Download
(90 Kb)
Download
Updated: 09-30-13 03:55 AM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Thunder Isle (5.2)
Updated:09-30-13 03:55 AM
Created:unknown
Downloads:724,161
Favorites:1,996
MD5:
5.4
ItemRack  Popular! (More than 5000 hits)
Version: 2.88
by: Kharthus, Gello
This is a mod to make swapping equipment easier through popout slot menus, equip slot buttons, gear sets and automated swaps.

__ Quick Start Guide __

Minimap button:
* Right-click the minimap button to open options or create sets
* Left-click the minimap button to choose a set
* Shift-click the minimap button to unequip the last set equipped
* Alt-click the minimap button to toggle events on/off

Dockable buttons:
* Alt+click slots on the character sheet to create/remove buttons
* Alt+click yourself in the character sheet to create/remove a set button
* Alt+click the created buttons to toggle their auto-queue status
* Shift+drag buttons to break them apart if they're docked to each other
* Drag the menu's border around to dock it to a different side of buttons
* Right-click the menu's border to rotate the menu
* Size, alpha, spacing, etc are in options

Creating/equipping sets:
* You create sets in the Sets tab after right-clicking the minimap button
* Select slots for the set, choose a name and icon and click Save
* Once a set is saved, there are several ways to equip it:
1. Left-click the minimap button and choose the set
2. Mouseover a set button you've created (Alt+click yourself in character sheet)
3. Use a key binding you define in the set ("Bind Key" button)
4. In macros with /itemrack equip setname
5. In events or scripts that use EquipSet("setname")

Popout menus:
* Click an item or set in a menu to equip it
* Shift+click a set in a menu to unequip it
* Alt+click an item in a menu to hide/unhide it
* Hold Alt as you mouseover a slot to show all hidden items

While at a bank:
* Items/sets in the bank have a blue border.
* Selecting an item or set that's in the bank will pull it from the bank to your bags.
* Selecting an item or set that's not in the bank will attempt to put it all into the bank.

__ Slash Commands __

/itemrack : list the most common slash commands
/itemrack opt : summon the options GUI
/itemrack equip setname : equips a set
/itemrack reset : resets buttons
/itemrack reset everything : wipes all settings, sets and events
/itemrack lock/unlock : locks and unlocks the buttons
/itemrack toggle set name[, second set name] : equips/unequips "set name" (or swaps between two sets if a second set given)

__ Macro Functions __

EquipSet("setname") -- equips "setname"
UnequipSet("setname") -- unequips "setname"
ToggleSet("setname") -- toggles (equips then unequips) "setname"
IsSetEquipped("setname") -- returns true if "setname" is equipped

In the unlikely event that another mod (or default UI in the future) uses these function names, you can use their long version ItemRack.EquipSet(), ItemRack.UnequipSet(), etc. This mod only commandeers the shortened names if they appear to be unused.

__ Events __

2.2 (re)introduces events. These are scripts to automatically equip and unequip gear as things happen in game.

To use an event:
1. In the 'Sets' tab, create or make sure you have a set you'd like to equip when the event happens.
2. In the 'Events' tab, click the red ? icon beside the event you want to use.
3. Choose the set for this event.
4. Ensure the event has a check beside it.

As events are enabled, a separate process watches for those events and equips (and unequips if chosen) as they happen.

If you want to create or edit an event, there are four types of events:

Buff: These events equip gear as you gain buffs. ie, Evocation, Drinking and being on a mount.
Stance: These events equip gear when you change stances or forms. ie, Battle Stance, Moonkin Form, Shadowform
Zone: These events equip gear when you're in one of a list of zones. ie, the PVP event includes all arena and BG maps.
Script: For those with lua knowledge, you can create your own event based on a game event. A couple examples are in the default events.

