7.   cfg.threatglowHeight  = 15
  8.   --gap between bars and castbar icon
  9.   cfg.gap               = 5
  10.   --icon sizes
  11.   cfg.iconSize          = 30
  12.   cfg.shieldSize        = 16
  13.   cfg.raidiconSize      = 25
  14.   --statusbars
  15.   --available textures: statusbar, statusbar_smooth, statusbar_rothui
  16.   cfg.healthbarTexture  = "Interface\\AddOns\\rNamePlates2\\media\\statusbar"
  17.   cfg.castbarTexture    = "Interface\\AddOns\\rNamePlates2\\media\\statusbar"
SVN
http://code.google.com/p/rothui/sour...0/rNamePlates2
50400.01
- added healthbar faction coloring
- updated toc to 50400

50300.04
- Added the threat bloat fix

50300.03
- changed the threat glow to a threat border around the healthbar

50300.02
- code cleanup/overhaul
- added 2 new statusbar textures to pick from

50300.01
- initial release
Optional Files (0)


Archived Files (4)
File Name
Version
Size
Author
Date
50300.04
16kB
zork
09-07-13 04:33 AM
50300.03
16kB
zork
08-24-13 08:10 PM
50300.02
50kB
zork
08-23-13 12:33 PM
50300.01
11kB
zork
08-21-13 05:56 PM


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Old 08-24-13, 12:22 AM  
KiLLMasTer
A Murloc Raider
 
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may i ask what is the battle font you use
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Old 08-23-13, 11:13 AM  
zork
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@BNS
Currently not implemented. But you can add it yourself. Advanced only though.

1.) You need to create a new font string.
2.) You need to hook the OnValueChanged on the plate.healthbar
3.) You need to write a function that updates the font string

Currently the addon is as close to the default nameplates as possible.
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Last edited by zork : 08-23-13 at 11:13 AM.
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Old 08-23-13, 08:15 AM  
BNS
A Kobold Labourer

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How do I show the percentage of health?
Last edited by BNS : 08-23-13 at 08:15 AM.
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Old 08-22-13, 10:50 AM  
zork
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Re: politely asking for more description :)

@glupikreten
1.)
Find line 296 http://code.google.com/p/rothui/sour...2/core.lua#296
Lua Code:
  1. --line296
  2.       RDP:Hide()
  3.       for blizzPlate, newPlate in pairs(RDP.nameplates) do
make it
Lua Code:
  1. --line296
  2.       RDP:Hide()
  3.       if not InCombatLockdown() then return end
  4.       for blizzPlate, newPlate in pairs(RDP.nameplates) do

2.+3)

Not sure what you mean by tank or aggro mode. Depending on threat a glow under the name will appear.
Red on aggro, yellow/orange on loosing/gaining threat. Transparent on safety.
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Last edited by zork : 08-22-13 at 10:57 AM.
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Old 08-22-13, 10:35 AM  
glupikreten
A Murloc Raider

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politely asking for more description :)

It looks nice tho i got cpl of questions:

1. what about show/hide according combat?
2. is there any kind of tank mode?
3. is there any kind of aggro mode?
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Old 08-22-13, 02:12 AM  
Anj
A Chromatic Dragonspawn
 
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Using this with ElvUI. Thanks zork!
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Old 08-22-13, 01:49 AM  
zork
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Thanks.
Marker for myself: Check if all frames/textures are repearented correctly (threat glow?!).
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Last edited by zork : 08-22-13 at 01:49 AM.
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Old 08-21-13, 08:39 PM  
laukond
A Cliff Giant

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Looks really nice so far, thanks
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Old 08-21-13, 06:51 PM  
Kkthnx
A Flamescale Wyrmkin
 
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Very Nice to see these. They look very good as well. Good job on this.
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