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Siege of Orgrimmar (5.4)
Updated:09-21-14 09:54 AM
Created:08-06-14 06:06 PM
Downloads:635
Favorites:11
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Categories:oUF: Layouts, Unit Mods
5.4
oUF Abu  Updated less than 3 days ago!
Version: 5.4.8.7
by: sticklord [More]
Requires oUF 1.6 or higher, download it here: oUF
Also, if you're updating to 5.4.8.7 you might want to delete the old folder, I've restructured some files.

My personal Unitframe layout, based (heavily) on oUF_Neav. No plugin is supported as for now, except those that does not require support from the layout. Feel free to ask if you'd like one supported. Basic units including boss and arena frames are supported, but not raid frames. I've grown found of the blizzard ones, when they work that is.

Features
  • Aura Filter
  • Flashy castbar with channeling ticks
  • Threat glow
  • Portrait Timers
  • Absorb bar (0 - 100% of HP)
  • Set/Clear focus hotkey
  • Coloring of frames
  • Weakened Soul bar
  • Warrior Enrage bar
  • Vengance bar for tanks
Configuration
  • Use "/ouf" or "/oufabu" to access the ingame configuration.
  • Party, Arena & boss frame can be moved by using "/oufabu lock".
  • Player, Target & Focus can be moved by using the right click menu.
There are also 3 different aura filter, you can click on auras with CTRL+ALT
down or use the spell ID in the option panel to edit them.
  • Boss Frames: A whitelist were you can add debuffs to show, for example your own dots.
  • Arena Frames: A whitelist for buffs, some are included.
  • Rest: For the rest of the frames it works like this: On npc's the default is to only show your auras,
    on players everything it shown. Some are included here aswell, you can find them in the file "oUF_Abu/Aurafilter.lua"
Notes
  • I've tested it for a while now so shouldn't be any big bugs, but probably a taint every now and then, can't get away from them.
  • Please to report bugs, come with suggestions and whatnot in the comment section.
  • You can also find it on gthub
Big thanks to
Neal & Renstrom for oUF_Neav, Phanx for her layout, P3lim, Haste, Tuller & Jaliborc.
5.4.8.7
- Now with 2 different layouts for player, target/focus, pet & party frames
- Added Animating Arcane Orbs for mages (can be disabled).
- Changed AuraFilter again! Also, the arena buffs are now shown in the editor. However you must reset your profile if you want em enabled.
- Changed the fuckin absorb texture again.
- Probably some more changes i forgot..

5.4.8.6
- Bug fixes
- $perc now includes "%"
- Can now change safezone color
- No longer hide consolidate buffs on enemies
- Maybe made aura timer more effiecent, i dunno
- Also shows decimal when less than 2.5 sec
- Castbar safezone fix
- Weakened soul fix

5.4.8.5
- This will also reset you settings but not your aura filters.
- Added profiles, one for aurafilters and one for general settings.
- Fixed combatfeedbacktext error
- Fixed error with font size
- Auras on target frame can now be disabled.
- Can move the castbars abit more freely.
- Can now view hidden auras with CTRL + ALT, clicking an aura will add it to the aura filter
- Changed the way aura filters work, default it show all auras on player and only own on NPC's

5.4.8.3
- Fixed wierd divided by zero

5.4.8.2
- Improved castbar
- Option to position auras on target frame
- Improved absorbbar abit + options
- Options now won't load in combat to prevent script ran to long
- Latency bar is now actually visible

5.4.8.1
- Initial release
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
5.4.8.5
366kB
sticklord
08-16-14 12:16 PM


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Unread Today, 07:23 PM  
Jansus
A Fallenroot Satyr

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Originally Posted by sticklord
Originally Posted by Jansus
Love the Unitframes. Is there any way to reduce the size of the target, focus and player frames a bit?
Type /ouf, then select the units you wanna change and slide them sliders.
Wow, I didn't even notice that, thanks lol
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Unread 09-21-14, 03:22 PM  
sticklord
A Deviate Faerie Dragon
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Originally Posted by Jansus
Love the Unitframes. Is there any way to reduce the size of the target, focus and player frames a bit?
Type /ouf, then select the units you wanna change and slide them sliders.
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Unread 09-21-14, 03:03 PM  
Jansus
A Fallenroot Satyr

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Love the Unitframes. Is there any way to reduce the size of the target, focus and player frames a bit?
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Unread 09-21-14, 10:11 AM  
sticklord
A Deviate Faerie Dragon
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Originally Posted by Infinitie
hey, any chance of you posting your UI? it looks great. I can't figure out how to get my bars or buffs to even look similar to yours as of yet, thanks.
Maybe one day, but alot of what you can see is my own addons that's very "personalized" and I'm still working on it. Will neither be any options, unless i feel i need it myself. Some is also taken from other addons and stuff, so dunno how it will work with licenses and that stuff. But yeah, maybe one day:P

Edit // Neav UI looks pretty much like mine, you can check that one out.
Last edited by sticklord : 09-21-14 at 10:31 AM.
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Unread 09-21-14, 03:52 AM  
Infinitie
A Kobold Labourer
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hey, any chance of you posting your UI? it looks great. I can't figure out how to get my bars or buffs to even look similar to yours as of yet, thanks.
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Unread 09-15-14, 02:05 PM  
sticklord
A Deviate Faerie Dragon
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Originally Posted by remlnx
I wonder if it's possible to have a fade option (i like to not see at all (or about 10%) the unit frames out of combat, and have it at 100% when in combat).

