Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(5 MB)
Download
Updated: 02-24-15 05:02 PM
Pictures
File Info
Compatibility:
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:02-24-15 05:02 PM
Created:08-18-14 11:14 AM
Downloads:5,853
Favorites:54
MD5:
6.1

Details! Damage Meter  Updated this week!  Popular! (More than 5000 hits)

Version: v3.10.6
by: Tercioo [More]

Details! are under development, new features are being added every week, and we advise that find some bugs is normal, please report if you find any one.

Seeking a change-log list? check out here: http://www.wowinterface.com/portal.php?&uid=320162

This addon is a 'damage meter' type addon which analyze and store all combat data and display in a fashion way to you!

Some features which you will find in Details!:

- native multi window support where you can open and close on-the-fly.
- store all data and display only what you want.
- fast engine for capture data not hurting your fps.
- full support to plugins.
- support custom display where you can create rules to show data.
- beautiful design.
- love nature and the animals.
- dynamic overall data, which display only the amount of latest fights.
- bundle of plugins for threat, encouter analysis and more.
- can measure dps/hps with encounter time like world of logs or individual player active time.
- easy to use death logs with simply mouse over and cooldown usage.
- chuck norris used details to calculate the strength of big bang when he created the universe.
- encounter knowledge of last raids developed by blizzard.

History: In early 2013, Details! had the first lines of code written, in the beggining was just dust and a goal of an addon which could capture the damage increase of trinkets 'procs'.

After two weeks a lamp turns on over the code writer head and a new ideia comes: 'if i can capture my damage, why not capture everybody damage?', and from this point Details! become a long journey to become what he is today.

First alpha version has been published in early august 2013 and currently new features are being added often.

Archived Files (35)
File Name
Version
Size
Author
Date
v3.9.12a
5MB
Tercioo
02-16-15 11:01 AM
v3.9.12
5MB
Tercioo
02-13-15 09:15 AM
v3.9.4
5MB
Tercioo
02-03-15 05:44 AM
v3.8.13a
5MB
Tercioo
01-26-15 03:22 PM
v3.8.1
5MB
Tercioo
01-17-15 04:17 PM
v3.7.1
5MB
Tercioo
01-08-15 09:01 PM
v3.6.14b
5MB
Tercioo
01-01-15 08:41 AM
v3.6.8
5MB
Tercioo
12-26-14 04:43 PM
v3.5.1
5MB
Tercioo
12-15-14 09:30 PM
v3.5.0
5MB
Tercioo
12-15-14 03:52 PM
v3.4.7
5MB
Tercioo
12-11-14 08:40 AM
v3.4.4
5MB
Tercioo
12-05-14 10:35 PM
v3.4.2
5MB
Tercioo
12-01-14 05:54 PM
v3.3.0
5MB
Tercioo
11-27-14 05:36 PM
v3.2.4
5MB
Tercioo
11-19-14 01:28 PM
v3.2.3
5MB
Tercioo
11-18-14 12:52 PM
v3.2.1
5MB
Tercioo
11-15-14 07:18 AM
v3.2.0
5MB
Tercioo
11-12-14 12:15 PM
v2.2.5
5MB
Tercioo
11-02-14 11:19 AM
v2.2.4
5MB
Tercioo
10-30-14 01:34 PM
v2.2.3
5MB
Tercioo
10-27-14 11:07 AM
v2.2.1
5MB
Tercioo
10-22-14 02:16 PM
v2.1.6
5MB
Tercioo
10-21-14 01:55 PM
v2.0.16
5MB
Tercioo
10-16-14 08:05 AM
v2.0.15
5MB
Tercioo
10-15-14 09:01 AM
v2.0.14
5MB
Tercioo
10-14-14 01:36 PM
v1.29.3
4MB
Tercioo
10-11-14 12:59 PM
v1.28.3
4MB
Tercioo
10-04-14 06:07 PM
v1.27.0
4MB
Tercioo
09-27-14 06:17 PM
v1.26.3
4MB
Tercioo
09-19-14 11:37 AM
v1.26.1
4MB
Tercioo
09-16-14 03:03 PM
v1.25.1
4MB
Tercioo
09-09-14 10:00 AM
v1.24.5
5MB
Tercioo
08-31-14 12:20 PM
a1.24.2
5MB
Tercioo
08-30-14 12:33 PM
a1.24.1
5MB
Tercioo
08-28-14 05:24 PM


