Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(744 Kb)
Download
Updated: 11-14-14 02:42 AM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Updated:11-14-14 02:42 AM
Created:12-15-13 12:44 PM
Downloads:1,892
Favorites:36
MD5:
Categories:oUF: Layouts, Suites, Graphical Compilations
6.0.3

oUF LS

Version: 1.3.8
by: lightspark [More]

oUF LS is PvE-oriented oUF-based UI, which not only replaces blizzard unit frames, but also customizes buttons, action bars, minimap, etc and provides some extra features.

Versions 1.2.4 and below require oUF.

Key Feature

Player frame is split into three parts:

  • Left - class resources, i.e. holy power, shadow orbs, etc;
  • Centre - player health;
  • Right - player power, i.e. mana, rage, etc.

Supported Frames

Player, Pet, Target, Target of Target, Focus, Target of Focus, Party (w/o pets and targets) and Bosses.
No current support for arena frames.
No support for raid frames will be ever provided.

Supported Resources And Core Abilities
  • Death Knight - Runes;
  • Warlock - Demonic Fury, Burning Embers, Soul Shards;
  • Priest - Shadow Orbs;
  • Monk - Chi;
  • Paladin - Holy Power;
  • Shaman - Totems;
  • Druid (Owl) - Lunar/Solar Energy;
  • Rogue/Druid (Cat) - Combo Points.

Additional Features
  • Default UI elements, such as ActionBars, MicroMenu, Minimap and Buttons, are all customized;
  • Infobars. They provide some basic information about player’s locations, fps, memory usage, bags, mail and clock;
  • Floating Combat Feedback for player frame;
  • Custom dropdown menu for default objective tracker. Allows to unlock it's position and drag tracker around the screen;
  • AuraTracker for monitoring up to 8 buffs and debuffs on player character in total. List of auras can be managed via slash commands ingame and is saved per character. List of AuraTracker commands can be accessed via either dropdown menu or /atcmd slash command.
  • NamePlates. Nice and clean look.

Embedded Addons/Plugins
Feedback And Feature Requests

If you found a bug or want to share an idea on how to improve my UI, either report to Issue Tracker on my GitHub page, or post a comment on WoWInterfrace or Curse.

Feel free to write feedback on how to improve some class-specific features, because I only play as PvE mage.

However, keep in mind that I'm not going to implement any features, as a replacement for BIG addons. I want my interface to be as lightweight as possible.

Testing

If you wanna help testing new features, you can download available, if any, beta version of my UI via CurseClient by switching to beta release
channel.

Bear in mind that oUF LS GitHub and Beta versions may and will be unstable.

Credits

Credits go to zork, Phanx, haste, p3lim and blizzard’s artist, who drew default minimap texture!

1.3.8

- Fixed missing garrison minimap button

1.3.7

- Added Compact Raid/Party Frame support, from now on can replace layout's party frames
- Fixed few party frame taints and bugs
- Nameplates are now compatible with LibNameplateRegistry-based addons
- Tweaked LFG microbutton lvl requirement
- Minor fixes and tweaks

1.3.6

- Fixed ClassPower bug, left side of a player frame works again

1.3.5

- Added new nameplate module
- oUF is now embedded
- Added spellID to player/vehicle buff/debuff tooltips
- New textures for many elements
- Minimap is now hidden during pet battle
- Rewrote quite much code, safer and faster
- Removed MainMenu microbutton

1.2.4

- oUF 1.6.8 support
- Added "/atheader" slash command to toggle AuraTracker header

1.2.3

- Added new ObjectiveTracker dragging support
- Updated AuraTracker module, increased total aura cap to 8, can track both buffs and debuffs
- Updated embedded modules
- Tuned fonts a bit to improve compatibility non-latin locales
- Fixed few PetActionBar issues
- Misc tweaks

1.1.2

- Added AuraTracker module
- Updated embedded FCF plugin
- Switched to default fonts to improve compatibility with non-cyrillic and non-latin locales
- Misc tweaks

1.0.1

- Rearranged unit frames on the screen
- Fixed missing texture for stealable enemy buffs
- Fixed missing currency tab
- Quest tracker is now movable by default
- Updated embedded FCF plugin
- Misc tweaks

1.0.0

- Initial release
Archived Files (8)
File Name
Version
Size
Author
Date
1.3.7
744kB
lightspark
11-11-14 03:04 AM
1.3.6
744kB
lightspark
11-09-14 03:49 AM
1.3.5
744kB
lightspark
11-08-14 10:00 AM
1.2.4
716kB
lightspark
10-17-14 01:41 AM
1.2.3
716kB
lightspark
10-15-14 03:04 AM
1.1.2
715kB
lightspark
06-17-14 11:16 AM
1.0.1
908kB
lightspark
01-05-14 09:28 AM
1.0.0
847kB
lightspark
12-15-13 12:44 PM


Post A Reply Comment Options
Unread 11-24-14, 07:25 PM  
lightspark
A Fallenroot Satyr
 
lightspark's Avatar
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 70
Uploads: 3
Re: moveable?

