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Shadows of Argus (7.3.0)
Updated:06-27-18 10:09 AM
Created:01-25-18 12:44 PM
Downloads:4,366
Favorites:16
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Categories:Minimalistic Compilations, Graphical Compilations, Class Compilations, DPS Compilations, Generic Compilations

ElvUI - RPGUI Rework v1.8 (27.06.17) (2560x1080 / 1920x1080)

Version: 7.3.5
by: Mortuscro [More]

ElvUI - RPGUI Rework

This is a continuation from RPGUI since I didn't quite like the complicated way it was to set it up properly.

This is almost the exact same UI only made in ElvUI and I have made it 1-Button Press Config.


To download 1920x1080 version, find it here

Installing the Interface

First you need to do is Download Elv_UI from their Website

Step 1
Backup your "Interface" and "WTF" folders
Remove the "Interface" and "WTF" Folders from your WoW Folder.
Extract the Zip File into the WoW Folder.
Step 2
Open "WTF" folder and rename the Following Folders:
"YOUR ACCOUNT NAME" - into your account name
"YOUR REALM NAME" - into your realm name
"YOUR CHARACTER NAME" - into your character name
Step 3
Start WoW and enable all Addons in the Character Select menu.
Once in-game, you will be asked to Load RPGUI profile.
Click "Yes"
That's it
The UI Works with all Classes and Specs.

Weakauras Currently Updated for:
Paladin (All Specs)
Warlock (All Specs)
Hunter (All Specs)
DemonHunter (All Specs)
Warrior (All Specs)
Death Knight (All Specs)
Shaman (All Specs)
Mage (All Specs)
Druid (All Specs)
Monk (All Specs)
Priest (All Specs) - Coming Soon
Rogue (All Specs) - Coming Soon
More comming out on a daily basis...

Addons included into the UI

I encourage everybody to post your Feedback into the comments section.

v1.5 - 18.02.18

-Added 1920x1080 Config (See "Other Files")

v1.3 - 28.01.18

Weakauras
-Removed Cooldown bars (Was taking too much space when entering Burst Phase of a Boss Fight)
-Added Shaman (All Specs)
-Added Death Knight (Blood, Frost)
-Added Mage (All Specs)
-Added Druid (All Specs)
-Monk (All Specs)

Overal categorization



Addons
-Doom_CooldownPulse added (Added for much cleaner cooldown reminder)
______________________________________________________________________________________

------------------------------------------------------------------------------------------------------------------------
______________________________________________________________________________________
v1.2 - 28.01.18

WeakAuras
-Added Warrior (All Specs)
-Added Death Knight (Unholy)


Addons
-FarmHud implemented
-GatherMate2 implemented
-BigWigs added and configured to match the UI
-KuiNameplates implemented
-alDamageMeter implemented



-Removing the Tooltip in Combat since it was too big when you target an Enemy for a Cleaner combat.
-Overall polish to the UI
Archived Files (7)
File Name
Version
Size
Author
Date
7.3.5
86MB
Mortuscro
02-18-18 09:01 AM
7.3.5
85MB
Mortuscro
02-18-18 05:57 AM
7.3.5
81MB
Mortuscro
02-17-18 07:25 PM
7.3.5
33MB
Mortuscro
01-28-18 02:40 PM
7.3.5
32MB
Mortuscro
01-28-18 06:04 AM
7.3.5
30MB
Mortuscro
01-26-18 10:37 AM
7.3.5
22MB
Mortuscro
01-25-18 12:56 PM


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Unread 01-25-18, 01:25 PM  
Sinwee_
A Kobold Labourer

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File comments: 4
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Update

Loving the new UI, was really easy to set up and looks nice and crisp.

The curator was really helpful during the set up process with any questions i had.

Looking forward to what else is planned .
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Unread 01-30-18, 08:40 AM  
Mortuscro
A Murloc Raider
AddOn Compiler - Click to view compilations

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File comments: 26
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Re: Update

Originally Posted by Sinwee_
Loving the new UI, was really easy to set up and looks nice and crisp.

The curator was really helpful during the set up process with any questions i had.

Looking forward to what else is planned .
Thank you for the kind words mate
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Unread 01-30-18, 10:28 PM  
meggalo
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File comments: 167
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too many errors

1x ...ns\ElvUI_Enhanced\modules\unitframes\units\focus-Focus.lua:9: attempt to index field 'gps' (a nil value)
...ns\ElvUI_Enhanced\modules\unitframes\units\focus-Focus.lua:9: in function <...ns\ElvUI_Enhanced\modules\unitframes\units\focus.lua:4>
[C]: in function `?'
...rfaceElvUI\Modules\unitframes\unitframes.lua:895: in function `Update'
...rfaceElvUI\Modules\unitframes\unitframes.lua:904: in function `CreateAndUpdateUF'
...I_Enhanced\modules\unitframes\construct_elements.lua:44: in function `?'
ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0-17.lua:53: in function <ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0.lua:48>

Locals:
self = <table> {
Update_AssistHeader = <function> defined @ElvUI\Modules\unitframes\groups\assist.lua:53
modules = <table> {
}
CancelTimer = <function> defined @ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0.lua:145
RaidRoleUpdate = <function> defined @ElvUI\Modules\unitframes\elements\raidroleicons.lua:53
Construct_PowerBar = <function> defined @ElvUI\Modules\unitframes\elements\power.lua:14
arena1 = ElvUF_Arena1 {
}
Construct_Buffs = <function> defined @ElvUI\Modules\unitframes\elements\auras.lua:26
Construct_ArenaFrames = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:54
Configure_RaidDebuffs = <function> defined @ElvUI\Modules\unitframes\elements\raiddebuffs.lua:33
UpdateNameSettings = <function> defined @ElvUI\Modules\unitframes\elements\name.lua:16
UpdatePrep = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:27
ADDON_LOADED = <function> defined @ElvUI\Modules\unitframes\unitframes.lua:1117
ApplyUnitFrameEnhancements = <function> defined @ElvUI_Enhanced\modules\unitframes\construct_elements.lua:145
db = <table> {
}
Update_TankFrames = <function> defined @ElvUI\Modules\unitframes\groups\tank.lua:84
SetEnabledState = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:455
Hook = <function> defined @ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:274
Update_FocusFrame = <function> defined =[C]:-1
Raid40SmartVisibility = <function> defined @ElvUI\Modules\unitframes\groups\raid40.lua:68
UpdateFillBar = <function> defined @ElvUI\Modules\unitframes\elements\healprediction.lua:81
Construct_BossFrames = <function> defined @ElvUI\Modules\unitframes\groups\boss.lua:19
UnregisterAllEvents = <function> defined @SharedMedia\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:200
Construct_RaidDebuffs = <function> defined @ElvUI\Modules\unitframes\elements\raiddebuffs.lua:10
assist = ElvUF_Assist {
}
Update_ArenaFrames = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:130
Construct_RaidpetFrames = <function> defined @ElvUI\Modules\unitframes\groups\raidPets.lua:20
groupPrototype = <table> {
}
Construct_InfoPanel = <function> defined @ElvUI\Modules\unitframes\elements\infopanel.lua:7
Configure_HealthBar = <function> defined @ElvUI\Modules\unitframes\elements\health.lua:52
GetName = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:310
classMaxResourceBar = <table> {
}
name = "ElvUI_UnitFrames"
Construct_Range = <function> defined @ElvUI\Modules\unitframes\elements\range.lua:20
Disable = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:345
Construct_FocusFrame = <function> defined @ElvUI\Modules\unitframes\units\focus.lua:15
Update_TargetTargetTargetFrame = <function> defined @ElvUI\Modules\unitframes\units\targettargettarget.lua:35
PostCastStop = <function> defined @ElvUI\Modules\unitframes\elements\castbar.lua:436
Unhook = <function> defined @ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:418
ClearChildPoints = <function> defined @ElvUI\Modules\unitframes\unitframes.lua:341
Configure_ReadyCheckIcon = <function> defined @ElvUI\Modules\unitframes\elements\readycheckicon.lua:16
Configure_Range = <function> defined @ElvUI\Modules\unitframes\elements\range.lua:27
pettarget = ElvUF_PetTarget {
}
Update_PlayerFrame = <function> defined @ElvUI\Modules\unitframes\units\player.lua:79
UpdateAuraIconSettings = <function> defined @ElvUI\Modules\unitframes\elements\auras.lua:318
PostUpdateStagger = <function> defined @ElvUI\Module:
mad:
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Unread 01-30-18, 10:34 PM  
meggalo
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Forum posts: 15
File comments: 167
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installed elv on top of yours now i only get this 2 errors so far.