When dealing with events, it's good to keep some things in mind:
* You'll get the most predictable behavior by having sets that don't overlap. If you're a warrior with a Tanking, DPS and PVP set, consider not including weapons in those sets. If you decide to make an event to swap in a 2H when you go into Berserker Stance and a 1h+shield when you go into Defensive Stance, you won't step on the toes of events that swap in PVP gear in a BG/arena or a tuxedo in a city.
* A gold gear icon on the minimap button (and on the sets button if you've created one) means that events are enabled. If you decide you want to temporarily shut down all events, Alt+click the minimap button or the sets button. (You can disable events in options also)
* For non-English users, you might want to edit the events that have English text within them. I try to keep it locale-independant when possible (ie, warrior and most druid stances use the numbers instead of names), but you'll never enter "Stormwind City" on a deDE client for the city event.
* Script Events do not have a "set" defined to them like other events do. They need to EquipSet("setname") explicitly. Its set button will always be the macro keys icon.
* Advanced users of 1.9x may notice the lack of a delay option in scripted events. I've decided to pull this down into the scripting system to streamline the event process. For now, you can use ItemRack.CreateTimer and ItemRack.StartTimer defined in ItemRack.lua.
__ New in 2.88 - By Kharthus __

* TOC update for 5.4 patch

__ New in 2.87 - By Kharthus __

* New option for Hide the ItemRack buttons during pet battles

__ New in 2.86 - By Kharthus __

* Hide the ItemRack buttons during pet battles

__ New in 2.85 - By Kharthus __

* TOC update for 5.2 patch

__ New in 2.84 - By Kharthus __

* Fixed Monk off-hands

__ New in 2.83 - By Kharthus __

* TOC update for 5.1 patch

__ New in 2.82 - By Kharthus __

* Fixed dual spec events

__ New in 2.81 - By Kharthus __

* Attempt to fix GlyphUI problem

__ New in 2.8 - By Kharthus __

* Updates for MoP

- Change log up to this version removed from hosting site and archived in Change Log.txt
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Author
Date
2.87
90kB
Kharthus
03-23-13 11:48 AM
2.86
90kB
Kharthus
03-20-13 11:22 AM
2.85
90kB
Kharthus
03-05-13 09:31 PM
2.84
90kB
Kharthus
02-10-13 08:35 PM
2.83
90kB
Kharthus
12-15-12 10:03 AM
2.82
90kB
Kharthus
09-03-12 12:00 AM
2.81
89kB
Kharthus
08-31-12 07:39 PM
2.8
89kB
Kharthus
08-27-12 10:41 PM
2.73
89kB
Kharthus
12-09-11 08:56 PM
2.25
85kB
Kharthus
04-17-09 06:16 AM
2.243
85kB
Gello
10-14-08 04:37 AM


Post A Reply Comment Options
Old 10-22-08, 05:35 PM  
Ocean
Premium Member
 
Ocean's Avatar
Premium Member

Forum posts: 5
File comments: 6
Uploads: 0
Originally posted by Kharthus
My events work, but they seem to have a strange delay. Like the Mount event doesn't work for awhile after logging in, but once it starts working it's fine until I relog.
Same here. The mount event doesn't trigger until some sort of strange delay whenever I hop on a mount. It's the weirdest thing...
Ocean is offline Report comment to moderator  
Reply With Quote
Old 10-23-08, 08:39 AM  
DaemonSambe
A Kobold Labourer
 
DaemonSambe's Avatar
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 152
Uploads: 1
Set icons

Help. I cannot figure out how to add multiple icons on the bar for each set i have. I need an icon for combat, healing, and naked, but i can't get more icons loaded. I've only managed to get 1 set icon and the 2 trinket icons... How to???


Thanks
DaemonSambe is offline Report comment to moderator  
Reply With Quote
Old 10-23-08, 05:19 PM  
benetton
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Originally posted by Ocean
Same here. The mount event doesn't trigger until some sort of strange delay whenever I hop on a mount. It's the weirdest thing...
I have this too, sometimes theres a delay, sometimes it doesn't trigger at all.
benetton is offline Report comment to moderator  
Reply With Quote
Old 10-23-08, 10:49 PM  
orionshock
A Wyrmkin Dreamwalker
 
orionshock's Avatar
AddOn Author - Click to view AddOns

Forum posts: 50
File comments: 68
Uploads: 6
Im getting scroll frame errors with a bad "self" argument in the options area.
orionshock is offline Report comment to moderator  
Reply With Quote
Old 10-25-08, 07:13 PM  
Toran
A Nerdscale Dorkin
 
Toran's Avatar

Forum posts: 142
File comments: 430
Uploads: 0
Re: Tab Text not Showing...

Originally posted by Priss2035
I don't know if I am the only one to see this problem or not, but I noticed the tabs don't show any text as to what they are.
Had same issue - deleted my ItemRack savedvariables file and all is good now.
Toran is offline Report comment to moderator  
Reply With Quote
Old 10-25-08, 10:13 PM  
gngsk
A Murloc Raider

Forum posts: 6
File comments: 7
Uploads: 0
Originally posted by Marroc
Item rack doesn't seem to be obeying it's own tooltip options.

I have them all unchecked, yet I still get a tooltip.

Any ideas?
I had this issue too. You need to add this line:

Code:
if ItemRackSettings.ShowTooltips == "OFF" then return end
in two places. ItemRack.lua: line 1292 at the beginning of ItemRack.InventoryTooltip() and line 1307 at the beginning of ItemRack.MenuTooltip().
gngsk is offline Report comment to moderator  
Reply With Quote
Old 10-26-08, 05:18 PM  
pumkin54
A Defias Bandit
 
pumkin54's Avatar

Forum posts: 2
File comments: 2
Uploads: 0
What about Curse?

Are you boycotting Curse? Can you upload the latest version to that site for those of us who use the Curse client? Thanks.
pumkin54 is offline Report comment to moderator  
Reply With Quote
Old 10-27-08, 05:59 PM  
Farmbuyer
A Cyclonian
AddOn Author - Click to view AddOns

Forum posts: 43
File comments: 36
Uploads: 1
small request

Could you add a line at the end of ItemRackOpt.SaveSet() that does something like

DEFAULT_CHAT_FRAME:AddMessage("saved set "..setname)

please? It was helpful feedback in the previous version of ItemRack.
Farmbuyer is offline Report comment to moderator  
Reply With Quote
Old 10-27-08, 08:15 PM  
Steil
A Cliff Giant
 
Steil's Avatar

Forum posts: 77
File comments: 47
Uploads: 0
Druid - swift flight form

nvm i sorted it out.
Last edited by Steil : 10-28-08 at 01:43 AM.
Steil is offline Report comment to moderator  
Reply With Quote
Old 10-28-08, 04:52 PM  
njmorf
A Kobold Labourer

Forum posts: 1
File comments: 6
Uploads: 0
Itemrack breaking druid instantaneous form changes in combat

I've been using Itemrack for years, but now I may have to disable it on my druid. I can no longer make instantaneous form changes in combat from any form to any other - I just get left in Humanoid form with a "ability is not ready yet" error message. I can't work out exactly what it's doing, but if I disable events, the problem goes away. It's only a problem in combat - OOC it's fine.

The error message isn't a mod error, it's the standard game message like "I don't have enough mana", so it's not going to be due to a coding error, it must be procedural. It looks to me like ItemRack is trying to execute a spell that's affected by the global CD, which druid shapeshifting isn't. I wasn't aware that ItemRack actually triggers any spells, at least not deliberately.

The problem seems to be that I have sets for cat, bear and humanoid. Cat and Bear are full sets, but humanoid is only main- and off-hand and an idol. Even though the shapeshift is going directly from cat to bear, or cat to cat, and therefore never actually entering humanoid form, ItemRack is triggering the set change. Watching the character pane, you see the humanoid weapons swapping in, then the feral ones a second after that. I assume that the delay is down to the global weapon swap CD, though why a weapon swap should then prevent the simultaneous shapeshift I don't know.

Is there any chance that ItemRack could detect that the shapeshift was directly from form to form without reverting to humanoid, and therefore not apply the humanoid set change? I'd rather not have to disable the humanoid event, as the extra healing I'll get from equipping the weapons may be important at some time

Thanks.
njmorf is offline Report comment to moderator  
Reply With Quote
Old 10-28-08, 06:22 PM  
Toran
A Nerdscale Dorkin
 
Toran's Avatar

Forum posts: 142
File comments: 430
Uploads: 0
Admittedly been flip-flopping between this and Outfitter. I like the ItemRack bar, but like the options Outfitter provides - like "birthday suit" and the ability to make a set based on your best +hit gear. Can ItemRack do either of those things? I haven't seen a way in the interface.
Toran is offline Report comment to moderator  
Reply With Quote
Old 11-01-08, 12:57 AM  
Anotherpaul
A Kobold Labourer

Forum posts: 0
File comments: 26
Uploads: 0
Button scale is bugged

I alt-clicked on my character in the character sheet to make a set button, and did the same for my weapon slot and trinket slots, so far so good. Then I decided to make them a bit smaller, to put them on the side of the window, but changing the button scale slider did some weird things. As I slid the scale down, the weapon and trinket buttons got smaller as expected, while the set button got BIGGER. I slid the scale back up past 1.0 and the set button got smaller. So I decided to just leave set it back to 1.0, but while the weapon and trinket buttons are fine, the set button is very messed up. The button's border is normal size, but the icon inside is too small. I clicked the "Reset buttons" button, but that icon is irreversibly messed up. Very, very strange behaviour there.
Anotherpaul is offline Report comment to moderator  
Reply With Quote
Old 11-01-08, 01:00 AM  
Anotherpaul
A Kobold Labourer

Forum posts: 0
File comments: 26
Uploads: 0
Re: Set icons

Originally posted by DaemonSambe
Help. I cannot figure out how to add multiple icons on the bar for each set i have. I need an icon for combat, healing, and naked, but i can't get more icons loaded. I've only managed to get 1 set icon and the 2 trinket icons... How to???


Thanks
This is what I was hoping to do as well, after seeing the screenshots posted here.

But it seems that you can only get one set button, and you're supposed to hover over it to bring up a menu of other sets, and you change sets like that. Basically it's like left-clicking on the minimap icon.

I would prefer not having to go through a menu, because what's the point? It's not any faster than going through the minimap icon. If I want to change a set, I don't want to open up the menu, find my set in the menu and then click on it. I want to just have the buttons available on screen at all times, and just click the one I want.
Anotherpaul is offline Report comment to moderator  
Reply With Quote
Old 11-01-08, 01:05 AM  
Anotherpaul
A Kobold Labourer

Forum posts: 0
File comments: 26
Uploads: 0
Suggestion, "Used by:" in tooltips

I admit I am switching between this addon and Outfitter as well, and one major thing that keeps bringing me back to Outfitter is the "Used in outfits:" message it adds to tooltips.

Playing as a druid and having many sets (healing, damage, cat form, bear form, pvp), it can be easy to forget whether an item in my backpack or bank is actually used by any set, especially if I've just gotten a few upgrades. So when I see a tooltip saying "Used in outfits: none" or "Used in outfits: DPS" for example, it's easy to know what to sell and what to keep.

That and a Titan Panel plugin.
Anotherpaul is offline Report comment to moderator  
Reply With Quote
Old 11-01-08, 05:37 PM  
Toran
A Nerdscale Dorkin
 
Toran's Avatar

Forum posts: 142
File comments: 430
Uploads: 0
How do you make a "naked" set in ItemRack?
Toran is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: