Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(2 MB)
Download
Updated: 01-30-15 11:12 AM
Pictures
File Info
Compatibility:
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:01-30-15 11:12 AM
Created:08-06-14 06:06 PM
Downloads:4,725
Favorites:54
MD5:
Categories:oUF: Layouts, Unit Mods
6.0.3

oUF Abu  Updated less than 3 days ago!

Version: 6.0.3-4
by: sticklord [More]

Requires oUF 1.6 or higher, download it here: oUF

My personal Unitframe layout, based (heavily) on oUF_Neav. No plugin is supported as for now, except those that does not require support from the layout. Feel free to ask if you'd like one supported. Basic units including boss and arena frames are supported, but not raid frames. I've grown found of the blizzard ones, when they work that is.

Features

  • Aura Filter
  • Flashy castbar with channeling ticks
  • Threat glow
  • Portrait Timers
  • Absorb bar (0 - 100% of HP)
  • Set/Clear focus hotkey
  • Coloring of frames
  • Weakened Soul bar
  • Warrior Enrage bar
  • Vengance bar for tanks
Configuration
  • Use "/ouf" or "/oufabu" to access the ingame configuration.
  • Party, Arena & boss frame can be moved by using "/oufabu lock".
  • Player, Target & Focus can be moved by using the right click menu.
There are also 3 different aura filter, you can click on auras with CTRL+ALT
down or use the spell ID in the option panel to edit them.
  • Boss Frames: A whitelist were you can add debuffs to show, for example your own dots.
  • Arena Frames: A whitelist for buffs, some are included.
  • Rest: For the rest of the frames it works like this: On npc's the default is to only show your auras,
    on players everything it shown. Some are included here aswell, you can find them in the file "oUF_Abu/Aurafilter.lua"
Notes
  • I've tested it for a while now so shouldn't be any big bugs, but probably a taint every now and then, can't get away from them.
  • Please to report bugs, come with suggestions and whatnot in the comment section.
  • You can also find it on github
Big thanks to
Neal & Renstrom for oUF_Neav, Phanx for her layout, P3lim, Haste, Tuller & Jaliborc.
FAQ
What other addons are you using?
Most of the other addons that you can see in the screenshots are my own addons found on my github.

6.0.3-4
- Tried to fix stealable
- Reduced level size text
- Fixed disabling of SnD bar
- Changed some old auras

6.0.3-3
- Can now turn on class modules again!

6.0.3-2
- Font/statusbar picker no longer bugs out with some special files.
- Lightened up manabar abit.
- Option to disable blizzard class modules.
- Fixed issue moving frames again..
- Changed purgeable aura border.
- Added partyframe buffs.

6.0.3-1
- You might wanna delete the folder, removed some files
- Fixed anchors finally, and they now save position with profiles. Also added a config tab for it.
- OmniCC should now have full control of the aura timers.
- Added/fixed druid mushrooms

6.0.2-4
- Now using the blizzard dropdown that I just found.
This means you can set focus/dismiss pet from rightclick menu, but need to move frames with "/ouf lock"
- Moved petframe abit and disabled the name
- Fixed nil name color
- Added sweeping strikes bar

6.0.2-3
- option for name color
- Fixed backdrop for power bar
- Improved resolve and aurabars
- Improved combopoints and removed druid module
- Changed the way the tag system works, less customization but easier to work with
- Added boss icon instead of "??"
- Added target sounds
- Fixed raid icon for boss frames and arena frames
- Added some localization, only englis now though. Feel free to edit.

6.0.2-2
- Fixed gap icon
- Changed some auras
- Fixed bug with castbar hidden

6.0.2-1
- Should work with 6.0.2 now!
- You might wanna enable the inbuilt aura timer now to remove blizzards.
- Changed Vengeance to Resolve.
- Added Aurabars modules:
- SlicenDice, Enrage, WeakenedSoul.
- Unlocking now shows the full frames for party/arena/boss
- Added Class Portraits Option

5.4.8.8
- Should show dispellable buffs now
- Can change color of backdrops
- Added PvP Icons

5.4.8.7
- Now with 2 different layouts for player, target/focus, pet & party frames
- Added Animating Arcane Orbs for mages (can be disabled).
- Changed AuraFilter again! Also, the arena buffs are now shown in the editor. However you must reset your profile if you want em enabled.
- Changed the fuckin absorb texture again.
- Probably some more changes i forgot..
-- r2
- - Fixed scaling of player frame in combat
-- r3
- - Now supports druids..
- - Option for clickthrough frames
- - Can also use middle button for focus
-- r4
- - Small bars are above threat glow
- - Fixed the AuraOrbs module
- - Added Buffs for focus
- - Fixed art location
- - Corrected arena frames art