4x ...ns\ElvUI_ProfDataTexts\Datatexts\prof_primarytwo.lua:319: attempt to concatenate upvalue '_hex' (a nil value)
...ns\ElvUI_ProfDataTexts\Datatexts\prof_primarytwo.lua:319: in function `eventFunc'
ElvUI\Modules\datatexts\datatexts.lua:213: in function `AssignPanelToDataText'
ElvUI\Modules\datatexts\datatexts.lua:278: in function <ElvUI\Modules\datatexts\datatexts.lua:242>
[C]: in function `LoadDataTexts'
AddOnSkins\Core\ElvUI-10.71.lua:87: in function `UpdateMedia'
AddOnSkins\Core\Core.lua:292: in function `?'
...dia\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:145: in function <...dia\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[2]"]:4: in function <[string "safecall Dispatcher[2]"]:4>
[C]: ?
[string "safecall Dispatcher[2]"]:13: in function `?'
...dia\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:90: in function `Fire'
ElvUI\Libraries\AceEvent-3.0\AceEvent-3.0-4.lua:120: in function <ElvUI\Libraries\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
nil
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Unread 02-09-18, 06:37 AM  
Wesley_Bishop
A Kobold Labourer

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File comments: 1
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Thanks for the UI. I like it a lot!
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Unread 02-12-18, 03:33 AM  
Mortuscro
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 4
File comments: 26
Uploads: 4
Originally Posted by Wesley_Bishop
Thanks for the UI. I like it a lot!
No problem buddy
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Unread 02-15-18, 11:46 AM  
Khurune
A Kobold Labourer

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File comments: 17
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Hey, love the look of this UI, so I'm trying to adapt it for personal use to fit my 1080 display. I'm having one small issue tho. I can't seem to find what's controlling the resource bar to move it down a bit or just get rid of it and replace it with Elvui's detached frame. Any ideas?

EDIT;
Forgot weakaura's came with this package. So I've sorted my issue. Thanks again for creating this UI. Just wish I had the screen to use it as it was designed for.
Last edited by Khurune : 02-15-18 at 11:48 AM.
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Unread 02-18-18, 01:01 AM  
Ryuzaku93
A Kobold Labourer

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File comments: 8
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i really like the look of this interface ^^ can you make one for 1920x1080?
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Unread 02-18-18, 05:58 AM  
Mortuscro
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 4
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Originally Posted by Ryuzaku93
i really like the look of this interface ^^ can you make one for 1920x1080?
Im onto it =) should be uploaded in like half an hour
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Unread 02-18-18, 07:01 PM  
yeremias
A Kobold Labourer

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This looks cool! I use ElvUI also, and attempted to make a long boss health bar like you see in most RPGs at the top! I couldn't get it to work out the way I envisioned, but having an RPG theme is sweet! Keep at it!
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Unread 02-19-18, 08:26 AM  
Mortuscro
A Murloc Raider
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File comments: 26
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Originally Posted by yeremias
This looks cool! I use ElvUI also, and attempted to make a long boss health bar like you see in most RPGs at the top! I couldn't get it to work out the way I envisioned, but having an RPG theme is sweet! Keep at it!
Thank you
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Unread 02-20-18, 06:00 PM  
Agrack
A Kobold Labourer

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Hi I love the look of this UI and I want to use it. I'm having a problem I get 266 errors along these lines


Message: Interface\AddOns\AddOnSkins\Locale\Global.lua:1: attempt to call global 'LibStub' (a nil value)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Locale\Global.lua:1: attempt to call global 'LibStub' (a nil value)
[C]: in function `LibStub'
Interface\AddOns\AddOnSkins\Locale\Global.lua:1: in main chunk

Locals:

Message: Interface\AddOns\AddOnSkins\Locale\French.lua:1: attempt to call global 'LibStub' (a nil value)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Locale\French.lua:1: attempt to call global 'LibStub' (a nil value)
[C]: in function `LibStub'
Interface\AddOns\AddOnSkins\Locale\French.lua:1: in main chunk

Locals:

Message: Interface\AddOns\AddOnSkins\Core\API.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Core\API.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
[C]: ?
[C]: in function `unpack'
Interface\AddOns\AddOnSkins\Core\API.lua:1: in main chunk

Locals:

Message: Interface\AddOns\AddOnSkins\Skins\AchieveIt.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Skins\AchieveIt.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
[C]: ?
[C]: in function `unpack'
Interface\AddOns\AddOnSkins\Skins\AchieveIt.lua:1: in main chunk

Locals:


Any ideas?
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Unread 02-21-18, 09:56 AM  
Mortuscro
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 4
File comments: 26
Uploads: 4
Originally Posted by Agrack
Hi I love the look of this UI and I want to use it. I'm having a problem I get 266 errors along these lines


Message: Interface\AddOns\AddOnSkins\Locale\Global.lua:1: attempt to call global 'LibStub' (a nil value)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Locale\Global.lua:1: attempt to call global 'LibStub' (a nil value)
[C]: in function `LibStub'
Interface\AddOns\AddOnSkins\Locale\Global.lua:1: in main chunk

Locals:

Message: Interface\AddOns\AddOnSkins\Locale\French.lua:1: attempt to call global 'LibStub' (a nil value)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Locale\French.lua:1: attempt to call global 'LibStub' (a nil value)
[C]: in function `LibStub'
Interface\AddOns\AddOnSkins\Locale\French.lua:1: in main chunk

Locals:

Message: Interface\AddOns\AddOnSkins\Core\API.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Core\API.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
[C]: ?
[C]: in function `unpack'
Interface\AddOns\AddOnSkins\Core\API.lua:1: in main chunk

Locals:

Message: Interface\AddOns\AddOnSkins\Skins\AchieveIt.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Skins\AchieveIt.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
[C]: ?
[C]: in function `unpack'
Interface\AddOns\AddOnSkins\Skins\AchieveIt.lua:1: in main chunk

Locals:


Any ideas?
Thank you for the Feedback mate, ive played around with the errors a bit and it says that most of the Errors come from "AddOnSkins" and the only solution that i found and that is working is to just delete the addon "AddOnSkins" in "interface/AddOns/" folder.

It will not change the UI the only thing you need to do is just press "Shift + Left Mouse Button" and drag the damage mater into its position.

EDIT: It seems that the errors were having an impact on the games performance since after a while of playing, the errors seem to gather up too much and were slowing my game from 170 FPS to 55-70 which is a real deal on lower Setups.
Last edited by Mortuscro : 02-21-18 at 09:58 AM.
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Unread 02-21-18, 12:36 PM  
meggalo
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 167
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Originally Posted by Mortuscro
Originally Posted by Agrack
Hi I love the look of this UI and I want to use it. I'm having a problem I get 266 errors along these lines


Message: Interface\AddOns\AddOnSkins\Locale\Global.lua:1: attempt to call global 'LibStub' (a nil value)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Locale\Global.lua:1: attempt to call global 'LibStub' (a nil value)
[C]: in function `LibStub'
Interface\AddOns\AddOnSkins\Locale\Global.lua:1: in main chunk

Locals:

Message: Interface\AddOns\AddOnSkins\Locale\French.lua:1: attempt to call global 'LibStub' (a nil value)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Locale\French.lua:1: attempt to call global 'LibStub' (a nil value)
[C]: in function `LibStub'
Interface\AddOns\AddOnSkins\Locale\French.lua:1: in main chunk

Locals:

Message: Interface\AddOns\AddOnSkins\Core\API.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Core\API.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
[C]: ?
[C]: in function `unpack'
Interface\AddOns\AddOnSkins\Core\API.lua:1: in main chunk

Locals:

Message: Interface\AddOns\AddOnSkins\Skins\AchieveIt.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
Time: 02/20/18 23:57:56
Count: 1
Stack: Interface\AddOns\AddOnSkins\Skins\AchieveIt.lua:1: bad argument #1 to 'unpack' (table expected, got nil)
[C]: ?
[C]: in function `unpack'
Interface\AddOns\AddOnSkins\Skins\AchieveIt.lua:1: in main chunk

Locals:


Any ideas?
Thank you for the Feedback mate, ive played around with the errors a bit and it says that most of the Errors come from "AddOnSkins" and the only solution that i found and that is working is to just delete the addon "AddOnSkins" in "interface/AddOns/" folder.

It will not change the UI the only thing you need to do is just press "Shift + Left Mouse Button" and drag the damage mater into its position.

EDIT: It seems that the errors were having an impact on the games performance since after a while of playing, the errors seem to gather up too much and were slowing my game from 170 FPS to 55-70 which is a real deal on lower Setups.
Unfortunately wow has stuffed up again and most skins if not all have errors. Skinner addon skins aurora all have the same problem. Even ones that make there own uis and skin them have errors.
On latest update i dont know what happened but my ui when i instaled it clean was all over the place i will try once again.
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Unread 02-21-18, 12:59 PM  
meggalo
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File comments: 167
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this is the way it loads the game for me .

[IMG][/IMG]
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