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Warlords of Draenor Pre-Patch (6.0.3)
Updated:11-21-14 09:07 PM
Created:11-17-13 03:25 PM
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MD5:
6.0.3

FauxMazzle  Updated less than 3 days ago!

Version: 6.0.12
by: Fizzlemizz [More]

For most designated [wide] resolutions up to 1920x1200. For resolutions greater than 1920x1200, your mileage may vary.

Many thanks to the generosity of Elcarath for allowing 3 very cool skins to be added to this project.

I would like to thank Excelis, Nonspecific, mfrnka and the addon authors without whom FauxMazzle would not be half the product it is today. As always, a big thank you to MazzleFizz for the original MazzleUI.

Release 6.0.12

  • Fixed: DUF found the gas control for the fourth Warlock Burning Ember.
  • Fixed: DUF Shadow Orbs showing for Disc. Priests.
  • Fixed: Position of Chi Orbs for Monks with Assention.
End of release notes.

What is FauxMazzle?
FauxMazzle is a look and feel tribute to MazzleFizz's once great MazzleUI that sadly didn't make it out of the Burning Crusade.

What do you get?
  • Background textures that although not Mazz's, I consider are a reasonable approximation. If you have the textures from the original MazzleUI (including those from other authors that were part of the pack), they should also work with FauxMazzle. If you do have Mazzlefizz's original textures please DO NOT publish/upload/share them, Mazzlefizz was very specific about the use of MazzleUI code and art.
  • 3 additional skins from the original MazzleUI compilation, courtesy of Elcarath (see the screenshots).
  • An in-game configuration dialog for the "configurable" addons listed.
  • The ability to choose your own replacement addons (which you will have to configure yourself).
  • The ability to switch off/on configuration of individual addons should you want to make and preserve your own changes or play around and then re-apply the default settings.
  • A MazzleUI style HUD with additional Druid mana/pet heath insert.
  • The joy of once again seeing a cool MazzleUI style layout without hours (and hours and ....) of fiddling around.
  • The ability to have this quick, easy setup for all your characters new and old.

Suspiciously Missing!
FauxMazzle does not include bag, data broker/information bar or quest log addons (it does include a way to move the ObjectiveTracker window).
While MazzleUI included these types of addons, there are many flavours of each now available at WoWInterface.com and they don't overly impact on the overall look in-game, choose the one that works best for you.

How do I use FauxMazzle?
  • Download FauxMazzle
  • Exit the game.
  • Rename or move elsewhere the WTF folder at [Drive]:\[Programs Files]\World of Warcraft\WTF.
  • Move elsewhere all the folders (or at least the ones not on the list below) from [Drive]:\[Programs Files]\World of Warcraft\Interface\Addons\.
  • Unzip the FauxMazzle .zip file and copy the newly extracted addons to the folder [Drive]:\[Programs Files]\World of Warcraft\Interface\Addons\.
  • Start the game and at the character selection screen press the "AddOns" button (lower left corner) and check the "Load out of date AddOns" box (the first time you run FauxMazzle configuration tool (/FM) you will be warned to do this even if you have already done so).
  • Enter the world and type /FM (see slash commands below) . The configuration window should have boxes ticked for the addons you have installed.
  • Check/Uncheck boxes for the addons you do/don't want configured.
  • Use the SmartBuff button to configure reminders for timed buffs etc.
  • Use the options under the HUD tab to configure the HUD to you liking.
  • Press the FauxMazzle button and let FauxMazzle go to work bringing you a bright new interface for your character to take on the world (of Warcraft).

Where's my game menu and where are my bags?
  • Move the mouse to the right hand side of your screen just above the background artwork and your MicroMenu will appear.
  • Move the mouse just above MicroMenu and your bags will appear.

Slash commands.
  • /FM or /FAUXMAZZLE - Open the FauxMazzle configuration window (/fm and /fauxmazzle are interchangeable for all slash commands.
  • /FM OOCnn - Where nn is a number between 0 and 100. Set the out-of-combat alpha for the player portion of the hud. This setting is also available under the HUD tab in the FauxMazzle configuration window.

Hotspot list.
If you mouse over a Hotspot a text will tell you what it actions.
  • Left castle top left - Calculator.
  • Left castle top right - Tiny Pad.
  • Left castle lower right - Target of Target frame(out-of-combat only).
  • Right Castle top right - Bags.
  • Right Castle top left - Map.
  • Right Castle lower left - Focus frame (out-of-combat only).
  • Right Castle bottom right - Recount and Omen toggle.
  • Target cave top left - Target Trade.
  • Target cave top right - Target Whisper.
  • Target cave bottom left - Target Inspect.
  • Target cave bottom right - Target Follow.