Anyway, good work on these units. Clean, light, with tons of options.
Glad that you like it!

Sorry not gonna add that though, but if I recall correctly there was a plugin that added combat fading. I can add support for a plugin if you find one.
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Unread 09-15-14, 01:31 AM  
remlnx
A Kobold Labourer

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I wonder if it's possible to have a fade option (i like to not see at all (or about 10%) the unit frames out of combat, and have it at 100% when in combat).

Anyway, good work on these units. Clean, light, with tons of options.
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Unread 09-14-14, 02:10 PM  
sticklord
A Deviate Faerie Dragon
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Originally Posted by Jeaz
Hey, quick question:

What is the addon you use for the button bars?

Anyhow, gj on mod! Really fits my personal taste. In general, I like the default look, but the unit frames is so dated and you've made it perfect, so good job!

EDIT: Think I've found the mod, nMainbar. But not sure where in the config.lua I set the colour like you have. I mean the color on gryphon, minimap etc. You have much darker tone to them.
Yeah i use a custom script for coloring, but I think Facepaint would do the same thing. You can type "/run print(unpack(oUFAbu:GetProfile().frameColor))" ingame to get your current frame color for this addon.
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Unread 09-14-14, 12:48 AM  
Jeaz
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Hey, quick question:

What is the addon you use for the button bars?

Anyhow, gj on mod! Really fits my personal taste. In general, I like the default look, but the unit frames is so dated and you've made it perfect, so good job!

EDIT: Think I've found the mod, nMainbar. But not sure where in the config.lua I set the colour like you have. I mean the color on gryphon, minimap etc. You have much darker tone to them.
Last edited by Jeaz : 09-14-14 at 08:09 AM.
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Unread 09-11-14, 09:41 AM  
llerelol
A Murloc Raider

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thank you in advance!
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Unread 09-11-14, 06:13 AM  
sticklord
A Deviate Faerie Dragon
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I gotta admit, those frames looks pretty. But then again it's photoshopping involved, and I'm not too fond of that And with the expansion coming up I'm not sure if frames will change or anything. Adding an option for it shouldn't be too much trouble though. If i can get into the beta one day I'll see what i can do.
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Unread 09-10-14, 04:59 AM  
llerelol
A Murloc Raider

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Hey, first of all i really like you work.
Atm i use whoaUnitframes but i really like yours. The only thing that bothers me is that your frames has equal height for hp and resource bars which doesnt look neat in my opinion. Is there a chance you could make an option to switch between those styles.

Here's a link to a picture demonstrating what i mean. http://i.imgur.com/lKfYIn1.jpg
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Unread 08-20-14, 05:06 PM  
sticklord
A Deviate Faerie Dragon
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Re: Re: Re: Feature Request.

Originally Posted by Syxx
I'm not to shabby with Photoshop.
The ToT/Pet frames aren't that big of a deal but the group frames would be a nice addition I think. I do some healing from time to time and the smaller thin bar isn't optimal. It's not a big deal of course. There are other ways I can handle it and I can understand not wanting to get into the feature creep so many mods end up having.

Thanks!
Then feel free to make me some fatter party frames:P I'll need the "party.blp" and "party-flash.blp" files inside "oUF_Abu/Frames/" folder. Yeah it already has quite a few features, don't feel like adding too many.
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Unread 08-19-14, 12:06 PM  
Syxx
A Rage Talon Dragon Guard
 
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Re: Re: Feature Request.

Originally Posted by sticklord
Originally Posted by Syxx
The updates are perfect. Not having any issues at all with the UFs. Thanks again for the work on these.

I'd like to run a feature request by you however.
Allowing the Pet,ToT and Group frames to have the thick health/power bars like the primary frames. One of the reasons why I don't like the default frames and was never totally happy with the Neav frames was the bars were to small. I'm not blind or anything but I just prefer the larger frames at a glance.

Cheers!
Are you good woth photoshop? Maybe the party frames could be made larger, but i don't really feel i need bigger tot/pet frames.
I'm not to shabby with Photoshop.
The ToT/Pet frames aren't that big of a deal but the group frames would be a nice addition I think. I do some healing from time to time and the smaller thin bar isn't optimal. It's not a big deal of course. There are other ways I can handle it and I can understand not wanting to get into the feature creep so many mods end up having.

Thanks!
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Unread 08-18-14, 10:05 AM  
okiesmokie1983
A Kobold Labourer

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Re: Re: Some info

Originally Posted by sticklord
Originally Posted by okiesmokie1983
First of all i love what you did with those frames and thx.Got copule of questions,first is,is there any way that mana/focus text can be centered cause its not,hp text is good but mana/focus is few pixels to top,second is i love what you did with castbar but is there any way i can remove latency?hx alot for your hard work!
Had not noticed it wasn't centered, thanks
I'll fix it later, but you can do it yourself. Change the line 242 in Layout.lua to:
Lua Code:
  1. self.Power.Value:SetPoint('CENTER', self.Power, 0, 0)

To remove latetency delete every line in Castbars.lua that has SafeZone in it. Maybe I'll add an option for this later.
Text is now centered,gonna try to remove latency and one more thing,taget buffs/debuffs text is alslo not centered,its about 2pixels to the left i think,sorry to bother you but i really like those frames

Nvm found it in auras.lua child.text:SetPoint("CENTER", button, "TOP", 0, 0) was -2,0 and castbar latency succesfully removed just delete what you said thx once again
Last edited by okiesmokie1983 : 08-18-14 at 05:28 PM.
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