Post A Reply Comment Options
Unread 02-16-15, 10:17 PM  
Ethren
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Just wanted to say this has been a great addon to replace recount/skada. I have converted a lot of my guild members to this addon already. keep up the great work!
Ethren is offline Report comment to moderator  
Reply With Quote
Unread 02-16-15, 10:00 AM  
Tonyleila
A Molten Giant
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 589
File comments: 1639
Uploads: 38
Re: Re: CCs done

Originally Posted by Tercioo
Originally Posted by Tonyleila
I can't find a Bookmark for Crowd Controlls done, is there an option for this? This was very usefull in Skada shows silences too
ATM unfortunately no.
We have this on our wishlist, but there is no ETA.
I see good to know, please put it on top of the wishlist
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Tonyleila is offline Report comment to moderator  
Reply With Quote
Unread 02-16-15, 09:11 AM  
Tercioo
A Murloc Raider
 
Tercioo's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 45
Uploads: 11
Re: CCs done

Originally Posted by Tonyleila
I can't find a Bookmark for Crowd Controlls done, is there an option for this? This was very usefull in Skada shows silences too
ATM unfortunately no.
We have this on our wishlist, but there is no ETA.
Tercioo is online now Report comment to moderator  
Reply With Quote
Unread 02-13-15, 05:02 PM  
Tonyleila
A Molten Giant
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 589
File comments: 1639
Uploads: 38
CCs done

I can't find a Bookmark for Crowd Controlls done, is there an option for this? This was very usefull in Skada shows silences too
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Tonyleila is offline Report comment to moderator  
Reply With Quote
Unread 02-11-15, 08:02 AM  
Tonyleila
A Molten Giant
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 589
File comments: 1639
Uploads: 38
Re: Re: Texture

Thanks that helped!
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Last edited by Tonyleila : 02-11-15 at 08:17 AM.
Tonyleila is offline Report comment to moderator  
Reply With Quote
Unread 02-11-15, 07:24 AM  
Tercioo
A Murloc Raider
 
Tercioo's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 45
Uploads: 11
Re: Texture

Originally Posted by Tonyleila
Coud you tell me what .blp files are used for the background and border of the "compare" window?
Trying to fix a empty texture that is inside my addon AMT
bgFile = Interface\ACHIEVEMENTFRAME\UI-GuildAchievement-Parchment-Horizontal-Desaturated
edgeFile = Interface\ACHIEVEMENTFRAME\UI-Achievement-WoodBorder
Tercioo is online now Report comment to moderator  
Reply With Quote
Unread 02-10-15, 10:29 PM  
Tonyleila
A Molten Giant
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 589
File comments: 1639
Uploads: 38
Texture

Coud you tell me what .blp files are used for the background and border of the "compare" window?
Trying to fix a empty texture that is inside my addon AMT
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Last edited by Tonyleila : 02-10-15 at 10:29 PM.
Tonyleila is offline Report comment to moderator  
Reply With Quote
Unread 02-10-15, 08:30 PM  
Tonyleila
A Molten Giant
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 589
File comments: 1639
Uploads: 38
Re: Re: bug report results

Originally Posted by Tercioo
The tooltip for the mage dispell is weird, which boss you guys were doing when the problem happened?
Boss is called The Blast Furnace in german "Der Schmelzofen"
This is a screenshot hoovering over a priest but the mage did not work.
But today it worked fine with the same mage.