Chat button list.
  • General: A wide range of information.
  • Group: Party and /say.
  • Guild: Guild chat.
  • Trade: Trade chat (shudder ).
  • Whisper: Private conversations.

Customising the HUD.
Under the HUD tab in the FauxMazzle setup window there are options for configuring every part of the HUD, size, colour, text display etc..
Options of note:
  • Exiting or reloading WoW with the Unique checkbox unchecked will save the current settings as the Global default for every new character FauxMazzled.
  • Exiting or reloading WoW with the Unique checkbox checked will save the current HUD settings as personal to the current character.
  • Once checked/saved, unchecking the Unique checkbox will revert a personal setting to the current Global settings.
  • Pressing the DEFAULT button will reset to the default FauxMazzle settings.

Using Target of Target and Focus Frames.
  • The Target of Target frame won't display unless your target has a target selected.
  • The Focus frame won't show unless you have set a focus unit. Rignt click on the desired unit and select Set Focus from the menu. To clear, right click on the Focus frame and selec Clear Focus from the menu.

The Objective Tracker. (quest dropdown list)
This can be moved for each character to the position you prefer on the screen by holding down the SHIFT key and dragging it. It will not let you take it off-screen.

The default position in the original MazzleUI for the quest log was top left of the screen below the then FuBar bar.

Included addons that can be FauxMazzled.
  • Aloft - Name plates.
  • Autobar - Professions, food, drink, potions, lots of useful things at a click.
  • Capping - Battleground status.
  • Discord Art - Background artwork and text displays (money, armor, position etc.).
  • Discord Unit Frames - Unit, Party and Boss frames.
  • Dominos - Action bars.
  • HitsMode5 - Combat log.
  • Mapster - Enhanced map information.
  • Masque - Button skin.
  • Moveanything - Reposition various frames/minimap buttons.
  • Omen - Threat meter.
  • Prat - Enhanced chat frames.
  • Quartz - Cast timers.
  • Recount - Damage meters.
  • Scrolling Combat Text - Combat flavour texts.
  • Scrolling Combat Text Damage - Damage out information for SCT.
  • SmartBuff - Buff timer warnings.
  • sRaidFrames - Raid frames.
  • Tinypad - Text editor.
  • Tiptac - Tooltips.
  • TomTom - Navigation.
  • TrinketMenu - Trinket buttons.
  • Xcalc - Calculator.
  • Xloot - Loot info.

Included addons that FauxMazzle currently does not configure.
  • Answering Machine - Replays received whispers and AH messages when you return from AFK.
  • Examiner - Player gear inspector
  • Gatherer - Gathering nodes
  • GTFO - Don't stand in the fire
  • Molinari - Auto Milling, Prospecting, Disenchanting and Lock Picking (hold down the Alt key then click the item in your bags)
  • MoncaiCompare - Equipmenty comparison
  • OmniCC - Action button cooldown timers
  • Pawn - Item stat. comparisons

Addons configurable but not included in the FauxMazzle package.

Dates are in DD/MM/YYYY notation:

6.0.12 - 22/11/2014
  • Fixed: DUF found the gas control for the fourth Warlock Burning Ember.
  • Fixed: DUF Shadow Orbs showing for Disc. Priests.
  • Fixed: Position of Chi Orbs for Monks with Assention.

6.0.11 - 18/11/2014
  • Fix: Action buttons per row can now properly switched 12 to 14 or 14 to 12.
  • Change: Chat changes are now "onLoad" so the need for a per-character FauxMazzling with chat (maybe not Prat) changes is negated.

6.0.10 - 15/11/2014
  • Fix: Update to DUF, Potential error being generated for Destro' Warlocks.

6.0.9 - 7/11/2014
  • Fix: Update to DUF, Combo and Anticipation points are now "on the player" and are displayed when not in combat.
  • Fix: Update to DUF, Party frames now properly show/hide when entering/leaving a raid group.
  • Fix: Update to DUF, Better support for Clique.
  • Fix: Item links in the combat log a loot chat are clickable again.
  • New: Alternate Demonology Fury bar layout option in the FauxMazzle settings.
  • Included: Latest known versions of addons.

6.0.8 - 1/11/2014
  • Fix: DUF update to fix several potential errors.
  • Fix: Addon frames should no longer be re-parented when it has been unchecked in the FauxMazzle options window.
  • Updated: Library update for the HUD range text.
  • Included: Latest known versions of addons.

