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Updated: 10-26-16 06:54 AM
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Return to Karazhan (7.1.0)
Legion (7.0.3)
Updated:10-26-16 06:54 AM
Created:08-18-14 11:14 AM
Downloads:29,834
Favorites:110
MD5:
7.1.0

Details! Damage Meter  Popular! (More than 5000 hits)

Version: r565
by: Tercioo [More]



Hello!
Raider or pvp player, doesn't matter, we are always searching for more Intel, ways to make deep analysis, methods to know everything what's going on around us. From casual to theory crafter, knowledge is essential for growing as a player.
If you fit in this profile, if you want to know from a simple "how much damage I'm doing" to more complex "how many times a healer casted that cooldown on the main tank", Details! is an addon for you!

One of our goal is making the interface clean, easy to use and dynamic, this is a list of smart shortcuts you may see as useful:

  • left click: open the details window for a player, or, open the report window depending on what's being shown in the window.
  • shift + left click: depending on what displays you are, it may report only that line or open more details from the actor or spell shown on the bar.
  • right click: if clicked at the title bar: open a panel showing all displays available, if clicked at any other point in the window: open the bookmark panel, you can add/remove/select your favorites displays from there for fast switch between them.

Important: Details! is in constantly update, if you install and feel like this addon isn't for you, please leave a comment telling which part of the addon made you give up from it. Negative feedbacks are important as positive ones, we are always seeking ways on how to improve it, thank you!
  • main menu: select the mode to use, Everything: shows everything, Standard: show only raid or party members, Plugins: may select between raid and solo plugins. Window Control: open, reopen or close the window, you may also close with the shortcut ctrl + right click.
  • segments menu: select between overall data, current and other past fights. you may also use shift + right click if you feel that it's better.
  • display menu: select the display, e.g., healing done, damage, cooldowns, etc.
  • report button: click to report.
  • reset button: clears all data.

Seeking a change-log list? check out here our blog
Youtube: Details! Features.
Youtube: Details! Speed of Raid update rate.


Features:
  • Some features which you will find in Details!:
  • native multi window support, you can open and close them on-the-fly, also has support for key binds.
  • reads all combat log data, store and display it to you in rectangular bars very well made and shaped.
  • has a fast engine for data capture not hurting your frame rate, specially during heroism/bloodlust.
  • support custom displays where you can create your own display, or, import one from others.
  • beautiful design.
  • dynamic overall data, you may only reset the overall or set rules for auto reset on new bosses or instance.
  • love nature and the animals.
  • tons of plugins, e.g. threat meter, encounter analysis, tank debuffs, etc.
  • can measure dps/hps using encounter time like warcraft logs or individual player active time.
  • easy to use displays with bookmark on right click, full info with a simple mouse hover over a bar.
  • chuck norris approves Details!, he also use it to calculate the strength of big bang when he created the universe.
  • graphics for raid damage done, boss emotes tracker, aura creator tool for weakauras.
  • has support for skins, also is compatible with ElvUI and other similar Interfaces.
Plugins
These are some of the plugins:
  • Dps Tuning: check your damage seeing the spell values and graphics.
  • Encounter Details: a raid encounter tool, shows dps graphics, summary of dispells, interrupts, deaths, emotes, aura tools, and more...
  • Raid Check: show food, flask, runes, item level status of raid members.
  • Time Attack: test dps on dummies with fixed time lengths, also stores your attempts for later comparisons.
  • TinyThreat: a small, but powerful, threat meter.
  • Vanguard: show debuff timers on tanks.

History
In early 2013, Details! had the first lines of code written, in the beggining was just dust and a goal of an addon which could capture the damage increase of trinkets 'procs'.

After two weeks a lamp turns on over the code writer head and a new ideia comes: 'if i can capture my damage, why not capture everybody damage?', and from this point Details! become a long journey to become what he is today.

First alpha version has been published in early august 2013.
In March 2014 began the beta period listening the feedback of users on mmo-champion forum.

Now we have a solid release and new stuff are added every week.