Originally Posted by uglyteddy
New to this website and was wandering if the ouf ls frames were moveable or options there were to move them? Really love this idea would like to be able to move the player frame around.
In the works..

Originally Posted by Candlekeeper
Hello again!

I was thinking a bit about the auras. You said already that the ability to stack auras vertically was going to be implemented. That's really awesome and I am looking forward to that!

But I was wondering, would it be possible to have multiple instances of Aura Tracker? For example, if I want to have different auras on different sides of the UI.

Also, another addition to auras that would be awesome would be target's auras. For example on my priest when I shield them they get the Weakened Soul debuff, if I could see on my aura bar that they have Weakened Soul then that would be awesome. Another example would be to check if you have given your team mates your buffs. Maybe it's a bit complicated but if it was possible it would be some awesome!


I know you want to keep oUF_LS simple, so these suggestions might not be viable. I'l just find another aura AddOn then, no problem. But I really like your aura tracker because it's so simple to set up!
TTTT, I was thinking about having multiple instances of AT to track auras on different units, cuz I'm planning to release AT as a standalone addon. Not sure about running few for same unit though, will see.

Anyway, I have to partially introduce ingame config first and then revamp my unitframes, that's what frustrates me now. And I can't bring needed changes to AT w/o ingame config, way too complicated slash commands will be pain in users' asses, imagine typing /atbuff "target" "spellID" and then getting rekt, cuz you made a typo, nah.

Sorry.
__________________
oUF LS WoWInterface | Curse | GitHub
lightspark is offline Report comment to moderator  
Reply With Quote
Unread 11-24-14, 07:45 AM  
Candlekeeper
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Hello again!

I was thinking a bit about the auras. You said already that the ability to stack auras vertically was going to be implemented. That's really awesome and I am looking forward to that!

But I was wondering, would it be possible to have multiple instances of Aura Tracker? For example, if I want to have different auras on different sides of the UI.

Also, another addition to auras that would be awesome would be target's auras. For example on my priest when I shield them they get the Weakened Soul debuff, if I could see on my aura bar that they have Weakened Soul then that would be awesome. Another example would be to check if you have given your team mates your buffs. Maybe it's a bit complicated but if it was possible it would be some awesome!


I know you want to keep oUF_LS simple, so these suggestions might not be viable. I'l just find another aura AddOn then, no problem. But I really like your aura tracker because it's so simple to set up!
Candlekeeper is offline Report comment to moderator  
Reply With Quote
Unread 11-22-14, 06:13 PM  
uglyteddy
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Thumbs up moveable?

New to this website and was wandering if the ouf ls frames were moveable or options there were to move them? Really love this idea would like to be able to move the player frame around.
uglyteddy is offline Report comment to moderator  
Reply With Quote
Unread 11-21-14, 06:11 PM  
lightspark
A Fallenroot Satyr
 
lightspark's Avatar
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 70
Uploads: 3
Originally Posted by Zaeo1137
However, I did not realize OUF was one of those addons you have to design in the LUA, with no in-game settings to quirk around in.

I'd like a second orb for a target's health, cast bar, and threat in the location of the minimap, I know how to disable the minimap, but not how to attain what I'm looking for there

Thanks!
Well, in-game configs have to be written in code anyway, that's what I'm working on now, there's no such thing as automatically generated in-game config.

As for target frame being an orb, definitely no, there'd be a) way too many issues displaying target-related info, man, I even dislike the way it's done now, that's why I'm gonna rewrite unitframes; b) UI design issues; c) I find this kind of change quite unplayable in general, see reason "a" and dun forget that I'm using this UI to play WoW, the way I play WoW and my own needs are affecting my choice of new features and users' suggestions I implement.

Anyway, thx :3

P.S. Guuuuuyz, good news we hit 43 daily downloads yesterday!
__________________
oUF LS WoWInterface | Curse | GitHub
Last edited by lightspark : 11-21-14 at 09:27 PM.
lightspark is offline Report comment to moderator  
Reply With Quote
Unread 11-21-14, 05:52 PM  
lightspark
A Fallenroot Satyr
 
lightspark's Avatar
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 70
Uploads: 3
Originally Posted by Chilayse
Originally Posted by Trollporn
Loving this addon. So light weight. Thank you for making it!

Just a few questions. I can't figure out how to add a 3rd bar, or resize the minimap.
The three bars in the center are the main bar and then the first two bars in blizzard's action bar settings. the ones on the side are the normal side ones. Minimap resizing would be lua..I don't know that but there's one of your problems.