6.0.7 - 25/10/2014
  • Fix: DUF update to fix warlock shard bar error.
  • Added: Configuration for Deadly Boss Mods. DBM isn't included so select the core and expansion modules you like from here at WoWInterface. Check the DBM box in FauxMazzle (DBM setup is per character).
  • Changed: Finalised configuration for SCT/SCTD (also turns off all Blizzard floating combat text).
  • Changed: Viewport height for some resolutions.
  • Changed: Lifted co-ords text.

6.0.6 - 22/10/2014
  • Returned: Gather.
  • Returned: TomTom. You will need to check the TomTom box in FauxMazzle before running the FauxMazzle process once.
  • Added: SCT-Damage.
  • Changed: Configured SCT-Damage and some minor changes to SCT.

6.0.5 - 21/10/2014
  • Returned: AutoBar.
  • Returned: SmartBuff.
  • Changed: SmartBuff action button and vehicle button positions.
  • Changed: Scrolling Combat Text configuration to de-clutter the centre of the screen.
  • Added: Objective tracker mover code. Shift-click drag to your prefered position.

6.0.4 - 20/10/2014
  • Fixed: Discord Unit Frames update to fix party frame updates in raids.

6.0.3 - 17/10/2014
  • Fixed: Discord Unit Frames update to fix priest orbs.

6.0.2 - 16/10/2014
  • Added: MoveAnything (you will need to check the MoveAnything box and run the FauxMazzle process once).
  • Added: Examiner.
  • Replaced: RatingBuster with Pawn.
  • Updated: TipTac revert to original configuration.

6.0.0 - 15/10/2014
  • Updated: For Warlords of Draenor and the 6.0.2 pre-patch.

1.0.0 - 23/9/2014
  • Fixed: Fixed a Deathknight rune color error.

Beta 17 - 9/9/2014
  • Fixed: Autobar class bar flyout buttons being placed on the Background strata and behind party frame elements.
  • Fixed: Added missing channels to whisper.

Beta 16 - 2/9/2014
  • Added: Hide at Max. Health option to the HUD. Players who use the OOC Alpha HUD setting can now hide the OOC HUD once the've regened back to full health..
  • Added: Target Markers. These will show up when you mouse over the target frame when in a group or raid.
  • Fixed: HUD text initialisation.
  • Fixed: DART font error.
  • Fixed: Player health/mana bar spacing to remove a mouseclick deadzone.
  • Fixed: Error for screen sizes over 1920x1200.
  • Fixed: Druid mana bar text.
  • Fixed: Boss death status text.
  • Fixed: Pet and Class bar alignment when using 12 buttons per action bar.
  • Fixed: Dropdown initialisation in setup window.
  • Changed: HUD Druid/Pet bar default colour.
  • Moved: ItemRefToolTip to top center of screen.

Beta 15 29/8/2014
  • Fixed: Range text displaying at center on initial login.
  • Fixed: HitsMode sending combat log to the wrong chat window.
  • Fixed: Recount size and position.
  • Fixed: DART font error again.
  • Fixed: Error if Omen or Recount have been removed after initial FauxMazzle.
  • Fixed: Error for screen sizes over 1920x1200 (fingers crossed).
  • Fixed: Autobar bars not displaying if not using TrinkeMenu or Dominos. Still relies on having DART installed.
  • Changed:TipTac now anchors to the very left of screen and grows right and up.

Changed in Beta 14 - 27/8/2014
  • Fixed the Omen and Recount HotSpot not toggling Omen and Recount.
  • Fixed a possible corrupt font causing DART to somethimes throw a non existant font error.

Beta 13 - 26/8/2014
NOTE: The FauxMazzleConfig folder is no longer used and can be safely deleted.
  • New setup window.
  • Complete re-write to major sections of FauxMazzle.
  • HUD configuration added (see section below).
  • HUD - fixed mana bar and pet health/druid mana bar placement.
  • Added a FauxMazzle setup window toggle button (beside the tracking both button before and after FauxMazzling).
  • Options for adding Say and Whisper to various chat channels.
  • Option for setting DUF Boss frames vertical and their position.
  • Adjusted position of SCT.
  • Added Smartbuff toggle button to the setup window.
  • Option for screensizes larger than 1920/1200 to select a 1.6 or 1.8 setting (largely untested so feedback would be appreciated, working or not)
  • Lots of tweeks.
  • Tested and working in Warlords of Draenor Beta (with the addons I could find that also work)
  • Known latest versions of Addons included.

