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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-21-14 06:35 PM
Created:11-17-13 03:25 PM
Downloads:2,192
Favorites:29
MD5:
6.0.2
FauxMazzle  Updated Today!
Version: 6.0.6
by: Fizzlemizz [More]
For most designated [wide] resolutions up to 1920x1200. For resolutions greater than 1920x1200, your mileage may vary.

Many thanks to the generosity of Elcarath for allowing 3 very cool skins to be added to this project.

I would like to thank Excelis, Nonspecific, mfrnka and the addon authors without whom FauxMazzle would not be half the product it is today. As always, a big thank you to MazzleFizz for the original MazzleUI.

Release 6.0.6 - We're pretty much back to 1.0 release status for addon confugration. Thank you for your patience.
NOTE: You may have to enable Gatherer, SCT-Damage and TomTom under the AddOns button at the character selection screen.
  • Returned: Gather.
  • Returned: TomTom. You will need to check the TomTom box in FauxMazzle before running the FauxMazzle process once.
  • Added: SCT-Damage.
  • Changed: Configured SCT-Damage and some minor changes to SCT.
  • Included: Latest known versions of addons.

Release 6.0.5
NOTE: You may have to enable AutoBar and SmartBuff under the AddOns button at the character selection screen.
  • Returned: AutoBar. You will need to check the AB box in FauxMazzle before running the FauxMazzle process once.
  • Returned: SmartBuff. You will need to check the SB box in FauxMazzle before running the FauxMazzle process once.
  • Changed: SmartBuff action button and vehicle button positions.
  • Changed: Scrolling Combat Text configuration to de-clutter the centre of the screen . Will require running the FauxMazzle process for each character you want to update.
  • Added: Objective (quest) tracker mover code. Shift-click drag to your prefered position.
  • Included: Latest known versions of addons.

End of release notes.

What is FauxMazzle?
FauxMazzle is a look and feel tribute to MazzleFizz's once great MazzleUI that sadly didn't make it out of the Burning Crusade.

What do you get?
  • Background textures that although not Mazz's, I consider are a reasonable approximation. If you have the textures from the original MazzleUI (including those from other authors that were part of the pack), they should also work with FauxMazzle. If you do have Mazzlefizz's original textures please DO NOT publish/upload/share them, Mazzlefizz was very specific about the use of MazzleUI code and art.
  • 3 additional skins from the original MazzleUI compilation, courtesy of Elcarath (see the screenshots).
  • An in-game configuration dialog for the "configurable" addons listed.
  • The ability to choose your own replacement addons (which you will have to configure yourself).
  • The ability to switch off/on configuration of individual addons should you want to make and preserve your own changes or play around and then re-apply the default settings.
  • A MazzleUI style HUD with additional Druid mana/pet heath insert.
  • The joy of once again seeing a cool MazzleUI style layout without hours (and hours and ....) of fiddling around.
  • The ability to have this quick, easy setup for all your characters new and old.

Suspiciously Missing!
FauxMazzle does not include bag, data broker/information bar or quest log addons.
While MazzleUI included these types of addons, there are many flavours of each now available at WoWInterface.com and they don't overly impact on the overall look in-game, choose the one that works best for you.

How do I use FauxMazzle?
  • Download FauxMazzle
  • Exit the game.
  • Rename or move elsewhere the WTF folder at [Drive]:\[Programs Files]\World of Warcraft\WTF.
  • Move elsewhere all the folders (or at least the ones not on the list below) from [Drive]:\[Programs Files]\World of Warcraft\Interface\Addons\.
  • Unzip the FauxMazzle .zip file and copy the newly extracted addons to the folder [Drive]:\[Programs Files]\World of Warcraft\Interface\Addons\.
  • Start the game and at the character selection screen press the "AddOns" button (lower left corner) and check the "Load out of date AddOns" box (the first time you run FauxMazzle configuration tool (/FM) you will be warned to do this even if you have already done so).
  • Enter the world and type /FM (see slash commands below) . The configuration window should have boxes ticked for the addons you have installed.
  • Check/Uncheck boxes for the addons you do/don't want configured.
  • Use the SmartBuff button to configure reminders for timed buffs etc.
  • Use the options under the HUD tab to configure the HUD to you liking.
  • Press the FauxMazzle button and let FauxMazzle go to work bringing you a bright new interface for your character to take on the world (of Warcraft).

Where's my game menu and where are my bags?
  • Move the mouse to the right hand side of your screen just above the background artwork and your MicroMenu will appear.
  • Move the mouse just above MicroMenu and your bags will appear.

Slash commands.
  • /FM or /FAUXMAZZLE - Open the FauxMazzle configuration window (/fm and /fauxmazzle are interchangeable for all slash commands.
  • /FM OOCnn - Where nn is a number between 0 and 100. Set the out-of-combat alpha for the player portion of the hud. This setting is also available under the HUD tab in the FauxMazzle configuration window.

Hotspot list.
If you mouse over a Hotspot a text will tell you what it actions.
  • Left castle top left - Calculator.
  • Left castle top right - Tiny Pad.
  • Left castle lower right - Target of Target frame(out-of-combat only).
  • Right Castle top right - Bags.
  • Right Castle top left - Map.
  • Right Castle lower left - Focus frame (out-of-combat only).
  • Right Castle bottom right - Recount and Omen toggle.
  • Target cave top left - Target Trade.
  • Target cave top right - Target Whisper.
  • Target cave bottom left - Target Inspect.
  • Target cave bottom right - Target Follow.

Chat button list.
  • General: A wide range of information.
  • Group: Party and /say.
  • Guild: Guild chat.
  • Trade: Trade chat (shudder ).
  • Whisper: Private conversations.

Customising the HUD.
Under the HUD tab in the FauxMazzle setup window there are options for configuring every part of the HUD, size, colour, text display etc..
Options of note:
  • Exiting or reloading WoW with the Unique checkbox unchecked will save the current settings as the Global default for every new character FauxMazzled.
  • Exiting or reloading WoW with the Unique checkbox checked will save the current HUD settings as personal to the current character.
  • Once checked/saved, unchecking the Unique checkbox will revert a personal setting to the current Global settings.
  • Pressing the DEFAULT button will reset to the default FauxMazzle settings.

Using Target of Target and Focus Frames.
  • The Target of Target frame won't display unless your target has a target selected.
  • The Focus frame won't show unless you have set a focus unit. Rignt click on the desired unit and select Set Focus from the menu. To clear, right click on the Focus frame and selec Clear Focus from the menu.

Included addons that can be FauxMazzled.
  • Aloft - Name plates.
  • Autobar - Professions, food, drink, potions, lots of useful things at a click.
  • Capping - Battleground status.
  • Discord Art - Background artwork and text displays (money, armor, position etc.).
  • Discord Unit Frames - Unit, Party and Boss frames.
  • Dominos - Action bars.
  • HitsMode5 - Combat log.
  • Mapster - Enhanced map information.
  • Masque - Button skin.
  • Moveanything - Reposition various frames/minimap buttons.
  • Omen - Threat meter.
  • Prat - Enhanced chat frames.
  • Quartz - Cast timers.
  • Recount - Damage meters.
  • Scrolling Combat Text - Combat flavour texts.
  • Scrolling Combat Text Damage - Damage out information for SCT.
  • SmartBuff - Buff timer warnings.
  • sRaidFrames - Raid frames.
  • Tinypad - Text editor.
  • Tiptac - Tooltips.
  • TomTom - Navigation.
  • TrinketMenu - Trinket buttons.
  • Xcalc - Calculator.
  • Xloot - Loot info.

Included addons that FauxMazzle currently does not configure.
  • Answering Machine - Replays received whispers and AH messages when you return from AFK.
  • Examiner - Player gear inspector
  • Gatherer - Gathering nodes
  • GTFO - Don't stand in the fire
  • Molinari - Auto Milling, Prospecting, Disenchanting and Lock Picking (hold down the Alt key then click the item in your bags)
  • MoncaiCompare - Equipmenty comparison
  • OmniCC - Action button cooldown timers
  • Pawn - Item stat. comparisons

Suggested Aditional Addons that may someday be included in FauxMazzle.
Dates are in DD/MM/YYYY notation:

6.0.6 - 22/10/2014
  • Returned: Gather.
  • Returned: TomTom. You will need to check the TomTom box in FauxMazzle before running the FauxMazzle process once.
  • Added: SCT-Damage.
  • Changed: Configured SCT-Damage and some minor changes to SCT.