In my old data I noticed the names of the fights are sometimes german and sometimes English:



Also just found this error:
Code:
7x Details\gumps\janela_info.lua:3069: attempt to compare number with string
Details\gumps\janela_info.lua:3069: in function `monta_relatorio'
Details\gumps\janela_report.lua:177: in function <Details\gumps\janela_report.lua:177>

Locals:
self = Details_JanelaInfo {
 0 = <userdata>
 barras2 = <table> {
 }
 barras1 = <table> {
 }
 titulo = <table> {
 }
 faded = false
 instancia = <table> {
 }
 fading_out = false
 avatar_attribute = <unnamed> {
 }
 ShowTabs = <function> defined @Details\gumps\janela_info.lua:2910
 barras3 = <table> {
 }
 apoio_icone_esquerdo = <unnamed> {
 }
 grupos_detalhes = <table> {
 }
 report_direita = DetailsJanelaInfoReport4 {
 }
 fechar = <unnamed> {
 }
 jogador = <table> {
 }
 sub_atributo = 3
 isMoving = false
 classe_iconePlus = <unnamed> {
 }
 mostrando_mouse_over = false
 target_persecond = false
 container_barras = Details_Info_ContainerBarrasScroll {
 }
 target_member = "total"
 target_text = "Targets:"
 monta_relatorio = <function> defined @Details\gumps\janela_info.lua:3045
 atributo_nome = <unnamed> {
 }
 no_targets = <unnamed> {
 }
 classe_icone = <unnamed> {
 }
 bg1 = <unnamed> {
 }
 spell_icone = <unnamed> {
 }
 ativo = true
 container_detalhes = Details_Info_ContainerDetalhes {
 }
 fading_in = false
 hidden = false
 avatar_bg = <unnamed> {
 }
 apoio_icone_direito = <unnamed> {
 }
 nome = <unnamed> {
 }
 bg_icone = <unnamed> {
 }
 atributo = 1
 avatar = <unnamed> {
 }
 report_alvos = DetailsJanelaInfoReport3 {
 }
 targets = <unnamed> {
 }
 container_alvos = Details_Info_ContainerAlvosScroll {
 }
 tipo = 2
 report_esquerda = DetailsJanelaInfoReport2 {
 }
 bg1_sec_texture = <unnamed> {
 }
 avatar_nick = <unnamed> {
 }
 bg_icone_bg = <unnamed> {
 }
}
param2 = 1
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Last edited by Tonyleila : 02-10-15 at 08:38 PM.
Tonyleila is offline Report comment to moderator  
Reply With Quote
Unread 02-10-15, 06:05 PM  
Tercioo
A Murloc Raider
 
Tercioo's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 45
Uploads: 11
Re: bug report results

Originally Posted by Tonyleila
Auto everything mode on dmg taken seams to work fine but using the latest version I can't report results for dmg taken to raidchat.

Also when you wisper someone max of lines you can wisper is 9 so after that you get spammed "you cand send more".
This is solved in recount by waiting some sec. untill you post again more of the results.

Another problem dispells of our mage dosen't have a tooltip but the priests have a tooltip when you hoover the bars.
The tooltip for the mage dispell is weird, which boss you guys were doing when the problem happened?
Tercioo is online now Report comment to moderator  
Reply With Quote
Unread 02-10-15, 03:37 PM  
Tonyleila
A Molten Giant
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 589
File comments: 1639
Uploads: 38
bug report results

Auto everything mode on dmg taken seams to work fine but using the latest version I can't report results for dmg taken to raidchat.

Also when you wisper someone max of lines you can wisper is 9 so after that you get spammed "you cand send more".
This is solved in recount by waiting some sec. untill you post again more of the results.