Beta 12a - 9/8/2014
  • Fixed Omen/Recount toggle hotspot.
Beta 12 - 8/8/2014
  • Chat frame configurations have changed to allow the combat log to work properly
  • Removed ArkInventory (All FauxMazzle did was position the frames, you can do that with your favourite bag addon).
  • Fixed, HUD (DMB/Pet cutout specifically) to work properly for low level characters.
  • Changed, HUD Druid mana bar behaviour. Druids with quest pets, the bar will always show mana level while in cat/bear form and will change to pet health when not in cat/bear form.
  • Moved the Quartz cast bars above the boss frames.
  • Fixed chat font scaling when choosing between Eagle Eye, Normal, Large and Magoo size. Will look to extending this beyond just the chat frames in future builds.
  • Fixed handling of /FM OOC100.
  • Fix to DUF means unit frame damage overlay texts now display.
  • Dominos pet and Autobar class bars should now align properly when selecting the 12 button action bar option.
  • Added HitsMode5 for combat text (will need some more tweeking).
  • Added Scrolling Combat Text (might need some more tweeking).
  • Update to fading of combat log and loot frame texts.
  • Increased size of DUF buff and debuff timer texts (will look at adjusting this with the chat font selection size (eagle eye/magoo etc.)).
  • Tweeks and twiddles I didn't log.

Beta 11 - 29/7/2014
  • Fixed bags squishing into the micromenu bar.
  • Fixed positioning of sRaidFrames.
  • Removed Omen toggle hotspot.
  • Changed Recount hotspot to toggle Omen and Recount.
  • Moved Omen and Recount, they will now toggle over the bottom right chat frames.
  • Fixed a bug genreated if sRadiFrames is not installed.
  • Added buttons and filters to limit chat display from General to Group, Guild, Trade, Whisper (Group includes /say).
  • Fixed positioning of Boss frame 1.
  • Added dropdown to the /FauxMazzle window to select 12 or 14 button layout from Dominos action bars.
  • Latest version of Addons included.

Beta 10 - 25/7/2014
  • Fixed incorrect zone name being displayed when first entering the world.
  • Added hotspots for toggling on/off TargetofTarget and Focus frames (only works out-of-combat). They are located left and right below the TinyPad and Map hotspots.
  • Changed Hotspot text to white for better contrast with some of Elcaraths skins.
  • Re-enabled selection/de-selection of Chat, DART and DUF in the FauxMazzle window.
  • Fixed so that Autobar pet bar popups display over sRaidFrames.
  • Change to the viewport height in 1920x1200.
  • Various tweeks.
  • Latest version of Addons included.

Beta 9 - 8/7/2014
  • Should now support any designated [wide] screen resolution up to 1920x1200 (1440x900 seems to be off the table ATM).
  • Changed the method for anchoring, sizing, aligning, parenting and scaling the major components of FauxMazzle.
  • Major overhaul of the unit frame configuration to allow for better display and scaling (current and future).
  • Changed the proportioning of the background art so your pets are no longer in danger of toppling off the castle tower and turning party member 1 into a bloody spot atop the ramparts.
  • HUD now scales.
  • Re-aligned/sized the chat windows to maximise their viewing area.
  • Improved click targeting for unit frames.
  • You can click the clipboard icons (top-right of General chat and the Combat Log) to allow you to select and copy (Ctrl-C) text from their respective chat frames.
  • The time display is now a button that when clicked changes to the defaul Blizzard time button (and a close button) so you can set alarms and countdown timers.
  • Player Druid mana bar is now horizontal at the bottom of the status bar stack.
  • I've disabled unchecking of the Chat, DART and DUF addons but these will most likely come back at a later date.
  • Lots of tweeks.
  • Removed Chinchilla minimap addon.

Beta 8a - 3/6/32014
Fixed an error being thrown when adjusting the BNToastFrame when configuring in 1920x1080 resolution.

Beta 8 31/5/2014
  • Added Answering Machine.
  • Moved all achievement frames and PowerBarAlt above the the target cave.
  • Update to the latest addons.

Beta 7 - 6/5/2014
  • Removed a mouse click dead zone just above the action bar/minimap background.
  • Added a slash command parameter to set out-of-combat alpha for the PLAYER health/mana half of the HUD. /fm bga0 to /fm bga9 will set how visible the player portion of the HUD is when not in combat. /fm bga0 = invisible, /fm bga5 = 50% visible up to /fm bga9 = fully visible .
  • Widened chat frame 2 (combat log).
  • Changed the format of the player level/class text. This should reduce the overlap for DKs with longer names especially now we will be leveling to 100.
  • Character based artwork. The individual artwork chosen when /FMing a character should be set each time that character enters the world. If you set individual backgrounds for some but not all characters then the characters that have NOT been configured will use the background of the last character to enter the world.
  • Moved the AchievementAlertFrame up above the target cave.

