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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:09-11-13 10:06 PM
Created:unknown
Downloads:1,232,821
Favorites:2,692
MD5:
5.4
Scrolling Combat Text  Popular! (More than 5000 hits)
Version: 6.65
by: Grayhoof [More]
Please post all errors and suggestions on http://grayhoof.wowinterface.com/ using the provided forms.

Be sure to check out my simple but enhanced combat log EavesDrop

Also check out SCTD if you want SCT to show your damage.

What is it? - A fairly simple but very configurable mod that adds damage, heals, and events (dodge, parry, windfury, etc...) as scrolling text above you character model, much like what already happens above your target. This makes it so you do not have to watch (or use) your regular combat chat window and gives it a "Final Fantasy" feel.

What can it do?
- Damage messages
- Heals (incoming and outgoing) and Overhealing (with healer ID's), with filtering for small heals.
- Spell Damage/Resists and Damage Type
- All "Miss" events (dodge, block, immune, etc...)
- Custom Colors for all text events
- Config file to setup custom events (self and target), capture data, and display it.
- Debuff/Buff gain and loss Messages
- Low Health and Mana Warnings with values, and optional sounds
- Rage/Mana/Energy Gains
- Enter and Leave Combat Messages
- Rogue Combo Points, 5 CP Alert Message
- Class Skill alerts (Execute, Overpower, CounterAttack, etc...)
- Honor, Reputation, Skill Gain
- Eight Animation Types (Verticle, Rainbow, Horizontal, Angled Down, Angled Up, Sprinkler, Curved HUD, Angled HUD)
- Four Fonts
- Two seperate Animation frames, each with their own settings. Assign any Event to either.
- Ability to flag any event as critical or as a text messages
- Sliders for text size, opacity, animation speed, movement speed, and on screen placement (with custom editbox)
- Lightmode, for when you care most about performance (at the loss of a few features).
- Now Based in Ace3.
- Settings saved per character by default, but supports all Ace3 Profiles
- Load/Delete settings from another character. Load built in Profiles.
- Localized to work in almost all WoW clients.
How do I use it? - First unzip it into your interface\addons directory. For more info on installing, please read install.txt. Now just run WoW and once logged in, type /sctmenu to get the options screen.

SCT_EVENT_CONFIG.LUA is used to setup custom message events. Please open up the file (notepad, etc...) and read the opening section to understand how to use it all.
PLEASE NOTE - THIS IS THE MOST IMPORTANT FILE IN SCT. IF YOU DON'T READ IT AND USE IT, THEN YOU ARE MISSING OUT ON A TON OF WHAT SCT HAS TO OFFER IN CUSTOMIZATION

/sctdisplay is used to create your own custom messages.
Useage:
/sctdisplay 'message' (for white text)
/sctdisplay 'message' red(0-10) green(0-10) blue(0-10)
Example: /sctdisplay 'Heal Me' 10 0 0 - This will display 'Heal Me' in bright red
Some Colors: red = 10 0 0, green = 0 10 0, blue = 0 0 10, yellow = 10 10 0, magenta = 10 0 10, cyan = 0 10 10

FAQ
How do I get My Crits or My Hits to show? I would suggest you get SCTD: http://www.wowinterface.com/download...fo.php?id=4913

I don't understand what the 2 frames are for! - Each frame lets you set different features. So you can set frame one using Sprinker animation and Default font, while frame 2 can be using Veritcle animation and Adventure font. You can then assign each event to a specfic frame using the radio buttons next to the events.

There's too many options. Help someone new see how things work! - Try out some of the new built in profiles. While on the options screen, click the "Profiles" button. At the top of the window will be a listing of some default profiles to try out. Maybe you'll fine one you like or it will spark some ideas for you to try.

How do I change the fonts? - You can now select from many fonts on the options page. You can also change the font of message and apply the font to the in game damage font used for your damage (requires relog)

I don't like friendly nameplates on. How do I make my heals appear over who I heal? - Friendly nameplates have to be on in order to show your heals. SCT will turn them on if you turn on the option, but you must manually turn them off if you don't like it (see Target keybindings).

I don't like the new spell icons, how do I turn them off? - There is an option to turn them off under the spell tab.