6.0.5 - 21/10/2014
  • Returned: AutoBar.
  • Returned: SmartBuff.
  • Changed: SmartBuff action button and vehicle button positions.
  • Changed: Scrolling Combat Text configuration to de-clutter the centre of the screen.
  • Added: Objective tracker mover code. Shift-click drag to your prefered position.

6.0.4 - 20/10/2014
  • Fixed: Discord Unit Frames update to fix party frame updates in raids.

6.0.3 - 17/10/2014
  • Fixed: Discord Unit Frames update to fix priest orbs.

6.0.2 - 16/10/2014
  • Added: MoveAnything (you will need to check the MoveAnything box and run the FauxMazzle process once).
  • Added: Examiner.
  • Replaced: RatingBuster with Pawn.
  • Updated: TipTac revert to original configuration.

6.0.0 - 15/10/2014
  • Updated: For Warlords of Draenor and the 6.0.2 pre-patch.

1.0.0 - 23/9/2014
  • Fixed: Fixed a Deathknight rune color error.

Beta 17 - 9/9/2014
  • Fixed: Autobar class bar flyout buttons being placed on the Background strata and behind party frame elements.
  • Fixed: Added missing channels to whisper.

Beta 16 - 2/9/2014
  • Added: Hide at Max. Health option to the HUD. Players who use the OOC Alpha HUD setting can now hide the OOC HUD once the've regened back to full health..
  • Added: Target Markers. These will show up when you mouse over the target frame when in a group or raid.
  • Fixed: HUD text initialisation.
  • Fixed: DART font error.
  • Fixed: Player health/mana bar spacing to remove a mouseclick deadzone.
  • Fixed: Error for screen sizes over 1920x1200.
  • Fixed: Druid mana bar text.
  • Fixed: Boss death status text.
  • Fixed: Pet and Class bar alignment when using 12 buttons per action bar.
  • Fixed: Dropdown initialisation in setup window.
  • Changed: HUD Druid/Pet bar default colour.
  • Moved: ItemRefToolTip to top center of screen.

Beta 15 29/8/2014
  • Fixed: Range text displaying at center on initial login.
  • Fixed: HitsMode sending combat log to the wrong chat window.
  • Fixed: Recount size and position.
  • Fixed: DART font error again.
  • Fixed: Error if Omen or Recount have been removed after initial FauxMazzle.
  • Fixed: Error for screen sizes over 1920x1200 (fingers crossed).
  • Fixed: Autobar bars not displaying if not using TrinkeMenu or Dominos. Still relies on having DART installed.
  • Changed:TipTac now anchors to the very left of screen and grows right and up.

Changed in Beta 14 - 27/8/2014
  • Fixed the Omen and Recount HotSpot not toggling Omen and Recount.
  • Fixed a possible corrupt font causing DART to somethimes throw a non existant font error.

Beta 13 - 26/8/2014
NOTE: The FauxMazzleConfig folder is no longer used and can be safely deleted.
  • New setup window.
  • Complete re-write to major sections of FauxMazzle.
  • HUD configuration added (see section below).
  • HUD - fixed mana bar and pet health/druid mana bar placement.
  • Added a FauxMazzle setup window toggle button (beside the tracking both button before and after FauxMazzling).
  • Options for adding Say and Whisper to various chat channels.
  • Option for setting DUF Boss frames vertical and their position.
  • Adjusted position of SCT.
  • Added Smartbuff toggle button to the setup window.
  • Option for screensizes larger than 1920/1200 to select a 1.6 or 1.8 setting (largely untested so feedback would be appreciated, working or not)
  • Lots of tweeks.
  • Tested and working in Warlords of Draenor Beta (with the addons I could find that also work)
  • Known latest versions of Addons included.

