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Battle for Azeroth (8.0.1)
Updated:09-17-18 06:58 AM
Created:12-15-13 12:44 PM
Downloads:31,032
Favorites:117
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Categories:Suites, Action Bar Mods, Unit Mods, Graphical Compilations
8.0.1

ls: UI  Updated this week!  Popular! (More than 5000 hits)

Version: 80000.10
by: lightspark [More]

Yet another UI, but this one is a bit special.



Options
Use /LSUI to open in-game config.

Feedback and Feature Requests
If you found a bug or want to share an idea on how to improve my UI, either use the issue tracker on GitHub or Curse, or post a comment on WoWInterface or Curse.

Feel free to write feedback on how to improve some class-specific features.

However, keep in mind that I'm not going to implement any features as a replacement for BIG addons.

Localisation
Feel free to add and/or review translations on Curse, alternatively, you may create a PR on project's GitHub page.

License
Please see LICENSE file.

Version 80000.10

- Added cooldown options to the "Unit Frames" and unit frames' "Auras" configs;
- Removed "Show Cooldown Bling" option. The bling is disabled on all handled cooldowns now
because the animation is bugged anyway;
- Updated Simplified Chinese translation. Translated by [email protected];
- Updated embeds.

Version 80000.09

- Reworked fade in and out animations. Previously, their performance was degrading over time, and
after long gaming sessions they could cause micro stuttering and/or big freezes when being played;
- Added unit frame tag validation to avoid issues caused by invalid tags;
- Added options to colour minimap border and to adjust border's and text's colours;
- Added options to adjust xp bar's text;
- Added the option to colour player orb's border;
- Normal and war mode phase indicators now use different icons, blue and red respectively;
- Updated both Spanish translations. Translated by [email protected];
- Updated embeds.

Version 80000.08

- Fixed the "Inventory" micro button's currency tracker;
- Fixed an issue where getting and/or setting a key binding text for a button with no name would
result in an error. This issue mainly affected the Pet Battle UI;
- Blizz castbar's movers are now properly disabled when the default castbars aren't actually
used;
- Player's buffs, debuffs, and totems are now hidden while doing pet battles.

Version 80000.07

- Reworked UF config tables' structure. Target, target of target, focus, target of focus, and boss
frames' settings are cross-layout, so their settings are shared between "Orbs" and "Classic" UI
layouts. Player and pet frames' settings will stay tied to UI layouts because those frames are
unique. Unit frame settings of the currently active UI layout will be copied, but some settings
may be lost. This will also help people with copying profiles from one char to another, even if
different UI layouts are used on those chars;
- Fixed numerous bugs in the "Unit Frames" config. Copying settings between unit frame, incl. aura
filters, should work as intended now;
- Unit frame auras' min and max sizes are set to 24px and 64px respectively. These will also be
applied to automatic size calculations;
- Reduced the xp bar's width and updated the artwork;
- Updated embeds.

Version 80000.06

- Fixed action buttons' icons' colouring.

Version 80000.05

- Added "Desaturation" section to "Action Bars" config. Replaces "Desaturate on Cooldown" and
"Desaturate when Not Usable" options;
- Fixed the default castbars' skin.

Version 80000.04

- Reworked cooldowns' handling. Action bars, auras, and aura tracker received a set of options to
customise cooldowns' appearance. Unit frames will get a similar update a bit later;
- Reworked mirror timers, e.g., fatigue, breath, etc. They now show the remaining time in the M:SS
format;
- Added the default cast bars' skin for people who don't use my unit frames;
- Updated "Blizzard" config section. Added options to customise mirror timers, digsite bar;
- Updated "Action Bars" config section. In addition to aforementioned cooldown changes, I also
added options to customise action buttons' colours and to desaturate icons when buttons are
unusable;
- Updated the loot frame, so it's impossible to click through it;
- Numerous bug fixes and tweaks;
- Updated embeds.

NOTE #1: You'll have to restart WoW client to make things work after the update.

NOTE #2: Aura module's config is now cross-layout, which means that it'll use the same settings
for both "Orbs" and "Classic" layouts. Although almost everything should be copied, some data loss
may occur.

Version 80000.03

- Reworked micro menu. Again. Added options to split micro menu into two bars and to assign each
button to either bar individually;
- Fixed loot frame error that occurred for people who like to spam-click things;
- Updated both Spanish translations. Translated by [email protected]

Version 80000.02

- Fixed "Classic" layout.