Beta 6 - 27/1/2014
  • Added a Mazzle style HUD and removed IceHUD (you will need to either remove the two IceHUD folders from the wow\Interface\Addons folder or disable IceHUD).
  • Changed the mechanism for clamping the background artwork.
  • Moved the DUF class bars and combo/anticipation points from their respective unit frames to the bottom of the new HUD.

Beta 5 - 3/1/2014
  • Updated RatingBuster conifugration.
  • Added and configured the BNToast frame.
  • Added and configured Quartz.
  • Added Recount.
  • Changed MoveAnything configuration.
  • Added Omen.
  • Aded Smartbuff.
  • Added options to re-position the Blizzard quest tracker frame.
  • Changed IceHUD configuration.
  • Added several addons that don't get configured.

Beta 4 - 23/12/2013
  • Elcarath has kindly allowed me to include his Blood Elf, Draenei and Orc skins, available via /FM.
  • Added options to enable/disable colouring and or flashing of the background while in combat.
  • Adjusted bag and micromenu for new shop button.
  • Added a message for new installations to remind people to check "Out of date Addons" before using /FM.

Beta 3 - 1/12/2013
  • Moved party buff/debuff frames to avoid timer collision with status bars. Requires /FM Once.
  • Modified positions of trinketmenu in 1920x1080 resolution. Requires /FM per character.
  • Included updated Discord Library.

Beta 2 - 25/11/2013
Fixed initialisation of Arkinventory option to remember the setting between sessions.
Included updated Discord Library to correct an outdated combo point function call
Archived Files (4)
File Name
Version
Size
Author
Date
6.0.11
12MB
Fizzlemizz
11-17-14 11:03 PM
6.0.10
12MB
Fizzlemizz
11-14-14 09:26 PM
6.0.9
12MB
Fizzlemizz
11-06-14 10:53 PM
6.0.5
10MB
Fizzlemizz
10-20-14 01:38 PM


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Unread Today, 02:12 AM  
Perturbed
A Kobold Labourer

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Default or Simplistic Party Frames

Hello, Thank you for a wonderful UI. My only customization I would like to perform, is the party unit. I have been trying to remove the very nice and beautiful party configuration for 5 or lower party members. How can I return this to default or something similar to grid?

While very nicely done and great for my other characters, this is absolutely distracting and unusable for my healing game style.

Thanks!!
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Unread Today, 07:24 PM  
Fizzlemizz
A Rage Talon Dragon Guard
 
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AddOn Author - Click to view AddOns

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Re: Re: Re: Re: Re: Re: Re: Hud icons

I've just uploaded the (fingers crossed) fixed version of DUF. Once the 6.0.11 version is approved, it would be greatly appreciated it you could give it a test and let me know.

Edit: I've added support to FauxMazzle for properly positioning the harmony bar with 6 orbs which will be available with the next release.

Thank you for all your help.

Originally Posted by Shadowfeonix
Both, I had just swapped, and it threw the error, and then I switched toons to do something else real quick, and then I logged back and it popped again.

Originally Posted by Fizzlemizz
I saw today that Monks can now have up to six chi. I'm fixing this but I'm not sure of the situation that causes it (random even level perk?) so I can't really test it.

Were you swapping spec. or logout/login to your WindWalker?

Originally Posted by Shadowfeonix
And a new one today while swapping my monk to WindWalker:
__________________
FizzleMizz Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle
Last edited by Fizzlemizz : 11-22-14 at 07:36 PM.
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Unread Yesterday, 04:25 PM  
Shadowfeonix
An Aku'mai Servant
 
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Re: Re: Re: Re: Re: Re: Hud icons

Both, I had just swapped, and it threw the error, and then I switched toons to do something else real quick, and then I logged back and it popped again.

Originally Posted by Fizzlemizz
I saw today that Monks can now have up to six chi. I'm fixing this but I'm not sure of the situation that causes it (random even level perk?) so I can't really test it.

Were you swapping spec. or logout/login to your WindWalker?

Originally Posted by Shadowfeonix
And a new one today while swapping my monk to WindWalker:
__________________

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Unread Yesterday, 03:47 PM  
Fizzlemizz
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Re: Re: Re: Re: Re: Hud icons

I saw today that Monks can now have up to six chi. I'm fixing this but I'm not sure of the situation that causes it (random even level perk?) so I can't really test it.

Were you swapping spec. or logout/login to your WindWalker?

Originally Posted by Shadowfeonix
And a new one today while swapping my monk to WindWalker:
__________________
FizzleMizz Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle
Last edited by Fizzlemizz : 11-22-14 at 04:07 PM.
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Unread Yesterday, 02:44 PM  
Shadowfeonix
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Re: Re: Re: Re: Hud icons

And a new one today while swapping my monk to WindWalker:

Code:
Date: 2014-11-22 15:43:47
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\DiscordUnitFrames\DUF_ClassBars.lua line 49:
   attempt to index local 'orb' (a nil value)
Debug:
   DiscordUnitFrames\DUF_ClassBars.lua:49:
      DiscordUnitFrames\DUF_ClassBars.lua:23
   DiscordUnitFrames\DUF_ClassBars.lua:98: DUF_MonkHarmonyBar_OnEvent()
   [string "*:OnEvent"]:1:
      [string "*:OnEvent"]:1
Locals:
self = DUF_PlayerFrame_MonkHarmony {
 0 = <userdata>
 showAnim = <unnamed> {
 }
 index = "MonkHarmony"
 lightEnergy1 = DUF_PlayerFrame_MonkHarmony_LightEnergy_1 {
 }
 lightEnergy3 = DUF_PlayerFrame_MonkHarmony_LightEnergy_3 {
 }
 LightEnergy = <table> {
 }
 baseframelevel = 2
 lightEnergy2 = DUF_PlayerFrame_MonkHarmony_LightEnergy_2 {
 }
 lightEnergy5 = DUF_PlayerFrame_MonkHarmony_LightEnergy_5 {
 }
 lightEnergy4 = DUF_PlayerFrame_MonkHarmony_LightEnergy_4 {
 }
}
maxLight = 6
startX = -54
xOffset = 0
orbOff = "MonkUI-OrbOff-small"
lightOrb = "MonkUI-LightOrb-small"
(for index) = 6
(for limit) = 6
(for step) = 1
i = 6
orb = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = "LEFT"
(*temporary) = DUF_PlayerFrame_MonkHarmony_LightEnergy_4 {
 deactivate = <unnamed> {
 }
 spin = <unnamed> {
 }
 OrbOff = DUF_PlayerFrame_MonkHarmony_LightEnergy_4OrbOff {
 }
 moveparent = true
 Glow = DUF_PlayerFrame_MonkHarmony_LightEnergy_4Glow {
 }
 0 = <userdata>
 activate = <unnamed> {
 }
}
(*temporary) = "RIGHT"
(*temporary) = 0
(*temporary) = 0
(*temporary) = "attempt to index local 'orb' (a nil value)"

AddOns:
  ClassColors, v6.0.3.23
  MoncaiCompare, v6.0.2
  Swatter, v5.0.0 (<%codename%>)
  WowheadLooter, v60005
  NPCScan, v6.0.3.4
  Aloft, v6.0.1
  AnsweringMachine, v1.4
  AskMrRobot, v17
  AtlasLoot, vv7.07.03
  AtlasLootCataclysm, vv7.07.03
  AtlasLootClassicWoW, vv7.07.03
  AtlasLootLoader, vv7.07.03
  AtlasLootMistsofPandaria, vv7.07.03
  Auctionator, v3.1.8
  Aurora, v6.0.2
  AuroraDBM, v1.4
  AutoBar, vv6.0.2.05
  Babylonian, v5.1.DEV.332(/embedded)
  BadBoy, v12.428
  BadBoyCCleaner, v
  BadBoyGuilded, v
  BadBoyHistory, v
  BadBoyLevels, v
  BagBrother, v
  Bagnon, v6.0.15
  BagnonFacade, v12
  Capping, v5.4.003
  Clique, vv60000-1.0.0
  Configator, v5.1.DEV.376(/embedded)
  DBMCore, v
  DBMDefaultSkin, v
  DBMSpellTimers, v
  DBMStatusBarTimers, v
  DiscordArt, v6.1.1
  DiscordLibrary, v6.0.0
  DiscordUnitFrames, v6.0.10
  Dominos, v6.0.9
  DominosCast, v
  DominosEncounter, v
  DominosRoll, v
  DominosXP, v
  Examiner, v14.10.16
  FauxMazzle, v6.0.12
  Gatherer, v5.0.0
  GnomishVendorShrinker, v5.0.1.15
  GTFO, v4.35.3
  HitsMode5, v5.0
  HitsMode5Options, v5.0
  HitsMode5Replay, v5.0
  LeatrixPlus, v6.0.22
  LevelFlight, v60000.1
  Mapster, v1.6.2
  Masque, v6.0.0
  MasqueSleek, v6.0.0
  Molinari, v60000.33-Release
  MoveAnything, v15.0.5
  Omen, v3.1.9
  OmniCC, v6.0.4
  Pawn, v1.9.7
  Postal, v3.5.1
  Prat30, v3.5.10      
  Prat30HighCPUUsageModules, v
  Prat30Libraries, v
  Quartz, v3.2.3
  RandomCompanion, v4.0.3
  Recount, vv6.0.3b release
  sct, v6.65
  sctd, v6.65
  SharedMedia, v3.0.5-186
  SLDataText, v6.0.01
  SlideBar, v5.0.0 (<%codename%>)
  SmartBuff, v6.0b
  sRaidFrames, vr765
  TimelessAnswers, vv1.2.3
  TinyPad, v2.0.3
  TipTac, v14.10.16
  TipTacItemRef, v14.10.16
  TipTacTalents, v14.10.15
  TomTom, vv60000-1.0.1
  TrinketMenu, v6.0.1
  WeakAuras, v2.0.9.7
  WIM, v3.6.19
  WIMFlatPanel, v2.1.2
  WoWDBProfiler, v
  xcalc, vv2.74
  XLoot, vz20a-release
  XLootFrame, vz20a-release
  XLootGroup, vz20a-release
  XLootMaster, vz20a-release
  XLootMonitor, vz20a-release
  BlizRuntimeLib_enUS v6.0.3.60000 <none>
  (ck=813)
Originally Posted by Fizzlemizz
No hate, just grateful for the reports. It seems to me impossible these days to cover every class/spec/talent/glyph so your help is invaluable, thank you. The orbs are improperly not hidden shadow orbs.