I love this addon too! And i do like the changes that have occurred over time.
It's nice to have knowledgeable fans

Thx!

P.S. being on vacation is awesome but heck! right after I arrived to Thai, I started getting quite much feedback here and on curse lol... My top priority now is tanning though, lol
__________________
oUF LS WoWInterface | Curse | GitHub
Last edited by lightspark : 11-21-14 at 06:36 PM.
lightspark is offline Report comment to moderator  
Reply With Quote
Unread 11-21-14, 05:41 PM  
Chilayse
A Kobold Labourer
 
Chilayse's Avatar

Forum posts: 0
File comments: 15
Uploads: 0
Originally Posted by Trollporn
Loving this addon. So light weight. Thank you for making it!

Just a few questions. I can't figure out how to add a 3rd bar, or resize the minimap.
The three bars in the center are the main bar and then the first two bars in blizzard's action bar settings. the ones on the side are the normal side ones. Minimap resizing would be lua..I don't know that but there's one of your problems.

I love this addon too! And i do like the changes that have occurred over time.
Chilayse is offline Report comment to moderator  
Reply With Quote
Unread 11-21-14, 02:32 PM  
Trollporn
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Loving this addon. So light weight. Thank you for making it!

Just a few questions. I can't figure out how to add a 3rd bar, or resize the minimap.
Trollporn is offline Report comment to moderator  
Reply With Quote
Unread 11-19-14, 10:32 PM  
Zaeo1137
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Hello, Just downloaded this because it was EXACTLY what i had in mind as far as the design goes.

However, I did not realize OUF was one of those addons you have to design in the LUA, with no in-game settings to quirk around in.

I'd like a second orb for a target's health, cast bar, and threat in the location of the minimap, I know how to disable the minimap, but not how to attain what I'm looking for there

Thanks!
Zaeo1137 is offline Report comment to moderator  
Reply With Quote
Unread 11-19-14, 09:57 PM  
lightspark
A Fallenroot Satyr
 
lightspark's Avatar
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 70
Uploads: 3
While reading bug report @github today, I came up with one, I hope, nice idea. xapher19 had few addons that add buttons to minimap, so I decided to write a small addition to my current minimap module, which will reskin addons' buttons and consolidate them into one :3

Thus my AFTER-VACATION-TO-DO list is:
- partially implement ingame config, almost done
- buttons consolidator, dat word though
- rewrite unitframes, btw, i'll change every, but player, unitframe's textures...
__________________
oUF LS WoWInterface | Curse | GitHub
lightspark is offline Report comment to moderator  
Reply With Quote
Unread 11-19-14, 07:12 AM  
Raileg
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Thanks for your answers and great UI!
Raileg is offline Report comment to moderator  
Reply With Quote
Unread 11-19-14, 03:21 AM  
lightspark
A Fallenroot Satyr
 
lightspark's Avatar
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 70
Uploads: 3
Originally Posted by Raileg
But in standard interface its work fine... I just rightclick on totem and it disappear. Blizzard didn't gave that function to addon makers? They disappointing me again
Once upon a time it was available to us too...
__________________
oUF LS WoWInterface | Curse | GitHub
lightspark is offline Report comment to moderator  
Reply With Quote
Unread 11-18-14, 11:25 PM  
Raileg
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
But in standard interface its work fine... I just rightclick on totem and it disappear. Blizzard didn't gave that function to addon makers? They disappointing me again
Raileg is offline Report comment to moderator  
Reply With Quote
Unread 11-18-14, 08:00 PM  
lightspark
A Fallenroot Satyr
 
lightspark's Avatar
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 70
Uploads: 3
Originally Posted by Raileg
Hello! Is it real to do shaman totems can be canceled by left click on active totem icon in resource bar?
Sorry, but DestroyTotem is protected..
__________________
oUF LS WoWInterface | Curse | GitHub
Last edited by lightspark : 11-18-14 at 08:04 PM.
lightspark is offline Report comment to moderator  
Reply With Quote
Unread 11-18-14, 02:36 PM  
Raileg
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Hello! Is it real to do shaman totems can be canceled by left click on active totem icon in resource bar?
Raileg is offline Report comment to moderator  
Reply With Quote
Unread 11-17-14, 05:22 PM  
lightspark
A Fallenroot Satyr
 
lightspark's Avatar
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 70
Uploads: 3
Cool! Hm, I should think about LICENSE
P.S. I'll be away for a week starting 20th, gonna tan my white ass on Phuket Anyone from Thailand here?
__________________
oUF LS WoWInterface | Curse | GitHub
Last edited by lightspark : 11-17-14 at 05:42 PM.
lightspark is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: