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Updated: 07-16-15 03:28 PM
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Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-16-15 03:28 PM
Created:08-18-14 11:14 AM
Downloads:10,709
Favorites:69
MD5:
6.2

Details! Damage Meter  Popular! (More than 5000 hits)

Version: v3.17.6
by: Tercioo [More]



Description:
Is an AddOn for deep combat analysis, relying with a bunch of bundled plugins, it's capable to give all the information you need on few clicks.
It also is easy to use with a clean and dynamic interface:

  • left click: open the details window, or, open the report window depending on what's being shown.
  • shift + left click: report only that line.
  • right click: open the bookmark panel - select what you want to see.
  • shift + right click: open a panel for segments shortcut.
  • ctrl + right click: close the window.
  • main menu: select the mode to use, Everything: shows everything, Group & Raid: show only raid or party members, Plugins: use a plugin.
  • segments menu: select between overall data, current and other past fights.
  • display menu: select the display, e.g., healing done, damage, cooldowns, etc.
  • report button: click to report.
  • reset button: clears all data.

Seeking a change-log list? check out here our blog
Youtube: Details! Features.
Youtube: Details! Speed of Raid update rate.


Features:
  • Some features which you will find in Details!:
  • native multi window support, you can open and close them on-the-fly, also has support for key binds.
  • reads all combat log data, store and display it to you in rectangular bars very well made and shaped.
  • has a fast engine for data capture not hurting your frame rate, specially during heroism/bloodlust.
  • support custom displays where you can create your own display, or, import one from others.
  • beautiful design.
  • dynamic overall data, you may only reset the overall or set rules for auto reset on new bosses or instance.
  • love nature and the animals.
  • tons of plugins, e.g. threat meter, encounter analysis, tank debuffs, etc.
  • can measure dps/hps using encounter time like warcraft logs or individual player active time.
  • easy to use displays with bookmark on right click, full info with a simple mouse hover over a bar.
  • chuck norris approves Details!, he also use it to calculate the strength of big bang when he created the universe.
  • graphics for raid damage done, boss emotes tracker, aura creator tool for weakauras.
  • has support for skins, also is compatible with ElvUI and other similar Interfaces.
Plugins
These are some of the plugins:
  • Dps Tuning: check your damage seeing the spell values and graphics.
  • Encounter Details: a raid encounter tool, shows dps graphics, summary of dispells, interrupts, deaths, emotes, aura tools, and more...
  • Raid Check: show food, flask, runes, item level status of raid members.
  • Time Attack: test dps on dummies with fixed time lengths, also stores your attempts for later comparisons.
  • TinyThreat: a small, but powerful, threat meter.
  • Vanguard: show debuff timers on tanks.

History
In early 2013, Details! had the first lines of code written, in the beggining was just dust and a goal of an addon which could capture the damage increase of trinkets 'procs'.

After two weeks a lamp turns on over the code writer head and a new ideia comes: 'if i can capture my damage, why not capture everybody damage?', and from this point Details! become a long journey to become what he is today.

First alpha version has been published in early august 2013.
In March 2014 began the beta period listening the feedback of users on mmo-champion forum.

Now we have a solid release and new stuff are added every week.


Archived Files (1)
File Name
Version
Size
Author
Date
v3.15.8b
4MB
Tercioo
07-02-15 05:03 PM


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Unread 08-02-15, 01:10 PM  
Tercioo
A Murloc Raider
 
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Forum posts: 6
File comments: 88
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Re: Re: Re: Bug

Originally Posted by Tonyleila
Originally Posted by Tercioo
Originally Posted by Tonyleila
Is there a way to make your item lvl script also work in 5 man dougons?

Gut this error: (latest version from curse)
Code:
1x Details\startup.lua:176: attempt to perform arithmetic on local 'lower_instance' (a nil value)
Details\startup.lua:176: in function `?'
Ace3\AceTimer-3.0\AceTimer-3.0-17.lua:53: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:48>
Did a fix. The character where the bug happened had no details windows opened right?
What you mean with opened? Like no window created? I can't tell but I closed and opned the window many times ... so not shure if i was closed while the error happned. Is the error realy about the item lvl in 5 man isntances?
Sorry, I forgot to answer the dungeons, we don't have support to track item level on parties yet, perhaps in the future.
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Unread 08-02-15, 10:58 AM  
Tonyleila
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Re: Re: Bug

Originally Posted by Tercioo
Originally Posted by Tonyleila
Is there a way to make your item lvl script also work in 5 man dougons?

Gut this error: (latest version from curse)
Code:
1x Details\startup.lua:176: attempt to perform arithmetic on local 'lower_instance' (a nil value)
Details\startup.lua:176: in function `?'
Ace3\AceTimer-3.0\AceTimer-3.0-17.lua:53: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:48>
Did a fix. The character where the bug happened had no details windows opened right?
What you mean with opened? Like no window created? I can't tell but I closed and opned the window many times ... so not shure if i was closed while the error happned. Is the error realy about the item lvl in 5 man isntances?
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Last edited by Tonyleila : 08-02-15 at 10:59 AM.
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Unread 08-02-15, 10:46 AM  
Tercioo
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Forum posts: 6
File comments: 88
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Re: Bug

Originally Posted by Tonyleila
Is there a way to make your item lvl script also work in 5 man dougons?

Gut this error: (latest version from curse)
Code:
1x Details\startup.lua:176: attempt to perform arithmetic on local 'lower_instance' (a nil value)
Details\startup.lua:176: in function `?'
Ace3\AceTimer-3.0\AceTimer-3.0-17.lua:53: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:48>
Did a fix. The character where the bug happened had no details windows opened right?
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Unread 08-01-15, 03:33 PM  
Tonyleila
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Bug

Is there a way to make your item lvl script also work in 5 man dougons?


Gut this error: (latest version from curse)
Code:
1x Details\startup.lua:176: attempt to perform arithmetic on local 'lower_instance' (a nil value)
Details\startup.lua:176: in function `?'
Ace3\AceTimer-3.0\AceTimer-3.0-17.lua:53: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:48>

Locals:
timer = <table> {
 argsCount = 0
 object = <table> {
 }
 ends = 96152.957
 callback = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:48
 func = "RefreshAfterStartup"
 delay = 5
}
type = <function> defined =[C]:-1
unpack = <function> defined =[C]:-1
GetTime = <function> defined =[C]:-1
C_TimerAfter = <function> defined =[C]:-1
activeTimers = <table> {
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
 (null) = <table> {
 }
}
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Last edited by Tonyleila : 08-01-15 at 03:46 PM.
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Unread 08-01-15, 08:50 AM  
Tercioo
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Originally Posted by Rilgamon
Code:
11x Details\gumps\janela_principal.lua:2727: attempt to compare nil with number
Details\gumps\janela_principal.lua:2727: in function <Details\gumps\janela_principal.lua:2715>
Locals:
Thank you for reporting the error, do you remember if you did something not usual before this error? like changing profiles or any other thing.
This bug happened more than once? after /reload or logon other character.
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Unread 07-31-15, 04:21 AM  
Rilgamon
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Code:
11x Details\gumps\janela_principal.lua:2727: attempt to compare nil with number
Details\gumps\janela_principal.lua:2727: in function <Details\gumps\janela_principal.lua:2715>

Locals:
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Unread 07-20-15, 09:29 AM  
Tercioo
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Originally Posted by Tonyleila
Is there a way to show incomming dmg per sec? If not coud you add something like this to track how many dmg a tank or the raid gets currently? iDPS
Vanguard plugin has a bar which shows the incoming damage and heals on a tank.
The total damage on raid in real time we don't have yet, unfortunately.
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Unread 07-18-15, 07:02 PM  
Tonyleila
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Is there a way to show incomming dmg per sec? If not coud you add something like this to track how many dmg a tank or the raid gets currently? iDPS
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Last edited by Tonyleila : 07-19-15 at 12:02 PM.
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Unread 07-14-15, 02:27 PM  
Tercioo
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I've just sent another beta: v3.17.3, it fixes the "nil" issue.
Also the item level is only tracked on raids. We still need to make more improvements for dungeons and open world.
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Unread 07-14-15, 01:41 PM  
Tonyleila
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Originally Posted by LiNK2088
Originally Posted by Tercioo
Originally Posted by LiNK2088
I tried this and it send a "nil" message to my chat.
Using v3.17.2
Okey, but the item level is shown after the character name?
Not for me, it just adds a blank space infront of the left text and displays the default information
Copy it from here:
http://pastebin.com/bXVAkXig

and use the version from here:
http://www.curseforge.com/media/file...tails-r401.zip
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Unread 07-14-15, 01:16 PM  
Tonyleila
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Originally Posted by Tercioo
Originally Posted by LiNK2088
I tried this and it send a "nil" message to my chat.
Using v3.17.2
Okey, but the item level is shown after the character name?
Using this scrip with the latest version from curse and its working fine no error.
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Unread 07-14-15, 12:37 PM  
LiNK2088
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Originally Posted by Tercioo
Originally Posted by LiNK2088
I tried this and it send a "nil" message to my chat.
Using v3.17.2
Okey, but the item level is shown after the character name?
Not for me, it just adds a blank space infront of the left text and displays the default information
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Unread 07-14-15, 10:22 AM  
Tercioo
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Originally Posted by LiNK2088
I tried this and it send a "nil" message to my chat.
Using v3.17.2
Okey, but the item level is shown after the character name?
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Unread 07-13-15, 11:32 PM  
LiNK2088
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Originally Posted by Tercioo
Originally Posted by BabyRay
Hello,
is there any option/chance to show the Itemlevel behind the Playername?
[/IMG]http://i.imgur.com/BFB3OsH.png[/IMG]
There is a bug on current release which makes the custom left text not work properly.
I'm fixing if on next version.

When the next version come out, you guys can use this on /de options -> Rows: Texts -> Left Text -> turn on Custom Text Enabled, click on the scroll on the right of the text field and paste the code:

Lua Code:
  1. {data1}. {data3}{data2} {func
  2. local player, combat = ...;
  3. local GUID = player.serial;
  4. if (GUID) then
  5.     local ilvl = Details.ilevel:GetIlvl (GUID)
  6.     if (ilvl) then
  7.         local s = "(" .. floor (ilvl.ilvl) .. ")"
  8.         return s
  9.     end
  10. end
  11. return ""}
I tried this and it send a "nil" message to my chat.
Using v3.17.2
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Unread 07-13-15, 10:36 AM  
Tercioo
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Forum posts: 6
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Originally Posted by BabyRay
Hello,
is there any option/chance to show the Itemlevel behind the Playername?
[/IMG]http://i.imgur.com/BFB3OsH.png[/IMG]
There is a bug on current release which makes the custom left text not work properly.
I'm fixing if on next version.

When the next version come out, you guys can use this on /de options -> Rows: Texts -> Left Text -> turn on Custom Text Enabled, click on the scroll on the right of the text field and paste the code:

Lua Code:
  1. {data1}. {data3}{data2} {func
  2. local player, combat = ...;
  3. local GUID = player.serial;
  4. if (GUID) then
  5.     local ilvl = Details.ilevel:GetIlvl (GUID)
  6.     if (ilvl) then
  7.         local s = "(" .. floor (ilvl.ilvl) .. ")"
  8.         return s
  9.     end
  10. end
  11. return ""}
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