Archived Files (9)
File Name
Version
Size
Author
Date
r550
4MB
Tercioo
09-13-16 11:19 AM
r548
4MB
Tercioo
09-09-16 11:38 AM
r540
4MB
Tercioo
08-28-16 08:54 AM
r538
4MB
Tercioo
08-11-16 11:13 AM
v527
4MB
Tercioo
07-29-16 10:06 AM
v524
4MB
Tercioo
07-20-16 10:11 AM
v523
4MB
Tercioo
07-19-16 01:38 PM
v522
4MB
Tercioo
07-19-16 12:31 PM
v4.5a
4MB
Tercioo
04-24-16 11:24 AM


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Unread 11-27-16, 12:18 PM  
Drygva
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
hello, how can i add custom font in this addon? thx
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Unread 11-12-16, 12:32 PM  
Alexzandar
A Deviate Faerie Dragon
 
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Forum posts: 11
File comments: 13
Uploads: 0
Options panel went AWOL

I was wanting to increase the font size on the bars, clicked on the options panel button and it opened but it was blank. I tried several times reloading the ui each time with the same result. I uninstalled and wiped the WTF of all instances of the addons .LUA and .BAK files. Reinstalled and it was still blank. I looked in the bugsack and found the following:

Code:
64x Details\Libs\DF\fw.lua:418: attempt to index local 'frameGlobal' (a number value)
Details\Libs\DF\fw.lua:418: in function `CheckPoints'
Details\Libs\DF\button.lua:260: in function `SetPoint'
Details\gumps\janela_principal.lua:5404: in function <Details\gumps\janela_principal.lua:5312>
(tail call): ?
Details\core\plugins_toolbar.lua:244: in function `ReorganizeIcons'
Details\core\plugins_toolbar.lua:108: in function `ShowToolbarIcon'
...rfaceDetails_RaidCheck\Details_RaidCheck-r567.lua:698: in function `CheckZone'
...rfaceDetails_RaidCheck\Details_RaidCheck-r567.lua:101: in function `OnDetailsEvent'
Details\functions\events.lua:241: in function `SendEvent'
Details\core\parser.lua:3417: in function `?'
...faceArchy\Libs\AceTimer-3.0\AceTimer-3.0-17.lua:53: in function <...faceArchy\Libs\AceTimer-3.0\AceTimer-3.0.lua:48>

Locals:
self = <table> {
 DropDownCounter = 274919
 SavePositionOnScreen = <function> defined @Details\Libs\DF\panel.lua:1673
 CreateTabContainer = <function> defined @Details\Libs\DF\panel.lua:3249
 CancelTimer = <function> defined @Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:145
 NewLabel = <function> defined @Details\Libs\DF\label.lua:252
 PanelCounter = 274919
 PictureNameCounter = 274925
 Mixin = <function> defined @Details\Libs\DF\fw.lua:1195
 LabelNameCounter = 275004
 SetHook = <function> defined @Details\Libs\DF\fw.lua:1090
 alias_text_colors = <table> {
 }
 GetRangeValue = <function> defined @Details\Libs\DF\math.lua:54
 HidaAllBarrasInfo = <function> defined @Details\gumps\janela_info.lua:349
 CriaNovaBarra = <function> defined @Details\gumps\janela_principal.lua:3854
 ScheduleTimer = <function> defined @Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:92
 NewTextEntry = <function> defined @Details\Libs\DF\textentry.lua:535
 ShowPromptPanel = <function> defined @Details\Libs\DF\panel.lua:1798
 Msg = <function> defined @Details\Libs\DF\fw.lua:325
 PrintVersion = <function> defined @Details\Libs\DF\fw.lua:37
 CreateScrollBar = <function> defined @Details\Libs\DF\scrollbar.lua:7
 StartTimeBarAnimation = <function> defined @Details\Libs\DF\normal_bar.lua:617
 ShowPanicWarning = <function> defined @Details\Libs\DF\panel.lua:1451
 ShowTextPromptPanel = <function> defined @Details\Libs\DF\panel.lua:1858
 TabContainerFunctions = <table> {
 }
 CriaDetalheInfo = <function> defined @Details\gumps\janela_info.lua:455
 RefreshImageEditor = <function> defined @Details\Libs\DF\pictureedit.lua:477
 SetAutoCompleteWithSpells = <function> defined @Details\Libs\DF\auras.lua:468
 ShowTutorialAlertFrame = <function> defined @Details\Libs\DF\fw.lua:765
 FRAMELEVEL_BACKGROUND = 150
 RunHooksForWidget = <function> defined @Details\Libs\DF\fw.lua:1072
 TextEntryCounter = 37
 NewHelp = <function> defined @Details\Libs\DF\help.lua:70
 GradientEffect = <function> defined @Details\core\util.lua:877
 button_templates = <table> {
 }
 NewSwitch = <function> defined @Details\Libs\DF\slider.lua:901
 CreateNewDropdownFrame = <function> defined @Details\Libs\DF\dropdown.lua:1038
 ReskinSlider = <function> defined @Details\Libs\DF\fw.lua:1354
 CriaNovaBarraInfo2 = <function> defined @Details\gumps\janela_info.lua:5046
 table = <table> {
 }
 ColorPick = <function> defined @Details\Libs\DF\panel.lua:1085
 CreateBorder = <function> defined @Details\Libs\DF\fw.lua:1271
 CreateSwitch = <function> defined @Details\Libs\DF\slider.lua:893
 font_templates = <table> {
 }
 embeds = <table> {
 }
 trim = <function> defined @Details\Libs\DF\fw.lua:320
 NewSplitBar = <function> defined @Details\Libs\DF\split_bar.lua:529
 RefreshUnsafeOptionsWidgets = <function> defined @Details\Libs\DF\fw.lua:702
 NewColorPickButton = <function> defined @Details\Libs\DF\button.lua:1097
 FadeFrame = <function> defined @Details\Libs\DF\fw.lua:131
 NewColor = <function> defined @Details\Libs\DF\fw.lua:458
 BuildDropDownFontList = <function> defined @Details\Libs\DF\dropdown.lua:838
 ParseColors = <function> defined @Details\Libs\DF\fw.lua:484
 slider_templates = <table> {
 }
 SetFontColor = <function> defined @Details\Libs\DF\fw.lua:291
 GetDistance_Unit = <function> defined @Details\Libs\DF\math.lua:13
 CreateOptionsFrame = <function> defined @Details\Libs\DF\fw.lua:858
 MapRangeU
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Unread 11-03-16, 06:11 PM  
LestatDraconia
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Window Snapping

I am having an issue that where-ever I move the window, it wants to "snap" along the side or bottom of another window, I cant seem to just move it and set it freely where-ever I wish
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Unread 10-22-16, 07:49 PM  
devilArt
An Aku'mai Servant
 
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AddOn Compiler - Click to view compilations

Forum posts: 39
File comments: 153
Uploads: 1
Please add font flag option, "OUTLINEMONOCHROME" is important to pixel font lover
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Unread 10-15-16, 02:32 PM  
Xiiph
A Murloc Raider
 
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Forum posts: 6
File comments: 17
Uploads: 1
Re: Grouped Windows Spacing

Originally Posted by laukond
Is there some way to increase the space between grouped windows so they're not 0 pixels apart? 5-10 pixels would be great.
This I wonder as well... Actually allowing us to set the exact position (x and y coordinates) of windows would be very nice, as well as setting the space between groups. For all I know it might be there, somewhere, but I just can't seem to find it, despite staring at the options for over an hour.


Edit: Spelling
Last edited by Xiiph : 10-17-16 at 06:01 AM.
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Unread 10-13-16, 10:41 AM  
BabyRay
An Aku'mai Servant

Forum posts: 35
File comments: 48
Uploads: 0
I cant see the itemlevel from my raid / dungeon member.
how i get it back?

Thanks
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Unread 09-23-16, 04:19 PM  
Naisz
A Murloc Raider
 
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Forum posts: 8
File comments: 6
Uploads: 1
Re: Locking windows

Originally Posted by Reedyn
I'm having an issue where I can't lock the windows, they are stuck in an unlocked position and nothing happens when I click the "Lock" button in settings.
same
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Unread 09-21-16, 05:35 AM  
Reedyn
A Kobold Labourer

Forum posts: 0
File comments: 1
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Locking windows

I'm having an issue where I can't lock the windows, they are stuck in an unlocked position and nothing happens when I click the "Lock" button in settings.
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Unread 09-19-16, 01:32 AM  
binkenstein
A Defias Bandit

Forum posts: 3
File comments: 24
Uploads: 0
Just had this happen. Managed to open Details & then Settings while in combat
[ADDON_ACTION_BLOCKED] AddOn 'Ace3' tried to call the protected function '<unnamed>:Hide()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `Hide'
FrameXML\WorldMapActionButton.lua:58: in function `Clear'
FrameXML\WorldMapActionButton.lua:67: in function `Refresh'
FrameXML\WorldMapActionButton.lua:19: in function `SetMapAreaID'
FrameXML\WorldMapFrame.lua:390: in function <FrameXML\WorldMapFrame.lua:353>
[C]: ?
[C]: ?
[C]: in function `Hide'
FrameXML\UIParent.lua:2320: in function `SetUIPanel'
FrameXML\UIParent.lua:2347: in function `MoveUIPanel'
FrameXML\UIParent.lua:2378: in function `HideUIPanel'
FrameXML\UIParent.lua:2052: in function <FrameXML\UIParent.lua:2044>
[C]: in function `SetAttribute'
FrameXML\UIParent.lua:2846: in function `HideUIPanel'
FrameXML\UIParent.lua:2812: in function `ToggleFrame'
FrameXML\WorldMapFrame.lua:219: in function `ToggleWorldMap'
[string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1>

Locals:
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Unread 09-10-16, 05:33 AM  
Batman05
A Kobold Labourer

Forum posts: 0
File comments: 5
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Just a quick question.

I want something similar to the auto hide settings we already have. Is there a way to hide the window (while tracking data) that I can pull up and hide by a button or pull up/down feature? I'd like to have it hidden and accessible only when I click something like a button.
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Unread 08-20-16, 08:25 PM  
laukond
A Black Drake

Forum posts: 87
File comments: 79
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Grouped Windows Spacing

Is there some way to increase the space between grouped windows so they're not 0 pixels apart? 5-10 pixels would be great.
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Unread 08-18-16, 01:04 AM  
b3n9ti
A Kobold Labourer
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Forum posts: 0
File comments: 70
Uploads: 2
Question saving segments

I'm pretty sure this has been asked before in the past, just can't find it... is there a possibility of saving data of certain segments?
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Unread 08-12-16, 10:10 AM  
Enkidu
A Kobold Labourer

Forum posts: 0
File comments: 60
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Re: Re: Re: Re: Merging spells

Originally Posted by Tercioo
Originally Posted by Enkidu
Have you seen warcraftlogs new pull down menu for merged abilities? Would you consider a similar solution?
Thanks.
Didn't, may you link an example?
https://www.warcraftlogs.com/reports...-done&source=5
Note the drop down for Rampage or any other multi-hit ability.
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Unread 08-12-16, 08:18 AM  
Tercioo
An Aku'mai Servant
 
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Forum posts: 34
File comments: 197
Uploads: 18
Re: Re: Re: Merging spells

Originally Posted by Enkidu
Have you seen warcraftlogs new pull down menu for merged abilities? Would you consider a similar solution?
Thanks.
Didn't, may you link an example?
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Unread 08-12-16, 03:36 AM  
Enkidu
A Kobold Labourer

Forum posts: 0
File comments: 60
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Re: Re: Merging spells

Originally Posted by Tercioo
Originally Posted by Enkidu
Hey, sorry if this question has an obvious answer, but is it possible to merge spells that hit multiple times with different spell ID?
I want to look at my breakdown and see just 1 merged listing of Rampage, Bladestorm, Raging Blow etc.

Thanks for the great mod!
Unfortunately no, it's a trade off, we get more details with separate spell effect at a cost of having more spells showing.

I'm aware of the 5 spells for rampage, this is a little bit too much and might be an issue.

You may also go to /details > Spell Customization and add the spell there with its effect name, for instance Ranging Blow (left hand) or Rampage (hit #1), etc.

You may get spellids on /details forge

Have you seen warcraftlogs new pull down menu for merged abilities? Would you consider a similar solution?
Thanks.
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