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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:03-27-15 02:59 PM
Created:08-06-14 06:06 PM
Downloads:6,887
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Categories:oUF: Layouts, Unit Mods

oUF Abu  Updated this week!  Popular! (More than 5000 hits)

Version: 6.1-1
by: sticklord [More]

Requires oUF 1.6 or higher, download it here: oUF

My personal Unitframe layout, based (heavily) on oUF_Neav. No plugin is supported as for now, except those that does not require support from the layout. Feel free to ask if you'd like one supported. Basic units including boss and arena frames are supported, but not raid frames. I've grown found of the blizzard ones, when they work that is.

Features

  • Aura Filter
  • Flashy castbar with channeling ticks
  • Threat glow
  • Portrait Timers
  • Absorb bar (0 - 100% of HP)
  • Set/Clear focus hotkey
  • Coloring of frames
  • Weakened Soul bar
  • Warrior Enrage bar
  • Vengance bar for tanks
Configuration
  • Use "/ouf" or "/oufabu" to access the ingame configuration.
  • Party, Arena & boss frame can be moved by using "/oufabu lock".
  • Player, Target & Focus can be moved by using the right click menu.
There are also 3 different aura filter, you can click on auras with CTRL+ALT
down or use the spell ID in the option panel to edit them.
  • Boss Frames: A whitelist were you can add debuffs to show, for example your own dots.
  • Arena Frames: A whitelist for buffs, some are included.
  • Rest: For the rest of the frames it works like this: On npc's the default is to only show your auras,
    on players everything it shown. Some are included here aswell, you can find them in the file "oUF_Abu/Aurafilter.lua"
Notes
  • I've tested it for a while now so shouldn't be any big bugs, but probably a taint every now and then, can't get away from them.
  • Please to report bugs, come with suggestions and whatnot in the comment section.
  • You can also find it on github
Supported Locales
  • Chinese Simplified (missing a couple) Thanks to yaoenqi!
  • Chinese Traditional (missing a couple) Thanks to yaoenqi!
Big thanks to
Neal & Renstrom for oUF_Neav, Phanx for her layout, P3lim, Haste, Tuller & Jaliborc.
FAQ
What other addons are you using?
Most of the other addons that you can see in the screenshots are my own addons found on my github.

6.1-1
- Fixed missing texture for portraittimers.

6.1
- Hopefully fixed priest tick timers
- Maybe I've fixed script ran to long on portraittimers
- toc update

6.0.3-6
- Added Alt Power bar for boss frames, might be overlapping something though.
- Auras: Fixed blinking icon on "invalid" units
- Portraittimers: Now filters by spellID
- Localization: Thought I uploaded this earlier but oh well. Fixed some confusion between bar colors. Thanks again yaoenqi!

6.0.3-5
- Added Chinese Simplified/Traditional thank to yaoenqi

6.0.3-4
- Tried to fix stealable
- Reduced level size text
- Fixed disabling of SnD bar
- Changed some old auras

6.0.3-3
- Can now turn on class modules again!

6.0.3-2
- Font/statusbar picker no longer bugs out with some special files.
- Lightened up manabar abit.
- Option to disable blizzard class modules.
- Fixed issue moving frames again..
- Changed purgeable aura border.
- Added partyframe buffs.

6.0.3-1
- You might wanna delete the folder, removed some files
- Fixed anchors finally, and they now save position with profiles. Also added a config tab for it.
- OmniCC should now have full control of the aura timers.
- Added/fixed druid mushrooms

6.0.2-4
- Now using the blizzard dropdown that I just found.
This means you can set focus/dismiss pet from rightclick menu, but need to move frames with "/ouf lock"
- Moved petframe abit and disabled the name
- Fixed nil name color
- Added sweeping strikes bar

6.0.2-3
- option for name color
- Fixed backdrop for power bar
- Improved resolve and aurabars
- Improved combopoints and removed druid module
- Changed the way the tag system works, less customization but easier to work with
- Added boss icon instead of "??"
- Added target sounds
- Fixed raid icon for boss frames and arena frames
- Added some localization, only englis now though. Feel free to edit.

