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Updated: 07-03-14 12:53 AM
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Siege of Orgrimmar (5.4)
Updated:07-03-14 12:53 AM
Created:06-18-14 07:35 AM
Downloads:581
Favorites:10
MD5:
5.4
tDD UnitFrame
Version: 1.0
by: Tushu [More]
A smart Unit mods.

Update log:
07-03-2014:
Add Pet/ToT frame
Add Focus frame
Add Party Frame
Add Use another texture when player is in-battle.
Update Rouge & Druid ComboPoint
Fix Special-Power-bars' points
Fix Target-frame's debuffs' points
Fix error when On the Vehicle
Fix Icons' points
Optimize Programming

A stand-alone addon that art Design from oUF_DarkDurance.
1,Low memory and cpu cost
2,Not support party/pet/tot/focus in this version.(Will update next version)
3,I need more advice or report bugs to perfect it,Thank you.
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Archived Files (1)
File Name
Version
Size
Author
Date
0.5
219kB
Tushu
06-18-14 07:35 AM


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Unread 07-25-14, 05:34 PM  
Tushu
A Defias Bandit
 
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Forum posts: 2
File comments: 13
Uploads: 4
Originally Posted by Graverage
They look amazing, but I would love to be able to scale them down. They are far too big for my UI.
Thanks reply it.I`ll create some config in WOD.Such as re-size and re-color.
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Unread 07-25-14, 05:12 PM  
Graverage
A Kobold Labourer

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File comments: 1
Uploads: 0
They look amazing, but I would love to be able to scale them down. They are far too big for my UI.
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Unread 07-03-14, 12:55 AM  
Tushu
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Forum posts: 2
File comments: 13
Uploads: 4
Originally Posted by def9
Good looking frames so far. Scaling options would be nice even if only in an lua file.

Got this error in my first battle with my priest.

Code:
Date: 2014-06-21 21:04:49
ID: 1
Error occured in: AddOn: tDD_UnitFrame
Count: 2
Message: Note: AddOn tDD_UnitFrame attempted to call a protected function (TargetFrame:SetScale()) during combat lockdown.
Debug:
   [C]: SetScale()
   tDD_UnitFrame\tDD_TargetFrame.lua:4:
      tDD_UnitFrame\tDD_TargetFrame.lua:1
   [C]: TargetFrame_Update()
   ..\FrameXML\TargetFrame.lua:154: OnEvent()
   ..\FrameXML\UnitFrame.lua:673:
      ..\FrameXML\UnitFrame.lua:671

Thank you for report bug.
I think I fixed this bug.
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Unread 06-24-14, 11:58 AM  
meljen
A Fallenroot Satyr

Forum posts: 24
File comments: 290
Uploads: 0
Holy crud these look nice... I wish the blizz units looked this good naturally!
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Unread 06-21-14, 07:07 PM  
def9
A Cobalt Mageweaver
 
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Forum posts: 200
File comments: 104
Uploads: 2
Good looking frames so far. Scaling options would be nice even if only in an lua file.

Got this error in my first battle with my priest.

Code:
Date: 2014-06-21 21:04:49
ID: 1
Error occured in: AddOn: tDD_UnitFrame
Count: 2
Message: Note: AddOn tDD_UnitFrame attempted to call a protected function (TargetFrame:SetScale()) during combat lockdown.
Debug:
   [C]: SetScale()
   tDD_UnitFrame\tDD_TargetFrame.lua:4:
      tDD_UnitFrame\tDD_TargetFrame.lua:1
   [C]: TargetFrame_Update()
   ..\FrameXML\TargetFrame.lua:154: OnEvent()
   ..\FrameXML\UnitFrame.lua:673:
      ..\FrameXML\UnitFrame.lua:671
__________________
Krendis, level 90 Prot Paladin
Simkin level 90 Combat Rogue
Feldeemus, level 90 Frost Mage
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Unread 06-18-14, 07:39 AM  
Tushu
A Defias Bandit
 
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Forum posts: 2
File comments: 13
Uploads: 4
Hi everyone

Please post your advice or report bugs here.

I will fix&update it until WOW7.0
Last edited by Tushu : 06-18-14 at 07:39 AM.
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