Support
Please post all errors and suggestions on http://grayhoof.wowinterface.com/ using the provided forms.
6.65 - TOC update for 5.4
6.64 - TOC update for 5.3
6.63 - TOC update for 5.2
6.62 - Updates for 5.1 nameplate changes
6.61 - Updates for 5.1
6.6 - Updates for 5.0.4
6.56 - Fix for nil power strings, TOC for 4.3
6.55 - TOC Fix for options
6.54 - Fixes for 4.2
6.53 - TOC Fix for options
6.52 - Fixes for 4.1
6.51 - Fixes for power events and new power types
6.5 - Fixes for 4.0
6.41 - Fix for Nameplates
6.4 - Fixes for 3.2 and TOC
6.33 - Fixes for nameplates and misc errors
6.31 - Fixes for 3.0
6.3 - Updates and fixes for 3.0 patch
6.2 - Added icon support to the message frame. Added Dispel as a default event. Added Dispel and Cast events as custom event. Cleaned up string and cache code. Use 2.4.3 dispel events.
6.1 - Total rewrite of custom event code. sct_event_config.lua can be still be used for custom events (READ THE FILE), but in game option menu fully supports custom events now. Converted to a faster combat log system. Fix for nameplates in PvP. Fix some options not updating when copying or loading a profile. Convert to LibShareMedia-3.0.
6.01 - Added item buffs to buff events and fade events. Fixed interrupts causing errors with nameplates. Fixed timer call. Fix for custom damage and miss events. Fixed active skill names duplicating. Made fades use buff/debuff color. Fixed display usage message. Added CN translation. Allow fonts to scale down to size 8. Made Blizzard options frame movable. Made Blizzard dropdown clamp to the screen.
6.0 - Converted to WoW 2.4 Combat Log. Converted to Ace3. Custom events completely redone, make sure to read SCT_EVENT_CONFIG.LUA. Moved options menu to WoW 2.4 Addons Menu. Options menu reorganized to be much cleaner and simpler.
5.7 - Added optional EavesDrop style spell icons. Added damage filter. Added selfonly flag to debuff custom events. Made all font sizes change 1 step at a time.
5.61 - Fixed some minor bugs with SharedMedia and Messages.
5.6 - Added SharedMedia for fonts. Cleaned up Drain/Leech events. Added option to turn off WoW's 2.1 healing. Cleaned up Unit Nameplate code.
5.5 - Added Spell Name option. Added Truncating or Abbreviating of spell/buff names. Changed buff/debuff events to use SpecialEventsLib; allows for much better buff and debuff tracking. Added Test Button. Removed Light Mode. Added new Custom Event Buff types for much easier buff/debuff event tracking; see sct_event_config.lua for more info.
5.4 - Added Spell Reflection Tracking; only works when combat log reports events in correct order. Added ability to show outgoing heals over friendly nameplates; see FAQ for more info. Temporarily added manual execute/hammer tracking until blizzard fixes 60+ skill auto tracking. Added pet buffs to power gain tracking.
5.31 - Added Diablo Font. Fixed Chat Tab Tainting. Fixed Rampage event to use 20 rage. Fixed Overhealing bug. Fixed Gap Slider not working on all frames.
5.3b - Fixed color change saves.
5.3 - Made spell colors editable. Added interruption events. Added killing blow events. Added Rampage Notification (not 100% prefect, but works most of the time). Cleaned up crit overlapping more. Fixed custom event sorting/parsing issues. Made heal filter based on total amount actually healed (so overhealing spam can be removed). Removed compost lib. Added SpecialEvents-Aura lib (will do more in future with it).
5.2 - Converted to WoW 2.0 standards. Added Text Alignment to Frame: Left, Center, Right, or HUD (based on position around HUD) justified. Added new HUD Curved Animation: moves in a semi circle around your character, ideal for use with curve based HUD bars. Added new HUD Angled Animation: moves in a slight angle around your character, ideal for use with angle based HUD bars. Added Gap Distance to HUD Animations to change the distance they are from center. Made Crits overlap less often. Made spammed text behave better. Made Custom events save to the event that triggers them after being found, improves performance over time.
5.11 - Added glancing and crushing indicators. Added outgoing HOT flag. Added Emblem font. Fixed slider edit box bug.
5.1 - Total new look for options window. Added mana gain filter. More speed optimizations around passed args and function calls. Modified custom events so only events for current class are loaded (make sure to use this for you own events). Option window opens while dead =). Converted all table iterators to use pairs().
5.01 - Slight speed optimizations around passed args and function calls. Added more default events to event file. Added buff counts. Made heal filter defaults to zero.
5.0 - Complete rewrite using Ace2 and ParserLib with more performance in mind. Two seperate animation frames. Angled Up, Sprinkler, and Flash Crit animations. New Skill event. Seperate Buff and Debuff fading. Sounds to health/mana warnings. Color spell damage by spell type. Toggle for Custom events (improves performance when off). Light mode, users WoW's new built in events to gain performance, at the cost of a few features. Sample messages when changing options. Editboxes to position sliders. Sounds to custom events. Healer filter option.
...For full version history, please see here: http://grayhoof.wowinterface.com/portal.php?&id=41&pageid=11
Optional Files (1)
File Name
Version
Size
Author
Date
Type
6.65
37kB
09-11-13 10:06 PM
Addon


Archived Files (13)
File Name
Version
Size
Author
Date
6.64
266kB
Grayhoof
06-17-13 05:15 PM
6.63
266kB
Grayhoof
03-08-13 07:58 PM
6.62
269kB
Grayhoof
11-28-12 04:39 PM
6.61
269kB
Grayhoof
11-27-12 07:49 PM
6.6
268kB
Grayhoof
08-28-12 07:02 PM
6.56
268kB
Grayhoof
12-09-11 09:19 PM
6.55
268kB
Grayhoof
06-28-11 06:50 PM
6.54
268kB
Grayhoof
06-28-11 06:45 PM
6.53
268kB
Grayhoof
04-30-11 11:07 AM
6.52
268kB
Grayhoof
04-30-11 10:57 AM
6.51
267kB
Grayhoof
10-14-10 11:44 PM
6.5
267kB
Grayhoof
10-13-10 11:52 PM
6.42
265kB
Grayhoof
12-13-09 08:47 PM


Post A Reply Comment Options
Unread 03-26-08, 12:25 PM  
Mikari
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 111
Uploads: 3
Using the following custom event [1] = {display="Critical! (*1: *4)", type="DAMAGETARGET", critical=1, iscrit=1, selfonly=1, r=256/256, g=256/256, b=0/256, class={"Rogue","Hunter"}},

I'm having a problem where if I target a mob that someone else is attacking, it will trigger the event when they crit the mob, even though I have it set to selfonly.
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Unread 03-25-08, 09:44 PM  
Grayhoof
A Wyrmkin Dreamwalker
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Forum posts: 54
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wolftankk, send me a PM and I will give you an email to mail me the file too. The characters do not show up properly on these forums.
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Unread 03-25-08, 09:30 PM  
wolftankk
A Kobold Labourer
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hey, I'll add zhCN local for sct

sct.lua:
Code:
--***********
--Chinese Translation
--2008.3.25 Valkyrie
--***********

if GetLocale() ~= "zhCN" then return end 

-- Static Messages
SCT.LOCALS.LowHP= "血量过低!";					-- Message to be displayed when HP is low
SCT.LOCALS.LowMana= "法力过低!";					-- Message to be displayed when Mana is Low
SCT.LOCALS.SelfFlag = "*";								-- Icon to show self hits
SCT.LOCALS.Crushchar = "^";
SCT.LOCALS.Glancechar = "~";
SCT.LOCALS.Combat = "进入战斗";						-- Message to be displayed when entering combat
SCT.LOCALS.NoCombat = "离开战斗";					-- Message to be displayed when leaving combat
SCT.LOCALS.ComboPoint = "星";			  		-- Message to be displayed when gaining a combo point
SCT.LOCALS.FiveCPMessage = "5星终结!"; -- Message to be displayed when you have 5 combo points
SCT.LOCALS.ExtraAttack = "额外攻击!"; -- Message to be displayed when time to execute
SCT.LOCALS.KillingBlow = "击杀!"; -- Message to be displayed when you kill something
SCT.LOCALS.Interrupted = "打断!"; -- Message to be displayed when you are interrupted
SCT.LOCALS.Rampage = "狂暴"; -- Message to be displayed when rampage is needed

--Option messages
SCT.LOCALS.STARTUP = "插件已载入。您可以输入/sct显示参数";
SCT.LOCALS.Option_Crit_Tip = "将此事件以致命一击效果显示";
SCT.LOCALS.Option_Msg_Tip = "将此事件以静态讯息显示,覆盖其致命一击效果";
SCT.LOCALS.Frame1_Tip = "在动画框体1中显示此事件";
SCT.LOCALS.Frame2_Tip = "在动画框体2中显示此事件";

--Warnings
SCT.LOCALS.Version_Warning= "|cff00ff00SCT警告|r\n\n你当前的存档为旧版本SCT的设置。如果遇到错误或者不正常现象,请按重置按钮或请输入/sctreset恢复默认设置。";
SCT.LOCALS.Load_Error = "|cff00ff00载入SCT设置菜单时发生错误,设置模块可能禁用了。|r 錯誤:";

--nouns
SCT.LOCALS.TARGET = "目标 ";
SCT.LOCALS.PROFILE = "载入SCT配置:|cff00ff00";
SCT.LOCALS.PROFILE_DELETE = "刪除SCT配置:|cff00ff00";
SCT.LOCALS.PROFILE_NEW = "新建SCT配置:|cff00ff00";
SCT.LOCALS.WARRIOR = "战士";
SCT.LOCALS.ROGUE = "潜行者";
SCT.LOCALS.HUNTER = "猎人";
SCT.LOCALS.MAGE = "法师";
SCT.LOCALS.WARLOCK = "术士";
SCT.LOCALS.DRUID = "德鲁伊";
SCT.LOCALS.PRIEST = "牧师";
SCT.LOCALS.SHAMAN = "萨满祭司";
SCT.LOCALS.PALADIN = "圣骑士";

--Useage
SCT.LOCALS.DISPLAY_USEAGE = "SCT语法:\n";
SCT.LOCALS.DISPLAY_USEAGE = SCT.LOCALS.DISPLAY_USEAGE .. "/sctdisplay '信息'(白色文字)\n";
SCT.LOCALS.DISPLAY_USEAGE = SCT.LOCALS.DISPLAY_USEAGE .. "/sctdisplay '信息' 红(0-10) 绿(0-10) 蓝(0-10)\n";
SCT.LOCALS.DISPLAY_USEAGE = SCT.LOCALS.DISPLAY_USEAGE .. "例如:/sctdisplay '治疗我' 10 0 0\n将会以红色字来显示治疗我警告信息\n";
SCT.LOCALS.DISPLAY_USEAGE = SCT.LOCALS.DISPLAY_USEAGE .. "一些常用颜色值:红 = 10 0 0, 绿 = 0 10 0, 蓝 = 0 0 10,\n黃 = 10 10 0, 紫 = 10 0 10, 青 = 0 10 10";

--Fonts
SCT.LOCALS.FONTS = { 
	[1] = { name="数字", path="Fonts\\ZYKAI.TTF"},
	[2] = { name="任务", path="Fonts\\ZYKAI_C.TTF"},
	[3] = { name="物品", path="Fonts\\ZYKAI_T.TTF"},
	[4] = { name="提示", path="Fonts\\ZYHEI.TTF"},
	[5] = { name="信息", path="Fonts\\ZYHEI.TTF"},
	[6] = { name="暗黑破坏神", path="Interface\\Addons\\sct\\fonts\\Avqest.ttf"},
}

-- Cosmos button
SCT.LOCALS.CB_NAME			= "Scrolling Combat Text".." "..SCT.Version;
SCT.LOCALS.CB_SHORT_DESC	= "by Grayhoof";
SCT.LOCALS.CB_LONG_DESC	= "单击打开SCT设置菜单";
SCT.LOCALS.CB_ICON			= "Interface\\Icons\\Spell_Shadow_EvilEye"; -- "Interface\\Icons\\Spell_Shadow_FarSight"
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Unread 01-02-08, 08:01 PM  
Ruuseell1
A Kobold Labourer

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?

Im confueed i dowloaded this i see the text when i cast something,, but i dont no where the sct_options are..
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Unread 12-19-07, 05:39 PM  
MaX_PaYnE
A Kobold Labourer

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is it to be expected a 2.3 compactible version of this?
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Unread 12-19-07, 11:06 AM  
SunrEyes
A Kobold Labourer

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Re: Re: Will there be an upgrade sometimes?

Hello Grayhoof,

I had written similar lines before, but it seems my requests got lost on the way, so here I go again. ;-)

I'd love to have an option that determines whether self heals (i.e. heals cast on oneself) are considered ingoing or outgoing. That way, I could split these two categories into frame 1 and frame 2, with all healing done by myself in frame 1. Right now, healing spells cast on my own character will only show in frame 2 (incoming heals), which is a little annoying to me.

Furthermore I'd wish for an option that allows health filtering to be applied to raw heal values. Right now, a 2k Flash of Light which, sadly, only causes overhealing, will not be displayed at all if the healing filter is set to 50, for example. (This only happens when overhealing is shown.)

Anyway, thanks for all the great work on an AddOn that makes WoW and especially healing a lot more enjoyable!


Greetings,
SunrEyes
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Unread 12-03-07, 08:50 PM  
danneracci
A Kobold Labourer

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I am having troubles getting a custom event to work for my half cast meta gem.
I am using the line:
[20] = {name="Focus!", search="You gain Focus.", r=256/256, g=256/256, b=0/256, iscrit=1, class={"Priest"}},
because using type=buffself and search="Focus" was also triggering off Inner Focus.
but now it is still triggering whenever "You gain Focused Casting" from being crit, even though I placed a period after Focus in the search field.

Does anyone have any suggestions how I can filter out these results and have it only pop up when "You gain Focus."?


EDIT: Fixed it by adding trash lines before Focus with name=" ",search="Focused Casting" and "Inner Focus"
Last edited by danneracci : 12-03-07 at 10:43 PM.
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Unread 12-03-07, 02:27 PM  
T3HPWnEr3R
A Murloc Raider
 
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Re: alt-z not stopping event processing

Originally posted by Shaten
I have noted when i press alt-z which hides the entire UI. That when i unhide the UI all the events that occurred while the UI was hidden appear.

I think the correct action would be to stop processing events while hidden.
Yes, the same thing happens when you ALT+TAB out of the game also..
__________________
I'm allergic to noobs
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Unread 11-28-07, 10:13 AM  
Shaten
A Kobold Labourer

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alt-z not stopping event processing

I have noted when i press alt-z which hides the entire UI. That when i unhide the UI all the events that occurred while the UI was hidden appear.

I think the correct action would be to stop processing events while hidden.
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Unread 11-27-07, 11:34 AM  
LordKain
A Defias Bandit

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Re: Re: Re: Will there be an upgrade sometimes?

Originally posted by Veltor
Could it be possible to change the .toc (or whatever it is) so the addons stop showing as "Out of Date" ?

I dont like to activate the "Load out of date" option, since I got many problems with old addons at previous patches.
You could always.........delete the old addons.
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Unread 11-15-07, 11:40 AM  
Veltor
A Defias Bandit

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Re: Re: Will there be an upgrade sometimes?

Originally posted by Grayhoof
Its not dead, there is just nothing to change about it.
Could it be possible to change the .toc (or whatever it is) so the addons stop showing as "Out of Date" ?

I dont like to activate the "Load out of date" option, since I got many problems with old addons at previous patches.
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Unread 11-14-07, 11:47 PM  
Grayhoof
A Wyrmkin Dreamwalker
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Re: Will there be an upgrade sometimes?

Its not dead, there is just nothing to change about it.
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Unread 11-14-07, 11:08 AM  
Veltor
A Defias Bandit

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Will there be an upgrade sometimes?

So, is this addons dead for good?

There is no uptdate since August. 2 major patchs came since then, and we have no notice from the makers as if he decided to stop upgrading this addon, or if there is another place where we can find it.

So SCT is dead?
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Unread 10-24-07, 07:22 PM  
Zarkath
A Kobold Labourer

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I like the look... what I would like to have is things affecting me scroll down an things I do to the target scroll up. Is there an easy way to do so?
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Unread 10-24-07, 09:51 AM  
nima.m
A Kobold Labourer

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Pets

Any answer to this question yet :

Question: Is it possible / any plans in the future to be able to display damage taken BY pets?
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