Beta 12a - 9/8/2014
  • Fixed Omen/Recount toggle hotspot.
Beta 12 - 8/8/2014
  • Chat frame configurations have changed to allow the combat log to work properly
  • Removed ArkInventory (All FauxMazzle did was position the frames, you can do that with your favourite bag addon).
  • Fixed, HUD (DMB/Pet cutout specifically) to work properly for low level characters.
  • Changed, HUD Druid mana bar behaviour. Druids with quest pets, the bar will always show mana level while in cat/bear form and will change to pet health when not in cat/bear form.
  • Moved the Quartz cast bars above the boss frames.
  • Fixed chat font scaling when choosing between Eagle Eye, Normal, Large and Magoo size. Will look to extending this beyond just the chat frames in future builds.
  • Fixed handling of /FM OOC100.
  • Fix to DUF means unit frame damage overlay texts now display.
  • Dominos pet and Autobar class bars should now align properly when selecting the 12 button action bar option.
  • Added HitsMode5 for combat text (will need some more tweeking).
  • Added Scrolling Combat Text (might need some more tweeking).
  • Update to fading of combat log and loot frame texts.
  • Increased size of DUF buff and debuff timer texts (will look at adjusting this with the chat font selection size (eagle eye/magoo etc.)).
  • Tweeks and twiddles I didn't log.

Beta 11 - 29/7/2014
  • Fixed bags squishing into the micromenu bar.
  • Fixed positioning of sRaidFrames.
  • Removed Omen toggle hotspot.
  • Changed Recount hotspot to toggle Omen and Recount.
  • Moved Omen and Recount, they will now toggle over the bottom right chat frames.
  • Fixed a bug genreated if sRadiFrames is not installed.
  • Added buttons and filters to limit chat display from General to Group, Guild, Trade, Whisper (Group includes /say).
  • Fixed positioning of Boss frame 1.
  • Added dropdown to the /FauxMazzle window to select 12 or 14 button layout from Dominos action bars.
  • Latest version of Addons included.

Beta 10 - 25/7/2014
  • Fixed incorrect zone name being displayed when first entering the world.
  • Added hotspots for toggling on/off TargetofTarget and Focus frames (only works out-of-combat). They are located left and right below the TinyPad and Map hotspots.
  • Changed Hotspot text to white for better contrast with some of Elcaraths skins.
  • Re-enabled selection/de-selection of Chat, DART and DUF in the FauxMazzle window.
  • Fixed so that Autobar pet bar popups display over sRaidFrames.
  • Change to the viewport height in 1920x1200.
  • Various tweeks.
  • Latest version of Addons included.

Beta 9 - 8/7/2014
  • Should now support any designated [wide] screen resolution up to 1920x1200 (1440x900 seems to be off the table ATM).
  • Changed the method for anchoring, sizing, aligning, parenting and scaling the major components of FauxMazzle.
  • Major overhaul of the unit frame configuration to allow for better display and scaling (current and future).
  • Changed the proportioning of the background art so your pets are no longer in danger of toppling off the castle tower and turning party member 1 into a bloody spot atop the ramparts.
  • HUD now scales.
  • Re-aligned/sized the chat windows to maximise their viewing area.
  • Improved click targeting for unit frames.
  • You can click the clipboard icons (top-right of General chat and the Combat Log) to allow you to select and copy (Ctrl-C) text from their respective chat frames.
  • The time display is now a button that when clicked changes to the defaul Blizzard time button (and a close button) so you can set alarms and countdown timers.
  • Player Druid mana bar is now horizontal at the bottom of the status bar stack.
  • I've disabled unchecking of the Chat, DART and DUF addons but these will most likely come back at a later date.
  • Lots of tweeks.
  • Removed Chinchilla minimap addon.

Beta 8a - 3/6/32014
Fixed an error being thrown when adjusting the BNToastFrame when configuring in 1920x1080 resolution.

Beta 8 31/5/2014
  • Added Answering Machine.
  • Moved all achievement frames and PowerBarAlt above the the target cave.
  • Update to the latest addons.

Beta 7 - 6/5/2014
  • Removed a mouse click dead zone just above the action bar/minimap background.
  • Added a slash command parameter to set out-of-combat alpha for the PLAYER health/mana half of the HUD. /fm bga0 to /fm bga9 will set how visible the player portion of the HUD is when not in combat. /fm bga0 = invisible, /fm bga5 = 50% visible up to /fm bga9 = fully visible .
  • Widened chat frame 2 (combat log).
  • Changed the format of the player level/class text. This should reduce the overlap for DKs with longer names especially now we will be leveling to 100.
  • Character based artwork. The individual artwork chosen when /FMing a character should be set each time that character enters the world. If you set individual backgrounds for some but not all characters then the characters that have NOT been configured will use the background of the last character to enter the world.
  • Moved the AchievementAlertFrame up above the target cave.

