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Updated: 12-30-13 08:45 AM
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Siege of Orgrimmar (5.4)
Updated:12-30-13 08:45 AM
Created:12-30-13 08:38 AM
Downloads:720
Favorites:9
MD5:
Categories:Graphic UI Mods, Druid, Monk, Paladin, Priest, Warlock
ResourcesOnTop
Version: 0.1-beta
by: Spyro [More]
Moves the class resources to the top of the PlayerFrame, with a vertical inversion of the textures so they fit perfectly.
v0.1-beta:
First beta version.
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Unread 01-03-14, 12:03 PM  
Spyro
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 14
Uploads: 3
Re: Re: Re: Cool addon and question for you.

Originally Posted by Zexiøn
Thanks for the info but i have zero idea on how to make an addon. I will just leave it as it is.
You only need to create 2 files and put them in a folder:

ZexionUI.toc
Code:
## Interface: 50400
## Title: ZexionUI
## Version: 0.1
## Author: Zexion
## Notes: Zexion scripts

ZexionUI.lua
ZexionUI.lua
Code:
PetFrame:ClearAllPoints()
PetFrame:SetPoint("TOPLEFT", PlayerFrame, "TOPLEFT", 80, -60)
Put these 2 files in a folder called ZexionUI and that's your first addon.
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Unread 01-02-14, 07:56 PM  
Zexiøn
A Kobold Labourer

Forum posts: 0
File comments: 35
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Re: Re: Cool addon and question for you.

Originally Posted by Spyro
Originally Posted by Zexiøn
Hello I started using this addon and i like it alot makes it easier to see my resources easier since i having my player frame in the lower part of my screen. I do have a question though. my warlock's pet is still farther below my player frame as if the resources bar was never moved. Is it possible to also move the pet frame for warlocks back to the default spot before the resources bar showed up? Example where the hunter pet is. Thank you very much for your time and cool addon.
This is the Hunter's PetFrame default anchor point:
Code:
PetFrame:SetPoint("TOPLEFT", PlayerFrame, "TOPLEFT", 80, -60)
You can test it in game writing /script PetFrame:ClearAllPoints(); PetFrame:SetPoint("TOPLEFT", PlayerFrame, "TOPLEFT", 80, -60)
If you want that change to be permanent you should create a small addon where you can make that little personal tweaks.
Thanks for the info but i have zero idea on how to make an addon. I will just leave it as it is.
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Unread 01-02-14, 06:15 PM  
Spyro
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 14
Uploads: 3
Re: Cool addon and question for you.

Originally Posted by Zexiøn
Hello I started using this addon and i like it alot makes it easier to see my resources easier since i having my player frame in the lower part of my screen. I do have a question though. my warlock's pet is still farther below my player frame as if the resources bar was never moved. Is it possible to also move the pet frame for warlocks back to the default spot before the resources bar showed up? Example where the hunter pet is. Thank you very much for your time and cool addon.
This is the Hunter's PetFrame default anchor point:
Code:
PetFrame:SetPoint("TOPLEFT", PlayerFrame, "TOPLEFT", 80, -60)
You can test it in game writing /script PetFrame:ClearAllPoints(); PetFrame:SetPoint("TOPLEFT", PlayerFrame, "TOPLEFT", 80, -60)
If you want that change to be permanent you should create a small addon where you can make that little personal tweaks.
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My addons: http://www.curse.com/users/Spyro_/projects
Last edited by Spyro : 01-02-14 at 06:18 PM.
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Unread 12-31-13, 11:23 AM  
Zexiøn
A Kobold Labourer

Forum posts: 0
File comments: 35
Uploads: 0
Cool addon and question for you.

Hello I started using this addon and i like it alot makes it easier to see my resources easier since i having my player frame in the lower part of my screen. I do have a question though. my warlock's pet is still farther below my player frame as if the resources bar was never moved. Is it possible to also move the pet frame for warlocks back to the default spot before the resources bar showed up? Example where the hunter pet is. Thank you very much for your time and cool addon.
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