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Updated: 09-30-13 03:55 AM
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Siege of Orgrimmar (5.4)
Thunder Isle (5.2)
Updated:09-30-13 03:55 AM
Created:unknown
Downloads:724,498
Favorites:1,996
MD5:
5.4
ItemRack  Popular! (More than 5000 hits)
Version: 2.88
by: Kharthus, Gello
This is a mod to make swapping equipment easier through popout slot menus, equip slot buttons, gear sets and automated swaps.

__ Quick Start Guide __

Minimap button:
* Right-click the minimap button to open options or create sets
* Left-click the minimap button to choose a set
* Shift-click the minimap button to unequip the last set equipped
* Alt-click the minimap button to toggle events on/off

Dockable buttons:
* Alt+click slots on the character sheet to create/remove buttons
* Alt+click yourself in the character sheet to create/remove a set button
* Alt+click the created buttons to toggle their auto-queue status
* Shift+drag buttons to break them apart if they're docked to each other
* Drag the menu's border around to dock it to a different side of buttons
* Right-click the menu's border to rotate the menu
* Size, alpha, spacing, etc are in options

Creating/equipping sets:
* You create sets in the Sets tab after right-clicking the minimap button
* Select slots for the set, choose a name and icon and click Save
* Once a set is saved, there are several ways to equip it:
1. Left-click the minimap button and choose the set
2. Mouseover a set button you've created (Alt+click yourself in character sheet)
3. Use a key binding you define in the set ("Bind Key" button)
4. In macros with /itemrack equip setname
5. In events or scripts that use EquipSet("setname")

Popout menus:
* Click an item or set in a menu to equip it
* Shift+click a set in a menu to unequip it
* Alt+click an item in a menu to hide/unhide it
* Hold Alt as you mouseover a slot to show all hidden items

While at a bank:
* Items/sets in the bank have a blue border.
* Selecting an item or set that's in the bank will pull it from the bank to your bags.
* Selecting an item or set that's not in the bank will attempt to put it all into the bank.

__ Slash Commands __

/itemrack : list the most common slash commands
/itemrack opt : summon the options GUI
/itemrack equip setname : equips a set
/itemrack reset : resets buttons
/itemrack reset everything : wipes all settings, sets and events
/itemrack lock/unlock : locks and unlocks the buttons
/itemrack toggle set name[, second set name] : equips/unequips "set name" (or swaps between two sets if a second set given)

__ Macro Functions __

EquipSet("setname") -- equips "setname"
UnequipSet("setname") -- unequips "setname"
ToggleSet("setname") -- toggles (equips then unequips) "setname"
IsSetEquipped("setname") -- returns true if "setname" is equipped

In the unlikely event that another mod (or default UI in the future) uses these function names, you can use their long version ItemRack.EquipSet(), ItemRack.UnequipSet(), etc. This mod only commandeers the shortened names if they appear to be unused.

__ Events __

2.2 (re)introduces events. These are scripts to automatically equip and unequip gear as things happen in game.

To use an event:
1. In the 'Sets' tab, create or make sure you have a set you'd like to equip when the event happens.
2. In the 'Events' tab, click the red ? icon beside the event you want to use.
3. Choose the set for this event.
4. Ensure the event has a check beside it.

As events are enabled, a separate process watches for those events and equips (and unequips if chosen) as they happen.

If you want to create or edit an event, there are four types of events:

Buff: These events equip gear as you gain buffs. ie, Evocation, Drinking and being on a mount.
Stance: These events equip gear when you change stances or forms. ie, Battle Stance, Moonkin Form, Shadowform
Zone: These events equip gear when you're in one of a list of zones. ie, the PVP event includes all arena and BG maps.
Script: For those with lua knowledge, you can create your own event based on a game event. A couple examples are in the default events.

When dealing with events, it's good to keep some things in mind:
* You'll get the most predictable behavior by having sets that don't overlap. If you're a warrior with a Tanking, DPS and PVP set, consider not including weapons in those sets. If you decide to make an event to swap in a 2H when you go into Berserker Stance and a 1h+shield when you go into Defensive Stance, you won't step on the toes of events that swap in PVP gear in a BG/arena or a tuxedo in a city.
* A gold gear icon on the minimap button (and on the sets button if you've created one) means that events are enabled. If you decide you want to temporarily shut down all events, Alt+click the minimap button or the sets button. (You can disable events in options also)
* For non-English users, you might want to edit the events that have English text within them. I try to keep it locale-independant when possible (ie, warrior and most druid stances use the numbers instead of names), but you'll never enter "Stormwind City" on a deDE client for the city event.
* Script Events do not have a "set" defined to them like other events do. They need to EquipSet("setname") explicitly. Its set button will always be the macro keys icon.
* Advanced users of 1.9x may notice the lack of a delay option in scripted events. I've decided to pull this down into the scripting system to streamline the event process. For now, you can use ItemRack.CreateTimer and ItemRack.StartTimer defined in ItemRack.lua.
__ New in 2.88 - By Kharthus __

* TOC update for 5.4 patch

__ New in 2.87 - By Kharthus __

* New option for Hide the ItemRack buttons during pet battles

__ New in 2.86 - By Kharthus __

* Hide the ItemRack buttons during pet battles

__ New in 2.85 - By Kharthus __

* TOC update for 5.2 patch

__ New in 2.84 - By Kharthus __

* Fixed Monk off-hands

__ New in 2.83 - By Kharthus __

* TOC update for 5.1 patch

__ New in 2.82 - By Kharthus __

* Fixed dual spec events

__ New in 2.81 - By Kharthus __

* Attempt to fix GlyphUI problem

__ New in 2.8 - By Kharthus __

* Updates for MoP

- Change log up to this version removed from hosting site and archived in Change Log.txt
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Author
Date
2.87
90kB
Kharthus
03-23-13 11:48 AM
2.86
90kB
Kharthus
03-20-13 11:22 AM
2.85
90kB
Kharthus
03-05-13 09:31 PM
2.84
90kB
Kharthus
02-10-13 08:35 PM
2.83
90kB
Kharthus
12-15-12 10:03 AM
2.82
90kB
Kharthus
09-03-12 12:00 AM
2.81
89kB
Kharthus
08-31-12 07:39 PM
2.8
89kB
Kharthus
08-27-12 10:41 PM
2.73
89kB
Kharthus
12-09-11 08:56 PM
2.25
85kB
Kharthus
04-17-09 06:16 AM
2.243
85kB
Gello
10-14-08 04:37 AM


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Old 05-06-08, 11:51 AM  
Toran
A Nerdscale Dorkin
 
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Anyone know how to get this recognized by ButtonFacade?

http://www.wowace.com/forums/index.php?topic=12549.0
Last edited by Toran : 05-06-08 at 11:52 AM.
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Old 04-24-08, 10:22 AM  
Cervelat
A Kobold Labourer

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Originally posted by Gremlin
Any able to configure this to work with the NetherRay yet?
update the following function in ItemRack.lua

Code:
function ItemRack_PlayerMounted(v1)
	local buffName, buffIcon 
	for i=1,24 do
		buffName,_,buffIcon = UnitBuff("player",i)
		if buffIcon then
			if string.find(buffName,"Riding Nether Ray") then
				return 1
			elseif string.find(buffIcon,"Mount_") then
				return 1
			elseif problem_mounts[buffIcon] or v1 or string.find(buffIcon,"QirajiCrystal_") then				
				-- hunter could be in group, could be warlock epic mount etc, check if this is truly a mount
				-- or if v1 is set to true, always check every buff. sigh this is slow but really no way around it without more data from users
				Rack_TooltipScan:SetUnitBuff("player",i)
				if string.find(Rack_TooltipScanTextLeft2:GetText() or "",ItemRackText.MOUNTCHECK) then
					return 1
				end
			end
		else
			return nil
		end
	end
end
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Old 03-29-08, 01:17 AM  
Gremlin
An Aku'mai Servant

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Any able to configure this to work with the NetherRay yet?
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Old 03-28-08, 01:06 PM  
Draca
A Kobold Labourer

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Update ?

could anyone update this please ?
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Old 02-17-08, 10:16 PM  
Gremlin
An Aku'mai Servant

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Anyone for help with the Netheray event thing?
Last edited by Gremlin : 02-17-08 at 10:26 PM.
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Old 02-09-08, 02:45 AM  
Prismatech
A Deviate Faerie Dragon
 
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stance switch

hello please help
search the trigger vor stance of worrieor
will per event switch fight = 2he weapon
Tank=shield and 1he weapon
sorry for my english
__________________
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Old 01-29-08, 02:15 AM  
Gremlin
An Aku'mai Servant

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Hey guys,

Im trying to get my itemrack to switch to a mount set.. with my skybreaker whip trinket..

Works great with all my flying mounts except the netherray.. Any ideas?
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Old 01-13-08, 08:23 PM  
DaleMox
A Kobold Labourer

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I found a solution to bind gear to shift (and can be used for alt and ctrl I guess).
You must edit the WTF/Account/MYNAME/bindings-cache.wtf file
then add what you like, experiment by binding gear to other button then change accordingly.

For instance for me to use Top and Bottom buttons of my Trinkets I wrote:
bind SHIFT-Q CLICK ItemRackButton14:LeftButton
bind SHIFT-E CLICK ItemRackButton13:LeftButton
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Old 12-10-07, 05:04 PM  
spootym
A Kobold Labourer

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File comments: 2
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equipping order causing problem

Due to the some gems being unique, the order that items are being equipped is causing the maximum number of gems equipped error to show and preventing the item to be equipped. Would it be possible to edit the order that the mod equips items?
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Old 12-06-07, 08:23 PM  
Farmbuyer
A Cyclonian
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Forum posts: 43
File comments: 36
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Bank bag support bug + patch

Normally, missing items in sets are colored red. If you have the bank open, and the missing items are in bank bags, ItemRack will color them blue instead.

There is a bug in that the bank bag slot added in TBC is not searched. Items in that bag are still red instead of blue. The bug is due to line 99 or so in ItemRack.lua, which sets ItemRack.BankSlots to a list of hardcoded bank bag numbers instead of checking the NUM_BANKBAGSLOTS value from Blizzard.

The easy fix is to add "11" to the end of that list. This will still break the next time the bank gets a new slot in some future game version. :-) The proper fix is to insert all numbers between NUM_BAG_SLOTS+1 and NUM_BANKBAGSLOTS inclusive; you can see an example in the extracted CloseBankBagFrames() function.
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Old 11-27-07, 11:56 PM  
Striph
A Deviate Faerie Dragon
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File comments: 31
Uploads: 5
Same error, randomly getting Addon blocked by interface, taint log here:

Code:
11/27 18:42:16.078  Global variable classFileName tainted by ItemRack - Interface\FrameXML\FriendsFrame.lua:639 GuildStatus_Update()
11/27 18:42:16.078      Interface\FrameXML\FriendsFrame.lua:756 FriendsFrame_OnEvent()
11/27 18:42:16.078      FriendsFrame:OnEvent()
11/27 18:42:16.078  Execution tainted by ItemRack while reading classFileName - Interface\FrameXML\FriendsFrame.lua:653 GuildStatus_Update()
11/27 18:42:16.078      Interface\FrameXML\FriendsFrame.lua:136 FriendsFrame_Update()
11/27 18:42:16.078      Interface\FrameXML\FriendsFrame.lua:757 FriendsFrame_OnEvent()
11/27 18:42:16.078      FriendsFrame:OnEvent()
11/27 18:42:16.078  An action was blocked in combat because of taint from ItemRack - RaidFrame:Hide()
11/27 18:42:16.078      Interface\FrameXML\FriendsFrame.lua:33 FriendsFrame_ShowSubFrame()
11/27 18:42:16.078      Interface\FrameXML\FriendsFrame.lua:137 FriendsFrame_Update()
11/27 18:42:16.078      Interface\FrameXML\FriendsFrame.lua:757 FriendsFrame_OnEvent()
11/27 18:42:16.078      FriendsFrame:OnEvent()
Last edited by Striph : 11-27-07 at 11:57 PM.
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Old 11-22-07, 01:54 PM  
speak
A Wyrmkin Dreamwalker
 
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taint log

Code:
11/21 22:15:22.906  An action was blocked in combat because of taint from ItemRack - RaidFrame:Hide()
11/21 22:15:22.906      Interface\FrameXML\FriendsFrame.lua:33 FriendsFrame_ShowSubFrame()
11/21 22:15:22.906      Interface\FrameXML\FriendsFrame.lua:137 FriendsFrame_Update()
11/21 22:15:22.906      Interface\FrameXML\FriendsFrame.lua:757 FriendsFrame_OnEvent()
11/21 22:15:22.906      FriendsFrame:OnEvent()
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Old 11-13-07, 05:26 PM  
Farmbuyer
A Cyclonian
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ring suddenly shows up as trinket

In 2.3, the topmost ring is suddenly being added to the menu bar, which previously only had the two trinkets showing. No matter what I click, I can't turn it off.

Is this happening to anyone else?
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Old 10-25-07, 05:39 AM  
Azrharn
A Kobold Labourer

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Darkmooncard: Crusade

Somehow itemrack doesn't see it as a trinket. the Vengeance card is there but the crusade is not in the list if I wanna change em

Oh it's about Itemrack 2.1
Last edited by Azrharn : 10-25-07 at 01:42 PM.
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Old 10-21-07, 05:31 AM  
natherul
A Kobold Labourer

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is there anyway to remove the spacing between items?
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