Beta 6 - 27/1/2014
  • Added a Mazzle style HUD and removed IceHUD (you will need to either remove the two IceHUD folders from the wow\Interface\Addons folder or disable IceHUD).
  • Changed the mechanism for clamping the background artwork.
  • Moved the DUF class bars and combo/anticipation points from their respective unit frames to the bottom of the new HUD.

Beta 5 - 3/1/2014
  • Updated RatingBuster conifugration.
  • Added and configured the BNToast frame.
  • Added and configured Quartz.
  • Added Recount.
  • Changed MoveAnything configuration.
  • Added Omen.
  • Aded Smartbuff.
  • Added options to re-position the Blizzard quest tracker frame.
  • Changed IceHUD configuration.
  • Added several addons that don't get configured.

Beta 4 - 23/12/2013
  • Elcarath has kindly allowed me to include his Blood Elf, Draenei and Orc skins, available via /FM.
  • Added options to enable/disable colouring and or flashing of the background while in combat.
  • Adjusted bag and micromenu for new shop button.
  • Added a message for new installations to remind people to check "Out of date Addons" before using /FM.

Beta 3 - 1/12/2013
  • Moved party buff/debuff frames to avoid timer collision with status bars. Requires /FM Once.
  • Modified positions of trinketmenu in 1920x1080 resolution. Requires /FM per character.
  • Included updated Discord Library.

Beta 2 - 25/11/2013
Fixed initialisation of Arkinventory option to remember the setting between sessions.
Included updated Discord Library to correct an outdated combo point function call
Archived Files (1)
File Name
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6.0.5
10MB
Fizzlemizz
10-20-14 01:38 PM


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Unread 10-17-14, 01:47 PM  
Simonka
A Defias Bandit

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Hey mate, i got a problem that causes me the trading skills, problem is that even if a set to f.e. create 10 same items from blacksmithing it creates only one and then stops. i have to manually click every creation of items, any clue what might that be? i created a fresh install of latest fauxmazzle, without the addon pack the creating works normally.

thanks for your support and great UI compilation
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Unread 10-16-14, 08:50 PM  
Fizzlemizz
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Edit: When they do appear, the other bar elements always align to the either the left or right of the top main (always visible) action bars.

Edit2: After doing some thunking, what if I have an option to show the SmartBuff button and if you choose yes, I place it where the vehicle button is and move the vehicle button (being so situational) to the left of it, otherwise, things stay as they are? This would fix the alignment problem and still be in keeping with the design philosophy.

The next question is, is this good enough for across the board or are people going to want the SB button for some characters but not others? As with anything, the more options, the more overhead.

Easier and better looking to move DBM. Health and phase timer to the right of the target health/mana HUD bar looks pretty good while keeping current timers within direct line of focus. If I think of it I'll get a screenshot up of where I'm at tomorrow so you can <cough, cough> comment .

Originally Posted by Excelis
Thanks for the priest fix. As for the SmartBuff button position I was requesting isn't the other side unbalanced since it only shows the leave vehicle button when you are in a leave-able vehicle? :-)

For DBM when I add it and leave it as default there is a lot of overlap with some of the FM elements. I don't think you need to include DBM but can you just include the configuration somehow? Or, and I'm sorry to even suggest this, move the FM elements around so that the default configuration of DBM doesn't overlap any of the FM elements?

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Last edited by Fizzlemizz : 10-17-14 at 12:49 AM.
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Unread 10-16-14, 08:14 PM  
Excelis
A Murloc Raider

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Thanks for the priest fix. As for the SmartBuff button position I was requesting isn't the other side unbalanced since it only shows the leave vehicle button when you are in a leave-able vehicle? :-)

For DBM when I add it and leave it as default there is a lot of overlap with some of the FM elements. I don't think you need to include DBM but can you just include the configuration somehow? Or, and I'm sorry to even suggest this, move the FM elements around so that the default configuration of DBM doesn't overlap any of the FM elements?

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Unread 10-16-14, 07:44 PM  
Fizzlemizz
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Re: Request

The priest bar should be fixed, thanks for the report Excelis.

As for moving the AB class bar I'm concerned it will make the default look unbalanced having it offset from the main action bars but I will take a look when AB comes back. MuffinManKen posted that he hoped to get an update out on Sunday so fingers crossed.

I've also started working on a configuration for DBM. I'm not sure I will actually end up including DBM as part of the package (more for upload reasons, my poor old ADSL1 connection takes an age to upload as is and is prone to failures and DBM isn't small, even just the base package).

Originally Posted by Excelis
Also, I have a small request. When/if you add back Autobar would you try to leave the spot right above button #1 empty so I can stick the SmartBuff button there? This is the opposite side of the minimap from the leave vehicle button. :-)
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Last edited by Fizzlemizz : 10-16-14 at 08:10 PM.
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Unread 10-16-14, 05:21 PM  
Excelis
A Murloc Raider

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Request

Also, I have a small request. When/if you add back Autobar would you try to leave the spot right above button #1 empty so I can stick the SmartBuff button there? This is the opposite side of the minimap from the leave vehicle button. :-)
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Unread 10-16-14, 05:05 PM  
Excelis
A Murloc Raider

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Priest Errors

Error when logging in and right after FMing

Message: Interface\AddOns\DiscordUnitFrames\DUF_ClassBars.lua:862: 'for' limit must be a number
Time: 10/16/14 19:03:45
Count: 1
Stack: Interface\AddOns\DiscordUnitFrames\DUF_ClassBars.lua:862: in function <Interface\AddOns\DiscordUnitFrames\DUF_ClassBars.lua:860>
Interface\AddOns\DiscordUnitFrames\DUF_ClassBars.lua:886: in function <Interface\AddOns\DiscordUnitFrames\DUF_ClassBars.lua:870>
Interface\AddOns\DiscordUnitFrames\DUF_ClassBars.lua:910: in function `DUF_PriestOrbFrame_OnLoad'
[string "*:OnLoad"]:4: in function <[string "*:OnLoad"]:1>

Locals: numOrbs = 0
(for index) = 1
(for limit) = nil
(for step) = 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "'for' limit must be a number"
DUF_PriestBar_SetOrb = <function> defined @Interface\AddOns\DiscordUnitFrames\DUF_ClassBars.lua:838



Also this error when entering combat on my priest:

Message: Interface\AddOns\MageNuggets\magenuggets.lua:482: Usage: MageNugBFProcFrame_ProcBar:SetValue(value)
Time: 10/16/14 20:51:29
Count: 798
Stack: [C]: ?
[C]: in function `SetValue'
Interface\AddOns\MageNuggets\magenuggets.lua:482: in function `MageNuggetsBF_OnUpdate'
[string "*:OnUpdate"]:1: in function <[string "*:OnUpdate"]:1>

Locals:
Last edited by Excelis : 10-16-14 at 07:30 PM.
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Unread 10-15-14, 10:26 AM  
Fizzlemizz
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Spennig, thank you for the information, I'll check them out, especially SetCompare and Pawn as it appears RatingBuster has been discontinued.

As for individual updates with Curse or Minion or manually, so long as you update with the latest WoD compatible version (which the downloaders should do now, they were a bit iffy pre-release) then all should be ok. You've always got the last working version in the FauxMazzle zip file.

Originally Posted by Spennig
FYI - Moveanything has an update that works. Gathermate2 might work for your Gatherer replacement, Geary (equipment checker) has a working version. TomTom throws errors, but seems to still work somewhat. I've been poking at SetCompare and Pawn as item comparison replacements.



Question - if we run updates on the individual mods, will it break the FM configuration?
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Last edited by Fizzlemizz : 10-15-14 at 10:41 AM.
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Unread 10-15-14, 07:20 AM  
Spennig
A Murloc Raider

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FYI - Moveanything has an update that works. Gathermate2 might work for your Gatherer replacement, Geary (equipment checker) has a working version. TomTom throws errors, but seems to still work somewhat. I've been poking at SetCompare and Pawn as item comparison replacements.



Question - if we run updates on the individual mods, will it break the FM configuration?
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Unread 10-06-14, 11:40 AM  
Fizzlemizz
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Re: Chat configuration

Hi Erimesi, thank you for the feedback.

There's nothing in-game at the moment and with approximately 80 chat events it might be overkill to add a selection for every event to each of the channels. I will however run through the list and try and group all the similar ones to the selectable chanels.

I won't be making any more changes to the current live version so these will be added when 6.0 is released and the PTR/Beta version of FauxMazzle changes to live.

Originally Posted by Erimesi
Is there a way to configure what gets displayed when what chat types are active? For example, I'd like to have guild achieves displayed when guild chat is selected. There may be other changes I'd like to make as well, depending on exactly what each tab shows.

--Erimesi
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Last edited by Fizzlemizz : 10-06-14 at 03:44 PM.
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Unread 10-06-14, 01:39 AM  
Erimesi
A Kobold Labourer

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Chat configuration

Is there a way to configure what gets displayed when what chat types are active? For example, I'd like to have guild achieves displayed when guild chat is selected. There may be other changes I'd like to make as well, depending on exactly what each tab shows.

--Erimesi
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Unread 09-30-14, 03:17 PM  
Fizzlemizz
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If you have any addons other than those in the FauxMazzle package I would suggest moving them out of the addon folder (or easier still, rename the addons folder, create a new one and copy just the FauxMazzle package addons) and see if that reovles the problem. Is, return the extra addons one by one until you find the one causing problems.

If you don't have extra addons, I would download a fresh copy, delete and replace all the addons with the fresh set.

For the circle/leaf, you might get some idea what addon it is (I don't think it's one from the FM package) type /fstack. This will open an information window, mouse over the circle/leaf and the information will tell you what frames (with their names if they have them) are under the mouse cursor.

Originally Posted by kanwer
As a former user of Mazzle, I love this ui! I'm having a couple issues though. On a couple of my toons, the mini map is stuck in the upper right of the screen and I can't get it to move.

Also, on another toon, there's an orange circle on the screen with a green leaf that rotates around it in a perfect circle. I have no clue what it is or how to remove it. Any ideas?
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Unread 09-30-14, 12:39 PM  
kanwer
A Murloc Raider

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As a former user of Mazzle, I love this ui! I'm having a couple issues though. On a couple of my toons, the mini map is stuck in the upper right of the screen and I can't get it to move.

Also, on another toon, there's an orange circle on the screen with a green leaf that rotates around it in a perfect circle. I have no clue what it is or how to remove it. Any ideas?
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Unread 09-27-14, 02:19 AM  
Fizzlemizz
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Sadly, in two weeks, maybe three, there will be some holes in this pakckge that will need some filling. I'm hoping for a workable (here if you are part of the Beta or PTR) if not perfect base to re-build on come WarLords (well, 6.0).

After that, I'm happy to corroborate with people to make FauxMazzle better.

P.S. I'd love it if you would work out placement for DBM
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Unread 09-26-14, 11:11 PM  
Excelis
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Re: Re: Missing sRaidFrames

Originally Posted by Fizzlemizz
SRF should be there, it's certainly in the zip file.

I haven't found any other raid frame addon that let's me make the split setup that SRF does. I have started on my own but that will be some ways off. Dridz still keeps updating SRF to work with the current version even if out-of-date addons is required (like many others included in the package).

Originally Posted by Excelis
Hey, is it me or are we missing the raid frames? :-)

I'm totally cool if you want to switch to a different raid frame. Or is there a way to turn on what raid members are targeted?
This is very odd. I downloaded and extracted again. Now I see sRaidFrame. I've thought it over and think I can explain my problem as a combination of forgetting to mark "load out of date", panic, and haste making waste. I'll put it on tomorrow and try to give it some proper testing. Thanks again for all the great work.

P.S. I'd love it if you would work out placement for DBM.
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Unread 09-26-14, 05:40 PM  
Fizzlemizz
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Re: Missing sRaidFrames

SRF should be there, it's certainly in the zip file.

I haven't found any other raid frame addon that let's me make the split setup that SRF does. I have started on my own but that will be some ways off. Dridz still keeps updating SRF to work with the current version even if out-of-date addons is required (like many others included in the package).

Originally Posted by Excelis
Hey, is it me or are we missing the raid frames? :-)

I'm totally cool if you want to switch to a different raid frame. Or is there a way to turn on what raid members are targeted?
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