6.0.2-2
- Fixed gap icon
- Changed some auras
- Fixed bug with castbar hidden

6.0.2-1
- Should work with 6.0.2 now!
- You might wanna enable the inbuilt aura timer now to remove blizzards.
- Changed Vengeance to Resolve.
- Added Aurabars modules:
- SlicenDice, Enrage, WeakenedSoul.
- Unlocking now shows the full frames for party/arena/boss
- Added Class Portraits Option

5.4.8.8
- Should show dispellable buffs now
- Can change color of backdrops
- Added PvP Icons

5.4.8.7
- Now with 2 different layouts for player, target/focus, pet & party frames
- Added Animating Arcane Orbs for mages (can be disabled).
- Changed AuraFilter again! Also, the arena buffs are now shown in the editor. However you must reset your profile if you want em enabled.
- Changed the fuckin absorb texture again.
- Probably some more changes i forgot..
-- r2
- - Fixed scaling of player frame in combat
-- r3
- - Now supports druids..
- - Option for clickthrough frames
- - Can also use middle button for focus
-- r4
- - Small bars are above threat glow
- - Fixed the AuraOrbs module
- - Added Buffs for focus
- - Fixed art location
- - Corrected arena frames art

5.4.8.6
- Bug fixes
- $perc now includes "%"
- Can now change safezone color
- No longer hide consolidate buffs on enemies
- Maybe made aura timer more effiecent, i dunno
- Also shows decimal when less than 2.5 sec
- Castbar safezone fix
- Weakened soul fix

5.4.8.5
- This will also reset you settings but not your aura filters.
- Added profiles, one for aurafilters and one for general settings.
- Fixed combatfeedbacktext error
- Fixed error with font size
- Auras on target frame can now be disabled.
- Can move the castbars abit more freely.
- Can now view hidden auras with CTRL + ALT, clicking an aura will add it to the aura filter
- Changed the way aura filters work, default it show all auras on player and only own on NPC's

5.4.8.3
- Fixed wierd divided by zero

5.4.8.2
- Improved castbar
- Option to position auras on target frame
- Improved absorbbar abit + options
- Options now won't load in combat to prevent script ran to long
- Latency bar is now actually visible

5.4.8.1
- Initial release
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
6.1
519kB
sticklord
03-15-15 10:15 AM
6.0.3-6
518kB
sticklord
02-24-15 02:18 PM
6.0.3-5
519kB
sticklord
02-03-15 01:02 PM


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Unread 03-28-15, 01:16 AM  
adawong
A Kobold Labourer

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Originally Posted by sticklord
Good luck on your journey.
the master has spoken. thanks for the update!
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Unread 03-27-15, 03:15 PM  
sticklord
An Aku'mai Servant
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Originally Posted by fiveobjects
Didn't see any super obvious way of achieving this so before I start digging through all the lua files what would be the easiest way of doing this:

1. Only boss related debuffs on Focus and Target of Target, hiding all other debuffs. Be it via some tag or manually entering all IDs. (EDIT to clearify: Only debuffs applied by bosses, playing tank so need to track ToT and Focus debuffs on boss fights for swaps)
2. Target displaying my applied debuffs only (think it does this default but incase my #1 point screws with that)
3. You said you wont add bigger debuffs, any way to do this in lua myself? I assume there is.
4. Any way to extract / re-use thisborder style in other addons? Want to skin some timers (BigWigs, Exorsus) to match the UI.

Any direct solutions to the above or someone pointing me in the right direction/files/lines would be much appriciated Love the work put into this.
1: Easiest way would be to blacklist the spells that you want to hide in the ingame options. You can also manually change the filter in the layout.lua file for the unit you want by using blizzards flag:

line 817 in layout.lua
Lua Code:
  1. if (self.Debuffs and (self.IsTargetFrame or cUnit == 'focus') then
  2.     self.Debuffs.CustomFilter = function(self, unit, iconFrame, name, rank, icon, count, debuffType, duration, expirationTime, caster, canStealOrPurge, shouldConsolidate, spellId, canApplyAura, isBossDebuff, isCastByPlayer, ...)
  3.         return isBossDebuff
  4.     end
  5. end

2: Should be good.
3: Yep, but I'm using oUF to place the icons, lotta work.
4: No you cant access that function without editing this addon, need to make ns.CreateBorder global. ( You can for example add oUFAbu.CreateBorder = ns.CreateBorder at the bottom of the FrameFunctions.lua file) Then you can use oUFAbu.CreateBorder(self, size, padding, layer).

Good luck on your journey.
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Unread 03-27-15, 05:20 AM  
adawong
A Kobold Labourer

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Originally Posted by fiveobjects
1. Only boss related debuffs on Focus and Target of Target, hiding all other debuffs. Be it via some tag or manually entering all IDs.
2. Target displaying my applied debuffs only (think it does this default but incase my #1 point screws with that)
3. You said you wont add bigger debuffs, any way to do this in lua myself? I assume there is.
4. Any way to extract / re-use thisborder style in other addons? Want to skin some timers (BigWigs, Exorsus) to match the UI.

1. dont know what you mean with boss related debuffs, but you can fiddle around in the auras section at the ingame options
3. did that too: try movenanything, i use it together with Abu all the time
4. you can change the textures of hp and power bars via the ingame option, and some are shared in other addons as well, like "minimalist", "gloss", "graphite" etc. OR you could copy stuff from the media folder of the addon

im not the author but maybe u can try
Last edited by adawong : 03-27-15 at 05:22 AM.
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Unread 03-27-15, 03:16 AM  
fiveobjects
A Kobold Labourer

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Didn't see any super obvious way of achieving this so before I start digging through all the lua files what would be the easiest way of doing this:

1. Only boss related debuffs on Focus and Target of Target, hiding all other debuffs. Be it via some tag or manually entering all IDs. (EDIT to clearify: Only debuffs applied by bosses, playing tank so need to track ToT and Focus debuffs on boss fights for swaps)
2. Target displaying my applied debuffs only (think it does this default but incase my #1 point screws with that)
3. You said you wont add bigger debuffs, any way to do this in lua myself? I assume there is.
4. Any way to extract / re-use thisborder style in other addons? Want to skin some timers (BigWigs, Exorsus) to match the UI.

Any direct solutions to the above or someone pointing me in the right direction/files/lines would be much appriciated Love the work put into this.
Last edited by fiveobjects : 03-27-15 at 11:28 AM.
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Unread 03-26-15, 01:44 PM  
adawong
A Kobold Labourer

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Originally Posted by sticklord
@adawong: Thanks for answering questions for me And yeah, a lua noob like you can add debuffs to bossframes! In the ingame options window go to the aura config and under boss add the buff you'd like to show. And yeah i've fucked up with the portrait icons with a typo, I'll fix it tommorrow.
love you man
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Unread 03-26-15, 12:43 PM  
sticklord
An Aku'mai Servant
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Sorry for not answering, been busy lately.

@EKE: No, damagefont aint in use. damagefontsize is though, not sure why;p

@adawong: Thanks for answering questions for me And yeah, a lua noob like you can add debuffs to bossframes! In the ingame options window go to the aura config and under boss add the buff you'd like to show. And yeah i've fucked up with the portrait icons with a typo, I'll fix it tommorrow.

@jmt0101: You can move the anchors for buffs for the target and focus frame in the unit options. And not not gonna add bigger debuffs anytime soon:/ It's a lot of work.

@ignaciomc: No to question 1 and 2. For 3, yeah but may be complicated. Go into the AuraList.lua file and add the spells to the correct category. But feel free to post them here, and I'll add them myself. If you feel some a missing maybe others think so too!

@Hoorai: Yeah, you can disable all castbars in the first page in the options page. Just relog and the default should be back. Not sure if you'll have a target castbar though.
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Unread 03-26-15, 06:50 AM  
adawong
A Kobold Labourer

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Re: Castbars

Originally Posted by Hoorai
Hi,

its possible to disable the Castbars and use the default castbars?
im not the author but
yes, disable them for each unit (player, target, etc.) in the options menu
not really sure about the player one, but you also can hide stuff like that with "moveanything" addon.

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Unread 03-25-15, 12:05 PM  
Hoorai
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Castbars

Hi,

its possible to disable the Castbars and use the default castbars?
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Unread 03-24-15, 01:53 PM  
adawong
A Kobold Labourer

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Originally Posted by sticklord
And maybe I've fixed the bug script ran too long error, not sure though
Didnt know there was a bug, but i cant see the icon textures with the aura timers, only the digits of the timer without the picture

for example: i silence something, no silence icon shown over the portrait, only the timer


posting this again for visibility, thanks sticklord for writing complicated stuff i have no idea of
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Unread 03-24-15, 01:38 PM  
adawong
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Re: Target's Target

Originally Posted by ignaciomc
HEY! first i really wanted to thank u for this mod, it has huge potential and looks awesome too!

There are a few things tho i couldnt do and i'd really apreciate some help.

1 Is there any way to change the position of target's target? and hiding target's target name?
2 Is there any way to show party target's?
3 Any way to add more buffs/debuffs to be tracked on portraits? Noticed some important spells are missing on portrait timers.

And again, awesome work, keep it up, i really think this could be the next baseline unitframes addon. TY in advance
1 yes check options
2 no
3 yes check options
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Unread 03-18-15, 07:04 PM  
ignaciomc
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Target's Target

HEY! first i really wanted to thank u for this mod, it has huge potential and looks awesome too!

There are a few things tho i couldnt do and i'd really apreciate some help.

1 Is there any way to change the position of target's target? and hiding target's target name?
2 Is there any way to show party target's?
3 Any way to add more buffs/debuffs to be tracked on portraits? Noticed some important spells are missing on portrait timers.

And again, awesome work, keep it up, i really think this could be the next baseline unitframes addon. TY in advance
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Unread 03-18-15, 05:52 AM  
jmt0101
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Is it possible to have debuffs listed above buffs on the target frames like on the default UF? Also is it possible to have your debuff bigger than all other auras like in the default UF? Thanks for your continuous support!
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Unread 03-18-15, 05:39 AM  
adawong
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Hi again lord sticklord!

Priest ticks are fine now! Aura symbols for CC etc. on the icons are fcked! it shows only the timer.

Also: Was wondering if a lua noob like me could add Bossframe debuffs somehow?

Thanks for all your work!
Last edited by adawong : 03-18-15 at 06:16 AM.
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Unread 03-15-15, 06:01 PM  
EKE
A Deviate Faerie Dragon

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i have a question about abucombattext

-- appearence
font = "Fonts\\ARIALN.ttf", -- "Fonts\\ARIALN.ttf" is default WoW font.
fontsize = 16, -- The size of all the fonts
damagefont = "Fonts\\ARIALN.ttf", -- "Fonts\\FRIZQT__.ttf" is default WoW damage font
damagefontsize = "16", -- size of xCT damage font. use "auto" to set it
font style only change when i chagne font, is "damagefont" config work?
Last edited by EKE : 03-15-15 at 06:01 PM.
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Unread 03-15-15, 10:18 AM  
sticklord
An Aku'mai Servant
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Okay finally got around to fix it abit, can't really test the Priest ticks but hopefully it works! And maybe I've fixed the bug script ran too long error, not sure though

And sorry pingu I haven't gotten around to fix that yet. Not sure whats causing it but it might be because I use the blizzard dropdown menu.
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