Version 80000.01

- Added 8.0.1 support;
- Added custom loot frame;
- Added mouseover key binding. Use "/lsui kb" command or "Binding Mode" button in the config;
- Added options to enable DK runes' sorting and colouring by spec;
- Reworked action bar hub. Retired bag bar;
- Reworked micro menu and its config. Added "Inventory" micro button;
- Reworked tooltips. Added tooltip mover and the option to attach it to the mouse cursor;
- Numerous bug fixes and tweaks;
- Updated embeds.
Archived Files (9)
File Name
Version
Size
Author
Date
80000.09
1MB
lightspark
08-16-18 02:06 AM
80000.08
1MB
lightspark
07-28-18 06:23 AM
80000.07
1MB
lightspark
07-27-18 02:57 AM
80000.06
1MB
lightspark
07-25-18 06:47 AM
80000.05
1MB
lightspark
07-25-18 04:26 AM
80000.04
1MB
lightspark
07-24-18 09:32 AM
80000.03
1MB
lightspark
07-19-18 08:50 PM
80000.02
1MB
lightspark
07-18-18 05:20 AM
80000.01
1MB
lightspark
07-17-18 10:39 AM


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Unread 03-27-16, 07:33 AM  
lightspark
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Originally Posted by mengqyzh
我表示并不懂
囧。如果你想放大第一条动作条、原图,而显示12个格子,你最好添加 BarController:SetScale(scale)

Lua Code:
  1. BarController = CreateFrame("Frame", "LSActionBarArtContainer", UIParent, "SecureHandlerStateTemplate")
  2. BarController:SetSize(32 * (hasSixButtons and 6 or 12), 50)
  3. BarController:SetScale(1.25) -- 或别的数字
  4. BarController:SetPoint("BOTTOM", 0, -3)
  5. BarController:RegisterEvent("ACTIONBAR_PAGE_CHANGED")
  6. BarController:SetScript("OnEvent", BarController_OnEvent)
  7. B.BarController = BarController

P.S.不好意思,我的汉语水平不太高,所以有的事情难解释,orz。
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Last edited by lightspark : 03-27-16 at 07:56 AM.
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Unread 03-27-16, 05:49 AM  
mengqyzh
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Originally Posted by lightspark
Originally Posted by mengqyzh
我修改了LUA文件,然后就这样了
-- pic

第一条动作条要怎么调整才能显示12个格子,而不是变大后显示了16个格子?
因为我用 texture:SetHorizTile(true),你不能更改格子材质的宽度。我觉得你该使用 BarController:SetScale(值),但是BarController的子框架也都会变大。 子框架是背包,第一条动作条和微型菜单栏。
我表示并不懂
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Unread 03-27-16, 04:06 AM  
lightspark
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Originally Posted by mengqyzh
我修改了LUA文件,然后就这样了
-- pic

第一条动作条要怎么调整才能显示12个格子,而不是变大后显示了16个格子?
因为我用 texture:SetHorizTile(true),所以你不能更改格子材质的宽度。我觉得你该使用 BarController:SetScale(值),但是BarController的子框架也都会变大。 子框架是背包,第一条动作条和微型菜单栏。
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Unread 03-26-16, 10:22 PM  
mengqyzh
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我修改了LUA文件,然后就这样了


第一条动作条要怎么调整才能显示12个格子,而不是变大后显示了16个格子?
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Unread 03-26-16, 06:53 PM  
mengqyzh
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Originally Posted by lightspark
Originally Posted by mengqyzh
这个界面好像没有经验条
有。角色信息提示
做到第一条动作条上方就好了
Last edited by mengqyzh : 03-26-16 at 06:54 PM.
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Unread 03-26-16, 03:04 PM  
lightspark
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Originally Posted by mengqyzh
这个界面好像没有经验条
有。角色信息提示
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Last edited by lightspark : 03-26-16 at 03:17 PM.
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Unread 03-26-16, 07:58 AM  
mengqyzh
A Kobold Labourer

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Originally Posted by lightspark
不好意思,昨天太忙,没有时间回答你,orz。
Originally Posted by mengqyzh
那我就用中文了,有什么办法让t的动作条变大一些吗?如果用系统的缩放UI的话整个界面都变大了
因为动作条有原图,所以不可以放大它。但是你先可以禁用原图,然后让动作条变大!