Another problem dispells of our mage dosen't have a tooltip but the priests have a tooltip when you hoover the bars.
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Last edited by Tonyleila : 02-10-15 at 04:39 PM.
Tonyleila is offline Report comment to moderator  
Reply With Quote
Unread 02-06-15, 02:14 PM  
Tonyleila
A Molten Giant
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 589
File comments: 1639
Uploads: 38
Re: Re: Re: Re: Re: Re: Bug dmg taken

Awsome I'll test it tonight!
Another idea: when you report results for e.g. Healthstones used or (pre-)Pots the number of lines to post shoud always be maximum (all) because it dosen't make sense to only post the first 5 ppl. For the dmg/etc it shoud then go back to whatever you had set up there.
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Tonyleila is offline Report comment to moderator  
Reply With Quote
Unread 02-05-15, 12:28 PM  
Tercioo
A Murloc Raider
 
Tercioo's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 45
Uploads: 11
Re: Re: Re: Re: Re: Bug dmg taken

Originally Posted by Tonyleila
Id say almost always... the DMG taken bars have a similar length compared to the dmg done mode where the boss dmg is very much more then players bars and it woud look bad to have both displayed there. Tanks are the only important in dmg taken all other players bars shoud be very simmilare. Its just very usefull so you don't have to switch between 3 modes to see the data you want. Ya and I don't realy want to have that in a 2nd window
I have made a screen for you of mystic brakenspre kill:
Added on a3.9.7.
Need feedback on these changes, I've added the damage and heal on enemy tooltip.
Damage taken tooltip for players now show the enemy spells instead of only enemy name.
The option to enable the everything mode on damage taken is under miscellaneous.
Tercioo is online now Report comment to moderator  
Reply With Quote
Unread 02-03-15, 05:49 AM  
Tercioo
A Murloc Raider
 
Tercioo's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 45
Uploads: 11
Re: Re: Re: Re: Re: Bug dmg taken

Originally Posted by Tonyleila
Id say almost always... the DMG taken bars have a similar length compared to the dmg done mode where the boss dmg is very much more then players bars and it woud look bad to have both displayed there. Tanks are the only important in dmg taken all other players bars shoud be very simmilare. Its just very usefull so you don't have to switch between 3 modes to see the data you want. Ya and I don't realy want to have that in a 2nd window
I have made a screen for you of mystic brakenspre kill:
Got it, Thanks.
Tercioo is online now Report comment to moderator  
Reply With Quote
Unread 02-02-15, 01:08 PM  
Tonyleila
A Molten Giant
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 589
File comments: 1639
Uploads: 38
Re: Re: Re: Re: Bug dmg taken

Originally Posted by Tercioo
Originally Posted by Tonyleila
Ok then coud you make an option to auto switch to everything mode when in dmg taken mode and switch back to group/raid if I'm in dmg done mode?
It's possible, of course. But i need to know why / which cases is important to have enemies damage taken and players damage taken shown together, so, maybe is possible create something better than an option for that.
Id say almost always... the DMG taken bars have a similar length compared to the dmg done mode where the boss dmg is very much more then players bars and it woud look bad to have both displayed there. Tanks are the only important in dmg taken all other players bars shoud be very simmilare. Its just very usefull so you don't have to switch between 3 modes to see the data you want. Ya and I don't realy want to have that in a 2nd window
I have made a screen for you of mystic brakenspre kill:
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Tonyleila is offline Report comment to moderator  
Reply With Quote
Unread 02-02-15, 09:46 AM  
Tercioo
A Murloc Raider
 
Tercioo's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 45
Uploads: 11
Re: Re: Re: Bug dmg taken

Originally Posted by Tonyleila
Ok then coud you make an option to auto switch to everything mode when in dmg taken mode and switch back to group/raid if I'm in dmg done mode?
It's possible, of course. But i need to know why / which cases is important to have enemies damage taken and players damage taken shown together, so, maybe is possible create something better than an option for that.

Originally Posted by Tonyleila
and this is very confusing when I hoover over a bar and it shows a tooltip that says "dmg taken" then I guess its info about this bar. Maybe add some info thats the bars show dmg done.
I woud change the name of the mode to "Enemys DMG done" and then its clear what that the tooltips show dmg taken and bars show dmg done.
I'll think in a fashion solution for this problem.
Tercioo is online now Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.