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Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:10-26-16 09:10 AM
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Scrolling Combat Text  Popular! (More than 5000 hits)

Version: 7.1
by: Grayhoof [More]

Please post all errors and suggestions on http://grayhoof.wowinterface.com/ using the provided forms.

Be sure to check out my simple but enhanced combat log EavesDrop

Also check out SCTD if you want SCT to show your damage.

What is it? - A fairly simple but very configurable mod that adds damage, heals, and events (dodge, parry, windfury, etc...) as scrolling text above you character model, much like what already happens above your target. This makes it so you do not have to watch (or use) your regular combat chat window and gives it a "Final Fantasy" feel.

What can it do?

- Damage messages
- Heals (incoming and outgoing) and Overhealing (with healer ID's), with filtering for small heals.
- Spell Damage/Resists and Damage Type
- All "Miss" events (dodge, block, immune, etc...)
- Custom Colors for all text events
- Config file to setup custom events (self and target), capture data, and display it.
- Debuff/Buff gain and loss Messages
- Low Health and Mana Warnings with values, and optional sounds
- Rage/Mana/Energy Gains
- Enter and Leave Combat Messages
- Rogue Combo Points, 5 CP Alert Message
- Class Skill alerts (Execute, Overpower, CounterAttack, etc...)
- Honor, Reputation, Skill Gain
- Eight Animation Types (Verticle, Rainbow, Horizontal, Angled Down, Angled Up, Sprinkler, Curved HUD, Angled HUD)
- Four Fonts
- Two seperate Animation frames, each with their own settings. Assign any Event to either.
- Ability to flag any event as critical or as a text messages
- Sliders for text size, opacity, animation speed, movement speed, and on screen placement (with custom editbox)
- Lightmode, for when you care most about performance (at the loss of a few features).
- Now Based in Ace3.
- Settings saved per character by default, but supports all Ace3 Profiles
- Load/Delete settings from another character. Load built in Profiles.
- Localized to work in almost all WoW clients.
How do I use it? - First unzip it into your interface\addons directory. For more info on installing, please read install.txt. Now just run WoW and once logged in, type /sctmenu to get the options screen.

SCT_EVENT_CONFIG.LUA is used to setup custom message events. Please open up the file (notepad, etc...) and read the opening section to understand how to use it all.
PLEASE NOTE - THIS IS THE MOST IMPORTANT FILE IN SCT. IF YOU DON'T READ IT AND USE IT, THEN YOU ARE MISSING OUT ON A TON OF WHAT SCT HAS TO OFFER IN CUSTOMIZATION

/sctdisplay is used to create your own custom messages.
Useage:
/sctdisplay 'message' (for white text)
/sctdisplay 'message' red(0-10) green(0-10) blue(0-10)
Example: /sctdisplay 'Heal Me' 10 0 0 - This will display 'Heal Me' in bright red
Some Colors: red = 10 0 0, green = 0 10 0, blue = 0 0 10, yellow = 10 10 0, magenta = 10 0 10, cyan = 0 10 10

FAQ
How do I get My Crits or My Hits to show? I would suggest you get SCTD: http://www.wowinterface.com/download...fo.php?id=4913

I don't understand what the 2 frames are for! - Each frame lets you set different features. So you can set frame one using Sprinker animation and Default font, while frame 2 can be using Veritcle animation and Adventure font. You can then assign each event to a specfic frame using the radio buttons next to the events.

There's too many options. Help someone new see how things work! - Try out some of the new built in profiles. While on the options screen, click the "Profiles" button. At the top of the window will be a listing of some default profiles to try out. Maybe you'll fine one you like or it will spark some ideas for you to try.

How do I change the fonts? - You can now select from many fonts on the options page. You can also change the font of message and apply the font to the in game damage font used for your damage (requires relog)

I don't like friendly nameplates on. How do I make my heals appear over who I heal? - Friendly nameplates have to be on in order to show your heals. SCT will turn them on if you turn on the option, but you must manually turn them off if you don't like it (see Target keybindings).

I don't like the new spell icons, how do I turn them off? - There is an option to turn them off under the spell tab.

Support
Please post all errors and suggestions on http://grayhoof.wowinterface.com/ using the provided forms.

7.1 - Changes for Wow 7.1. Fixes for working with nameplate addons.
7.0 - Changes for WoW 7.0
6.72 - TOC update for 6.2
6.71 - Turned Shorten Value option on by default.
6.7 - Added a Shorten Value option, updated sliders to work better and with newer values (finally).
6.67 - TOC update for 6.1
6.66 - TOC update for 6.02
6.65 - TOC update for 5.4
6.64 - TOC update for 5.3
6.63 - TOC update for 5.2
6.62 - Updates for 5.1 nameplate changes
6.61 - Updates for 5.1
6.6 - Updates for 5.0.4
6.56 - Fix for nil power strings, TOC for 4.3
6.55 - TOC Fix for options
6.54 - Fixes for 4.2
6.53 - TOC Fix for options
6.52 - Fixes for 4.1
6.51 - Fixes for power events and new power types
6.5 - Fixes for 4.0
6.41 - Fix for Nameplates
6.4 - Fixes for 3.2 and TOC
6.33 - Fixes for nameplates and misc errors
6.31 - Fixes for 3.0
6.3 - Updates and fixes for 3.0 patch
6.2 - Added icon support to the message frame. Added Dispel as a default event. Added Dispel and Cast events as custom event. Cleaned up string and cache code. Use 2.4.3 dispel events.
6.1 - Total rewrite of custom event code. sct_event_config.lua can be still be used for custom events (READ THE FILE), but in game option menu fully supports custom events now. Converted to a faster combat log system. Fix for nameplates in PvP. Fix some options not updating when copying or loading a profile. Convert to LibShareMedia-3.0.
6.01 - Added item buffs to buff events and fade events. Fixed interrupts causing errors with nameplates. Fixed timer call. Fix for custom damage and miss events. Fixed active skill names duplicating. Made fades use buff/debuff color. Fixed display usage message. Added CN translation. Allow fonts to scale down to size 8. Made Blizzard options frame movable. Made Blizzard dropdown clamp to the screen.
6.0 - Converted to WoW 2.4 Combat Log. Converted to Ace3. Custom events completely redone, make sure to read SCT_EVENT_CONFIG.LUA. Moved options menu to WoW 2.4 Addons Menu. Options menu reorganized to be much cleaner and simpler.
5.7 - Added optional EavesDrop style spell icons. Added damage filter. Added selfonly flag to debuff custom events. Made all font sizes change 1 step at a time.
5.61 - Fixed some minor bugs with SharedMedia and Messages.
5.6 - Added SharedMedia for fonts. Cleaned up Drain/Leech events. Added option to turn off WoW's 2.1 healing. Cleaned up Unit Nameplate code.
5.5 - Added Spell Name option. Added Truncating or Abbreviating of spell/buff names. Changed buff/debuff events to use SpecialEventsLib; allows for much better buff and debuff tracking. Added Test Button. Removed Light Mode. Added new Custom Event Buff types for much easier buff/debuff event tracking; see sct_event_config.lua for more info.
5.4 - Added Spell Reflection Tracking; only works when combat log reports events in correct order. Added ability to show outgoing heals over friendly nameplates; see FAQ for more info. Temporarily added manual execute/hammer tracking until blizzard fixes 60+ skill auto tracking. Added pet buffs to power gain tracking.
5.31 - Added Diablo Font. Fixed Chat Tab Tainting. Fixed Rampage event to use 20 rage. Fixed Overhealing bug. Fixed Gap Slider not working on all frames.
5.3b - Fixed color change saves.
5.3 - Made spell colors editable. Added interruption events. Added killing blow events. Added Rampage Notification (not 100% prefect, but works most of the time). Cleaned up crit overlapping more. Fixed custom event sorting/parsing issues. Made heal filter based on total amount actually healed (so overhealing spam can be removed). Removed compost lib. Added SpecialEvents-Aura lib (will do more in future with it).
5.2 - Converted to WoW 2.0 standards. Added Text Alignment to Frame: Left, Center, Right, or HUD (based on position around HUD) justified. Added new HUD Curved Animation: moves in a semi circle around your character, ideal for use with curve based HUD bars. Added new HUD Angled Animation: moves in a slight angle around your character, ideal for use with angle based HUD bars. Added Gap Distance to HUD Animations to change the distance they are from center. Made Crits overlap less often. Made spammed text behave better. Made Custom events save to the event that triggers them after being found, improves performance over time.
5.11 - Added glancing and crushing indicators. Added outgoing HOT flag. Added Emblem font. Fixed slider edit box bug.
5.1 - Total new look for options window. Added mana gain filter. More speed optimizations around passed args and function calls. Modified custom events so only events for current class are loaded (make sure to use this for you own events). Option window opens while dead =). Converted all table iterators to use pairs().
5.01 - Slight speed optimizations around passed args and function calls. Added more default events to event file. Added buff counts. Made heal filter defaults to zero.
5.0 - Complete rewrite using Ace2 and ParserLib with more performance in mind. Two seperate animation frames. Angled Up, Sprinkler, and Flash Crit animations. New Skill event. Seperate Buff and Debuff fading. Sounds to health/mana warnings. Color spell damage by spell type. Toggle for Custom events (improves performance when off). Light mode, users WoW's new built in events to gain performance, at the cost of a few features. Sample messages when changing options. Editboxes to position sliders. Sounds to custom events. Healer filter option.
...For full version history, please see here: http://grayhoof.wowinterface.com/portal.php?&id=41&pageid=11
Optional Files (1)
File Name
Version
Size
Author
Date
Type
7.1
38kB
10-26-16 09:11 AM
Addon


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Unread 01-15-07, 10:38 AM  
Grayhoof
A Wyrmkin Dreamwalker
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Mikari, it was only an issue if you happened to turn on the event name listing option is sct_event_config.lua.
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Unread 01-15-07, 05:38 AM  
Mikari
A Deviate Faerie Dragon
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I noticed the latest version lists a chat tab tainting fix, what was the extent of the tainting, is it something that could have caused pet actionbar problems?

Trying to troubleshoot my pet bar not showing in combat randomly.
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Unread 01-13-07, 01:55 AM  
Arklite
A Defias Bandit

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First of all, thank you very much for your add on. I can certainly see how this can help a mediocre player (i.e., me) better understand everything that is happening, as well as benefit veterans who need all the information instantly in order to react to situations as they arise.

I have been trying to structure the addon to act similar to that of a high level pvper I saw online, but I thus far been unsucessful. There are a number of things I still need to figure out but I am sure I can figure it out in time. That said, after three or more hours fiddling with the add on, I figure it wouldnt hurt to ask for a little help.

1. EDIT: Figured it out myself

2. EDIT: Discovered a check box I shouldnt have marked

3. EDIT: Now a moot point

Oh, all questions answered. Thanks for the mod man!

-Arklite
Last edited by Arklite : 01-13-07 at 04:30 PM.
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Unread 01-12-07, 06:16 PM  
dinah
A Kobold Labourer

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Overhealing as of the new patch

Isn't showing up at all for me either. The heals show up just fine as do hots but if its actually a heal for zero due to overhealing it just shows me the total.

Any ideas on how to fix this?
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Unread 01-07-07, 02:06 PM  
garnerh42
A Deviate Faerie Dragon
 
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Re: Re: Re: Question about your terrific add on..

I know I'm doing something stupid, but when I parry with my Rogue I no longer see the obvious Riposte! message on the screen. I have the Active Skills and Parries checked and other than upgrading to 5.3b, I don't believe I have changed any other options.

Any ideas?

EDIT: Never mind. I found a custom event that took care of it. I have no idea why it disappeared, but it's working now.
__________________
Grynn (80 Druid), Trig (80 Rogue), Krajen (80 Warrior), Jovix (80 Hunter), Sqeeve (80 Mage) on Cenarion Circle
Last edited by garnerh42 : 01-12-07 at 02:20 PM.
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Unread 01-03-07, 01:04 PM  
dracula
A Murloc Raider
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Re: Re: Question about your terrific add on..

Originally posted by Bregar
SCT seems to not be showing anything for healing done to target, if all of the heal is an overheal.
This only applies to HoT heals (like renew or rejuvenation), since they only 'proc' when there is actually something to heal. The normal instant heals (like flash heal and healing touch) are properly shown by SCT, even with 100% overheal.
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Unread 12-29-06, 11:11 AM  
Bregar
A Defias Bandit

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Re: Question about your terrific add on..

SCT seems to not be showing anything for healing done to target, if all of the heal is an overheal.
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Unread 12-24-06, 09:33 PM  
Kalten-Alleria
A Defias Bandit

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Question about your terrific add on..

Hey Gray,

Thanks for an awesome add on. My question is this:

Can you add an option within SCT, that will make us able to move the raid warning and raid shout (IE. /RW and /RS) on the screen.

I use to have an add on that let me move the placement of the /RW and /RS either vertical or horizontal on the screen. Is it possible to add this feature to SCT?

Thanks again,

Kalten
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Unread 12-22-06, 11:02 AM  
Grayhoof
A Wyrmkin Dreamwalker
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Memory usage is not a big concern in WoW 2.0 as it automatically garbage collects as needed on the fly, instead of the old way of doing a big one every once in a while. That being said, nothing changed in SCT around memory usage, but it might have for ParserLib and the Ace2 libs.

Originally posted by Mikari
5.3 fixed all the issues I was having with overlapping crits and custom events not working at random. Just wondering if memory usage is supposed to be higher now? Seems quite a bit higher, but nothing major, gets to around 21MB. Just wondering if SCT is doing anything that would increase memory usage now.
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Unread 12-22-06, 05:36 AM  
Mikari
A Deviate Faerie Dragon
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5.3 fixed all the issues I was having with overlapping crits and custom events not working at random. Just wondering if memory usage is supposed to be higher now? Seems quite a bit higher, but nothing major, gets to around 21MB. Just wondering if SCT is doing anything that would increase memory usage now.
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Unread 12-22-06, 12:57 AM  
Grayhoof
A Wyrmkin Dreamwalker
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Re: Not saving color changes

Fixed in 5.3b. Thanks!

Originally posted by Willowy
I noticed this in the latest svn file, as well as this one...when you use the color picker to change the color of any event, it is not saved. Have also tried with fresh saved variables, same thing. Otherwise, everything is working well .
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Unread 12-21-06, 10:15 PM  
Willowy
A Kobold Labourer

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Not saving color changes

I noticed this in the latest svn file, as well as this one...when you use the color picker to change the color of any event, it is not saved. Have also tried with fresh saved variables, same thing. Otherwise, everything is working well .
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Unread 12-20-06, 07:42 PM  
Grayhoof
A Wyrmkin Dreamwalker
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I only support the Ace2 files included with the zip on this site. If you are updating other Ace2 files, you need to get the SCT on the WoWAce SVN site.

Originally posted by doxxx
I get the following error when logging in. I have very recent Ace2 addons installed which may have caused a newer AceDB to be loaded:

Code:
Error occured in: Global
Count: 1
Message: ..\AddOns\sct\sct.lua line 781:
   attempt to index field 'db' (a nil value)
Debug:
   ...face\AddOns\FuBar\libs\AceEvent-2.0\AceEvent-2.0.lua:300: TriggerEvent()
   ...face\AddOns\FuBar\libs\AceEvent-2.0\AceEvent-2.0.lua:857:
      ...face\AddOns\FuBar\libs\AceEvent-2.0\AceEvent-2.0.lua:850
I think maybe the order of the OnInitialize (where RegisterDB is called) vs ADDON_LOADED events changed?
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Unread 12-20-06, 07:15 PM  
doxxx
A Kobold Labourer
 
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I get the following error when logging in. I have very recent Ace2 addons installed which may have caused a newer AceDB to be loaded:

Code:
Error occured in: Global
Count: 1
Message: ..\AddOns\sct\sct.lua line 781:
   attempt to index field 'db' (a nil value)
Debug:
   ...face\AddOns\FuBar\libs\AceEvent-2.0\AceEvent-2.0.lua:300: TriggerEvent()
   ...face\AddOns\FuBar\libs\AceEvent-2.0\AceEvent-2.0.lua:857:
      ...face\AddOns\FuBar\libs\AceEvent-2.0\AceEvent-2.0.lua:850
I think maybe the order of the OnInitialize (where RegisterDB is called) vs ADDON_LOADED events changed?
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Unread 12-18-06, 06:04 PM  
Diezul
A Kobold Labourer

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Originally posted by Grayhoof
Rampage notification will be in the next release.
hawt, any ETA on that?
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