5.4.8.6
- Bug fixes
- $perc now includes "%"
- Can now change safezone color
- No longer hide consolidate buffs on enemies
- Maybe made aura timer more effiecent, i dunno
- Also shows decimal when less than 2.5 sec
- Castbar safezone fix
- Weakened soul fix

5.4.8.5
- This will also reset you settings but not your aura filters.
- Added profiles, one for aurafilters and one for general settings.
- Fixed combatfeedbacktext error
- Fixed error with font size
- Auras on target frame can now be disabled.
- Can move the castbars abit more freely.
- Can now view hidden auras with CTRL + ALT, clicking an aura will add it to the aura filter
- Changed the way aura filters work, default it show all auras on player and only own on NPC's

5.4.8.3
- Fixed wierd divided by zero

5.4.8.2
- Improved castbar
- Option to position auras on target frame
- Improved absorbbar abit + options
- Options now won't load in combat to prevent script ran to long
- Latency bar is now actually visible

5.4.8.1
- Initial release
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
6.0.3-3
2MB
sticklord
01-27-15 07:24 AM


Post A Reply Comment Options
Unread Yesterday, 02:48 AM  
Kenaixx
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
love the updates, keep em coming! Best unitframes ever <3
Kenaixx is offline Report comment to moderator  
Reply With Quote
Unread 01-30-15, 11:14 AM  
sticklord
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 27
File comments: 70
Uploads: 1
Originally Posted by jmt0101
Is there a way to change the lvl font?
Well, not via the option panel but you can do it manually. Line 438 in Layout.lua.

anark728: I can't reproduce this but see if the newest version fixes this.
sticklord is online now Report comment to moderator  
Reply With Quote
Unread 01-30-15, 09:04 AM  
anark728
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 0
Stealable buff issue

I just updated recent release, and I've been having trouble with stealable buff which is not glowing in proper condition like screenshot below.



Can anyone help me?
anark728 is offline Report comment to moderator  
Reply With Quote
Unread 01-30-15, 05:55 AM  
jmt0101
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
Is there a way to change the lvl font?
jmt0101 is offline Report comment to moderator  
Reply With Quote
Unread 01-29-15, 03:01 PM  
darkbio
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Re: Re: Slice and Dice Bar Issue!

Thanks a lot, I guess i'll be waiting for the next patch then =). Thanks again

Originally Posted by sticklord
Originally Posted by darkbio
Hello, great work on the addon man but im having an issue disabling the slice and dice bar from my player frame. There's an option to remove it but it doesnt seem to work. Thanks again =)
Hei. Yeah, I checked it out and seems like I forgot to actually disable them when you disable them in the options I'll fix it.

Originally Posted by Danzb
Hey man,

I've noticed in the updates you changed the warlock shards and gave info on how to do it myself. Much appreciated man thanks. But only complaint i have no is why did you change the brightness of the frame?? Seems more lighter than before. Is there a way i can darken it? Yes i know the feature /ouf > Textures and frame overlay but that darkens the elite design aswell which i don't want. Is it possible to set it back to the default or am i just crazy? haha i dunno. please let me know your thoughts of if you can add an option for brightness adjustment.
Hm, not sure. Maybe i did. Go to line 236 in ClassModules.lua and you'll find:
ns.PaintFrames(select(5,shard:GetRegions()), .2)
change it to:
ns.PaintFrames(select(5,shard:GetRegions()))
end see if that fixes it.
darkbio is offline Report comment to moderator  
Reply With Quote
Unread 01-29-15, 07:06 AM  
sticklord
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 27
File comments: 70
Uploads: 1
Re: Error

Originally Posted by simmpleton
When I try to load options it spams in chat:

Could not be loaded because it is %s missing.

Anyone know what the problem is?
Bad string formatting on my part but it seems like you haven't installed oUF_AbuOptions.

Danzb: Oh, well the elite texture is the same as for the frame so you can't color them individually. And yeah I haven't touched that color so you're probably crazy!
Last edited by sticklord : 01-29-15 at 07:14 AM.
sticklord is online now Report comment to moderator  
Reply With Quote
Unread 01-28-15, 11:50 PM  
Danzb
A Kobold Labourer

Forum posts: 0
File comments: 14
Uploads: 0
Re: Re: Slice and Dice Bar Issue!

Oh man i didn't mean the shards frame i meant the unit (player and target) frame. Like the whole frame itself. The brightness seems a bit different. i dunno maybe im just crazy haha


Originally Posted by sticklord
Originally Posted by darkbio
Hello, great work on the addon man but im having an issue disabling the slice and dice bar from my player frame. There's an option to remove it but it doesnt seem to work. Thanks again =)
Hei. Yeah, I checked it out and seems like I forgot to actually disable them when you disable them in the options I'll fix it.

