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Updated: 10-14-14 09:34 PM
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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-14-14 09:34 PM
Created:05-06-14 01:37 AM
Downloads:330
Favorites:17
MD5:
6.0.2
Frenemy
Version: 6.0.2.1
by: Torhal [More]
A combined Friends List and Guild display. Written in response to SocialState falling into disrepair due to its author no longer playing WoW.

Features
  • Separate sections for WoW friends (both in-game and RealID), Guild members, BattleNet friends in games, and BattleNet friends not in games.
  • Sections are sortable, with indication for which column is being sorted on and whether it's sorted in ascending or descending order.
  • Collapsable tooltip sections.
  • Right-click context menus on RealID or Toon names.

More to come Soon (™).
Archived Files (12)
File Name
Version
Size
Author
Date
5.4.8.10
153kB
Torhal
09-21-14 03:58 PM
5.4.8.9
153kB
Torhal
09-21-14 06:45 AM
5.4.8.7
141kB
Torhal
09-18-14 09:20 PM
5.4.8.6
141kB
Torhal
09-16-14 10:04 PM
5.4.8.5
141kB
Torhal
09-15-14 09:48 PM
5.4.8.4
140kB
Torhal
09-14-14 09:45 PM
5.4.8.3
140kB
Torhal
09-14-14 09:11 PM
5.4.8.2
139kB
Torhal
09-14-14 07:34 AM
5.4.8.1
137kB
Torhal
08-24-14 01:58 PM
5.4.7.6
132kB
Torhal
05-07-14 01:16 AM
5.4.7.5
132kB
Torhal
05-06-14 07:29 PM
5.4.7.3
131kB
Torhal
05-06-14 01:37 AM


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Unread 09-10-14, 07:16 AM  
Talyrius
A Rage Talon Dragon Guard
 
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Forum posts: 302
File comments: 221
Uploads: 1
I realize you don't consider this feature complete yet and probably had intended to do some of this stuff already, but I figured I'd put together a rather comprehensive list of what I'd like to see. Yes, this isn't my addon, so I have no expectations that you'll do any of this.

Feature requests:
  • Iterate over BNGetNumFriendToons() with BNGetFriendToonInfo() to get information about additional characters/game instances.
  • Alt+click to invite.
  • Shift+click to send a Who request.
  • Ctrl+click to set a note (check CanEditPublicNote() for guild members).
  • Ctrl+right-click to set an officer note if CanEditOfficerNote().
  • Clicking the broker opens the friends frame, so perhaps shift-clicking could be used to open the guild roster?
  • Allow the guild message of the day to be edited when clicked if CanEditMOTD().
  • Add player's broadcast to the bottom of the friends list and allow clicking to edit, similar to the GMotD.
  • Color levels using GetQuestDifficultyColor() instead of basing it off of max level. This will make it easier to see who else is on that is within your level range.
  • Color realm names with faction color.
  • Color zone names: Alliance, Horde, Contested, Sanctuary, Combat, etc..
  • Color guild ranks with a gradient based on their index.
  • Consider giving notes their own columns to allow for more people to fit on the tooltip. Screen width is more abundant in comparison to height.
  • Add a class column populated by class icons for another method of sorting.
  • Add an option to reformat the string used for the broker's text. RealID Toons does something similar. I'd prefer to add the friends and Real ID counts together, as well as use different colors to match the rest of the brokers in my UI. In the meantime, I've changed my local copy as follows:
Lua Code:
  1. function DataObject:UpdateDisplay()
  2.     local output = ("%d |cFF3E819B%s|r"):format(OnlineFriendsCount + OnlineBattleNetCount, _G.FRIENDS)
  3.  
  4.     if _G.IsInGuild() then
  5.         output = ("%s %d |cFF3E819B%s|r"):format(output, OnlineGuildMembersCount, _G.GUILD)
  6.     end
  7.  
  8.     self.text = output
  9. end
Bugs/observations:
  • I can't click on guild members when I first login or reload the UI. However, if I open the guild frame it will begin to work.
  • I can't click character names for Real ID/BattleTag friends. Is this intentional? I haven't checked the code.
  • If you have a character added to your friends list that belongs to a Real ID/BattleTag friend, they appear twice. Why do this? Well, adding characters to your friends list changes the color of the name displayed above their head—making it easier to pick them out in a crowd.
  • There is a colon used in the realm column header, but nowhere else.
Last edited by Talyrius : 09-10-14 at 07:58 PM.
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