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Battle for Azeroth (8.0.1)
Updated:08-23-18 11:05 PM
Created:12-19-14 11:33 AM
Downloads:14,238
Favorites:59
MD5:
Categories:Bags, Bank, Inventory, Action Bar Mods, Buff, Debuff, Spell
8.0.1

New Openables  Popular! (More than 5000 hits)

Version: 09.14 24.08.2018
by: Edik [More]

Add-on scan bags for items to use, open, learn etc. When find new proper item it put it on button like action bars. For "Quest Items" create extra button bar what complement click-able button in "Quest watch frame". Adventage are 1st buttons are always at same place, 2nd are bigger and last added/used and 3rd quest item have hot-key assigned.

Features:

  • Create single button to click on to combine/open/use/lockpick item in bags.
  • Button can have assigned hot-key to be able use keyboard short-cut.
  • When click to use item add-on will continue to scan bags and change to next usable item in your inventory.
  • Is possible skip item (remove from button) by right-click, when no other items are found then all skipped items are placed back on button.
  • Is possible permanently blacklist item (remove from button) by CTRL right-click, this permanent blacklist can be cleared via slash command "/nop clear" or from Game Menu, Interface, AddOns.
  • Is possible remove permanently blacklisted item just one with /nop unlist itemID. ItemID come from query via /nop list.
  • Quest items. For each quest item in bags is added separate button. This part is taken from Quest Item Bar made by Nickenyfiken and ZidayaXis. I loved that add-on and original authors have no plans to maintain it. I did adopted core functionality from that add-on.
  • Auto-accept and auto-turnin quests from new Quest Tracker.

Supported items:
  • Many items, list did grow by time I think is time just say "many" here
  • Rogues have placed locked lock-boxes on button, according to level of lock-picking skill. 1st click lock-pick and second click open.
  • Items used for standing gain, be warned addon deosn't check actual standing so if item is consumed on exalted staning it become void. This is not a problem for Legion Tokens because these can be used past Exalted as well.

Let me know item names to add to wish list. I will grow list as I find items suitable to add. Please I need people who will send me translations for nop-locale-enUS.lua to other languages. Localized SubZones are in for deDE, esES, esMX, frFR, itIT, koKR, ptBR, ruRU, zhCN and zhTW.

Original idea behind this add-on come from [email protected]_EU who did make single button for all items containing description "Use: Open ....", I did extend it into all usable items.

Known issues:
  • None known for now.

To-Do:
  • Separate size and position for Usable Item and Quest Button bar is done, now need separate movers.

Revisions:

09.14 24.08.2018

Fix was at incorrect place, moved into tooltip match by line number.
Validated reason for misformated tooltip is definetely way how wow client load items into cache. Wrong patter detection happens only on 1st login when fresh wow client is started.

09.12 23.08.2018

Still having problem with misformated tooltips adding quick bandaid for "Requires Level 100" detection.

09.10 14.08.2018

Items with spells were erased after spec switch.
Still hunting down problem with consumables and junk recoginized as usable. Already fixed most reasons, but still sometime happens.
And finally catch it! Sometime shortly after login, usually at 1st login of the day on slow connection or slow computer seems that detection of blind mode fails and all lines in tooltip are shifted by 1. Seems that client for short time sees color blind mode enabled! This never did happens pre 8.0.x
New version is printed once per account not once per profile.


09.08 07.08.2018

Item check cache cleared up every 10 seconds to catch new items.
ZONE_CHANGED event don't catch realiably zone change. Sometime addon catch continent mapID instead real zone!

09.06 23.07.2018

Tooltip for couple of item can be broken when WoW client is freshly started and 1st toon does login. After switch to another toon tooltips are OK. Seems like bug in Blizzard's code because tooltips are striped off last line!.
Retry mechanic in pattern loading is now extended to tooltip scans and fixed tooltip reading as well.
Removed extra diagnostic prints, reson for problem is known now.

09.04 22.07.2018

Bug Fix pattern matching and erros in match table.


09.02 20.07.2018

Fix garrison mapID, missing 4th mapID for tier1.
Removed all code for build 7.3.x.
Check mapID not only on zone change, sometime event for zone chnges is not fired up!
More events could trigger up item rescan in bags including mail, bank, guild bank and trade. Item rescan now is staggered into 1 seconds delay to make just one call if too many events are triggered at once.
Artifact realted code removed as it is obsolete now


09.00 18.07.2018

TOC updated to match Live.
New milenia new mayor version.
Remaped mapIDs to new build. Trash white items still are in tables and need more cleanup.

08.48 15.07.2018

Updated libraries for better compatibility with WoW BFA Beta.
Option not to place tokes for artifact when artifact have all traits, actually when it has level 75.
Added Pandaria reputation tokens.

08.46 21.05.2018

Fix for call to undefined function printt.

08.44 01.05.2018

Added Petrified Wyrmtongue.
WoW 8.x support. Ace3 libraries and other libraries updated to 8.0.1 support as well. For mapID now is used HereBeDragons 1.0 and 2.0
Full LINT declaration and assertion check with call stack on wrong arguments.
Timer function calls now doesn't overlap by default.
Migration all references P. to local LINT friendly, prevents use of not defined variables.

08.42 17.04.2018

Fix. Restore item buttom and quest bar button frame anchor according to saved anchor in profile, instead reseting position.
Fix. Tooltip anchor and if ElvUI is installed, then is forced to use uberTooltip anchor.
Fix. Save procedure calls parent frame as nil for anchor when buttons are moved.

08.40 04.04.2018

Some MIA clams items returns back and Strange Ball of Energy.
Items with Learning spell on it reinstated back.
Only left text in tooltip is compared to red.
Removed Stabilized Titan Essence now it is vendor trash.
When faction is exalted and there is paragong reward pending then standing is shown as Exalted+.
Optional Files (0)


Archived Files (7)
File Name
Version
Size
Author
Date
09.12 23.08.2018
1MB
Edik
08-23-18 10:46 AM
09.10 14.08.2018
1MB
Edik
08-14-18 04:09 AM
09.08 07.08.2018
1MB
Edik
08-07-18 05:50 AM
09.06 23.07.2018
1MB
Edik
07-23-18 01:04 AM
09.04 22.07.2018
1MB
Edik
07-22-18 03:27 AM
09.02 20.07.2018
1MB
Edik
07-20-18 02:44 PM
09.00 18.07.2018
1MB
Edik
07-18-18 12:30 PM


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Unread 12-20-14, 06:11 PM  
dtylertx
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 8
Uploads: 2
a very neat concept.

some questions:

1) How do you move the button? the middle of the screen is the worst place for this when you're trying to play. It was not left click draggable. Perhaps an option to 'auto hide on combat'?

2) it is not detecting raw beast hide scraps. It detected an item i got from a garrison misison that I needed to use to get a new shoulder piece

3) when i try to toggle the skin (with no button displaying) i get this error on reloadui or log in.

ID: -1
Error occured in: Global
Count: 1
Message: ..\AddOns\NOP\nop-core.lua line 327:
attempt to call method 'Kill' (a nil value)
Debug:
NOP\nop-core.lua:327: StyleButton()
NOP\nop-core.lua:206: ButtonLoad()
NOP\nop-core.lua:248: ?()
...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:120:
...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119
Locals:
None
AddOns:
MoncaiCompare, v5.4.0
Swatter, v5.21c.5521 (SanctimoniousSwamprat)
WowheadLooter, v60005
AraBrokerReputations, vr18
Archy, v1.8.50
AucAdvanced, v5.21c.5521 (SanctimoniousSwamprat)
AucFilterBasic, v5.21c.5521 (SanctimoniousSwamprat)
AucFilterOutlier, v5.21c.5521.5459(5.21c/embedded)
AucMatchUndercut, v5.21c.5521.5507(5.21c/embedded)
AucStatHistogram, v5.21c.5521 (SanctimoniousSwamprat)
AucStatiLevel, v5.21c.5521 (SanctimoniousSwamprat)
AucStatPurchased, v5.21c.5521 (SanctimoniousSwamprat)
AucStatSales, v5.21c.5521.5476(5.21c/embedded)
AucStatSimple, v5.21c.5521 (SanctimoniousSwamprat)
AucStatStdDev, v5.21c.5521 (SanctimoniousSwamprat)
AucStatWOWEcon, v5.21c.5521.5323(5.21c/embedded)
AucUtilAHWindowControl, v5.21c.5521.5347(5.21c/embedded)
AucUtilAppraiser, v5.21c.5521.5495(5.21c/embedded)
AucUtilAskPrice, v5.21c.5521.5447(5.21c/embedded)
AucUtilAutoMagic, v5.21c.5521.5443(5.21c/embedded)
AucUtilCompactUI, v5.21c.5521.5496(5.21c/embedded)
AucUtilEasyBuyout, v5.21c.5521.5507(5.21c/embedded)
AucUtilFixAH, v5.21c.5521 (SanctimoniousSwamprat)
AucUtilItemSuggest, v5.21c.5521.5417(5.21c/embedded)
AucUtilPriceLevel, v5.21c.5521.5458(5.21c/embedded)
AucUtilScanButton, v5.21c.5521.5403(5.21c/embedded)
AucUtilScanFinish, v5.21c.5521.5515(5.21c/embedded)
AucUtilScanProgress, v5.21c.5521.4979(5.21c/embedded)
AucUtilScanStart, v5.21c.5521.5347(5.21c/embedded)
AucUtilSearchUI, v5.21c.5521.5515(5.21c/embedded)
AucUtilSimpleAuction, v5.21c.5521.5514(5.21c/embedded)
AucUtilVendMarkup, v5.21c.5521.4828(5.21c/embedded)
Babylonian, v5.1.DEV.332(/embedded)
BagSync, v8.0
Bartender4, v4.6.5
Bazooka, vv2.4.1
BeanCounter, v5.21c.5521 (SanctimoniousSwamprat)
BrokerCurrency, v6.0.3.5
BrokerEverything, vw6.0-v2.9-final2
BrokerGarrison, v1.0.9.2
Configator, v5.1.DEV.376(/embedded)
DebugLib, v5.1.DEV.337(/embedded)
ElkBuffBars, v2.4.0-177
GarrisonCommander, v1.0.1 ed61510
GarrisonMissionManager, vv6
HandyNotes, vv1.3.2
HandyNotesDraenorTreasures, v1.06
HowFar, v1.1.0
Informant, v5.21c.5521 (SanctimoniousSwamprat)
LeatrixPlus, v6.0.30
LeFollowers, v1.2
LevelFlight, v60000.1
LibExtraTip, v5.12.DEV.363(/embedded)
LightHeaded, vwowi:revision
MasterPlan, v0.5
MyRareFinder, v1.0
NOP, v01.10 20.12.2014
OmniCC, v6.0.4
OneBag3, vv3.8.3
OneBank3, vv3.7.5
OpenAll, v1
Paste, v1.4.1
Peddler, v
PeonQuestComplete, v2014.10.30
Quartz, v3.2.3
rGarrisonFollowerItems, v
Skillet, v
SlideBar, v5.21c.5521 (SanctimoniousSwamprat)
Stubby, v5.21c.5521 (SanctimoniousSwamprat)
TipHelper, v5.12.DEV.351(/embedded)
TipTac, v14.10.16
TomTom, vv60000-1.1.0-2dddf66
XPerl, v3.7.5
XPerlArcaneBar, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlPlayerPet, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidMonitor, v
XPerlRaidPets, v
XPerlTarget, v
XPerlTargetTarget, v
BlizRuntimeLib_enUS v6.0.3.60000 <none>
(ck=bbe)
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Unread 12-20-14, 02:58 PM  
Edik
A Murloc Raider
 
Edik's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 28
Uploads: 1
Originally Posted by saxitoxin
is it possible to add recipes that you have not learned yet.
also all the garrison blueprints?
If I found easy way to overcome main problem of recipes. Problem is, if you have already learned it then button will get stuck on it, because you can't learn it and recipe will not be consumed from bags. Actually every recipe have own spell-id and different name in tool-tip so every single recipe then must be added in list. That list is then checked against every bag slot with item if is in list by checking item tool tip. I keep add-on lightweight not slow down game a lot.

I'm adding this feature in wish list, 1st I need find easy solution how to check if can be used. I have idea, seen it in TradeSkillInfo add-on.
Last edited by Edik : 12-21-14 at 03:22 AM.
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Unread 12-20-14, 01:55 PM  
saxitoxin
A Wyrmkin Dreamwalker
 
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Forum posts: 59
File comments: 98
Uploads: 7
is it possible to add recipes that you have not learned yet.
also all the garrison blueprints?
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Unread 12-20-14, 05:39 AM  
Edik
A Murloc Raider
 
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Forum posts: 5
File comments: 28
Uploads: 1
Counter on button

I did add total count on button for actually displayed item (it sum total).
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Unread 12-19-14, 05:50 PM  
Edik
A Murloc Raider
 
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AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 28
Uploads: 1
In initial realease I did error not include base directory in ZIP file. This has been fixed past V1.08, older version just need create NOD directory in AddOns and then unzip there. I apologize for this error. It been long time when I did distributed packages for WoW. Had 3 years break. Now it is fixed so upload latest and enjoy standard.
Last edited by Edik : 12-19-14 at 05:50 PM.
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