Originally Posted by mengqyzh
The color of blood how to modify as professional color?
是什么意思?改血值色吗? 现在不能
如果可以改血条的颜色 那就太炫酷了

PS:这个界面好像没有经验条
Last edited by mengqyzh : 03-26-16 at 08:15 AM.
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Unread 03-26-16, 12:52 AM  
lightspark
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不好意思,昨天太忙,没有时间回答你,orz。
Originally Posted by mengqyzh
那我就用中文了,有什么办法让t的动作条变大一些吗?如果用系统的缩放UI的话整个界面都变大了
因为动作条有原图,所以不可以放大它。但是你先可以禁用原图,然后让动作条变大!


Originally Posted by mengqyzh
The color of blood how to modify as professional color?
是什么意思?改血值色吗? 现在不能
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Last edited by lightspark : 03-26-16 at 01:01 AM.
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Unread 03-25-16, 12:02 AM  
mengqyzh
A Kobold Labourer

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Originally Posted by lightspark
Originally Posted by mengqyzh
Incredibly reply so fast! Yes, I am a Chinese
This interface has some/orders?
O_o you meant 命令?

/lsconfig - in-game config; /lsmovers - move frames.

P.S. 你可以用中文发帖, 我会说一点中文。希望我可以用中文或英文回答你的问题,囧。
那我就用中文了,有什么办法让底部的动作条变大一些吗?如果用系统的缩放UI的话整个界面都变大了

ps:The color of blood how to modify as professional color?
Last edited by mengqyzh : 03-25-16 at 04:51 AM.
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Unread 03-24-16, 11:08 AM  
lightspark
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Originally Posted by mengqyzh
Incredibly reply so fast! Yes, I am a Chinese
This interface has some/orders?
O_o you meant 命令?

/lsconfig - in-game config; /lsmovers - move frames.

P.S. 你可以用中文发帖, 我会说一点中文。希望我可以用中文或英文回答你的问题,囧。
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Unread 03-24-16, 10:48 AM  
mengqyzh
A Kobold Labourer

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Originally Posted by lightspark
Originally Posted by mengqyzh
I don't know have you given any thought to support the language of different countries? I very like the interface it's a pity that I really don't understand English set some difficult
Yeah, I'm planning to do so a bit later. For now I'm trying to use as many blizz strings as I can, cuz they are localized. It originally was translated into Russian and Chinese, but I temporarily gave up on this idea, when I released v2.0

你是中国人吗? Just a wild guess, lol, cuz of zh in your nick...
Incredibly reply so fast! Yes, I am a Chinese
This interface has some/orders?
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Unread 03-24-16, 10:33 AM  
lightspark
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Originally Posted by mengqyzh
I don't know have you given any thought to support the language of different countries? I very like the interface it's a pity that I really don't understand English set some difficult
Yeah, I'm planning to do so a bit later. For now I'm trying to use as many blizz strings as I can, cuz they are localized. It originally was translated into Russian and Chinese, but I temporarily gave up on this idea, when I released v2.0

你是中国人吗? Just a wild guess, lol, cuz of zh in your nick...
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Last edited by lightspark : 03-24-16 at 10:35 AM.
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Unread 03-24-16, 10:07 AM  
mengqyzh
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I don't know have you given any thought to support the language of different countries? I very like the interface it's a pity that I really don't understand English set some difficult
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Unread 03-23-16, 12:42 AM  
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Hi! I think that's gonna be final version.



Wish this screenshot was true... So many rewards
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Last edited by lightspark : 03-23-16 at 12:52 AM.
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Unread 03-21-16, 08:48 AM  
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Hi!

I'm currently working on a small new feature I'm gonna add to micro menu. I often play my DK Tank these days, and LFG "Call To Arms" bonus tracking became quite important to me So I decided to add CTA bonus info to group finder micro button tooltip.

I'm still not really sure about scanning LFG in background and notifying player if CTA bonus is available, it may be quite annoying, things change way too often. So for now I'm gonna refresh info, when tooltip is shown.

I'm done with first prototype, haven't moved it to tooltip yet, so it spams everything into my chat, haha



-- updated

Second prototype:

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Last edited by lightspark : 03-21-16 at 11:34 AM.
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