Originally Posted by Danzb
Hey man,

I've noticed in the updates you changed the warlock shards and gave info on how to do it myself. Much appreciated man thanks. But only complaint i have no is why did you change the brightness of the frame?? Seems more lighter than before. Is there a way i can darken it? Yes i know the feature /ouf > Textures and frame overlay but that darkens the elite design aswell which i don't want. Is it possible to set it back to the default or am i just crazy? haha i dunno. please let me know your thoughts of if you can add an option for brightness adjustment.
Hm, not sure. Maybe i did. Go to line 236 in ClassModules.lua and you'll find:
ns.PaintFrames(select(5,shard:GetRegions()), .2)
change it to:
ns.PaintFrames(select(5,shard:GetRegions()))
end see if that fixes it.
Danzb is offline Report comment to moderator  
Reply With Quote
Unread 01-28-15, 06:09 PM  
simmpleton
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Error

When I try to load options it spams in chat:

Could not be loaded because it is %s missing.

Anyone know what the problem is?
Last edited by simmpleton : 01-28-15 at 07:31 PM.
simmpleton is offline Report comment to moderator  
Reply With Quote
Unread 01-28-15, 01:17 PM  
sticklord
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 27
File comments: 70
Uploads: 1
Re: Slice and Dice Bar Issue!

Originally Posted by darkbio
Hello, great work on the addon man but im having an issue disabling the slice and dice bar from my player frame. There's an option to remove it but it doesnt seem to work. Thanks again =)
Hei. Yeah, I checked it out and seems like I forgot to actually disable them when you disable them in the options I'll fix it.

Originally Posted by Danzb
Hey man,

I've noticed in the updates you changed the warlock shards and gave info on how to do it myself. Much appreciated man thanks. But only complaint i have no is why did you change the brightness of the frame?? Seems more lighter than before. Is there a way i can darken it? Yes i know the feature /ouf > Textures and frame overlay but that darkens the elite design aswell which i don't want. Is it possible to set it back to the default or am i just crazy? haha i dunno. please let me know your thoughts of if you can add an option for brightness adjustment.
Hm, not sure. Maybe i did. Go to line 236 in ClassModules.lua and you'll find:
ns.PaintFrames(select(5,shard:GetRegions()), .2)
change it to:
ns.PaintFrames(select(5,shard:GetRegions()))
end see if that fixes it.
sticklord is online now Report comment to moderator  
Reply With Quote
Unread 01-28-15, 07:26 AM  
darkbio
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Slice and Dice Bar Issue!

Hello, great work on the addon man but im having an issue disabling the slice and dice bar from my player frame. There's an option to remove it but it doesnt seem to work. Thanks again =)
darkbio is offline Report comment to moderator  
Reply With Quote
Unread 01-28-15, 06:19 AM  
Danzb
A Kobold Labourer

Forum posts: 0
File comments: 14
Uploads: 0
Frame Brightness

Hey man,

I've noticed in the updates you changed the warlock shards and gave info on how to do it myself. Much appreciated man thanks. But only complaint i have no is why did you change the brightness of the frame?? Seems more lighter than before. Is there a way i can darken it? Yes i know the feature /ouf > Textures and frame overlay but that darkens the elite design aswell which i don't want. Is it possible to set it back to the default or am i just crazy? haha i dunno. please let me know your thoughts of if you can add an option for brightness adjustment.
Danzb is offline Report comment to moderator  
Reply With Quote
Unread 01-27-15, 03:11 AM  
sticklord
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 27
File comments: 70
Uploads: 1
Originally Posted by Tsavo
The option to disable Default Class Modules is gone after I disabled rune bar on my DK. Now I don't know how to turn it back on without deleting wtf files, which means I have to reconfigure the whole thing again.
edit: Okay, fixed it.

Originally Posted by Anj
I got curious and went to your github and got the entire UI. Great job. Thanks!
Thanks!
Last edited by sticklord : 01-27-15 at 07:28 AM.
sticklord is online now Report comment to moderator  
Reply With Quote
Unread 01-26-15, 09:55 PM  
Anj
A Chromatic Dragonspawn
 
Anj's Avatar

Forum posts: 173
File comments: 480
Uploads: 0
I got curious and went to your github and got the entire UI. Great job. Thanks!
__________________
Lok'tar ogar!
Anj is offline Report comment to moderator  
Reply With Quote
Unread 01-26-15, 06:35 PM  
Tsavo
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
The option to disable Default Class Modules is gone after I disabled rune bar on my DK. Now I don't know how to turn it back on without deleting wtf files, which means I have to reconfigure the whole thing again.
Tsavo is offline Report comment to moderator  
Reply With Quote
Unread 01-26-15, 02:40 AM  
sticklord
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 27
File comments: 70
Uploads: 1
Originally Posted by jmt0101
Thank you!

Is there a way to move the target buff auras to the bottom of the frame?
Yeah, in the unit options under target frame.
sticklord is online now Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: