Raider or pvp player, doesn't matter, we are always searching for more Intel, ways to make deep analysis, methods to know everything what's going on around us. From casual to theory crafter, knowledge is essential for growing as a player.
If you fit in this profile, if you want to know from a simple "how much damage I'm doing" to more complex "how many times a healer casted that cooldown on the main tank", Details! is an addon for you!
One of our goal is making the interface clean, easy to use and dynamic, this is a list of smart shortcuts you may see as useful:
left click: open the details window for a player, or, open the report window depending on what's being shown in the window.
shift + left click: depending on what displays you are, it may report only that line or open more details from the actor or spell shown on the bar.
right click: if clicked at the title bar: open a panel showing all displays available, if clicked at any other point in the window: open the bookmark panel, you can add/remove/select your favorites displays from there for fast switch between them.
Important: Details! is in constantly update, if you install and feel like this addon isn't for you, please leave a comment telling which part of the addon made you give up from it. Negative feedbacks are important as positive ones, we are always seeking ways on how to improve it, thank you!
main menu: select the mode to use, Everything: shows everything, Standard: show only raid or party members, Plugins: may select between raid and solo plugins. Window Control: open, reopen or close the window, you may also close with the shortcut ctrl + right click.
segments menu: select between overall data, current and other past fights. you may also use shift + right click if you feel that it's better.
display menu: select the display, e.g., healing done, damage, cooldowns, etc.
In early 2013, Details! had the first lines of code written, in the beggining was just dust and a goal of an addon which could capture the damage increase of trinkets 'procs'.
After two weeks a lamp turns on over the code writer head and a new ideia comes: 'if i can capture my damage, why not capture everybody damage?', and from this point Details! become a long journey to become what he is today.
First alpha version has been published in early august 2013.
In March 2014 began the beta period listening the feedback of users on mmo-champion forum.
Now we have a solid release and new stuff are added every week.
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