I'll get an update out shortly.

Originally Posted by Shadowfeonix
Thanks as always, and I know you are gonna hate me, but 1 last thing. On my Disc priest I have 5 purple orbs that show up on the hud, I assume they are meant for atonement stacks, but they don't do anything. as intended?
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Fizzlemizz
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Re: Re: Re: Hud icons

No hate, just grateful for the reports. It seems to me impossible these days to cover every class/spec/talent/glyph so your help is invaluable, thank you. The orbs are improperly not hidden shadow orbs.

I'll get an update out shortly.

Originally Posted by Shadowfeonix
Thanks as always, and I know you are gonna hate me, but 1 last thing. On my Disc priest I have 5 purple orbs that show up on the hud, I assume they are meant for atonement stacks, but they don't do anything. as intended?
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Re: Re: Hud icons

Thanks as always, and I know you are gonna hate me, but 1 last thing. On my Disc priest I have 5 purple orbs that show up on the hud, I assume they are meant for atonement stacks, but they don't do anything. as intended?

Originally Posted by Fizzlemizz
<grumble, grumble>spec. changes<grumble, grumble>.

Thank you Shadowfeonix, I'll add the same centre ability to chi as I have for priest orbs but I'm sure I had four embers when I tested. Then again it's quite possible I'm going blind .

Edit: I'm going to have to do something different with the chi orbs, I need to find a sensible way of dealing with 4v5. As for the embers, I did have 4 then I reverted some code that accidently took the 4th one back out. I'll get this fixed.

Originally Posted by Shadowfeonix
Hi Fizzle 2 things, on monks when taking the ascension talent that adds a 5th chi orb the orbs become uncentered. and 2 on destro locks, or at least mine, there are only 3 embers shown on the hud rather than 4.
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Unread 11-21-14, 11:49 AM  
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Originally Posted by Fizzlemizz
Hi xowickedkitty, thank you for trying FauxMazzle.

First off, can I ask what screen resolution you are running?

I'm not sure what's happening with Recount, it's supposed to be in the bottom right hand corner behind the loot chat until explicitly displayed, you could try running the FauxMazzle process again. TipTac (tooltips) and Pawn (item comparison popups) are whrer they're supposed to be.

Originally Posted by xowickedkitty
After using KittyUI for the longest time, despite it not being updated for WoD SNIP
The one thing I can think about this, is if the saved variables hadn't been reset (eg. Deleting/renaming the wtf folder), then it could be causing issues. Same with if the interface folder wasn't cleaned of older addons.

Also wickedkitty. If you don't like where the tooltip is for general NPCs or objects in the game world you can also change the settings in the Addons section of the Interface screen on the main options window to mouse anchor or whatever you like.

I don't believe it is possible to change the item compare one though.

Hope that helps!
Last edited by trezy : 11-21-14 at 11:50 AM.
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Hi xowickedkitty, thank you for trying FauxMazzle.

First off, can I ask what screen resolution you are running?

I'm not sure what's happening with Recount, it's supposed to be in the bottom right hand corner behind the loot chat until explicitly displayed, you could try running the FauxMazzle process again. TipTac (tooltips) and Pawn (item comparison popups) are whrer they're supposed to be.

Originally Posted by xowickedkitty
After using KittyUI for the longest time, despite it not being updated for WoD, I finally found this ui and decided to go with it. So far I'm liking it and it's not that difficult of a switch for me. I installed it fine and everything is working like it should. But I have just one little issue with it. I don't know if it's just my computer or an actual error.

I'm a COMPLETE ditz when it comes to coding/adjusting/explaining, so here are some screen caps.
http://i57.tinypic.com/hugmra.jpg
http://i57.tinypic.com/35aoj1f.jpg
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After using KittyUI for the longest time, despite it not being updated for WoD, I finally found this ui and decided to go with it. So far I'm liking it and it's not that difficult of a switch for me. I installed it fine and everything is working like it should. But I have just one little issue with it. I don't know if it's just my computer or an actual error.

I'm a COMPLETE ditz when it comes to coding/adjusting/explaining, so here are some screen caps.
http://i57.tinypic.com/hugmra.jpg
http://i57.tinypic.com/35aoj1f.jpg
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Unread 11-20-14, 08:08 PM  
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Re: Hud icons

<grumble, grumble>spec. changes<grumble, grumble>.

Thank you Shadowfeonix, I'll add the same centre ability to chi as I have for priest orbs but I'm sure I had four embers when I tested. Then again it's quite possible I'm going blind .

Edit: I'm going to have to do something different with the chi orbs, I need to find a sensible way of dealing with 4v5. As for the embers, I did have 4 then I reverted some code that accidently took the 4th one back out. I'll get this fixed.

If you want to get the ember fixed quickly, edit DUF_Main.xml file and change line 319 from:

Code:
<Frame name="$parent_Ember_4" inherits="DUF_BurningEmberTemplate" hidden="true" parentKey="DUF_ember4">
too:

Code:
<Frame name="$parent_Ember_4" inherits="DUF_BurningEmberTemplate" parentKey="DUF_ember4">

[quote=Shadowfeonix]Hi Fizzle 2 things, on monks when taking the ascension talent that adds a 5th chi orb the orbs become uncentered. and 2 on destro locks, or at least mine, there are only 3 embers shown on the hud rather than 4.
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Unread 11-20-14, 07:19 PM  
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Hud icons

Hi Fizzle 2 things, on monks when taking the ascension talent that adds a 5th chi orb the orbs become uncentered. and 2 on destro locks, or at least mine, there are only 3 embers shown on the hud rather than 4.

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Re: Omen/Recount

Hi Excelis,

If you have the recount box checked when you FauxMazzle then the global FauxMazzle profile will be overwritten with the default. I've been trying to think of a way to add a preserve option without adding an extra checkbox to each addon in the setup window. In thre meantime you could uncheck recount, make your tweaks and manually set any new character to the FauxMazzle profile in the Recount options and they will automatically pick up your tweaks.

I'll look into saving the shown state of Recount and Omen.

And thank you for you continued contributions and thoughts.

Originally Posted by Excelis
Fizzlemizz, I'd like to request an option that would allow the Omen/Recount windows remember their state rather than default to hidden each time I reload or log in. Also I don't believe my tweaks to Recount are maintained. Or I might be reverting them by FauxMazzle-ing again after I've tweaked. :-)

Also, thank you for your continued work.
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Unread 11-20-14, 09:16 AM  
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Omen/Recount

Fizzlemizz, I'd like to request an option that would allow the Omen/Recount windows remember their state rather than default to hidden each time I reload or log in. Also I don't believe my tweaks to Recount are maintained. Or I might be reverting them by FauxMazzle-ing again after I've tweaked. :-)

Also, thank you for your continued work.
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Re: memory dump?

I'll see if I can find what might be causing this. I haven't done any raid group content yet, I'm slow . It might not be quick to track down though.

Originally Posted by legion3pm
im not sure what it is causing it but i was getting a lot of errors tonight while i was in a raid group.. so i logged out and back in and the errors stopped but after playing for a bit my fps dropped to 1 so im assuming there is a memory dump or something going on with sraidframes and duf.. and i dont think the errors actually started until we were put in the lfg doing cross-realm open world bosses so it would be the new lfg thing.. but the memory dump stayed until i eventually left the raid. never happens in 5-mans so i think it has to be something with S-raidframes and duf mixed with cross realm and the lfg thing.
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